The USC Institute for Multimedia Literacy offers several programs and projects focused on incorporating multimedia into education. Its key programs include an Honors in Multimedia Scholarship, Multimedia in the Core curriculum, and Multimedia Across the College support. Projects include a journal, learning spaces in Second Life, and a Digital Educators Consortium of local colleges. The Institute also helps redesign large enrollment classes and supports K-12 initiatives.
2. USC’s Institute for Multimedia Literacy
Programs
HONORS IN MULTIMEDIA SCHOLARSHIP
MULTIMEDIA IN THE CORE
MULTIMEDIA ACROSS THE COLLEGE
Projects
VECTORS: JOURNAL OF CULTURE AND TECHNOLOGY IN A
DYNAMIC VERNACULAR
CRITICAL COMMONS
SECOND LIFE LEARNING SPACE
DIGITAL EDUCATORS CONSORTIUM
LARGE ENROLLMENT CLASS REDESIGN
6. HONORS IN MULTIMEDIA SCHOLARSHIP // Thesis Projects
The Third Wheel: The Relationship Between Radio, Record
Companies and Government: Web-based game
Toxin-Antitoxin Pairs in Escherichia coli:
a Flash-based version of a written essay
Everyday Decisions and Happiness:
an interactive, Web-based diagnostic tool
Walden III: Digital Utopianism and the Virtual World:
a Second Life-based event series
Roundtable ’Rithmatic: Expressing Engineering in a New Light:
a Rube Goldberg-like machine, online
7. MULTIMEDIA IN THE CORE // Core Literacies
digital literacy
network literacy
design literacy
argumentation
research and information literacy
8. MULTIMEDIA IN THE CORE // Faculty Workshops
social software in the classroom
genres of scholarly multimedia
media ripping and issues of fair use
incorporating media into lectures
YouTube in the classroom
hands-on production for faculty
12. MULTIMEDIA IN THE CORE // Using Sophie
Institute for the Future of the Book
futureofthebook.org
13. MULTIMEDIA ACROSS THE COLLEGE
support for all College faculty to transform teaching
course redesign to include media
using wikis and blogs
incorporating video
14. MULTIMEDIA ACROSS THE COLLEGE
English 620: “The Scholarly Interface” (Alice Gambrel)
– use of Flash for “designed” writing
Writing 340: “Writing in the Community”
(Stephanie Bower + John Maberry)
– using audio, video and Web design
Chemistry 201: “Organic Chemistry” (Jim Haw)
– advanced Powerpoint, using animation
Art History 128G: “Arts of Latin America” (Daniella Bleichmar
– Web site development; wiki use for students
COLT 303: Globalization: Culture, Change, Resistance
(Karen Pinkus)
– video documentaries
15. USC’s Institute for Multimedia Literacy
Projects
VECTORS: JOURNAL OF CULTURE AND TECHNOLOGY IN A
DYNAMIC VERNACULAR
CRITICAL COMMONS
SECOND LIFE LEARNING SPACE
DIGITAL EDUCATORS CONSORTIUM
LARGE ENROLLMENT CLASS REDESIGN
K-12
23. SECOND LIFE // The IML’s Space
artist’s space: “Gone Gitmo,” virtual Guantanamo project,
Peggy Weil + Nonny de la Peña
24. SECOND LIFE // The IML’s Space
Collaborative event with Seton Hall School of Law on
Constitution Day included a webcast of a discussion of detention
practices at Guantanamo Bay
26. DIGITAL EDUCATORS CONSORTIUM
USC
Occidental College
Otis College of Art and Design
Pomona College
UCLA
Meetings so far…
-Blogging in the Classroom
-Fair Ripping: Fair Use and Video in Teaching
-Social Annotation in Academia: Tools and Techniques
-Second Life
27. LARGE ENROLLMENT CLASS REDESIGN
K-12
-based on Wallis Annenberg Initiative
-MAT Program
-Doreen Nelson and Design-based Learning
Description of IML and background: currrent goals: rethinking educational models and literacy in a networked world; reaching undergraduates (through our three central programs); reaching graduates through our TA workshops and professional development seminars based on Web 2.0 tools); and faculty (course redesign, media workshops, advocacy for new models of teaching and scholarly production, Vectors). Goal is viral integration of multimedia across the USC campus across all three tiers, in cooperation with other entities, including the Library and ICT.