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International Journal of Electronics and Communication
International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
                                                                            IJECET
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME
Engineering & Technology (IJECET)
ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online)
Volume 2, Number 1, Jan – April (2011), pp. 50-56                         ©IAEME
© IAEME, http://www.iaeme.com/ijecet.html


      CLAYTRONICS :THE BUILDING BLOCK OF NEW VIRTUAL
                          WORLD
                                       Divya Asija
                             Electronics and Communication
                           Manav Rachna College of Engineering,
                                     Faridabad, India
                               anoushkabhatia@gmail.com

                                    Manisha Hooda
                             Electronics and Communication
                           Manav Rachna College of Engineering,
                                     Faridabad, India
                               hooda.manisha@gmail.com

ABSTRACT

This paper introduces a new branch of technology, the programmable matter.
Claytronics is an abstract future concept that combines nanoscale robotics and computer
science to create individual nanometre-scale computers called claytronic atoms, or
catoms, which can interact with each other to form tangible 3-D objects that a user can
interact with. This idea is more broadly referred to as programmable matter. Claytronics
has the potential to greatly affect many areas of daily life, such as telecommunication,
human-computer interfaces, and entertainment.

Keywords-Claytronics,Catoms,Macro,Nano,MELD,LDP

 I.    INTRODUCTION
    Claytronics is a programmable matter whose primary function is to organize itself
 into the shape of an object and render its outer surface to match the visual appearance
 of that object. Programmable matter is a proposed digital material having computation,
 sensing, actuation and display as continuous properties active over its whole extent.
 Claytronics is made up of individual components, called catoms—for Claytronic
 atoms—that can move in three dimensions (in relation to other catoms), adhere to
 other catoms to maintain a 3D shape and compute state information (with possible
 assistance from other catoms in the ensemble). Each catom is a self-contained unit with
 a CPU, an energy store, a network device, a video output device, one or more sensors, a
 means of locomotion, and a mechanism for adhering to other catoms. Objects featuring
 these catoms can be radically altered in form and function. Furniture can morph into
 new types, for instance. bed could suddenly become a sofa, or a large table. Chairs can
 be instantly moulded to precisely suit the individual. Walls, carpets, ceilings, doors and

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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME


 other surfaces can modify their colour or texture on demand. Many vehicles now make
 use of claytronics. Car surfaces can change colour at the touch of a button or they can
 self-heal: fixing bumps, scratches and other damage. Tyres can be instantly adapted for
 different terrain types or weather conditions. Transparent windows can be instantly
 blacked-out for privacy.

 II.         SCALING AND DESIGN PRINCIPLES

Four basic design principles

        1.   Each atom should be self contained.
        2.   No static power should be required for adhesion after attachment.
        3.   Coordination should be performed via local control.
        4.   Catom should contain no moving parts.

Figure 1.    A summary of the characteristics of the different catom design regimes

 PROPERTIES                   MACRO            MiCRO             NANO
 DIMENSIONS                   >1 cm            >1 mm             <10 microns
 WEIGHT                       10’s of grams    100’s of mg       <1 mg
 POWER                        2 watt           10’s of mW        10’s of nW
 LOCOMOTIVE                   Programmable     Electrostatics    Aerosol
 MECHANISM                    magnets
 ADHESION                     Magnets          Programmable Molecouler
 MECHANISM                                     nano      fibre surface
                                               adhesives       adhesion,covalent
                                                               bonds
 MANUFACTURING Conventional                    Nano-           Chemically
 METHODS                                       Fabrication     directed     self
                                                               assembly
 RESOLUTION                   Low              High            High

 III.        HARDWARE

                       The basic hardware of a claytronic atom comprises of

        1.   Central Processing Unit
        2.   Energy Source
        3.   Network Device
        4.   Video Output Device
        5.   One or more Sensors
        6.   Mechanism for adhering to other catoms

   At the current stage of design, claytronics hardware operates from macroscale designs
with devices that are much larger than the tiny modular robots that set the goals of this

