SlideShare uma empresa Scribd logo
1 de 1
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Assassins creed 3
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The setting is a battle ground with two different armies firing shots at one another
and a general that repeatedly shouts ‘’fire’’ and then a collection of gunshots blasts
off. There are no other sounds used in the scene so that it concentrates mainly on
the sound being used in that scene
The production techniques used for the gunshots
would have been recorded in the field by firing a
gun off and then the sound being placed into
editing software so that the sound can be
repeated and slightly put off to a few times to
make it sound genuine and like a group is firing
the guns
Mood The mood is set for the scene by the music that is played. Because it is played
abruptly during the clip it put across a tense mood for the scene also with a lot of
shouts of pain coming from men it also sets a dramatic mood.
I think that the shouts would have been created
using high quality microphones and then edited in
sound editing software to sound louder and more
distance to give the effect that it is far away.
Game genre The game genre is action adventure. The sound of explosions, gun fire and sword
play show this and because of all the violence and killing. The adventure is shown
through all the running across the battle field.
I think that the explosions would have been made
either using sound software to create the noise or
using a raw field recording and then editing it to
fit the time and type of explosion they needed.
Narrative I think that the story is set through the gun fire and the explosions because they
don’t sound as modern as you would hear today I think that they would be set a few
hundred years ago
To get the effect of this gunfire they could have
used sound editing to change the sound so that
the explosions and gunfire sound older and suite
more to a time that they are going for

Mais conteúdo relacionado

Mais procurados

Ig1 task 2 analysis work sheet bioshock infinite
Ig1 task 2 analysis work sheet bioshock infiniteIg1 task 2 analysis work sheet bioshock infinite
Ig1 task 2 analysis work sheet bioshock infinitehalo4robo
 
Ig1 task 2 analysis work sheet borderlands 2
Ig1 task 2 analysis work sheet borderlands 2Ig1 task 2 analysis work sheet borderlands 2
Ig1 task 2 analysis work sheet borderlands 2halo4robo
 
Nathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheetNathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheetnazaryth98
 
Dead space the review/thing by liam the king
Dead space the review/thing by liam the kingDead space the review/thing by liam the king
Dead space the review/thing by liam the kingItsLiamOven
 
Battleffield 3
Battleffield 3Battleffield 3
Battleffield 3wdhanuka
 
Sound design in computer games skyrim opening scene
Sound design in computer games   skyrim opening sceneSound design in computer games   skyrim opening scene
Sound design in computer games skyrim opening sceneTomCrook
 
Killzone shadow fall
Killzone shadow fallKillzone shadow fall
Killzone shadow fallwallinplanet
 
Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2Jaket123
 
How you think the sound in your chosen example has been produced resi
How you think the sound in your chosen example has been produced resiHow you think the sound in your chosen example has been produced resi
How you think the sound in your chosen example has been produced resiconor0994
 
Ig1 task 2 analysis work sheet Hitman Absolution
Ig1 task 2 analysis work sheet Hitman AbsolutionIg1 task 2 analysis work sheet Hitman Absolution
Ig1 task 2 analysis work sheet Hitman Absolutioncopelandadam
 
Brienna hick hyrule warriors cutscene audio
Brienna hick hyrule warriors cutscene audioBrienna hick hyrule warriors cutscene audio
Brienna hick hyrule warriors cutscene audiosoulsama
 
Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2 Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2 Christopher Lucas
 
Ig1 task 2 analysis work sheet gears of war 3
Ig1 task 2 analysis work sheet gears of war 3Ig1 task 2 analysis work sheet gears of war 3
Ig1 task 2 analysis work sheet gears of war 3halo4robo
 
Task 2 analysis dead space 3
Task 2 analysis dead space 3Task 2 analysis dead space 3
Task 2 analysis dead space 3Mike Hughes
 
Ig1 task 2 analysis work sheet halo 4 opening
Ig1 task 2 analysis work sheet halo 4 openingIg1 task 2 analysis work sheet halo 4 opening
Ig1 task 2 analysis work sheet halo 4 openingAdambailey-eccles
 
IG1 task sheet cut scene analysis
IG1 task sheet cut scene analysisIG1 task sheet cut scene analysis
IG1 task sheet cut scene analysisElliotBlack
 

