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Mobile Overview 2013
                       Private & Confidential. Odyssey 2013
Marketing on Mobile – Today’s Opportunity

Odyssey has summarised various recent reports issued by
  ComScore, Mary Meeker, Google IPSOS and our own
 campaign insight to offer our analysis and reflection on
           where the mobile market is today
With the proliferation of smartphones, tablets, mobile content
and usage, audiences are are spending more time and attention
with their device
  There are now over 1 million different apps available and 1
         billion active smart devices around the world
Traditional media vehicles are under increasing pressure for
attention as users fill ‘grey time’ by snacking on mobile media
 2/3 of all tablet time amongst 14-39’s is spent in front of the TV
This provides advertisers with a great window of opportunity to
effectively promote brand awareness across multiple markets
and drive sales




                                                                      Private & Confidential. Odyssey 2013
The Rise and Reach of Mobile




                               Private & Confidential. Odyssey 2013
The Rise of The Smartphone

     •      1 billion – Number of connected devices sold in the world today,
            now outstripping PC sales.

     •      42% of European consumers now have a smartphone. UK leads
            with 60%.
     •      75% of smartphone users used mobile media, up 62% yoy
     •      10% of all web traffic is now mobile web.
                                                                               Where we are today
                                                                               1B Sales

     •      42% of European consumers now have a smartphone. UK leads
            with 51%.

     •      6.6% of consumers own both a Tablet and a Smartphone in
            Europe.




Source: Gartner, IDC, Strategy Analytics, BI Intelligence estimates                    Private & Confidential. Odyssey 2013
Global Smartphone + Tablet Shipments Exceeded PCs in
Q4: 2010




Source - 2012 KPCG                       Private & Confidential. Odyssey 2013
Global Smartphone + Tablet Installed Base Should
Exceed PC Installed Base in Q2: 2013




Source - 2012 KPCG                         Private & Confidential. Odyssey 2013
iPods Changed the Media Industry…iPhones Ramped
Faster…Now, iPad Growth 3X the iPhone




Source - 2012 KPCG, Apple as of Q3 12   Private & Confidential. Odyssey 2013
Android Smartphone Adoption Has Ramped Even Faster –
Nearly 6X the iPhone




Source - 2012 KPCG, Gartner, Morgan Stanley Research as of Q3 12   Private & Confidential. Odyssey 2013
EU5 Smartphone Penetration (% of mobile users)

                                                             48%
         Germany
                                              34%
                                                                                               Smartphone penetration across
              Italy
                                                                  51%                          EU5 has continued to rise in the
                                                      42%                                      past year.

                                                                  51%                          Across EU5 smartphone
           France
                                                 38%
                                                                                               penetration has risen by 13%.
                                                                                      Oct-12
                                                                              62%     Oct-11   Smartphone penetration
               UK
                                                             48%
                                                                                               increases by market are
                                                                                               accordingly:
                                                                              63%
             Spain                                                                             - UK 14%
                                                             48%
                                                                                               - France 13%
                                                                                               - Italy 9%
                                                                    55%
              EU5
                                                      42%
                                                                                               - Germany 14%
                                                                                               - Spain 15%
                      0%   10%   20%    30%     40%         50%         60%     70%




    3 Month Average Ending Oct 2012 vs. Oct 2011. Total EU5 Smartphone Subscribers (UK, DE, FR, ES & IT), Age 13+

Source: ComScore MobiLens 2012                                                                        Private & Confidential. Odyssey 2013
Top Mobile OEMs EU5 Smartphone Subscribers
                                                                                        3 Month Average Ending Oct 2012
                                                                                                             vs. Oct 2011
                                                                                                   Total EU5 Smartphone
     2011                                             2012          7.8%
                                                                                           Subscribers (UK, DE, FR, ES &
                            9.4%                                                                             IT), Age 13+
                                    16.2%

                                                           8.9%
            10.7%                                                                         30.4%




                                            20.5%       17.8%




                    30.2%

                                                                            20.6%



      •   The past year has seen a huge shift in manufacturer share which was predicted in advance.
      •   Samsung’s share has doubled to Nokia’s expense, which has halved.
      •   HTC and RIM are down slightly, which we will continue to see slide
      •   Although Apple’s iPhone 5 sales have been down, they have held share and the rumors to launch a
          ‘budget’ iPhone in 2013 which will surely help grow share and compete with Samsung.

