SlideShare uma empresa Scribd logo
1 de 45
Baixar para ler offline
What is the IGDA?


International Game Developers Association
Special Interest Group


Mission: To create a community resource that will strengthen
the academic membership of the IGDA while enhancing the
education of future and current game developers.
How we do it
listserv
wiki
conferences & professional development
community
curriculum framework
   http://www.igda.org/education
Curriculum Knowledge Base
Education Summit
History
2000 - 1st academic summit at GDC

2002 - 2nd academic summit at GDC

2003 - 1st version of the framework released (v2.8 beta)

2006 - Creating the SIG

2007 - collecting an archive of course outlines and syllabi to guide the next
revision / international outreach

2008 - 2nd version of the framework released (v3.2 beta) at GDC
Goals of the Framework

Provide a conceptual guide to game-related educational
programs
Describe the knowledge areas & practical skills required
Define a set of Core Topics
The Framework

Does not expect you to do EVERYthing
No single curriculum can apply to the vast number and types
of institutions that have/plan game programs
We do not suggest specific courses or degree requirements
Guiding Principles

Shared Identity
Fields of Study
Collaboration & Shared Vocabulary
Theory & Practice
Living/Evolving Document
Practical Skills
Speaking & Communication
Writing
Collaboration
   Working in large teams (4 or more)
   Working with people outside of their area of expertise
          Respecting those disciplines
What are Games?
A game is an activity with rules. It is a form of play
often but not always involving conflict, either with other
players, with game itself, or with randomness/fate/luck.
Most games have goals, but not all. Most games have
defined start and end points, but not all. Most
games involve decision making on the part of the
player, but not all.
and so....


A videogame is a game that uses a digital
video screen of some kind, in some way.
Game Design

Game design is the process of crafting a system of play in
which players’ actions have meaning in the context of the
game environment. [Salen and Zimmerman, Rules of Play,
2004]
Game Development

Game development is a process that involves the cooperation
of technical disciplines like software engineering and
creative disciplines like art and music to implement a game
design in a playable real-world format [Rabin, Introduction
to Game Development, 2005]
Game Studies

Game studies deals with conceptual basis and vocabulary
used to study and analyze games. Related to game
audiences, game history, videogame history, technology/
platform history, game criticism, games for educational and
instructional purposes.
Core Topics
Core Topics
Critical Game Studies

Games & Society

Game Design

Game Programming

Visual Design

Audio Design

Interactive Storytelling

Game Production

Business of Gaming
Critical Game Studies

Criticism, Analysis & History of Electronic & NON-Electronic
Games
   Approaches from history, literature, media studies and
   design. Goal: develop and refine a critical vocabulary for
   articulating the aesthetics of games.
Games & Society


Understanding how games reflect and construct individuals
and groups as well as how games reflect and are constructed
by individuals and groups.
Game Design

Principles and methodologies behind the rules and play of
games. Fundamental ideas behind gameplay, storytelling,
challenges, basic interactive design, interface design,
information design and world interaction.
Game Programming

Aspects of traditional computer science and software
engineering that also address the technical aspects of
gaming. This includes physics, mathematics, programming
techniques, algorithm design, game specific programming
and the technical aspects of game testing.
Math & Science Techniques
Style & Design Principles
Information Design
Game Engine Design
Prototyping
Programming Teams
Design/Technology Synthesis
System Architecture for Real Time Game Environments and
Simulations
Computer Architecture
Tools Construction
Graphics Programming
   Rendering
   Animation
Sound & Audio Programming
Artificial Intelligence
Networks
Game Logic
Play Analysis
Visual Design

Designing, creating and analyzing the visual components of
games. Fundamentals of traditional (painting, drawing and
sculpture), communication (illustration, typography and
graphic design) and time-based media (animation,
filmmaking) design that study the history, analysis and
production.
Audio Design

Designing & Creating Sound. Range of theoretical and
practical audio related areas such as: music theory, history,
composition, recording, 3D sound processing and generative
audio structures.
Interactive Storytelling

Traditional storytelling and the challenges of interactive
narrative. Such as: narrative theory, character development,
plot, dialog, back-story as well as experimental approaches
to storytelling in literature, theater and film (with relevance
to games).
Game Production