Mais procurados (20)

Ig1 task 2 analysis work sheet bioshock infinite
Ig1 task 2 analysis work sheet bioshock infiniteIg1 task 2 analysis work sheet bioshock infinite
Ig1 task 2 analysis work sheet bioshock infinite
 
Ig1 task 2 analysis work sheet borderlands 2
Ig1 task 2 analysis work sheet borderlands 2Ig1 task 2 analysis work sheet borderlands 2
Ig1 task 2 analysis work sheet borderlands 2
 
Nathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheetNathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheet
 
Dead space the review/thing by liam the king
Dead space the review/thing by liam the kingDead space the review/thing by liam the king
Dead space the review/thing by liam the king
 
Battleffield 3
Battleffield 3Battleffield 3
Battleffield 3
 
Sound design in computer games skyrim opening scene
Sound design in computer games   skyrim opening sceneSound design in computer games   skyrim opening scene
Sound design in computer games skyrim opening scene
 
Killzone shadow fall
Killzone shadow fallKillzone shadow fall
Killzone shadow fall
 
Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2
 
How you think the sound in your chosen example has been produced resi
How you think the sound in your chosen example has been produced resiHow you think the sound in your chosen example has been produced resi
How you think the sound in your chosen example has been produced resi
 
Ig1 task 2 analysis work sheet Hitman Absolution
Ig1 task 2 analysis work sheet Hitman AbsolutionIg1 task 2 analysis work sheet Hitman Absolution
Ig1 task 2 analysis work sheet Hitman Absolution
 
Brienna hick hyrule warriors cutscene audio
Brienna hick hyrule warriors cutscene audioBrienna hick hyrule warriors cutscene audio
Brienna hick hyrule warriors cutscene audio
 
Analysis 4
Analysis 4Analysis 4
Analysis 4
 
Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2 Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2
 
Ig1 task 2 analysis work sheet gears of war 3
Ig1 task 2 analysis work sheet gears of war 3Ig1 task 2 analysis work sheet gears of war 3
Ig1 task 2 analysis work sheet gears of war 3
 
Cut Sequence 3
Cut Sequence 3Cut Sequence 3
Cut Sequence 3
 
Task 2 analysis dead space 3
Task 2 analysis dead space 3Task 2 analysis dead space 3
Task 2 analysis dead space 3
 
Ig1 task 2 analysis work sheet halo 4 opening
Ig1 task 2 analysis work sheet halo 4 openingIg1 task 2 analysis work sheet halo 4 opening
Ig1 task 2 analysis work sheet halo 4 opening
 
Dark souls analysis
Dark souls analysisDark souls analysis
Dark souls analysis
 
Fable 3 analysis
Fable 3 analysisFable 3 analysis
Fable 3 analysis
 
IG1 task sheet cut scene analysis
IG1 task sheet cut scene analysisIG1 task sheet cut scene analysis
IG1 task sheet cut scene analysis
 

Destaque

Multi tracking
Multi trackingMulti tracking
Multi trackinghalo4robo
 
Ig1 task 2 analysis work sheet halo 3
Ig1 task 2 analysis work sheet halo 3Ig1 task 2 analysis work sheet halo 3
Ig1 task 2 analysis work sheet halo 3halo4robo
 
Sound effect manipulation word 4
Sound effect manipulation word 4Sound effect manipulation word 4
Sound effect manipulation word 4halo4robo
 
Rhl sound generation_4
Rhl sound generation_4Rhl sound generation_4
Rhl sound generation_4halo4robo
 
Ig1 task 2 analysis work sheet skyrim
Ig1 task 2 analysis work sheet skyrimIg1 task 2 analysis work sheet skyrim
Ig1 task 2 analysis work sheet skyrimhalo4robo
 
Ig1 task 2 analysis work sheet assassins creed 4
Ig1 task 2 analysis work sheet assassins creed 4Ig1 task 2 analysis work sheet assassins creed 4
Ig1 task 2 analysis work sheet assassins creed 4halo4robo
 
Ig1 task 2 analysis work sheet halo reach ending
Ig1 task 2 analysis work sheet halo reach endingIg1 task 2 analysis work sheet halo reach ending
Ig1 task 2 analysis work sheet halo reach endinghalo4robo
 
