6. Index Creative Village
is the conglomerate group of Creative
Communication Agencywhereâcreatively
customizes solutions for you
to exceed your goal beyond goalâ
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
7. Tanzania
Ghana
India
Uganda
Kenya
Pakistan
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
South Africa
Indonesia
Egypt
Thailand
Using daily (%)
Nigeria
Philippines
Peru
Base: Min. 500
Vietnam
Mexico
Ukraine
Internet penetration (%)
Romania
China
Colombia
Brazil
Morocco
Russia
Saudi Arabia
Turkey
Argentina
Greece
Portugal
Italy
Chile
Poland
Malaysia
Hungary
Source: Internetworldstats; Digital Life, Global data
Spain
Ireland
Cz. Republic
Internet Penetration
Hong Kong
UAE
those online daily usage is considerable
France
Taiwan
Israel
Slovakia
Austria
ÂĐ TNS 2011
Estonia
Singapore
Belgium
Internet penetration low in Thailand, but among
USA
Australia
Japan
Canada
Germany
Digital Life Thailand Report
Switzerland
South Korea
UK
New Zealand
Luxembourg
Finland
Denmark
Netherlands
Sweden
Norway
18
Pat 9
8. Tanzania
Ghana
India
Uganda
Kenya
Pakistan
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
South Africa
Indonesia
Egypt
Thailand
Using daily (%)
Nigeria
Philippines
Peru
Base: Min. 500
Vietnam
Mexico
Ukraine
Internet penetration (%)
Romania
China
Colombia
Brazil
Morocco
Russia
Saudi Arabia
Turkey
Argentina
Greece
Portugal
Italy
Chile
(18.9 Million)
Poland
(12.6 Million)
Malaysia
Using Daily 18%
Hungary
Source: Internetworldstats; Digital Life, Global data
Internet User 27%
Spain
Ireland
Cz. Republic
Internet Penetration
Hong Kong
UAE
those online daily usage is considerable
France
Taiwan
Israel
Slovakia
Austria
ÂĐ TNS 2011
Estonia
Singapore
Belgium
Internet penetration low in Thailand, but among
USA
Australia
Japan
Canada
Germany
Digital Life Thailand Report
Switzerland
South Korea
UK
New Zealand
Luxembourg
Finland
Denmark
Netherlands
Sweden
Norway
18
Pat 9
9. A Life in A Day On Digital World
11.00 - 13.00 āļ.
chat
SLE
EP
UP
GET
17.00 - 19.00 āļ.
Social Network
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
10. A Life in A Day On Digital World
11.00 - 13.00 āļ.
chat
SLE
EP
UP
GET
17.00 - 19.00 āļ.
Social Network
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
13. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users Convergence
88
Media TV to Online
64
33
28
25
9
66% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
14. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
15. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
16. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
17. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
18. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
19. TV is the source of most consumed media content. Though six
in 10 online Thais are accessing the Internet on a daily basis
TV is the source of most consumed media content.
Though six in 10 online Thais are accessing the
Internet on a daily basis
Daily Users (%)(%)
Daily users
TVC to Web
88
64
33
28
25
9
64% 88% 25% 33% 28% 9%
Internet for leisure TV Radio Internet for work Newspapers Magazines
Question: M1; Media use Base: All respondents; 1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 19
20. I feel I am âalways connectedâ to Internet 46%
āļïāļ§āļāđāļāļīāļāļāļēāļ āļïāļ§āļāļŦāļĨāļąāļāđāļĨāļīāļāļāļēāļ
7.00 - 9.00 āļ.
âĒ 3G Thailand
18.00 - 23.00 āļ.