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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME


engineering research. Such devices are designed to test concepts for sub-millimeter scale
modules and to elucidate crucial effects of the physical and electrical forces that affect
nanoscale robots.
   Planar catoms test the concept of motion without moving parts and the design of force
effectors that create cooperative motion within ensembles of modular robots.
   Electrostatic latches model a new system of binding and releasing the connection
between modular robots, a connection that creates motion and transfers power and data
while employing a small factor of a powerful force.
   Stochastic Catoms integrate random motion with global objectives communicated in
simple computer language to form predetermined patterns, using a natural force to actuate
a simple device, one that cooperates with other small helium catoms to fulfill a set of
unique instructions.
   Giant Helium Catoms provide a larger-than-life, lighter-than-air platform to explore
the relation of forces when electrostatics has a greater effect than gravity on a robotic
device, an effect simulated with a modular robot designed for self-construction of macro-
scale structures.
   Cubes employ electrostatic latches to demonstrate the functionality of a device that
could be used in a system of lattice-style self-assembly at both the macro and nano-scale.
A. Future Design
    In the current design, the catoms are only able to move in two dimensions relative to
each other. Future catoms will be required to move in three dimensions relative to each
other. The goal of the researchers is to develop a millimeter scale catom with no moving
parts, to allow for mass manufacturability. Millions of these microrobots will be able to
emit variable colour and intensity of light, allowing for dynamic physical rendering. The
design goal has shifted to creating catoms that are simple enough to only function as part
of an ensemble, with the ensemble as a whole being capable of higher function.
   As the catoms are scaled down, an onboard battery sufficient to power it will exceed
the size of the catom itself, so an alternate energy solution is desired. Research is being
done into powering all of the catoms in an ensemble, utilizing the catom-to-catom contact
as a means of energy transport. One possibility being explored is using a special table with
positive and negative electrodes and routing the power internally through the catoms, via
“virtual wires.”
   Another major design challenge will be developing a genderless unary connector for
the catoms in order to keep reconfiguration time at a minimum. Nanofibers provide a
possible solution to this challenge. Nanofibers allow for great adhesion on a small scale
and allow for minimum power consumption when the catoms are at rest.

IV.    SOFTWARE

A.    Tasks of Software

   Organizing all of the communication and actions between millions of sub-millimeter
scale catoms requires development of advanced algorithms and programming languages.
The researchers and engineers of Carnegie Mellon-Intel Claytronics Research Lab
launched a wide range of projects to develop the necessary software to facilitate
communication between catoms. The most important projects are developing new

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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME


programming languages which work more efficiently for claytronics. The goal of a
claytronics matrix is to dynamically form three dimensional shapes. However, the vast
number of catoms in this distributed network increases complexity of micro-management
of each individual catom. So, each catom must perceive accurate position information and
command of cooperation with its neighbours. In this environment, software language for
the matrix operation must convey concise statements of high-level commands in order to
be universally distributed. Languages to program a matrix require a more abbreviated
syntax and style of command than normal programming languages such as C++ and Java.

   The Carnegie Mellon-Intel Claytronics Research Project has created two new
programming languages: Meld and Locally Distributed Predicates (LDP).

B.   MELD
   Meld is a declarative language, a logic programming language originally designed for
programming overlay networks. By using logic programming, the code for an ensemble of
robots can be written from a global perspective, enabling the programmer to concentrate
on the overall performance of the claytronics matrix rather than writing individual
instructions for every one of the thousands to millions of catoms in the ensemble. This
dramatically simplifies the thought process for programming the movement of a
claytronics matrix.
   Meld is a programming language designed for robustly programming massive
ensembles. Meld was designed to give the programmer an ensemble-centric viewpoint,
where they write a program for an ensemble rather than the modules that make it up. A
program is then compiled into individual programs for the nodes that make up the
ensemble. In this way the programmer need not worry about the details of programming a
distributed system and can focus on the logic of their program.
   Because Meld is a declarative programming language (specifically, a logic
programming language), the programs written in Meld are concise. Both the localization
algorithm and the metamodule planning algorithms (papers linked below) are
implemented in Meld in only a few pages of code. Because the implementations are so
concise, we've found it practical to prove them correct. We have proved correctness of the
metamodule planning algorithm as written in Meld. We found this proof to be easier to
carry out than a proof on pseudo code.
   Furthermore, these implementations are inherently fault-tolerant. They can recover
from modules that experience FAIL-STOP errors as the Meld runtime automatically
recovers from these errors without any need for the programmer to think about them.
Between the ability to perform proofs directly on Meld code and the inherent fault-
tolerance provided by the runtime, Meld programs are robust. They have been
demonstrated on ensembles containing millions of modules, as shown in the video on the
right.
C. LDP
   LDP is a reactive programming language. It has been used to trigger debugging in the
earlier research. With the addition of language that enables the programmer to build
operations in the development of the shape of the matrix, it can be used to analyze the
distributed local conditions. It can operate on fixed-size, connected groups of modules
providing various functions of state configuration. A program that addresses a fixed-size