Ig1 task 2 analysis work sheet gears of war 2
Ig1 task 2 analysis work sheet gears of war 2Ig1 task 2 analysis work sheet gears of war 2
Ig1 task 2 analysis work sheet gears of war 2halo4robo
 
Sound effect manipulation word 5
Sound effect manipulation word 5Sound effect manipulation word 5
Sound effect manipulation word 5halo4robo
 
Sound effect manipulation word 6
Sound effect manipulation word 6Sound effect manipulation word 6
Sound effect manipulation word 6halo4robo
 

Destaque (10)

Multi tracking
Multi trackingMulti tracking
Multi tracking
 
Ig1 task 2 analysis work sheet halo 3
Ig1 task 2 analysis work sheet halo 3Ig1 task 2 analysis work sheet halo 3
Ig1 task 2 analysis work sheet halo 3
 
Sound effect manipulation word 4
Sound effect manipulation word 4Sound effect manipulation word 4
Sound effect manipulation word 4
 
Rhl sound generation_4
Rhl sound generation_4Rhl sound generation_4
Rhl sound generation_4
 
Ig1 task 2 analysis work sheet skyrim
Ig1 task 2 analysis work sheet skyrimIg1 task 2 analysis work sheet skyrim
Ig1 task 2 analysis work sheet skyrim
 
Ig1 task 2 analysis work sheet assassins creed 4
Ig1 task 2 analysis work sheet assassins creed 4Ig1 task 2 analysis work sheet assassins creed 4
Ig1 task 2 analysis work sheet assassins creed 4
 
Ig1 task 2 analysis work sheet halo reach ending
Ig1 task 2 analysis work sheet halo reach endingIg1 task 2 analysis work sheet halo reach ending
Ig1 task 2 analysis work sheet halo reach ending
 
Ig1 task 2 analysis work sheet gears of war 2
Ig1 task 2 analysis work sheet gears of war 2Ig1 task 2 analysis work sheet gears of war 2
Ig1 task 2 analysis work sheet gears of war 2
 
Sound effect manipulation word 5
Sound effect manipulation word 5Sound effect manipulation word 5
Sound effect manipulation word 5
 
Sound effect manipulation word 6
Sound effect manipulation word 6Sound effect manipulation word 6
Sound effect manipulation word 6
 

Semelhante a Ig1 task 2 analysis work sheet assassins creed 3

Ig1 task 2 analysis work sheet Halo wars
Ig1 task 2 analysis work sheet Halo warsIg1 task 2 analysis work sheet Halo wars
Ig1 task 2 analysis work sheet Halo warsAdambailey-eccles
 
Ig1 task 2 analysis work sheet 967
Ig1 task 2 analysis work sheet 967Ig1 task 2 analysis work sheet 967
Ig1 task 2 analysis work sheet 967CallumDrakeCPFC
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3CallumDrakeCPFC
 
Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2CallumDrakeCPFC
 
Task 2 work number 6
Task 2 work number 6Task 2 work number 6
Task 2 work number 6warburton9191
 
Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4CallumDrakeCPFC
 
Sound design in computer games resident evil
Sound design in computer games   resident evilSound design in computer games   resident evil
Sound design in computer games resident evilTomCrook
 
Sound design in computer games analysis work sheet tom crook
Sound design in computer games analysis work sheet tom crookSound design in computer games analysis work sheet tom crook
Sound design in computer games analysis work sheet tom crookTomCrook
 
Ig1 task 2 analysis work sheet 5
Ig1 task 2 analysis work sheet 5Ig1 task 2 analysis work sheet 5
Ig1 task 2 analysis work sheet 5davidhall1415
 
Sound design in computer games 2
Sound design in computer games 2Sound design in computer games 2
Sound design in computer games 2KeatonBradley
 
Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2Gordon459
 
Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4davidhall1415
 
The last of us
The last of us The last of us
The last of us j-roche
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3davidhall1415
 

Semelhante a Ig1 task 2 analysis work sheet assassins creed 3 (20)

Ig1 task 2 analysis work sheet Halo wars
Ig1 task 2 analysis work sheet Halo warsIg1 task 2 analysis work sheet Halo wars
Ig1 task 2 analysis work sheet Halo wars
 