âĒ āļĢāļēāļāļē Smart Phone āļāļđāļāļĨāļāđāļĨāļĒāđ âĒ āđāļïāļāđāļ§āļĨāļēāļāļĩāđāļĄāļĩāļāļģāļāļ§āļāļāļāđāļĨïāļ
âĒ āļïāļēāļĒāļïāļēāļāđ āđāļĢāļīāđāļĄāļĄāļĩāđāļāļĢāđāļĄāļāļąāđāļInternet internet āļŠāļđāļāļŠāļļāļ
āđāļāļ āđāļĨāļ·āļāļāđāļ§āļĨāļēāđāļï âĒ āļāļ§āļĢāļāļģāđāļāļĄāđāļāļāļïāļ§āļāļāļĩāđāļĄāļĩāđāļāļāļïāļāļĩāđāđāļï
āļāļĢāļ°āļŠāļāļāļ§āļēāļĄāļŠāļģāđāļĢāđāļāļŠāļđāļ
In bed Early Late Early Late Early Late In bed During the
Commuting Midday
when I morning morning afternoon afternoon evening evening before I go night
wake up to sleep
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
21. Digital lives comprise many activities
Share of hours in an average week online â Global
18hrs/wk
9%
31% Communication
Social networking & connecting
Email
24% Entertainment
Multi-media & entertainment
Online gaming
Personal interest
Shopping
Information
Pre-purchase & browsing
Knowledge & education
News, sport & weather
Management
Personal admin
37% Planning & organising
Digital Life Thailand Report
ÂĐ TNS 2011
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
22. CTR (Click-through Rate)
Banner Ads 0.37%
VS.
SNS Awareness
Thaiâs  interact  with  more  than  four  in  10  of  their Â
friends regularly (at least once a month) â indicating
40%
that once infrastructural constraints are removed
Thaiâs  interact  with  more  than  four  in  10  of  their Â
Thaiâs  are  extremely  active  social  networkers â indicating
Thaiâs  interact  with  more  than  four  in  10  of  their Â
friends regularly (at least once a month)
friends regularly (at least once a month) â indicating
that once infrastructural constraints are removed
Banner Ads Average monthly infrastructural constraints areof friends
that once Mean number removed
Online friends interacted with on a Click basis Online friends interacted with
(out of 10)
Thaiâs  are  extremely  active  social  networkers
Thaiâs  are  extremely  active  social  networkers
Rate by Size
Total
on a monthly basis (out of 10)
4.4
Online friends interacted with on a monthly basis (out of 10) Mean number of friends
502 Mean number of frien
Online friends interacted with on a monthly basis (out of 10)
Mean no. of
Male Total 4.4
4.4
Total 4.4 527 502
502
Male 4.4 527
Male 4.4 527
Female 4.4 473
Female 4.4 473
Female 4.4 473
16-20 4.4 873
16-20 4.4 873
16-20 4.4 873
21-24 3.9
21-24 3.9 603
21-24 3.9 603 603
25-34 25-34 4.6
25-34 4.6 4.6 325 325
325
35-44 35-44 4.3 4.3 169 169
35-44 4.3
169
Question: B10} Interaction with friends B10} Interactionfriends on Social Networks ; friends on Social Networks ; 834,372,462,306,181,239,78
Question: Base: All with with friends Base: All with 834,372,462,306,181,239,78
Question: B10} Interaction with friends Digital Life Thailand Report Life Thailand Report
Base: All with friends on Social Networks ; 834,372,462,306,181,239,78 Digital 39
ÂĐ TNS 2011 ÂĐ TNS 2011
Digital Life Thailand Report 39
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 ÂĐ TNS 2011
23. CTR (Click-through Rate)
Banner Ads 0.37%
VS.