Practical challenges of managing the development of games.
Games are complex and focus on collaborative efforts.
Learning how to manage the technical challenges, design
documentation, content creation, team roles & dynamics, risk
analysis as well as people and process management are not
necessarily intuitive and have to be experienced.
Business of Gaming
What type of student does industry want?
What type of student does industry want?
Breadth




Versed in all aspects of the industry,
   be it their subject of expertise
 or that of members of their team
Breadth




Having a sense of history of the medium
Breadth




Studies the classics as well as modern
 literature to understand the culture
Breadth




 Has a passion for videogames
and has the ability to collaborate
Depth




   at least one
Top in area of expertise, well read, honed their skills.
Create Portfolios
Create Portfolios
Special Thank You

Yusuf Pisan
Magy Seif El-Nasr
Tracy Fullerton
Thank You

Susan Gold
   goldfile@gmail.com
   http://www.igda.org/education

Mais conteúdo relacionado

Destaque

Language Arts Middle School MP1 and 2
Language Arts Middle School MP1 and 2Language Arts Middle School MP1 and 2
Language Arts Middle School MP1 and 2Patrick HIggins
 
Creating A Business Letter
Creating A Business LetterCreating A Business Letter
Creating A Business Letterchristinalogan
 
Equipe De Vendas
Equipe De VendasEquipe De Vendas
Equipe De Vendaslhmascaro3
 

Destaque (6)

Wikiwikippt
WikiwikipptWikiwikippt
Wikiwikippt
 
Recycle1
Recycle1Recycle1
Recycle1
 
Language Arts Middle School MP1 and 2
Language Arts Middle School MP1 and 2Language Arts Middle School MP1 and 2
Language Arts Middle School MP1 and 2
 
Creating A Business Letter
Creating A Business LetterCreating A Business Letter
Creating A Business Letter
 
Equipe De Vendas
Equipe De VendasEquipe De Vendas
Equipe De Vendas
 
Poetas A N
Poetas  A NPoetas  A N
Poetas A N
 

Semelhante a Mscruise

Curriculumframework2008
Curriculumframework2008Curriculumframework2008
Curriculumframework2008Susan Gold
 
Library game design programs
Library game design programsLibrary game design programs
Library game design programsscottnicholson
 
GDC China 2007
GDC China 2007GDC China 2007
GDC China 2007Susan Gold
 
Introduction to game_design
Introduction to game_designIntroduction to game_design
Introduction to game_designSayed Ahmed
 
Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Paul Pivec
 
Experimental Game Prototyping and Play Testing using Iterative Design
Experimental Game Prototyping and Play Testing using Iterative DesignExperimental Game Prototyping and Play Testing using Iterative Design
Experimental Game Prototyping and Play Testing using Iterative DesignMirjam Eladhari
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecPaul Pivec
 
Play to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPlay to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPaul Pivec
 
Global Game Jam Overview
Global Game Jam OverviewGlobal Game Jam Overview
Global Game Jam OverviewSusan Gold
 
Algorithms as the new ux design material
Algorithms as the new ux design materialAlgorithms as the new ux design material
Algorithms as the new ux design materialpeterpur
 
The role of visual grammar and player perception
The role of visual grammar and player perceptionThe role of visual grammar and player perception
The role of visual grammar and player perceptionBanphot Nobaew
 
TOG: An Innovation Centric Approach to teaching Computational Expression and ...
TOG: An Innovation Centric Approach to teaching Computational Expression and ...TOG: An Innovation Centric Approach to teaching Computational Expression and ...
TOG: An Innovation Centric Approach to teaching Computational Expression and ...Mirjam Eladhari
 

Semelhante a Mscruise (20)

Curriculumframework2008
Curriculumframework2008Curriculumframework2008
Curriculumframework2008
 
ICEC
ICECICEC
ICEC
 
Library game design programs
Library game design programsLibrary game design programs
Library game design programs
 
Dgxpo
DgxpoDgxpo
Dgxpo
 
GDC China 2007
GDC China 2007GDC China 2007
GDC China 2007
 
Introduction to game_design
Introduction to game_designIntroduction to game_design
Introduction to game_design
 