Source: ComScore MobiLens 2012                                                       Private & Confidential. Odyssey 2013
Top Smartphone OS – EU5 Smartphone Subscribers
                                                                               3 Month Average Ending Oct 2012 vs. Oct 2011
                                                                                          Total EU5 Smartphone Subscribers
                                                                                             (UK, DE, FR, ES & IT), Age 13+


     2011                                                       2012
                         6%                                                    5%
                                                                         8%
                   9%
                                   28%
                                                    Google
                                                    Apple          17%
                                                                                                   47%
                                                    Symbian
                                                    RIM
             33%                                    Microsoft

                                 21%                                     21%




        An interesting picture here regarding OS market share. What once was the leader across EU5
        at 33% in 2011, Symbian has fallen to 17% whilst Google has continued to increase by a
        massive 19% through the success of Android. Apple has remains consistent.


Source: ComScore MobiLens 2012                                                          Private & Confidential. Odyssey 2013
Media Consumption on Mobile




                              Private & Confidential. Odyssey 2013
Global Mobile Traffic Growing Rapidly to 13% of Internet
  Traffic




Source: Statcounter Global Stats 11/12 - KPCB   Private & Confidential. Odyssey 2013
Filling Grey Time into Prime Time
    •    Our mobiles are always connected, always with us and always on.
    •    Apps have become a key feature in the consumers daily lives, filling grey time into prime time.
    •    Mobile and iPad inventory spikes in the evening and matches TV prime time.
    •    Traditional media faces increased competition for attention, opening up the ‘duel screen debate’.




Comscore EU5 2012                                                                       Private & Confidential. Odyssey 2013
Smartphone vs. Tablets by Age and Gender




    The average 13-34 year old cinema audience represents 72% of all the smartphone users and 59%
    of tablet users.
    To reach older audiences, tablets become a key device to target due to its increasing popularity
    among this audience.

Source: Flurry Analytics, November 2012.                                          Private & Confidential. Odyssey 2013
Regular use of selected communication media
 Today, mobile media consumption is rapidly increasing globally becoming as popular as traditional and in
 most markets has overtaken both national and local newspapers. We are seeing the consumer
 adaptation timeframe close as media owners invest their mobile offering.



100%    95%                 95%
              93% 93% 94%
                                                                                                                91%
                                                                                                                            89%
90%                                                                                                 87%
                                                                                                          84%
                                        78%         79%                                                               79%
80%                                           76%         76%
                                  69%
70%
                                                                                        62%                                                                                         62%
                                                                57%                                                                                       58%
60%                                                                                                                                           55%                             54%
                                                                            52%                                                   51%                                                     50%
50%                                                                                                                                                                     47%
                                                                                  44%                                                                             43%
                                                                      41%
40%                                                                                                                                     37%
                                                                                                                                                    30%
30%

20%

10%

 0%
              Watch TV            Listen to the radio           Use a Smartphone                   Use the internet via a          Read national                Read local newspapers
                                                                                                     computer/laptop                newspapers
                                                                                  UK          FR       IT       DE          ES




Source: OfCom Consumer Research, September 2012                                                                                                      Private & Confidential. Odyssey 2013
Time spent per app category




                                           According to Flurry, 43% of time spent in
                                           mobile apps is spent in games.
                                           The average US consumer spends 55
                                           minutes per day on mobile gaming across
                                           tablets and smartphones, which is 76% of
                                           the total time consumers spend on gaming.




Source: Flurry Analytics, November 2012.                   Private & Confidential. Odyssey 2013
Mobile Apps Consumption Increases




                                                            Web browsing and TV consumption in
                                                            the USA has remained fairly
                                                            consistent over the past 3 years.

