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Mobile learning offers
modern ways to support
learning process through
mobile devices, such as
handheld and tablet
computers, MP3 players,
smart phones and mobile
phones.
4. Definition of mobile learning
Mobile learning is, "any sort of learning that
happens when the learner is not at a fixed,
predetermined location, or learning that
happens when the learner takes advantage
of the learning opportunities offered by
mobile technologies" (MOBIlearn., 2003).
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The key attributes of mobile learning are identified as
the potential for learning to be personalized, situated,
authentic, spontaneous, and informal.
Mobile and wireless technologies fit well with designs
for learning that make it personalized, situated, and
authentic.
Learners can learn anywhere and at any time.
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Thanks of technology, education has higher quality.
The use of mobile phones and portable devices has
an impact on how learning takes place in contexts
including language learning.
8. Example
Before students go to museum, students work in
groups in the classroom to select from a wiki
artworks, which they are interested in.
At Museum, students explore the exhibition and their
selected artworks. They use their mobile phones.
They send multimedia messages with labelled
information to blog. The informaion is shared with
rest of the class.
9. Advantages of mobile
learning
Mobile learning helps learners
to improve their literacy and numeric skills
to raise self-esteem
Mobile learning enhances interaction between instructors and
learners.
Mobile learning is a great opportunity for students and
instructors to continue to learn while on the move .
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Mobile learning is a great opportunity for just in time
training or review of content.
In addition, mobile learning facilitates collaboration
among learners and instructors through
communication.
11. Disadvantages of mobile
learning
How to assess learning outside classroom.
Barrier to mobile learning including high costs
associated with equipment, technical support,
teacher training.
Students can play games, chat with friends, cheat,
etc.