Compfun
CompfunCompfun
Compfun
 
Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1
 
Digra07
Digra07Digra07
Digra07
 
Fog
FogFog
Fog
 
Experimental Game Prototyping and Play Testing using Iterative Design
Experimental Game Prototyping and Play Testing using Iterative DesignExperimental Game Prototyping and Play Testing using Iterative Design
Experimental Game Prototyping and Play Testing using Iterative Design
 
Games designer
Games designerGames designer
Games designer
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to Unitec
 
Play to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPlay to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja Pivec
 
Video Game Report
Video Game ReportVideo Game Report
Video Game Report
 
Global Game Jam Overview
Global Game Jam OverviewGlobal Game Jam Overview
Global Game Jam Overview
 
Algorithms as the new ux design material
Algorithms as the new ux design materialAlgorithms as the new ux design material
Algorithms as the new ux design material
 
The role of visual grammar and player perception
The role of visual grammar and player perceptionThe role of visual grammar and player perception
The role of visual grammar and player perception
 
TOG: An Innovation Centric Approach to teaching Computational Expression and ...
TOG: An Innovation Centric Approach to teaching Computational Expression and ...TOG: An Innovation Centric Approach to teaching Computational Expression and ...
TOG: An Innovation Centric Approach to teaching Computational Expression and ...
 
Mda for course design 8-12-15
Mda for course design 8-12-15Mda for course design 8-12-15
Mda for course design 8-12-15
 

Mais de Susan Gold

Mais de Susan Gold (14)

Community
CommunityCommunity
Community
 
Ivdc
IvdcIvdc
Ivdc
 
Gold And Robinson 2009
Gold And Robinson 2009Gold And Robinson 2009
Gold And Robinson 2009
 
GDC 2009 Game Design Improv
GDC 2009 Game Design ImprovGDC 2009 Game Design Improv
GDC 2009 Game Design Improv
 
Gdc09 Minimissile
Gdc09 MinimissileGdc09 Minimissile
Gdc09 Minimissile
 
Setup
SetupSetup
Setup
 
Qe Reference
Qe ReferenceQe Reference
Qe Reference
 
Pong
PongPong
Pong
 
Missilecommand
MissilecommandMissilecommand
Missilecommand
 
Gdc09 Minipong
Gdc09 MinipongGdc09 Minipong
Gdc09 Minipong
 
Gdc09 Minigames
Gdc09 MinigamesGdc09 Minigames
Gdc09 Minigames
 
Assignment Pong
Assignment PongAssignment Pong
Assignment Pong
 
Agd Talk Speed Run
Agd Talk   Speed RunAgd Talk   Speed Run
Agd Talk Speed Run
 
Boston IGDA Meeting
Boston IGDA MeetingBoston IGDA Meeting
Boston IGDA Meeting
 

Último

What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)Salty Vixen Stories & More
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...TeslaStakeHolder
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...Amil Baba Dawood bangali
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleQui9 (Ultimate Quizzing)
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Motherget joys
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Amil baba
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...Amil Baba Dawood bangali
 
THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxazuremorn
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)finlaygoodall2
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxsayemalkadripial4
 
Zoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingZoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingRafik ABDI
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024Durkin Entertainment LLC
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Documentf4ssvxpz62
 
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentazuremorn
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfilef4ssvxpz62
 

Último (20)

What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
 
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptxSincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
 
THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docx
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)
 
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptxMoveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptx
 
Zoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingZoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a training
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Document
 
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
 
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptxS10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
 
S10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptxS10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptx
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainment
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfile
 