                                                            Important to note is the dramatic
                                                            increase in time spend on mobile
                                                            apps which has increased year on
                                                            year; 42% Y1, 35% Y2.




Source – Comscore US, Flurry, Bureau of Labor Statistics.              Private & Confidential. Odyssey 2013
Game categories by demographics


                                           Quadrant I is largely comprised of middle-aged
                                           females that play games.

                                           Quadrant II shows that males are not extending
                                           into the same 40+ average age-range as female
                                           players. Casino/Poker tend to attract older
                                           males the best.

                                           Quadrant III is undoubtedly the hottest sector of
                                           the mobile gaming market, with young, male
                                           “core” gamers pausing their console gameplay
                                           sessions to increasingly play mobile games.

                                           Quadrant IV shows younger females adopting
                                           games that feature more involved gameplay than
                                           those played by the middle-aged crowd. While the
                                           youngest users enjoy the quick solo experience of
                                           the Endless genre, the late twenties/early thirties
                                           crowd are diving deeper into game mechanics and
                                           making it a social experience.




Source: Flurry Analytics, November 2012.                           Private & Confidential. Odyssey 2013
The Mobile Advertising Market




                                Private & Confidential. Odyssey 2013
2012 - Ad Spending vs. Consumer Time Spent by Media

      •   Reaching the Masses - Audiences are migrating to mobile at a fast rate (10% of all web traffic
          accessed via a mobile device.

      •   In 2012 Mobile accounted for 23% of consumers time, yet only 1% of ad spend is on mobile

      •   With supply outstripping demand, this provides a great window of opportunity to reach your
          audience via a cost effective media channel




Comscore EU5 2012                                                                      Private & Confidential. Odyssey 2013
Mobile Monetization Growing Rapidly (66% apps, 33% ads)




         Mobile Applications are driving the market. We see this reaching a peak and slowing where
         mobile advertising will continue to grow and scale.



Source - 2012 KPCG                                                                 Private & Confidential. Odyssey 2013
Mobile delivers Lowest CPCVV’s

          Mobile video solutions deliver the lowest cost per completed video view’s in the
          market, making the channel an effective media vehicle at driving brand engagement


    $0.60

    $0.50

    $0.40
                                                                                                                                                   Search
                                                                                                                                                   Social
    $0.30
                                                                                                                                                   Viral Video
                                                                                                                                                   Display
    $0.20
                                                                                                                                                   Mobile

    $0.10

    $0.00
                                                                  Cost per video view


Costing source: Search – Adwords, Social – Facebook, Viral Video – Go Viral, Display – YouTube, Mobile – Odyssey video ad formats
Note – Costs are an average and will depend on Market, targeting, performance variables

                                                                                                                               Private & Confidential. Odyssey 2013
For more information please contact :-
        0033 203 287 7990