SNS Awareness
Thaiâs  interact  with  more  than  four  in  10  of  their Â
friends regularly (at least once a month) â indicating
40%
that once infrastructural constraints are removed
Thaiâs  interact  with  more  than  four  in  10  of  their Â
Thaiâs  are  extremely  active  social  networkers â indicating
Thaiâs  interact  with  more  than  four  in  10  of  their Â
friends regularly (at least once a month)
friends regularly (at least once a month) â indicating
that once infrastructural constraints are removed
Banner Ads Average monthly infrastructural constraints areof friends
that once Mean number removed
Online friends interacted with on a Click basis Online friends interacted with
(out of 10)
Thaiâs  are  extremely  active  social  networkers
Thaiâs  are  extremely  active  social  networkers
Rate by Size
Total
on a monthly basis (out of 10)
4.4
Online friends interacted with on a monthly basis (out of 10) Mean number of friends
502 Mean number of frien
Online friends interacted with on a monthly basis (out of 10)
Mean no. of
Male Total 4.4
4.4
Total 4.4 527 502
502
Male 4.4 527
Male 4.4 527
Female 4.4 473
Female 4.4 473
Female 4.4 473
16-20 4.4 873
16-20 4.4 873
16-20 4.4 873
21-24 3.9
21-24 3.9 603
21-24 3.9 603 603
25-34 25-34 4.6
25-34 4.6 4.6 325 325
325
35-44 35-44 4.3 4.3 169 169
35-44 4.3
169
Question: B10} Interaction with friends B10} Interactionfriends on Social Networks ; friends on Social Networks ; 834,372,462,306,181,239,78
Question: Base: All with with friends Base: All with 834,372,462,306,181,239,78
Question: B10} Interaction with friends Digital Life Thailand Report Life Thailand Report
Base: All with friends on Social Networks ; 834,372,462,306,181,239,78 Digital 39
ÂĐ TNS 2011 ÂĐ TNS 2011
Digital Life Thailand Report 39
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 ÂĐ TNS 2011
24. Onlineadvocacy varies by category, with mobile being the most
Online
advocacy varies by category, with mobile
being the most written about category
written about category
Credit card, Skin care,
Personal Hygiene, Oral care,
Cleaning/household, Travel
(Top 5th)
High impact, low quantity â Most read Most advocated â
engage the influencers about Join the conversation
Mobile
Clothes &
New Car Shoes Music
Music
Cosmetics
Non Alcoholic
Camera
Food
Least written Most written
Mobile/ISP
about about
Insurance policy
Confectionery Hair care
Mobile gadget OTC Med. Alcoholic
Banking Products
Pres. Med.
Tobacco
Low online chatter â Lots of noise, little interest â
drive engagement through Least read Track & respond to key
creative execution about messages
Question: I5 (1 & 2) ; Categories written/read about online
Question: I5 (1 & 2) ; Categories written/read about online
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
Digital Life Thailand Report 51
25. Onlineadvocacy varies by category, with mobile being the most
Online
advocacy varies by category, with mobile
being the most written about category
written about category
Credit card, Skin care,
PersonalBuy Advertising in
Hygiene, Oral care,
Cleaning/household, Travel
MobilethWebboard
(Top 5 )
1st
High impact, low quantity â Most read Most advocated â
engage the influencers about Join the conversation
Mobile
Clothes &
New Car Shoes Music
Music
Cosmetics
Least written
5th Food
Non Alcoholic
Camera
Most written
Mobile/ISP
about Top 5 of Most Read about
& Insurance policy
Written Confectionery Hair care
Mobile gadget Created Campaign for
Low online chatter â
Pres. Med.
Tobacco
OTC Med. Alcoholic
Banking Products
Crossing Comm. 2nd
Lots of noise, little interest â
drive engagement through Least read Track & respond to key
creative execution about messages
Question: I5 (1 & 2) ; Categories written/read about online
Question: I5 (1 & 2) ; Categories written/read about online
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
Digital Life Thailand Report 51
26. Influencing purchase behavior used to be so
simple...
# Traditional
Influencing purchase behaviour used to be so
simple...
In store
Shopper Mass Media
Purchase
Digital Life Thailand Report 59
ÂĐ TNS 2011
DigitalLife Thailand Report ÂĐ TNS 2011
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
27. Influencing purchase behavior used to be so
simple... until the Internet came along
...until the Internet came along
# Traditional
Influencing purchase behaviour used to be so # Digital
simple...