Mscruise

  • 1.
  • 2.
  • 3. What is the IGDA? International Game Developers Association
  • 4. Special Interest Group Mission: To create a community resource that will strengthen the academic membership of the IGDA while enhancing the education of future and current game developers.
  • 5. How we do it listserv wiki conferences & professional development community curriculum framework http://www.igda.org/education
  • 8. History 2000 - 1st academic summit at GDC 2002 - 2nd academic summit at GDC 2003 - 1st version of the framework released (v2.8 beta) 2006 - Creating the SIG 2007 - collecting an archive of course outlines and syllabi to guide the next revision / international outreach 2008 - 2nd version of the framework released (v3.2 beta) at GDC
  • 9. Goals of the Framework Provide a conceptual guide to game-related educational programs Describe the knowledge areas & practical skills required Define a set of Core Topics
  • 10. The Framework Does not expect you to do EVERYthing No single curriculum can apply to the vast number and types of institutions that have/plan game programs We do not suggest specific courses or degree requirements
  • 11. Guiding Principles Shared Identity Fields of Study Collaboration & Shared Vocabulary Theory & Practice Living/Evolving Document
  • 12. Practical Skills Speaking & Communication Writing Collaboration Working in large teams (4 or more) Working with people outside of their area of expertise Respecting those disciplines
  • 13. What are Games? A game is an activity with rules. It is a form of play often but not always involving conflict, either with other players, with game itself, or with randomness/fate/luck. Most games have goals, but not all. Most games have defined start and end points, but not all. Most games involve decision making on the part of the player, but not all.
  • 14. and so.... A videogame is a game that uses a digital video screen of some kind, in some way.
  • 15. Game Design Game design is the process of crafting a system of play in which players’ actions have meaning in the context of the game environment. [Salen and Zimmerman, Rules of Play, 2004]
  • 16. Game Development Game development is a process that involves the cooperation of technical disciplines like software engineering and creative disciplines like art and music to implement a game design in a playable real-world format [Rabin, Introduction to Game Development, 2005]
  • 17. Game Studies Game studies deals with conceptual basis and vocabulary used to study and analyze games. Related to game audiences, game history, videogame history, technology/ platform history, game criticism, games for educational and instructional purposes.
  • 19. Core Topics Critical Game Studies Games & Society Game Design Game Programming Visual Design Audio Design Interactive Storytelling Game Production Business of Gaming
  • 20. Critical Game Studies Criticism, Analysis & History of Electronic & NON-Electronic Games Approaches from history, literature, media studies and design. Goal: develop and refine a critical vocabulary for articulating the aesthetics of games.
  • 21. Games & Society Understanding how games reflect and construct individuals and groups as well as how games reflect and are constructed by individuals and groups.
  • 22. Game Design Principles and methodologies behind the rules and play of games. Fundamental ideas behind gameplay, storytelling, challenges, basic interactive design, interface design, information design and world interaction.
  • 23. Game Programming Aspects of traditional computer science and software engineering that also address the technical aspects of gaming. This includes physics, mathematics, programming techniques, algorithm design, game specific programming and the technical aspects of game testing.
  • 24.
  • 25. Math & Science Techniques Style & Design Principles Information Design Game Engine Design Prototyping Programming Teams Design/Technology Synthesis
  • 26.
  • 27. System Architecture for Real Time Game Environments and Simulations Computer Architecture Tools Construction Graphics Programming Rendering Animation
  • 28.
  • 29. Sound & Audio Programming Artificial Intelligence Networks Game Logic Play Analysis
  • 30. Visual Design Designing, creating and analyzing the visual components of games. Fundamentals of traditional (painting, drawing and sculpture), communication (illustration, typography and graphic design) and time-based media (animation, filmmaking) design that study the history, analysis and production.
  • 31. Audio Design Designing & Creating Sound. Range of theoretical and practical audio related areas such as: music theory, history, composition, recording, 3D sound processing and generative audio structures.
  • 32. Interactive Storytelling Traditional storytelling and the challenges of interactive narrative. Such as: narrative theory, character development, plot, dialog, back-story as well as experimental approaches to storytelling in literature, theater and film (with relevance to games).
  • 33. Game Production Practical challenges of managing the development of games. Games are complex and focus on collaborative efforts. Learning how to manage the technical challenges, design documentation, content creation, team roles & dynamics, risk analysis as well as people and process management are not necessarily intuitive and have to be experienced.
  • 35. What type of student does industry want?
  • 36. What type of student does industry want?
  • 37. Breadth Versed in all aspects of the industry, be it their subject of expertise or that of members of their team
  • 38. Breadth Having a sense of history of the medium
  • 39. Breadth Studies the classics as well as modern literature to understand the culture
  • 40. Breadth Has a passion for videogames and has the ability to collaborate
  • 41. Depth at least one Top in area of expertise, well read, honed their skills.
  • 44. Special Thank You Yusuf Pisan Magy Seif El-Nasr Tracy Fullerton
  • 45. Thank You Susan Gold goldfile@gmail.com http://www.igda.org/education