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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME


module rather than the entire ensemble allows programmers to operate the claytronic
matrix more frequently and efficiently. LDP further provides a means of matching
distributed patterns. It enables the programmer to address a larger set of variables
with Boolean logic, which enables the program to search for larger patterns of activity and
behaviour among groups of modules.
   LDP approaches the distributed programming problem using pattern-matching
techniques. LDP provides programmers the ability to specify distributed state
configurations, based on combinations of the state found on connected subgroups of
catoms. The LDP runtime automatically detects occurrences of these distributed
configurations, and triggers user-specified actions in response to the detection event.
   LDP also allows for the expression of distributed event sequences (through the use of
automated history and temporal operators), as well as the expression of particular shapes
(through topological restrictions). These facilities, combined with an array of
mathematical and logical operators, allow programmers to express a wide variety of
distributed conditions. As with Meld, LDP produces dramatically shorter code than
traditional high-level languages (C++, Java, etc.).
   LDP is descended from work on distributed debugging, and as such its strengths lie in
the ability to efficiently detect conditions on variably-sized groups of modules, interface
easily with existing low-level code, and easily express a large numbers of common
distributed programming idioms. LDP has been used to implement several motions
planning algorithms, as well as a variety of low-level utilities such as gradient fields and
distributed aggregation.
D. Distributed Watchpoints
   Performance errors for thousands to millions of individual catoms are hard to detect
and debug, therefore, claytronics matrix operations require a dynamic and self-directed
process for identifying and debugging errors. Claytronics researchers have developed
Distributed Watchpoints, an algorithm-level approach to detecting and fixing errors
missed by more conventional debugging techniques. It establishes nodes that receive
surveillance to determine the validity of distributed conditions. This approach provides a
simple and highly descriptive set of rules to evaluate distributed conditions and proves
effective in the detection of errors.
E. Algorithms
   Two important classes of claytronics algorithms are shape sculpting and localization
algorithms. The ultimate goal of claytronics research is creating dynamic motion in three
dimensional poses. All the research on catom motion, collective actuation and hierarchical
motion planning require shape sculpting algorithms to convert catoms into the necessary
structure, which will give structural strength and fluid movement to the dynamic
ensemble. Meanwhile, localization algorithms enable catoms to localize their positions in
an ensemble. A localization algorithm should provide accurate relational knowledge of
catoms to the whole matrix based on noisy observation in a fully distributed manner.




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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME




 V.   CONCLUSION

   Once fully developed and functional, this advanced technology would highly be
beneficial, not only to the scientific class of people but also to the common man. It would
help users to carry around a lump of claytronics in their pockets that can reshape into any
object and even act like 3D TV and create synthetic reality.

   From scientific perspective, this technology would enable engineers to work remotely
in physically hostile environments or surgeons to perform intricate surgery on enlarged
claytronic replicas of organs, while the actual organs are being worked upon by a
claytronic replica of the surgeon. It may help scientists learn how to efficiently manage
networks of millions of computers. It will also advance our understanding of
nanotechnology.

VI.   FUTURE SCOPE

   The power and flexibility that will arise from being able to "program" the world around
us should influence every aspect of the human experience. Claytronics is a technology
which can serve as the means of implementing a new communication medium, which we
call pario. The idea behind pario is to reproduce moving, physical 3D objects. Similar to
audio and video, we are neither transporting the original phenomena nor recreating an
exact replica: instead, the idea is to create a physical artefact that can do a good enough
job of reproducing the shape, appearance, motion, etc., of the original object that our
senses will accept it as being close enough.

