Getting Digital Roadshow Central (Stirling): Keynote by Ewan McIntosh
1. Finding the balance
Taking audiences forward with us
Ewan McIntosh
Director, NoTosh Limited
digital media | education
b: edu.blogs.com
w: www.notosh.com
Saturday, 29 May 2010
8. Mobile: 4.6 billion mobile phone users (versus 2 billion internet users) | 59% in developing countries
436,000 discarded in USA every day
Saturday, 29 May 2010
37. Ideas born out of the frustration of an
individual with first hand
understanding of the ‘user pain’.
Saturday, 29 May 2010
38. Ideas born out of the frustration of an
individual with first hand
understanding of the ‘user pain’.
but lack an understanding of the
closeness of the competition and
the technology skills to see their idea
turn into action. They require a
technology person on the team.
Saturday, 29 May 2010
39. Market pull ideas
Ideas born out of the frustration of an
individual with first hand
understanding of the ‘user pain’.
but lack an understanding of the
closeness of the competition and
the technology skills to see their idea
turn into action. They require a
technology person on the team.
Saturday, 29 May 2010
40. Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
41. 100
Budget Wines Premium Wines
75
50
25
Vintage
Heritage 0
High Price
Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
42. Eliminate Raise
Reduce Create
Saturday, 29 May 2010
43. Eliminate Raise
Wine buff jargon Price, compared to cheap,
The wine’s age budget wines
Mainstream media
marketing
Reduce Create
Different grapes: oaky Easy drinking image (like
flavour only beer)
Different wines: red, white, Easier choice: red, white,
rosé rosé
Heritage of vineyard Some fun
Saturday, 29 May 2010
44. [yellow tail] Budget Wines Premium Wines
100
75
50
25
Vintage
Wine Jargon 0
Fun Bottle
Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
45. Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
46. Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
47. Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
48. Redefining the market to own it
[yellow tail] “Blue Ocean” thinking
Saturday, 29 May 2010
49. Where do you
compete?
Low Price
Customer Intimacy
Product Innovation
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
54. Customer Intimate:
Zappos
1. Deliver WOW Through Service
2. Embrace and Drive Change
3. Create Fun and A Little Weirdness
4. Be Adventurous, Creative, and
Open-Minded
5. Pursue Growth and Learning
6. Build Open and Honest
Relationships with Communication
7. Build a Positive Team and
Family Spirit
8. Do More With Less
9. Be Passionate and Determined
10. Be Humble
Saturday, 29 May 2010
55. Product Innovation
(which became
Low Price):
Amazon
1. Customer Obsession: We start with the
customer and work backwards.
2. Innovation: If you don't listen to your
customers you will fail. But if you only listen to
your customers you will also fail.
3. Bias for Action: We live in a time of unheralded
revolution and insurmountable opportunity-
provided we make every minute count.
4. Ownership: Owners think long-term, plead
passionately for projects and ideas, are
empowered to respectfully challenge decisions.
5. High Hiring Bar: "Will I admire this person? Will
I learn from this person? Is this person a
superstar?"
6. Frugality: We spend money on things that really
matter and believe that frugality breeds
resourcefulness, self-sufficiency, and invention!
Saturday, 29 May 2010
63. Who’s the customer?
What do you do that ‘solves their pain’?
Saturday, 29 May 2010
64. Who’s the customer?
What do you do that ‘solves their pain’?
What qualitative value do you provide?
Saturday, 29 May 2010
65. Who’s the customer?
What do you do that ‘solves their pain’?
What qualitative value do you provide?
What quantitative value?
Saturday, 29 May 2010
66. Who’s the customer?
What do you do that ‘solves their pain’?
What qualitative value do you provide?
What quantitative value?
How does it generate revenue?
Saturday, 29 May 2010
67. Who’s the customer?
What do you do that ‘solves their pain’?
What qualitative value do you provide?
What quantitative value?
How does it generate revenue?
What’s your plan to create more
advantage over time?
Saturday, 29 May 2010
68. Essential audience questions
Who’s the customer?
What do you do that ‘solves their pain’?
What qualitative value do you provide?
What quantitative value?
How does it generate revenue?
What’s your plan to create more
advantage over time?
Saturday, 29 May 2010
70. Saturday, 29 May 2010
N o Tosh Limited
digital media | education
71. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
72. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
73. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Publishing Spaces
Livejournal, Blogger, Flickr, Photobucket, Game Shops etc
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
74. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Publishing Spaces
Livejournal, Blogger, Flickr, Photobucket, Game Shops etc
Performing Spaces
Second Life, World of Warcraft, Home, etc
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
75. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Publishing Spaces
Livejournal, Blogger, Flickr, Photobucket, Game Shops etc
Performing Spaces
Second Life, World of Warcraft, Home, etc
Participation Spaces
Marches, Meetings, Markets, Events etc
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
76. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Publishing Spaces
Livejournal, Blogger, Flickr, Photobucket, Game Shops etc
Performing Spaces
Second Life, World of Warcraft, Home, etc
Participation Spaces
Marches, Meetings, Markets, Events etc
Data Spaces
o Tosh
Sunshine Foundation, data.gov.uk, etc
N Limited
digital media | education
Saturday, 29 May 2010
77. Secret Spaces
Mobile, SMS, IM, Some Handheld Console Gaming , Private RSS Readers
Group Spaces
Bebo, Facebook, Tagged, Networked Gaming, etc
Publishing Spaces
Livejournal, Blogger, Flickr, Photobucket, Game Shops etc
Performing Spaces
Second Life, World of Warcraft, Home, etc
Participation Spaces
Marches, Meetings, Markets, Events etc
Data Spaces
o Tosh
Sunshine Foundation, data.gov.uk, etc
Watching Spaces
Television, Gigs, Theatre, Public RSS Readers etc
N Limited
digital media | education
Saturday, 29 May 2010
78. It’s not about being
young
It’s about being
youthful
- Mike Coulter’s digitalagency.com
Saturday, 29 May 2010
N o Tosh Limited
digital media | education
91. Do something.
Learn something: 100 hour challenge.
Saturday, 29 May 2010
92. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Saturday, 29 May 2010
93. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Saturday, 29 May 2010
94. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Saturday, 29 May 2010
95. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Work out what value you bring them.
Saturday, 29 May 2010
96. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Work out what value you bring them.
Work out where you’re bringing them it.
Saturday, 29 May 2010
97. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Work out what value you bring them.
Work out where you’re bringing them it.
Don’t assume people know
why you do what you do.
Saturday, 29 May 2010
98. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Work out what value you bring them.
Work out where you’re bringing them it.
Don’t assume people know
why you do what you do.
Eliminate. Raise. Reduce. Create.
Saturday, 29 May 2010
99. Do something.
Learn something: 100 hour challenge.
Go where your audiences are.
Don’t guess. Ask.
Work out who they are.
Work out what value you bring them.
Work out where you’re bringing them it.
Don’t assume people know
why you do what you do.
Eliminate. Raise. Reduce. Create.
Don’t stop doing things.
Saturday, 29 May 2010
100. ewan@notosh.com
www.notosh.com
digital media | education
Saturday, 29 May 2010
N o Tosh Limited
digital media | education