                                         Private & Confidential. Odyssey 2013

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Mobile overview 2013

  • 1. Mobile Overview 2013 Private & Confidential. Odyssey 2013
  • 2. Marketing on Mobile – Today’s Opportunity Odyssey has summarised various recent reports issued by ComScore, Mary Meeker, Google IPSOS and our own campaign insight to offer our analysis and reflection on where the mobile market is today With the proliferation of smartphones, tablets, mobile content and usage, audiences are are spending more time and attention with their device There are now over 1 million different apps available and 1 billion active smart devices around the world Traditional media vehicles are under increasing pressure for attention as users fill ‘grey time’ by snacking on mobile media 2/3 of all tablet time amongst 14-39’s is spent in front of the TV This provides advertisers with a great window of opportunity to effectively promote brand awareness across multiple markets and drive sales Private & Confidential. Odyssey 2013
  • 3. The Rise and Reach of Mobile Private & Confidential. Odyssey 2013
  • 4. The Rise of The Smartphone • 1 billion – Number of connected devices sold in the world today, now outstripping PC sales. • 42% of European consumers now have a smartphone. UK leads with 60%. • 75% of smartphone users used mobile media, up 62% yoy • 10% of all web traffic is now mobile web. Where we are today 1B Sales • 42% of European consumers now have a smartphone. UK leads with 51%. • 6.6% of consumers own both a Tablet and a Smartphone in Europe. Source: Gartner, IDC, Strategy Analytics, BI Intelligence estimates Private & Confidential. Odyssey 2013
  • 5. Global Smartphone + Tablet Shipments Exceeded PCs in Q4: 2010 Source - 2012 KPCG Private & Confidential. Odyssey 2013
  • 6. Global Smartphone + Tablet Installed Base Should Exceed PC Installed Base in Q2: 2013 Source - 2012 KPCG Private & Confidential. Odyssey 2013
  • 7. iPods Changed the Media Industry…iPhones Ramped Faster…Now, iPad Growth 3X the iPhone Source - 2012 KPCG, Apple as of Q3 12 Private & Confidential. Odyssey 2013
  • 8. Android Smartphone Adoption Has Ramped Even Faster – Nearly 6X the iPhone Source - 2012 KPCG, Gartner, Morgan Stanley Research as of Q3 12 Private & Confidential. Odyssey 2013
  • 9. EU5 Smartphone Penetration (% of mobile users) 48% Germany 34% Smartphone penetration across Italy 51% EU5 has continued to rise in the 42% past year. 51% Across EU5 smartphone France 38% penetration has risen by 13%. Oct-12 62% Oct-11 Smartphone penetration UK 48% increases by market are accordingly: 63% Spain - UK 14% 48% - France 13% - Italy 9% 55% EU5 42% - Germany 14% - Spain 15% 0% 10% 20% 30% 40% 50% 60% 70% 3 Month Average Ending Oct 2012 vs. Oct 2011. Total EU5 Smartphone Subscribers (UK, DE, FR, ES & IT), Age 13+ Source: ComScore MobiLens 2012 Private & Confidential. Odyssey 2013
  • 10. Top Mobile OEMs EU5 Smartphone Subscribers 3 Month Average Ending Oct 2012 vs. Oct 2011 Total EU5 Smartphone 2011 2012 7.8% Subscribers (UK, DE, FR, ES & 9.4% IT), Age 13+ 16.2% 8.9% 10.7% 30.4% 20.5% 17.8% 30.2% 20.6% • The past year has seen a huge shift in manufacturer share which was predicted in advance. • Samsung’s share has doubled to Nokia’s expense, which has halved. • HTC and RIM are down slightly, which we will continue to see slide • Although Apple’s iPhone 5 sales have been down, they have held share and the rumors to launch a ‘budget’ iPhone in 2013 which will surely help grow share and compete with Samsung. Source: ComScore MobiLens 2012 Private & Confidential. Odyssey 2013
  • 11. Top Smartphone OS – EU5 Smartphone Subscribers 3 Month Average Ending Oct 2012 vs. Oct 2011 Total EU5 Smartphone Subscribers (UK, DE, FR, ES & IT), Age 13+ 2011 2012 6% 5% 8% 9% 28% Google Apple 17% 47% Symbian RIM 33% Microsoft 21% 21% An interesting picture here regarding OS market share. What once was the leader across EU5 at 33% in 2011, Symbian has fallen to 17% whilst Google has continued to increase by a massive 19% through the success of Android. Apple has remains consistent. Source: ComScore MobiLens 2012 Private & Confidential. Odyssey 2013
  • 12. Media Consumption on Mobile Private & Confidential. Odyssey 2013
  • 13. Global Mobile Traffic Growing Rapidly to 13% of Internet Traffic Source: Statcounter Global Stats 11/12 - KPCB Private & Confidential. Odyssey 2013