In store
Shopper Mass Media
Purchase
Digital Life Thailand Report 59
ÂĐ TNS 2011
Digital Life Thailand Report 60
ÂĐ TNS 2011
DigitalLife Thailand Report ÂĐ TNS 2011
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
28. i-Marketing Platform
The Next Convergence Media
by i-Marketing Playform Strategy
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
29. Facebook
i-Marketing Platform for Digital Media
13 MB
Product Tie-in
Enjoy Product Without Noticing Game
Word-of-mouth Marketing
Soft Sales
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
30. i-Marketing ISUZU
Online Reputation
Management
Social Network
Marketing i-Marketing
Mobile
Marketing
Niche to Rich
Advertising
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
31. Interactive Main Website Real YingLuck on Search Engine
āđāļ§āđāļāđāļāļïāļāļĢāļĢāļāđāļŠāļāļāļāļķāļāļāļĨāļąāļ āļāļ§āļēāļĄāļĄāļļïāļāļĄāļąāđāļ āđāļĨāļ° SEO/SEM āļïāļ§āļĒāđāļŦïāļāļĢāļ°āļāļēāļāļāđāļïāļēāļāļķāļāđāļāļĒāđāļ§āđāļāđāļāļ
āđāļïïāļāļēāļāļïāļēāļĒ āļĄāļĩāđāļāļ·āđāļāļŦāļēāļāļĩāđāļāļāļāļĒāļēāļāļĢāļđï āđāļŦïāļāļĢāļ°āļāļēāļāļ āļāļĩāđāđāļïāļāļĢāļīāļāļāļāļāļāļĢāļĢāļ āļïāļāļāļāļąāļāļāļĢāļ°āļāļēāļāļāļŠāļąāļāļŠāļ
āļĢāļđïāļŠāļķāļāđāļŦāļĄāļ·āļāļāđāļïāļāļīāļāļïāļāļāļąāļāļïāļēāļāļāļēāļĒāļāđāļāļĒāļāļĢāļ
Message to Direct Target
Soft Sale Online Advertising āļāļēāļĢāđāļŠāļāļāļāļ§āļēāļĄāļŦïāļ§āļāđāļĒ āļāļīāļāļïāļāļŠāļ·āđāļāļŠāļēāļĢāđāļāļĒ
āļŠāļ·āđāļāļāļĨāļēāļāļāļĩāđāļāļģāđāļŦïāļāļĢāļ°āļāļēāļāļāļĢāļąāļāļāļĢāļēāļāļāļķāļāđāļŦāļĨïāļ āđāļïāļāļŠāļīāļāļāļīāļāļīāđāļĻāļĐāļāļĩāđāļāļĢāļ°āļāļēāļāļāļāļ§āļĢāļāļ°āđāļïāļĢāļąāļāđāļĨāļ°
āļïāļāļĄāļđāļĨāļāļĩāđāđāļāļĢïāļāđāļŠāļāļĢïāļāļĄāđāļŦïāļāļĢāļ°āļāļēāļāļāđāļïāļēāļāļķāļāđāļï āļĢāļąāļāļāļĢāļēāļāļāļķāļāļāļ§āļēāļĄāļāļ·āļāļŦāļïāļēāļāļāļāļāđāļĒāļāļēāļĒ
Team Reputation Management Realtime on Location
āļāļēāļĒāļāļāļđāļāļïāļāļĒāđāļïāļāļģāļāļĢāļīāļ LBM āđāļïāļāđāļāļĢāļ·āđāļāļāļĄāļ·āļ
āļāļĩāļĄāļāļēāļāļāļĩāđāļāļāļĒāļāļđāđāļĨāļŠāļ·āđāļāļāļēāļāļāļāļāđāļĨāļïāļāļĒïāļēāļ
āļāļĩāđāđāļŠāļāļāļāļķāļāļāļēāļĢāļāļģāļāļēāļāļāļĩāđāļāļĢāļīāļāļāļąāļāđāļïāļāļĩāļāļĩāđāļŠāļļāļ
āļĄāļĩāļāļĢāļ°āļŠāļīāļāļāļīāļ āļēāļ āđāļïāļïāļēāļ§ āļāļāļāļāļģāļāļēāļĄāļāļąāđāļ§āļāļĢāļ°āļāļđï
āđāļāļ·āđāļāļāļđāđāļĨāļāļ·āđāļāđāļŠāļĩāļĒāļāđāļĨāļ°āđāļïāđāļāļāļ§āļēāļĄāđāļïāļēāđāļāļāļīāļ
Connecting Mobile
360°
Be Myself on Facebook Page āļŠāļ·āđāļāļāļąāļāļŠāļĄāļąāļĒāđāļĨāļ°āļŠāļ°āļāļ§āļāļŠāļāļēāļĒ āđāļïāļēāļāļķāļāļāļēāļĒāļ