   As the capabilities of computing continue to develop and robotic modules shrink,
claytronics will become useful in many applications. The featured application of
claytronics is a new mode of communication. Claytronics will offer a more realistic sense
to communication over long distance called pario. Similar to how audio and video provide
aural and visual stimulation; pario provides an aural, visual and physical sensation. A user
will be able to hear, see and touch the one communicating with them in a realistic manner.
Pario could be used effectively in many professional disciplines from engineering design,
education and healthcare to entertainment and leisure activities such as video games.

   The advancements in nanotechnology and computing necessary for claytronics to
become a reality are feasible, but the challenges to overcome are daunting and will require
great innovation. In an interview, December 2008, Jason Campbell, a lead researcher from
Intel Labs Pittsburgh said, "My estimates of how long it is going to take have gone from
50 years down to just a couple more years. That has changed over the four years I’ve been
working on the project.”




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International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976
– 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME




REFERENCES
 [1] C. Mirkin. Programming the Assembly of Two- and Three-Dimensional
 Architectures with DNA and Nanoscale Inorganic Building Blocks. Inorg. Chem.,
 39:2258–72, 2000.
 [2] S. Murata, H. Kurokawa, and S. Kokaji. Self-assembling machine. In
 International Conference on Robotics and Automation, pages 441–448, San Diego, CA.,
 May 1994.
 [3] S. Murata, H. Kurokawa, E. Yoshida, K. Tomita, and S. Kokaji. A 3d self-
 reconfigurable structure. In Proc. of the IEEE International Conf. on Robotics and
 Automation, pages 432–439, Leuven, Belgium, May 1998.
 [4] Radhika Nagpal. Programmable Self-Assembly: Constructing Global Shape using
      Biologically-inspired Local Inter- actions and Origami Mathematics. PhD thesis,
      MIT Department of Electrical Engineering and Computer Science, June 2001.
 [5] A. Pamecha, C. Chiang, D. Stein, and G. Chirikjian. Design and implementation
      of metamorphic robots. In Pro- ceedings of the 1996 ASME Design Engineering
      Technical Conference and Computers in Engineering Conference,1996.
 [6] A. Pamecha, C. Chiang, D. Stein, and G. Chirikjian. Design and implementation of
 metamorphic robots. In Design Engineering Technical Conference-Computers and
 Engineering, pages 1–10, Irvine, CA., Aug 1996.
 [7] Greg Reshko. Localization techniques for synthetic reality. Master’s thesis, Carnegie
 Mellon University, 2004.
 [8] D. Rus and M. Vona. Cystalline robots: self-reconfiguration with compressible unit
 modules. Journal of Autonomous Robots, 10(1):107–124, Jan 2001.
 [9] Semiconductors Industry Association. International Technology Roadmap for
 Semiconductors, 2003 Update. [10] R. Service. Assembling Nanocircuits From
 the Bottom Up. Science, 293:782, 2001.
 [11] M. Sitti. High aspect ratio nanostructure manufacturing using nanoembossing,
      nanomolding and directed self- assembly. In IEEE/ASME Advanced Intelligent
      Mechatronics Conference, pages 886–890, Kobe, Japan, 2003.
 [12] M. Sitti and R.S. Fearing. Synthetic gecko foot-hair micro/nano-structures as dry
 adhesives. Journal of Adhesion Science and Technology, 17(8):1055–1074, 2003.
 [13] M. Sitti and R.S. Fearing. Nanomolding based fabrication of synthetic gecko foot-
 hairs. In Proceedings of the 2nd IEEE Conference on Nanotechnology, pages 137–40,
 San Francisco, CA, 2002.
 [14] E. Winfree, F. Liu, L.A. Wenzler, and N.C. Seeman. Design and Self-Assembly of
Two-Dimensional DNA Crystals. Nature, 394:539–544, 1998.
 [15] Y. Xia, J. Rogers, K. Paul, and G. Whitesides. Unconventional Methods for
      Fabricating and Patterning Nanostruc- tures. Chem. Rev., 99:823–1848, 1999.
 [16] M. Yim, D. Duff, and K. Roufas. Polybot: a modular reconfigurable robot. In Proc.
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Claytronics the building block of new virtual world