Ig1 task 2 analysis work sheet 967
Ig1 task 2 analysis work sheet 967Ig1 task 2 analysis work sheet 967
Ig1 task 2 analysis work sheet 967
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
 
Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2
 
Task 2 work number 6
Task 2 work number 6Task 2 work number 6
Task 2 work number 6
 
Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4
 
Sound design in computer games resident evil
Sound design in computer games   resident evilSound design in computer games   resident evil
Sound design in computer games resident evil
 
Sound design in computer games analysis work sheet tom crook
Sound design in computer games analysis work sheet tom crookSound design in computer games analysis work sheet tom crook
Sound design in computer games analysis work sheet tom crook
 
Ig1 task 2 analysis work sheet 5
Ig1 task 2 analysis work sheet 5Ig1 task 2 analysis work sheet 5
Ig1 task 2 analysis work sheet 5
 
Sound design in computer games 2
Sound design in computer games 2Sound design in computer games 2
Sound design in computer games 2
 
Bloodborne
BloodborneBloodborne
Bloodborne
 
Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2Ig1 task 2 analysis work sheet 2
Ig1 task 2 analysis work sheet 2
 
Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4Ig1 task 2 analysis work sheet 4
Ig1 task 2 analysis work sheet 4
 
Halo 3
Halo 3Halo 3
Halo 3
 
Gears of war
Gears of warGears of war
Gears of war
 
The last of us
The last of us The last of us
The last of us
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
 
Rayman
RaymanRayman
Rayman
 
Mass effect 3
Mass effect 3Mass effect 3
Mass effect 3
 
Skyrim analysis
Skyrim analysisSkyrim analysis
Skyrim analysis
 

Mais de halo4robo

Production log
Production logProduction log
Production loghalo4robo
 
Evaluation v1
Evaluation v1Evaluation v1
Evaluation v1halo4robo
 
Unit67 land e_checklist_271113
Unit67 land e_checklist_271113Unit67 land e_checklist_271113
Unit67 land e_checklist_271113halo4robo
 
Android escape
Android escapeAndroid escape
Android escapehalo4robo
 
Sound programme process
Sound programme processSound programme process
Sound programme processhalo4robo
 
Robert h l ig2 task 1 work sheet v3
Robert h l ig2 task 1 work sheet v3Robert h l ig2 task 1 work sheet v3
Robert h l ig2 task 1 work sheet v3halo4robo
 
Evaluation v1
Evaluation v1Evaluation v1
Evaluation v1halo4robo
 
Production log v1
Production log v1Production log v1
Production log v1halo4robo
 
Schedules complete
Schedules completeSchedules complete
Schedules completehalo4robo
 
Remedy games
Remedy gamesRemedy games
Remedy gameshalo4robo
 
Data collation from my survey
Data collation from my surveyData collation from my survey
Data collation from my surveyhalo4robo
 
Futuristic city moodboard
Futuristic city moodboardFuturistic city moodboard
Futuristic city moodboardhalo4robo
 

Mais de halo4robo (20)

Production log
Production logProduction log
Production log
 
Evaluation v1
Evaluation v1Evaluation v1
Evaluation v1
 
Unit67 land e_checklist_271113
Unit67 land e_checklist_271113Unit67 land e_checklist_271113
Unit67 land e_checklist_271113
 
Schedules
SchedulesSchedules
Schedules
 
Android escape
Android escapeAndroid escape
Android escape
 
Sound programme process
Sound programme processSound programme process
Sound programme process
 
Planning
PlanningPlanning
Planning
 
Robert h l ig2 task 1 work sheet v3
Robert h l ig2 task 1 work sheet v3Robert h l ig2 task 1 work sheet v3
Robert h l ig2 task 1 work sheet v3
 
Evaluation v1
Evaluation v1Evaluation v1
Evaluation v1
 
Production log v1
Production log v1Production log v1
Production log v1
 
Schedules complete
Schedules completeSchedules complete
Schedules complete
 
Remedy games
Remedy gamesRemedy games
Remedy games
 
Fmp pitch
Fmp pitchFmp pitch
Fmp pitch
 
Data collation from my survey
Data collation from my surveyData collation from my survey
Data collation from my survey
 