  • 14. Filling Grey Time into Prime Time • Our mobiles are always connected, always with us and always on. • Apps have become a key feature in the consumers daily lives, filling grey time into prime time. • Mobile and iPad inventory spikes in the evening and matches TV prime time. • Traditional media faces increased competition for attention, opening up the ‘duel screen debate’. Comscore EU5 2012 Private & Confidential. Odyssey 2013
  • 15. Smartphone vs. Tablets by Age and Gender The average 13-34 year old cinema audience represents 72% of all the smartphone users and 59% of tablet users. To reach older audiences, tablets become a key device to target due to its increasing popularity among this audience. Source: Flurry Analytics, November 2012. Private & Confidential. Odyssey 2013
  • 16. Regular use of selected communication media Today, mobile media consumption is rapidly increasing globally becoming as popular as traditional and in most markets has overtaken both national and local newspapers. We are seeing the consumer adaptation timeframe close as media owners invest their mobile offering. 100% 95% 95% 93% 93% 94% 91% 89% 90% 87% 84% 78% 79% 79% 80% 76% 76% 69% 70% 62% 62% 57% 58% 60% 55% 54% 52% 51% 50% 50% 47% 44% 43% 41% 40% 37% 30% 30% 20% 10% 0% Watch TV Listen to the radio Use a Smartphone Use the internet via a Read national Read local newspapers computer/laptop newspapers UK FR IT DE ES Source: OfCom Consumer Research, September 2012 Private & Confidential. Odyssey 2013
  • 17. Time spent per app category According to Flurry, 43% of time spent in mobile apps is spent in games. The average US consumer spends 55 minutes per day on mobile gaming across tablets and smartphones, which is 76% of the total time consumers spend on gaming. Source: Flurry Analytics, November 2012. Private & Confidential. Odyssey 2013
  • 18. Mobile Apps Consumption Increases Web browsing and TV consumption in the USA has remained fairly consistent over the past 3 years. Important to note is the dramatic increase in time spend on mobile apps which has increased year on year; 42% Y1, 35% Y2. Source – Comscore US, Flurry, Bureau of Labor Statistics. Private & Confidential. Odyssey 2013
  • 19. Game categories by demographics Quadrant I is largely comprised of middle-aged females that play games. Quadrant II shows that males are not extending into the same 40+ average age-range as female players. Casino/Poker tend to attract older males the best. Quadrant III is undoubtedly the hottest sector of the mobile gaming market, with young, male “core” gamers pausing their console gameplay sessions to increasingly play mobile games. Quadrant IV shows younger females adopting games that feature more involved gameplay than those played by the middle-aged crowd. While the youngest users enjoy the quick solo experience of the Endless genre, the late twenties/early thirties crowd are diving deeper into game mechanics and making it a social experience. Source: Flurry Analytics, November 2012. Private & Confidential. Odyssey 2013
  • 20. The Mobile Advertising Market Private & Confidential. Odyssey 2013
  • 21. 2012 - Ad Spending vs. Consumer Time Spent by Media • Reaching the Masses - Audiences are migrating to mobile at a fast rate (10% of all web traffic accessed via a mobile device. • In 2012 Mobile accounted for 23% of consumers time, yet only 1% of ad spend is on mobile • With supply outstripping demand, this provides a great window of opportunity to reach your audience via a cost effective media channel Comscore EU5 2012 Private & Confidential. Odyssey 2013
  • 22. Mobile Monetization Growing Rapidly (66% apps, 33% ads) Mobile Applications are driving the market. We see this reaching a peak and slowing where mobile advertising will continue to grow and scale. Source - 2012 KPCG Private & Confidential. Odyssey 2013
  • 23. Mobile delivers Lowest CPCVV’s Mobile video solutions deliver the lowest cost per completed video view’s in the market, making the channel an effective media vehicle at driving brand engagement $0.60 $0.50 $0.40 Search Social $0.30 Viral Video Display $0.20 Mobile $0.10 $0.00 Cost per video view Costing source: Search – Adwords, Social – Facebook, Viral Video – Go Viral, Display – YouTube, Mobile – Odyssey video ad formats Note – Costs are an average and will depend on Market, targeting, performance variables Private & Confidential. Odyssey 2013
  • 24. For more information please contact :- 0033 203 287 7990 Private & Confidential. Odyssey 2013