Presentation and Augmented Reality Experience given by Chris Dede (Harvard Graduate School of Education), Matt Dunleavy (Radford University & FreshAiR), and Heidi Larson (EDC) at the Consortium for School Networking Conference in March, 2014
How Augmented Reality via Mobile Devices Aids Real World Learning - CoSN 2014.03.20
1. How Augmenting Reality via Mobile
Devices Aids Real World Learning:
Sharing Experiences and Design Strategies
Consortium for School Networking Conference
March 20, 2014
2. Presenters
• Chris Dede: Wirth Professor in Learning
Technologies, Harvard Graduate School of
Education. Twitter: chrs_dede
• Heidi Larson: Project Director, Education
Development Center. Twitter: heidil_edc
• Matt Dunleavy: Director, Academic Affairs,
Radford University. Twitter: mattdunleavy
6. What is Augmented Reality?
“Augmented reality (AR) allows for a digitally
enhanced view of the real world….
With the camera and sensors in a smartphone
or tablet, AR adds layers of digital information –
videos, photos, sounds – directly on top of
items in the world around us.”
http://layar.com
8. Using mobile, context-
aware (e.g., smartphones,
tablets) to interact with
digital information
embedded within the
physical environment.
Photo Credit: SITP
AR via Mobile Handhelds
9. The phone becomes a
magic looking glass,
identifying objects in
the world around you.
David Pogue, Scientific American
December, 2011
Photo Credit: Mike Shaw | The Burgs.
16. Wearable Displays for Education
http://www.google.com/glass/start/how-it-feels/#video=accelerator-video
17. AR via Projection Mapping
Creative Bloq:
“Video projection
mapping has the capacity
to transform any object
into a screen.”
http://www.creativebloq.
com/video/projection-
mapping-912849
18. Let’s Try it Out
AR experience designed by Harvard
Graduate School of Education students
and by Matt Dunleavy
To download FreshAiR go to:
playfreshair.com/getapp
24. Debrief
• What are the benefits of AR for students?
• What are the challenges of AR in education?
• How can CTOs / CIOs support this learning?
25. Message from the Students*
Matt Riecken & Andrea Flores
http://youtu.be/sBF-zLG7jaw
Andy Hyde
http://youtu.be/VpPouvMnf8I
*All three received their M.Ed. From the
Harvard Graduate School of Education in May, 2014.
27. Our Thoughts
• Ability to present to a group of learners multiple incomplete, yet complementary
perspectives on a problem situated within a physical space (Dunleavy, Dede, & Mitchell,
2009; Klopfer & Squire, 2008; Squire, 2010).
- Direct results of 1-to-1 device-to-student ration.
- Enables collaborative pedagogy such as jigsaw and differentiated role play.
•Ability to leverage physical space as an additional layer of content for students to observe,
manipulate and analyze (Perry et al., 2008; Squire et al., 2007).
- Transforms that environment into a venue for multiple, otherwise unrealized
learning opportunities (Facer et al., 2004; Klopfer, 2008; Klopfer & Squire, 2008).
Affordances
Photo Credit: Mike Shaw | The Burgs.
28. • Students are often overwhelmed with the complexity of the activities (Dunleavy et al.,
2009), the scientific inquiry process and navigation (Klopfer & Squire, 2008), or making
decisions as a team (Perry et al., 2008).
•Challenge of integrating and managing the overall AR experience from the designers’ and
teachers’ perspectives (Dunleavy et al., 2009).
•Limitations with the current state of the art in location-aware and mobile technologies
(i.e., GPS error) (Dunleavy et al., 2009; Facer et al., 2004; Perry et al., 2008).
Limitations
29. Authoring Tools or Development Platforms
ARIS (http://arisgames.org/)
TaleBlazer (http://education.mit.edu/projects/taleblazer)
7scenes (http://7scenes.com/)
FreshAiR (http://playfreshair.com/)
30. Dunleavy, M., & Dede, C. (2014).
Augmented reality teaching and learning.
Handbook of Research on Educational
Communications and Technology
(4th ed., Volume 2).
Dunleavy, M. (2014). Design Principles for
Augmented Reality Learning. TechTrends,
58(1), 28-34.
31. Thanks for coming!
Feel free to contact us:
Chris Dede: chris_dede@harvard.edu
Twitter: chrs_dede
Matt Dunleavy: mdunleavy@radford.edu
Twitter: mattdunleavy
Heidi Larson: hlarson@edc.org
Twitter: heidil_edc