Survey
SurveySurvey
Survey
 
Survey
SurveySurvey
Survey
 
Fmp pitch
Fmp pitchFmp pitch
Fmp pitch
 
Moodboard
MoodboardMoodboard
Moodboard
 
Brain storm
Brain stormBrain storm
Brain storm
 
Futuristic city moodboard
Futuristic city moodboardFuturistic city moodboard
Futuristic city moodboard
 

Último

Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...DhatriParmar
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfPatidar M
 
Using Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea DevelopmentUsing Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea Developmentchesterberbo7
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfJemuel Francisco
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Seán Kennedy
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4JOYLYNSAMANIEGO
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdfMr Bounab Samir
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxkarenfajardo43
 
4.11.24 Mass Incarceration and the New Jim Crow.pptx
4.11.24 Mass Incarceration and the New Jim Crow.pptx4.11.24 Mass Incarceration and the New Jim Crow.pptx
4.11.24 Mass Incarceration and the New Jim Crow.pptxmary850239
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfVanessa Camilleri
 
Reading and Writing Skills 11 quarter 4 melc 1
Reading and Writing Skills 11 quarter 4 melc 1Reading and Writing Skills 11 quarter 4 melc 1
Reading and Writing Skills 11 quarter 4 melc 1GloryAnnCastre1
 
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxMan or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxDhatriParmar
 
Expanded definition: technical and operational
Expanded definition: technical and operationalExpanded definition: technical and operational
Expanded definition: technical and operationalssuser3e220a
 
Mythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWMythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWQuiz Club NITW
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSMae Pangan
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
Unraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptxUnraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptx
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptxDhatriParmar
 

Último (20)

Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdf
 
prashanth updated resume 2024 for Teaching Profession
prashanth updated resume 2024 for Teaching Professionprashanth updated resume 2024 for Teaching Profession
prashanth updated resume 2024 for Teaching Profession
 
Using Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea DevelopmentUsing Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea Development
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdf
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
 
4.11.24 Mass Incarceration and the New Jim Crow.pptx
4.11.24 Mass Incarceration and the New Jim Crow.pptx4.11.24 Mass Incarceration and the New Jim Crow.pptx
4.11.24 Mass Incarceration and the New Jim Crow.pptx
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdf
 
Reading and Writing Skills 11 quarter 4 melc 1
Reading and Writing Skills 11 quarter 4 melc 1Reading and Writing Skills 11 quarter 4 melc 1
Reading and Writing Skills 11 quarter 4 melc 1
 
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxMan or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
 
Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"
 
Expanded definition: technical and operational
Expanded definition: technical and operationalExpanded definition: technical and operational
Expanded definition: technical and operational
 
Mythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWMythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITW
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHS
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
Unraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptxUnraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptx
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
 

Ig1 task 2 analysis work sheet assassins creed 3

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Assassins creed 3 Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting is a battle ground with two different armies firing shots at one another and a general that repeatedly shouts ‘’fire’’ and then a collection of gunshots blasts off. There are no other sounds used in the scene so that it concentrates mainly on the sound being used in that scene The production techniques used for the gunshots would have been recorded in the field by firing a gun off and then the sound being placed into editing software so that the sound can be repeated and slightly put off to a few times to make it sound genuine and like a group is firing the guns Mood The mood is set for the scene by the music that is played. Because it is played abruptly during the clip it put across a tense mood for the scene also with a lot of shouts of pain coming from men it also sets a dramatic mood. I think that the shouts would have been created using high quality microphones and then edited in sound editing software to sound louder and more distance to give the effect that it is far away. Game genre The game genre is action adventure. The sound of explosions, gun fire and sword play show this and because of all the violence and killing. The adventure is shown through all the running across the battle field. I think that the explosions would have been made either using sound software to create the noise or using a raw field recording and then editing it to fit the time and type of explosion they needed. Narrative I think that the story is set through the gun fire and the explosions because they don’t sound as modern as you would hear today I think that they would be set a few hundred years ago To get the effect of this gunfire they could have used sound editing to change the sound so that the explosions and gunfire sound older and suite more to a time that they are going for