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7. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents
8. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents Web 2.0 is the network as platform , spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an " architecture of participation ," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences . OReilly, Tim. “What is Web 2.0: Design Patterns and Business Models for the Next Generation of Software.” Communications and Strategies 65 (2007): 17-37. image: http://hinchcliffe.org
9. Markus Angermeier: Web 2.0 Mindmap Translated versions ( http://kosmar.de/archives/2005/11/11/the-huge-cloud-lens-bubble-map-web20/ )
10. image source: http://www.jeffro2pt0.com interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents
11. OReilly, Tim. “What is Web 2.0: Design Patterns and Business Models for the Next Generation of Software.” Communications and Strategies 65 (2007): 17-37.
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14. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents www.diigo.com “ You are what you annotate.”
15. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents “ your easy-to-use web site, where you can quickly post thoughts, interact with people, and more” www.blogger.com
16. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents www.pbwiki.com “ your students get a gentle introduction into online collaboration”
17. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents docs.google.com “ Create documents, spreadsheets and presentations online”
18. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents www.netvibes.com Netvibes: “a global community of users who are taking control of their digital lives”
19. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents www.netvibes.com Michael Wesch’s KSU group is “dedicated to exploring and extending the possibilities of digital ethnography.”
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21. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents www.pageflakes.com Pageflakes: “the easiest way to read, see, discover and share your favorite things on the web”
22. interaction | cooperation | active learning | feedback | time on task | high expectations | diverse talents del.icio.us
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Notas do Editor
* Use 7 Principles as guide to what makes a good PHI class. Might think especially about promoting critical philosophical thinking and discourse in the classroom. * Introduce WEB 2.0 briefly; highlight key elements that lend themselves to good teaching * Look at only a few applications and their usefulness. * Time for questions and discussion and trial