āļāļĢāļ°āļāļēāļāļāļĢāļđïāļāļąāļāļāļēāļĒāļāđāļāļĄāļļāļĄāļŠāļāļēāļĒāđ āđāļïāļĒāļąāļāļāļ āđāļïāļāļļāļāļāļĩāđāļāļļāļāđāļ§āļĨāļē āļāļĢïāļāļĄāļāļąāđāļāļāļāļāđāļïāļāļïāļāļĩāđāļïāļē
āļāļķāđāļāļ āļēāļāļĨāļąāļāļĐāļïāļāļāļāļāļđïāļāļģāļāļĢāļ°āđāļāļĻ āļŠāļāđāļāđāļĨāļ°āđāļïāļāļāļĢāļ°āđāļĒāļāļïāļïāļāļāļĢāļ°āļāļēāļāļ
PTP Digital Communication
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
33. Communication
Target Group Platform
18-22 23-30 31-40
Gen M
Gen M Gen X
Gen Y Gen Y
Gen X
Media
Game Website Mobile App FB Twitter Website App FB Website News
āļïāļāļāļïïāļ
āļāļđāļāļāļāđāļŠāļīāļĢïāļ āđāļāļĄāļïïāļ āļāļēāļāļāļēāļŦāļēāļĢāļāļāļāļïāļēāļ
Activity āđāļāļīāļāļŦïāļēāļ āđāļĨïāļāļāļīāļāđāļāļāļĢïāđāļāđāļ āļāļīāļāļāļĢāļĢāļĄāļĒāļēāļĄāļ§ïāļēāļ
āđāļĨïāļāđāļāļĄāļŠï āļāļđāļŦāļāļąāļāļïāļāđāļāļĨāļ āļāļĢāļīāđāļ āļāļïāļēāļ§āļŠāļēāļĢ
āļāļīāļ§āļŦāļāļąāļāļŠāļ·āļ āļïāļāļŦāļēāļāļąāļ§āđāļāļ / āļïāļāđāļāļ āļāļāđāļïāļāļïāļēāļ
LBM
āļāļĒāļēāļāļāļģāļāļ°āđāļĢāļŦāļāļļāļāđ āļāļĒāļēāļāļāļģāļāļ°āđāļĢāļŠāļąāļāļāļĒïāļēāļ āļāļĒāļēāļāļāļĢāļ°āļŠāļāļŠāļģāđāļĢāđāļ
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
34. Facebook
i-Marketing Platform for Digital Media
13 MB
Product Tie-in
Enjoy Product Without Noticing Game
Word-of-mouth Marketing
Soft Sales
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
35. i-Marketing for Media Convergence
1. Web 2.0 / 3.0
āļŦāļāđāļēāđāļāļīāļ
1.Web 3.0
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
37. Facebook
WEB 2.0 Feature of WEB 2.0
Share
HTML5
13 MB
Responsive
User Generate Content
Ajax+Html5
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
38. Facebook
WEB 2.0 Example WEB 2.0 in Thailand
Brandâs WEB 2.0 Site Now
13 MB
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
39. Facebook
WEB 2.0 Population Website in Thailand
90% Web 1.0
13 MB
Web 2.0
Share
HTML5
Responsive
User Generate Content
Facebook Ajax+Html5
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
44. i-Marketing for Media Convergence
3. Search
Engine Marketing
āļŦāļāđāļēāđāļāļīāļ
3. Search Engine Marketing
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
45. Facebook
SEM-SEO The Difference of SEM and SEO
Search Engine Marketing need to pay to get
listed
13 MB
Facebook
Search Engine Optimization
50 / 50 Commerce
Achieve 1st page listing by
optimizing the website to
make it easier for search
engine to crawl and detect.
