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Chapter 11: User Interface Design
Objectives ,[object Object],[object Object],[object Object],[object Object],[object Object]
Objectives (cont’d) ,[object Object],[object Object],[object Object],[object Object]
Overview ,[object Object],[object Object],[object Object]
PRINCIPLES OF USER INTERFACE DESIGN
Principles of User Interface Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
General Layout Navigation Area Status Area Reports & Forms Area
Layout ,[object Object],[object Object],[object Object],[object Object],[object Object]
Content Awareness ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Form Content Awareness Phone Numbers Area Name Area
Report Content Awareness First Record Area Second Record Area
Aesthetics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Bad Aesthetics
User Experience ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Multiple Interfaces ,[object Object],[object Object],[object Object]
Consistency ,[object Object],[object Object],[object Object],[object Object],[object Object]
Minimal User Effort ,[object Object],[object Object],[object Object]
USER INTERFACE DESIGN PROCESS
5-Step UI Design Process
Use Scenario Development ,[object Object],[object Object],[object Object],[object Object]
Interface Structure Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Windows Navigation Diagrams ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sample WND
Interface Standards Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interface Design Prototyping ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sample Storyboard
Interface Evaluation ,[object Object],[object Object],[object Object]
4 Approaches to UI Evaluation ,[object Object],[object Object],[object Object],[object Object]
NAVIGATION DESIGN
Navigation Design Basic Principles ,[object Object],[object Object],[object Object]
Common Navigation Menu Menu bar Grayed-out commands Drop-down menu Cascading menu
INPUT DESIGN
Input Design Basic Principles ,[object Object],[object Object],[object Object]
Types of Inputs ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Input Validation Types
OUTPUT DESIGN
Output Design Basic Principles ,[object Object],[object Object],[object Object]
Types of Outputs ,[object Object],[object Object],[object Object],[object Object],[object Object]
NONFUNCTIONAL REQUIREMENTS
Non-Functional Requirements ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Summary ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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Ch11