  • 1. International Journal of Electronics and Communication International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 IJECET – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME Engineering & Technology (IJECET) ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan – April (2011), pp. 50-56 ©IAEME © IAEME, http://www.iaeme.com/ijecet.html CLAYTRONICS :THE BUILDING BLOCK OF NEW VIRTUAL WORLD Divya Asija Electronics and Communication Manav Rachna College of Engineering, Faridabad, India anoushkabhatia@gmail.com Manisha Hooda Electronics and Communication Manav Rachna College of Engineering, Faridabad, India hooda.manisha@gmail.com ABSTRACT This paper introduces a new branch of technology, the programmable matter. Claytronics is an abstract future concept that combines nanoscale robotics and computer science to create individual nanometre-scale computers called claytronic atoms, or catoms, which can interact with each other to form tangible 3-D objects that a user can interact with. This idea is more broadly referred to as programmable matter. Claytronics has the potential to greatly affect many areas of daily life, such as telecommunication, human-computer interfaces, and entertainment. Keywords-Claytronics,Catoms,Macro,Nano,MELD,LDP I. INTRODUCTION Claytronics is a programmable matter whose primary function is to organize itself into the shape of an object and render its outer surface to match the visual appearance of that object. Programmable matter is a proposed digital material having computation, sensing, actuation and display as continuous properties active over its whole extent. Claytronics is made up of individual components, called catoms—for Claytronic atoms—that can move in three dimensions (in relation to other catoms), adhere to other catoms to maintain a 3D shape and compute state information (with possible assistance from other catoms in the ensemble). Each catom is a self-contained unit with a CPU, an energy store, a network device, a video output device, one or more sensors, a means of locomotion, and a mechanism for adhering to other catoms. Objects featuring these catoms can be radically altered in form and function. Furniture can morph into new types, for instance. bed could suddenly become a sofa, or a large table. Chairs can be instantly moulded to precisely suit the individual. Walls, carpets, ceilings, doors and 50
  • 2. International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME other surfaces can modify their colour or texture on demand. Many vehicles now make use of claytronics. Car surfaces can change colour at the touch of a button or they can self-heal: fixing bumps, scratches and other damage. Tyres can be instantly adapted for different terrain types or weather conditions. Transparent windows can be instantly blacked-out for privacy. II. SCALING AND DESIGN PRINCIPLES Four basic design principles 1. Each atom should be self contained. 2. No static power should be required for adhesion after attachment. 3. Coordination should be performed via local control. 4. Catom should contain no moving parts. Figure 1. A summary of the characteristics of the different catom design regimes PROPERTIES MACRO MiCRO NANO DIMENSIONS >1 cm >1 mm <10 microns WEIGHT 10’s of grams 100’s of mg <1 mg POWER 2 watt 10’s of mW 10’s of nW LOCOMOTIVE Programmable Electrostatics Aerosol MECHANISM magnets ADHESION Magnets Programmable Molecouler MECHANISM nano fibre surface adhesives adhesion,covalent bonds MANUFACTURING Conventional Nano- Chemically METHODS Fabrication directed self assembly RESOLUTION Low High High III. HARDWARE The basic hardware of a claytronic atom comprises of 1. Central Processing Unit 2. Energy Source 3. Network Device 4. Video Output Device 5. One or more Sensors 6. Mechanism for adhering to other catoms At the current stage of design, claytronics hardware operates from macroscale designs with devices that are much larger than the tiny modular robots that set the goals of this 51
  • 3. International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME engineering research. Such devices are designed to test concepts for sub-millimeter scale modules and to elucidate crucial effects of the physical and electrical forces that affect nanoscale robots. Planar catoms test the concept of motion without moving parts and the design of force effectors that create cooperative motion within ensembles of modular robots. Electrostatic latches model a new system of binding and releasing the connection between modular robots, a connection that creates motion and transfers power and data while employing a small factor of a powerful force. Stochastic Catoms integrate random motion with global objectives communicated in simple computer language to form predetermined patterns, using a natural force to actuate a simple device, one that cooperates with other small helium catoms to fulfill a set of unique instructions. Giant Helium Catoms provide a larger-than-life, lighter-than-air platform to explore the relation of forces when electrostatics has a greater effect than gravity on a robotic device, an effect simulated with a modular robot designed for self-construction of macro- scale structures. Cubes employ electrostatic latches to demonstrate the functionality of a device that could be used in a system of lattice-style self-assembly at both the macro and nano-scale. A. Future Design In the current design, the catoms are only able to move in two dimensions relative to each other. Future catoms will be required to move in three