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
46. Facebook
SEM-SEO Quality Score
Quality Score
Is the bid too low to
āļāļģāđāļāļīāļāļāļĩāđāļāļ·āđāļāđāļŠïāđāļāđāļ Ads
show on the 1st page?
Bid
13 MB
It takes proper keyword
āļāļĢāļ°āļ§āļąāļāļīāđāļ§āđāļāļāļļāļāđāļ Quality grouping Click āļāļĩāđāđāļāļĒāđāļāļīāļāļāļķāđāļ
āļāļģāļāļ§āļ and relevant
Google āļāļąāļāļāļąāđāļ Historical
Google remembers
your domain name Data CTR adtext to achieve high
= āđāļāļāļēāļŠāđāļŠāļāļāļāļĨāļŠāļđāļāļāļķāđāļ
CTR.
āļŠāļĢïāļēāļāđāļ§āđāļāļāļĢāļąāđāļāđāļĢāļ Score
Avg. CTR = 1%
āļāļģāļāļ§āļāđāļ§āļĨāļēāļāļĩāđāļāļāđāļï
Google knows your
Landing
Page Facebook
50 / 50
siteâs  bounced  rate.āđāļ
āļāļēāļ Ads āļāļĩāđāļāļ·āđāļ Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
47. i-Marketing for Media Convergence
4. Social Media
Marketing
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
48. New SNS
Gen M Gen Y Gen x
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
53. i-Marketing for Media Convergence
5. Online Reputation
Management
āļŦāļāđāļēāđāļāļīāļ
5. Online Reputation Management
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
54. Facebook
Online Reputation Management
13 MB
Thai people put equal trust in brand comments from
Thai people put equal trust in brand comments from
people  they  donât  know,  as  they  do  with  those  from Â
people  they  donât  know,  as  they  do  with  those  from Â
people they do know
people they do know
Trust Friends 50% Trust Comment 51%
Total
Total 5050 Total
Total 5151 Facebook
50 / 50
Male
Male 4747 Male
Male 4747 Commerce
Female
Female 5454 Female
Female 5656
16-20
16-20 4545 16-20
16-20 4141
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
55. Facebook
Online Reputation Management
ORM TEAM
13 MB
Thai people put equal trust in brand comments from
Thai people put equal trust in brand comments from
people  they  donât  know,  as  they  do  with  those  from Â
people  they  donât  know,  as  they  do  with  those  from Â
people they do know
people they do know
Trust Friends 50% Trust Comment 51%
Total
Total 5050 Total
Total 5151 Facebook
50 / 50
Male
Male 4747 Male
Male 4747 Commerce
Female
Female 5454 Female
Female 5656
16-20
16-20 4545 16-20
16-20 4141
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
56. i-Marketing for Media Convergence
6. Location Based
Marketing
āļŦāļāđāļēāđāļāļīāļ
6. Location Based Marketing
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
57. Location
Marketing
Location Based Diagram
Based
Location Based Marketing
LBM
Social Sharing
Location Based Tools
Location Based Services
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
58. Facebook Based
Location
Location Based Case LBM
Event
13 MB
Tools
Like!