dimensions relative to each other. The goal of the researchers is to develop a millimeter scale catom with no moving parts, to allow for mass manufacturability. Millions of these microrobots will be able to emit variable colour and intensity of light, allowing for dynamic physical rendering. The design goal has shifted to creating catoms that are simple enough to only function as part of an ensemble, with the ensemble as a whole being capable of higher function. As the catoms are scaled down, an onboard battery sufficient to power it will exceed the size of the catom itself, so an alternate energy solution is desired. Research is being done into powering all of the catoms in an ensemble, utilizing the catom-to-catom contact as a means of energy transport. One possibility being explored is using a special table with positive and negative electrodes and routing the power internally through the catoms, via “virtual wires.” Another major design challenge will be developing a genderless unary connector for the catoms in order to keep reconfiguration time at a minimum. Nanofibers provide a possible solution to this challenge. Nanofibers allow for great adhesion on a small scale and allow for minimum power consumption when the catoms are at rest. IV. SOFTWARE A. Tasks of Software Organizing all of the communication and actions between millions of sub-millimeter scale catoms requires development of advanced algorithms and programming languages. The researchers and engineers of Carnegie Mellon-Intel Claytronics Research Lab launched a wide range of projects to develop the necessary software to facilitate communication between catoms. The most important projects are developing new 52
  • 4. International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME programming languages which work more efficiently for claytronics. The goal of a claytronics matrix is to dynamically form three dimensional shapes. However, the vast number of catoms in this distributed network increases complexity of micro-management of each individual catom. So, each catom must perceive accurate position information and command of cooperation with its neighbours. In this environment, software language for the matrix operation must convey concise statements of high-level commands in order to be universally distributed. Languages to program a matrix require a more abbreviated syntax and style of command than normal programming languages such as C++ and Java. The Carnegie Mellon-Intel Claytronics Research Project has created two new programming languages: Meld and Locally Distributed Predicates (LDP). B. MELD Meld is a declarative language, a logic programming language originally designed for programming overlay networks. By using logic programming, the code for an ensemble of robots can be written from a global perspective, enabling the programmer to concentrate on the overall performance of the claytronics matrix rather than writing individual instructions for every one of the thousands to millions of catoms in the ensemble. This dramatically simplifies the thought process for programming the movement of a claytronics matrix. Meld is a programming language designed for robustly programming massive ensembles. Meld was designed to give the programmer an ensemble-centric viewpoint, where they write a program for an ensemble rather than the modules that make it up. A program is then compiled into individual programs for the nodes that make up the ensemble. In this way the programmer need not worry about the details of programming a distributed system and can focus on the logic of their program. Because Meld is a declarative programming language (specifically, a logic programming language), the programs written in Meld are concise. Both the localization algorithm and the metamodule planning algorithms (papers linked below) are implemented in Meld in only a few pages of code. Because the implementations are so concise, we've found it practical to prove them correct. We have proved correctness of the metamodule planning algorithm as written in Meld. We found this proof to be easier to carry out than a proof on pseudo code. Furthermore, these implementations are inherently fault-tolerant. They can recover from modules that experience FAIL-STOP errors as the Meld runtime automatically recovers from these errors without any need for the programmer to think about them. Between the ability to perform proofs directly on Meld code and the inherent fault- tolerance provided by the runtime, Meld programs are robust. They have been demonstrated on ensembles containing millions of modules, as shown in the video on the right. C. LDP LDP is a reactive programming language. It has been used to trigger debugging in the earlier research. With the addition of language that enables the programmer to build operations in the development of the shape of the matrix, it can be used to analyze the distributed local conditions. It can operate on fixed-size, connected groups of modules providing various functions of state configuration. A program that addresses a fixed-size 53