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
59. Facebook Based
Location
LBM
Power 13 MB
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
60. i-Marketing for Media Convergence
7. Mobile Marketing
āļŦāļāđāļēāđāļāļīāļ
7. Mobile Marketing
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
61. Mobile stands out as the most owned and most sort after device in Thailand
Mobile stands out as the most owned and most sort after
device in Thailand
Everyone uses âMOBILEâ
Device ownership and likelihood to buy
60
Mobile
50
40
Likely to buy
30
20
Laptop computer
MP3 player
Smartphone
Internet enabled Desktop computer
10
TV/HDTV
Netbook
Portable gaming Digital camera DVD player
Tablet Gaming console
Digital Media device
GPS device Camera
Video
0 Adapter
0 10 20 30 40 50 60 70 80 90 100
Current ownership
A1a. Mobile ownership | A2a. Time until next purchase | B1. Device ownership | B2. Device likely to buy (within next 6 months)
Base: All respondents â Thailand 1000
Local Report 2012 - Thailand
ÂĐTNS 2012 14
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
62. PC at home is the preferred digital media access
mechanism, though the prominence of access via
PC at home is the preferred digital media access
mobile phones is increasing
mechanism, though the prominence of access via
mobile phones is increasing
Used in last month (%)
Used in month (%)
69
27 30
23
15
7 6
1 2 0
PC at home PC at work PC at PC at Internet PC elsewhere Mobile phone Tablet Internet TV Games console
school/university cafÃĐ
Question: S5; Device use for Internet access in past 4 weeks Base: All respondents;1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 21
63. PC at home is the preferred digital media access
mechanism, though the prominence of access via
PC at home is the preferred digital media access
mobile phones is increasing
mechanism, though the prominence of access via
mobile phones is increasing
Used in last month (%)
Used in month (%)
69
27 30
23
15
7 6
1 2 0
PC at home PC at work PC at PC at Internet PC elsewhere Mobile phone Tablet Internet TV Games console
school/university cafÃĐ
Question: S5; Device use for Internet access in past 4 weeks Base: All respondents;1000
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12 Digital Life Thailand Report 21
64. ile dominates the Thai market, with growth to be seen from laptop
Facebook
MOBILE a lesser degree, tablet
rtphones, and to
Devices Ownership
ce ownership and intention to buy in next 6 months
51 5 12 11 0 6
13 MB 96 40 30 17 2 2
Mobile Desktop Laptop Smartphone Netbook Tablet
Facebook
50 / 50
Ownership
Commerce
Intention to buy (next 6 months)
B1. Device ownership | B2. Device intention to buy (in next 6 months)
Bases: All respondents : Thailand 1000
Local Report 2012 - Thailand
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
65. listening to music, taking photos etc. are popular on mobiles
Facebook
MOBILE Top Feature Used
op features used
Not included in
40 55 44 43 19 37 11 31 26 13 2011
13
81 66 63 53 50 44 42 42 40 33 32 30
59 13 MB 72 74 60 22 39 27 38 31 18 27 16
SMS TAKE LISTEN TO PLAY CALENDAR BLUETOOTH BROWSE TAKE MMS IM SOCIAL PERSONAL
PHOTOS MUSIC GAMES INTERNET VIDEOS NETWORK EMAIL
Thailand 2012 Global Thailand 2011
Facebook
Commerce
D1. Feature usage
50 / 50
Base: Mobile users â Thailand 958 | Global 44220 | Thailand 2011 462
Local Report 2012 - Thailand
ÂĐTNS 2012
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
66. Facebook
MOBILE Changing The Part of Purchase
âĶ  however  the  mobile  is  changing  the  path  to  purchase,  giving  consumers Â
greater power and revolutionizing the in-store experience
13 MB
Facebook
50 / 50 Commerce
Local Report 2012 - Thailand
ÂĐTNS 2012 8
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
67. Facebook
MOBILE Changing The Part of Purchase
âĶ  however  the  mobile  is  changing  the  path  to  purchase,  giving  consumers Â
âĶ  however  the  mobile  is  changing  the  path  to  purchase,  giving  consumers Â