  • 5. International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME module rather than the entire ensemble allows programmers to operate the claytronic matrix more frequently and efficiently. LDP further provides a means of matching distributed patterns. It enables the programmer to address a larger set of variables with Boolean logic, which enables the program to search for larger patterns of activity and behaviour among groups of modules. LDP approaches the distributed programming problem using pattern-matching techniques. LDP provides programmers the ability to specify distributed state configurations, based on combinations of the state found on connected subgroups of catoms. The LDP runtime automatically detects occurrences of these distributed configurations, and triggers user-specified actions in response to the detection event. LDP also allows for the expression of distributed event sequences (through the use of automated history and temporal operators), as well as the expression of particular shapes (through topological restrictions). These facilities, combined with an array of mathematical and logical operators, allow programmers to express a wide variety of distributed conditions. As with Meld, LDP produces dramatically shorter code than traditional high-level languages (C++, Java, etc.). LDP is descended from work on distributed debugging, and as such its strengths lie in the ability to efficiently detect conditions on variably-sized groups of modules, interface easily with existing low-level code, and easily express a large numbers of common distributed programming idioms. LDP has been used to implement several motions planning algorithms, as well as a variety of low-level utilities such as gradient fields and distributed aggregation. D. Distributed Watchpoints Performance errors for thousands to millions of individual catoms are hard to detect and debug, therefore, claytronics matrix operations require a dynamic and self-directed process for identifying and debugging errors. Claytronics researchers have developed Distributed Watchpoints, an algorithm-level approach to detecting and fixing errors missed by more conventional debugging techniques. It establishes nodes that receive surveillance to determine the validity of distributed conditions. This approach provides a simple and highly descriptive set of rules to evaluate distributed conditions and proves effective in the detection of errors. E. Algorithms Two important classes of claytronics algorithms are shape sculpting and localization algorithms. The ultimate goal of claytronics research is creating dynamic motion in three dimensional poses. All the research on catom motion, collective actuation and hierarchical motion planning require shape sculpting algorithms to convert catoms into the necessary structure, which will give structural strength and fluid movement to the dynamic ensemble. Meanwhile, localization algorithms enable catoms to localize their positions in an ensemble. A localization algorithm should provide accurate relational knowledge of catoms to the whole matrix based on noisy observation in a fully distributed manner. 54
  • 6. International Journal of Electronics and Communication Engineering & Technology (IJECET), ISSN 0976 – 6464(Print), ISSN 0976 – 6472(Online) Volume 2, Number 1, Jan - April (2011), © IAEME V. CONCLUSION Once fully developed and functional, this advanced technology would highly be beneficial, not only to the scientific class of people but also to the common man. It would help users to carry around a lump of claytronics in their pockets that can reshape into any object and even act like 3D TV and create synthetic reality. From scientific perspective, this technology would enable engineers to work remotely in physically hostile environments or surgeons to perform intricate surgery on enlarged claytronic replicas of organs, while the actual organs are being worked upon by a claytronic replica of the surgeon. It may help scientists learn how to efficiently manage networks of millions of computers. It will also advance our understanding of nanotechnology. VI. FUTURE SCOPE The power and flexibility that will arise from being able to "program" the world around us should influence every aspect of the human experience. Claytronics is a technology which can serve as the means of implementing a new communication medium, which we call pario. The idea behind pario is to reproduce moving, physical 3D objects. Similar to audio and video, we are neither transporting the original phenomena nor recreating an exact replica: instead, the idea is to create a physical artefact that can do a good enough job of reproducing the shape, appearance, motion, etc., of the original object that our senses will accept it as being close enough. As the capabilities of computing continue to develop and robotic modules shrink, claytronics will become useful in many applications. The featured application of claytronics is a new mode of communication. Claytronics will offer a more realistic sense to communication over long distance called pario. Similar to how audio and video provide aural and visual stimulation; pario provides an aural, visual and physical sensation. A user will be able to hear, see and touch the one communicating with them in a realistic manner. Pario could be used effectively in many professional disciplines from engineering design, education and healthcare to entertainment and leisure activities such as video games. The advancements in nanotechnology and computing necessary for claytronics to become a reality are feasible, but the challenges to overcome are daunting and will require great innovation. In an interview, December 2008, Jason Campbell, a lead researcher from Intel Labs Pittsburgh said, "My estimates of how long it is going to take have gone from 50 years down to just a couple more years. That has changed over the four years I’ve been working on the project.” 55
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