greater power and revolutionizing the in-store experience
greater power and revolutionizing the in-store experience
13 MB
Facebook
50 / 50 Commerce
Local Report 2012 - Thailand
Local Report 2012 - Thailand
ÂĐTNS 2012 86
ÂĐTNS 2012 8
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
68. Facebook key consumer needsof Mobile for Business
MOBILE
However brands need The Role to remain within this circle; they
need to address
to provide value
Convenience Relevance
âĒ Mobile Banking âĒ Groupon
âĒ Location Based Service âĒ Nearby Place & Promotion
âĒ Member Card
13 MB
Independence Experience
âĒ e-mail âĒ AR to overlay advertising
âĒ In-store Wi-Fi âĒ Mobile gaming
âĒ Interactive games
Transparency Facebook
50 / 50 âĒ QR codes
âĒ Bar codes for price comparison
Commerce
Local Report 2012 - Thailand
ÂĐTNS 2012 101
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
69. i-Marketing for Media Convergence
8. Games Marketing
āļŦāļāđāļēāđāļāļīāļ
8. Game Marketing
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
70. GAME
GAME Marketing Type of Games
Marketing
Target Communities
Consoles Social Network Mobile
Game Game Game
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
71. Case-Study CH.3 STAR CITY
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
72. Facebook
Case-Study 3M RUN FOR THE KING
13 MB
Facebook
50 / 50 Commerce
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
73. Facebook
Case-Study 3M RUN FOR THE KING
212,695 Likes
20k
15k 13 MB
10k
5k
7,400 Likes Facebook
50 1550
/ Nov 1 Dec 15 Dec 1 Jan Commerce
15 Jan
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
74. Facebook
Case-Study 3M RUN FOR THE KING
212,695 Likes
20k
15k 13 MB
10k
5k
212,695 Likes
7,400 Likes Facebook
50 1550
/ Nov 1 Dec 15 Dec 1 Jan Commerce
15 Jan
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
75. āļŦāļāđāļēāđāļāļīāļ
C onvergent Media
Convergent Media Transformation
Transformer
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
76. Convergence Media
i-Marketing Tools Traditional Media
Web 3.0 1
Social Media
Marketing 2
Location Based
Marketing 3
Mobile Marketing 4
Niche Ads 5
Search Engine
Marketing 6
Online Requtation
Management 7
Game Network 8
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
77. Convergence Media
Pulishing E-Book
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
78. Convergence Media
Broadcast VOD
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
79. Convergence Media
Out-of-Home LED Billboard
āļ§āļąāļāļāļąāļāļāļĢāđāļāđāļĩ 1 āļāļļāļĨāļēāļāļĄ 12
80. āļŦāļāđāļēāđāļāļīāļ
All New ISUZU D-Max
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81. 360
Creative Strategic Planning
Interactive Main Website Real Maxim on Search Engine
Interactive Main Website Real Maxim on Search Engine
ISUZU
Creative Online Advertising Message to Direct Target
Creative Online Advertising Message to Direct Target
āļĻāļđāļāļĒïāļāļĢāļīāļāļēāļĢ
Team Reputation Management
Team Reputation Management Realtime on Location
Realtime on Location
ISUZU
Contain Facebook Campaign Connecting Mobile
Contain Facebook Campaign Connecting Mobile
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82. Success Defeet
Facebook Web flash
Application iPhone - iPad Delay
SEM Next Move Media Online Ad.
Objective
MagicLike âĒ To Be1.AwarenessBrand ofLBM, SEM, Faceboo
âĒ Create Keep Cont ( New Gen
Top Pickup
among
New Gen Mind
2. Add. Andriod
Target 3. Cross Comm (Online Events )
3.1. Music
âĒ Young Generation (18-25)
Next Move 3.2. Gadget
3.3. Advanture
Strategic by i-Marketing
1. Keep Cont ( LBM, SEM, Facebook )
2. Add. Andriod Web 4. Creative Online Ad.
âĒ 3.0
3. Cross Comm (OnlineAds )
âĒ Niche Events
3.1. Music âĒ Search Engine Marketing & Buy
5. Media Plan
3.2. Gadget âĒ Social Media Marketing
3.3. AdvantureOnline6. Redesign
âĒ Reputation Management
4. Creative Online Ad. Base Marketing
DIGITAL Communication 2012 âĒ Location
5. Media Plan & Buy Marketing
âĒ Mobile
6. Redesign âĒ Games Marketing
DIGITAL Communication 2012
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