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Introduction to Human Heuristics
Material for social and pervasive computing


    Franco Bagnoli & Andrea Guazzini

     Center for the Study of Complex Dynamics
             University of Firenze, Italy
               www.complexworld.net
Introduction


          Humans do not deal with problems in a “rational” way. They use
          “rules of thumb” called heuristics, which are more “economic” than
          full rationality, but sometimes fail spectacularly.
          Our brain has been selected in a social environment, and we have
          developed heuristics to solve social problems, in limited time, with
          limited computational capabilities and with limited information
          available.
          Autonomous agents and portable devices are often confronted with
          similar situations, so the adaptation of human decision systems to
          computer science might be fruitful.
          Moreover, autonomous devices have often to collaborate with
          humans, and even act in their delegation.



Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics       2 / 22
Are humans smart?

          Humans love to think to be intelligent and to take rational decisions.
          Actually, rational thinking is quite slow and computational
          demanding. We can discriminate the “usage” of cognitive capabilities
          by fMRI and response times. For instance, a good ping-pong player
          never “thinks” to the next move.
          Some partially “blind” people (blind sight) can detect movements
          even if they cannot “understand” what they see.
          Human recognition need “emotional” components, otherwise the
          subjects cannot even recognise themselves in a mirror.
          The signals that initiate a voluntary movement starts about 0.35 s
          earlier than the subject’s reported conscious awareness that he/she is
          feeling the desire to make a movement. Do we have free will in the
          initiation of our movements? Since subjects were able to prevent
          intended movement at the last moment, we surely do have a veto
          possibility.
Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics    3 / 22
Heuristics as weak intelligence



          We have to take a lot of decisions in everyday life.
          Generally, these decision are satisfactory, but we all experience
          frustration for having chosen the bad choice, or having been cheated.
          Twerski and Kahneman examined many situations, and pointed out
          the existence of heuristics: “rules of thumb” that are used everyday,
          like for instance “prejudicial judgements” based on appearances.
          Clearly, if applied to a wrong context, heuristics may fail spectacularly.
          Heuristics may be hard-coded (and therefore sometimes called
          schemes) or learned.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics       4 / 22
Examples of classic heuristics: anchoring


          When taking a decision, we rarely “weight” all factors, and generally
          rely heavily on just one piece of information (the one easier to recall),
          and only in a second moment we “adjust” the answer according to
          other factors.
          A classical example is the question “Estimate the probability of death
          by lung cancer and by vehicle accidents”. People tends to assign a
          higher probability to car accidents (since they are much more
          commonly reported by press) but lung cancer causes about 3 times
          more deaths than cars.
          If one asks if Turkey population is more or less than 30 million, and
          then asks to estimate that population, the average will be around that
          figure (Turkey has about 75 million population).



Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics      5 / 22
Representativeness



          People are insensitive to prior probability of outcomes They ignore
          preexisting distribution of categories or base rate frequencies. Bayes’
          theorem is not easily understood.
          People are insensitive to sample size They draw strong inferences
          from small number of cases
          People have a misconception of chance: gambler’s fallacy. They think
          chance will “correct” a series of “rare” events.
          People have a misconception of regression. they deny chance as a
          factor causing extreme outcome.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics     6 / 22
Representativeness examples



          Is the roulette sequence “6, 6, 6” more or less probable than “10, 27,
          36”?
          All kind of stereotypes: black people vs. white people, immigrants,
          etc.
          There is a murder in New York, and the DNA test (say 99.99%
          accuracy both for false positive and false negatives) is positive for the
          defendant. There are no other cues. Which is the probability that the
          defendant is guilty?




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics      7 / 22
Heuristics as fast and frugal processing


          At present, heuristics have a better reputation: they can be
          considered as “optimized” methods of saving computational
          resourced and giving faster answers (Gigerenzer).
          Many everyday problems would require “unbounded” rationality to be
          solved, and a large time for samplig all possibilities.
          But we do not try every possible partner when choosing a mate (nor a
          tiny fraction of them...).
          In a variable world, sometimes the “rules of thumb” are really better
          then the weighted methods taught by economists.
          In real world, with redundant information, Bayes’ theorem and
          “rational” algorithms quickly become mathematically complex and
          computationally intractable.


Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   8 / 22
A new view of heuristics



          Ecologically rational (that is, they exploit structures of information in
          the environment).
          Founded in evolved psychological capacities such as memory and the
          perceptual system.
          Simple enough to operate effectively when time, knowledge, and
          computational might are limited.
          Precise enough to be modelled computationally
          Powerful enough to model both good and poor reasoning.
  (Goldstein & Gigerenzer, 2004)




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics      9 / 22
Recognition heuristics


          In 1991 Gigerenzer and Goldstein asked twelve students in California
          and Germany to estimate whether S. Diego or S. Antonio had a larger
          population. German students were much more accurate, simply
          because most of them did not know S. Antonio.
          The same test was performed on soccer outcome, financial estimates,
          etc.
          But Oppenheim (2003) showed that we use also other cues. If asked
          to judge between a known little city and a fictitious one, most of
          people would choose the non-existing city.
          In any case, there is information in ignorance (and probably
          advantages in forgetting).



Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   10 / 22
Take the best

          We often have to choose the “best” (buy a new car).
          The most rational thing to do is to maximise a weighted score. The
          weights can be extracted by past experiences.
          For instance: you are a physicians and have to decide whether a man
          with severe chest pain should be sent to the coronary care unit or a
          regular nursing bed.
          The method based on weighted decision was slow, and had an
          efficiency of nearly 50% (i.e., random choice).
          A simpler decision tree is much more effective: first consider the most
          important factor – had the patient already experienced hart attacks?
          If yes, go to intensive unit. Then the second: is the pain localized in
          chest? If yes, go to intensive unit, etc. etc.
          This is why advertisers focus on “irrelevant” details for selling cars...

Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics       11 / 22
Where do heuristics come from?




          Heuristics, like all our brain, is a product of selection.
          We are at hand with natural selection, i.e., competition for surviving.
          But in order to select a trait in this way, nature has to literally kill
          everyone not carrying that trait before reproductive age.
          A much less cruel but more effective selection is the sexual one.
          In many species, just a tiny fraction of individuals (the leading male,
          for instance) do actually reproduce.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics     12 / 22
Sexual selection



          Sexual selection is so effective, that a tiny improvement in attracting
          the opposite sex can result in larger offspring.
          This is the origin of the extreme sexual ornaments found in all
          sexually-reproducing species.
          For humans, the principal ornaments are (probably) power and
          dexterity (mainly linguistic): poetry, songs,...
          It has been suggested that our “large” brain (with art and all useless
          brain products) is just a sexual ornament.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   13 / 22
Machiavellic brain



          Monkey and ape societies are often complex social systems.
          In such cases, the leading position is conquered by means of alliances,
          not by pure muscle power.
          This implies large cognitive power, since one needs to elaborate not
          only information about others, but also their mutual relationships.
          Actually, the size of frontal cortex (the “monkey” brain) correlates
          well with the group size (from which one obtains the Dunbar number
          for the human group size).




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   14 / 22
Logic brain


  We find logic problems hard.

    How many cards should one turn (at minimum) to check if the following
                              rule is violated?
                    Cards with odd digits have a vocal on the back.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   15 / 22
Social brain


  But social tasks are easier...

    How many cards should one turn (at minimum) to check if the following
                              rule is violated?
                         People less than 18 cannot drink alcohol.




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   16 / 22
Cooperative brain




          We have developed sophisticated methods for eliciting cooperation
          and punishing defeaters.
          Not surprisingly, this opens the way to (repeated) game theory...




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics    17 / 22
Example: the ultimatum game




          In this game, you are given 10$, and you have to decide how many
          dollars you will offer to a third person. He/she can accept and you
          share the money, or he/she can refuse and in this case both of you
          will loose everything.
          How much would you offer?
          If you were the third person, up to how much would you accept?
          What is the most rational thing to do?




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   18 / 22
The dictator game


          This is the same as the ultimatum, but in this case the third person
          cannot refuse.
          How much would you offer in this case?
          Before answering, consider the following possibilities:
                 This third person is sitting near to you.
                 This third person is somewhere far from you.
                 You personally know this person and you know that in some future
                 time he/she can play you present role.
                 You know that you’ll never meet again this person.
                 You know that your choice will be made public in your school/office.
          What is the most rational thing to do?




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics        19 / 22
The trust game



          This is the same as the dictator, but in this case the third person
          initially offers some amount of money, which is doubled by the game
          manager. The dictator can decide to give back (partially) or keep for
          him/her-self.
          How much would you offer initially in this case (third person initial
          move)?
          Suppose you are offered 5$, which become 10. How much would offer
          back if you were the dictator?
          What is the most rational thing to do?




Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   20 / 22
This is the end...
          There is a network of nodes that process information coming from
          neighbors.
          The information can be corrupted, and in this case also the
          elaborated information is tainted, like a disease. The node remains
          infected only for a limited time.
          A node can check the correctness of the received information on a
          central repository, but it is costly (say, it takes time).
          Try to develop an heuristic for deciding when information should be
          checked.
          What additional information might be useful for reducing the
          infection level while not wasting resources in consultations? The
          “trustability” of neighbours? The average level of infection? How
          long should the memory last?
          How do these solutions depend on the geometry of the network?
          What does happen on a regular lattice/disordered graph/scale free
          networks?
Franco Bagnoli & Andrea Guazzini (CSDC)   Introduction to Human Heuristics   21 / 22
E-mail your proposal to franco.bagnoli@complexworld.net

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Introduction to Human Heuristics for Social Computing

  • 1. www.aware-project.eu Introduction to Human Heuristics Material for social and pervasive computing Franco Bagnoli & Andrea Guazzini Center for the Study of Complex Dynamics University of Firenze, Italy www.complexworld.net
  • 2. Introduction Humans do not deal with problems in a “rational” way. They use “rules of thumb” called heuristics, which are more “economic” than full rationality, but sometimes fail spectacularly. Our brain has been selected in a social environment, and we have developed heuristics to solve social problems, in limited time, with limited computational capabilities and with limited information available. Autonomous agents and portable devices are often confronted with similar situations, so the adaptation of human decision systems to computer science might be fruitful. Moreover, autonomous devices have often to collaborate with humans, and even act in their delegation. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 2 / 22
  • 3. Are humans smart? Humans love to think to be intelligent and to take rational decisions. Actually, rational thinking is quite slow and computational demanding. We can discriminate the “usage” of cognitive capabilities by fMRI and response times. For instance, a good ping-pong player never “thinks” to the next move. Some partially “blind” people (blind sight) can detect movements even if they cannot “understand” what they see. Human recognition need “emotional” components, otherwise the subjects cannot even recognise themselves in a mirror. The signals that initiate a voluntary movement starts about 0.35 s earlier than the subject’s reported conscious awareness that he/she is feeling the desire to make a movement. Do we have free will in the initiation of our movements? Since subjects were able to prevent intended movement at the last moment, we surely do have a veto possibility. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 3 / 22
  • 4. Heuristics as weak intelligence We have to take a lot of decisions in everyday life. Generally, these decision are satisfactory, but we all experience frustration for having chosen the bad choice, or having been cheated. Twerski and Kahneman examined many situations, and pointed out the existence of heuristics: “rules of thumb” that are used everyday, like for instance “prejudicial judgements” based on appearances. Clearly, if applied to a wrong context, heuristics may fail spectacularly. Heuristics may be hard-coded (and therefore sometimes called schemes) or learned. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 4 / 22
  • 5. Examples of classic heuristics: anchoring When taking a decision, we rarely “weight” all factors, and generally rely heavily on just one piece of information (the one easier to recall), and only in a second moment we “adjust” the answer according to other factors. A classical example is the question “Estimate the probability of death by lung cancer and by vehicle accidents”. People tends to assign a higher probability to car accidents (since they are much more commonly reported by press) but lung cancer causes about 3 times more deaths than cars. If one asks if Turkey population is more or less than 30 million, and then asks to estimate that population, the average will be around that figure (Turkey has about 75 million population). Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 5 / 22
  • 6. Representativeness People are insensitive to prior probability of outcomes They ignore preexisting distribution of categories or base rate frequencies. Bayes’ theorem is not easily understood. People are insensitive to sample size They draw strong inferences from small number of cases People have a misconception of chance: gambler’s fallacy. They think chance will “correct” a series of “rare” events. People have a misconception of regression. they deny chance as a factor causing extreme outcome. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 6 / 22
  • 7. Representativeness examples Is the roulette sequence “6, 6, 6” more or less probable than “10, 27, 36”? All kind of stereotypes: black people vs. white people, immigrants, etc. There is a murder in New York, and the DNA test (say 99.99% accuracy both for false positive and false negatives) is positive for the defendant. There are no other cues. Which is the probability that the defendant is guilty? Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 7 / 22
  • 8. Heuristics as fast and frugal processing At present, heuristics have a better reputation: they can be considered as “optimized” methods of saving computational resourced and giving faster answers (Gigerenzer). Many everyday problems would require “unbounded” rationality to be solved, and a large time for samplig all possibilities. But we do not try every possible partner when choosing a mate (nor a tiny fraction of them...). In a variable world, sometimes the “rules of thumb” are really better then the weighted methods taught by economists. In real world, with redundant information, Bayes’ theorem and “rational” algorithms quickly become mathematically complex and computationally intractable. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 8 / 22
  • 9. A new view of heuristics Ecologically rational (that is, they exploit structures of information in the environment). Founded in evolved psychological capacities such as memory and the perceptual system. Simple enough to operate effectively when time, knowledge, and computational might are limited. Precise enough to be modelled computationally Powerful enough to model both good and poor reasoning. (Goldstein & Gigerenzer, 2004) Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 9 / 22
  • 10. Recognition heuristics In 1991 Gigerenzer and Goldstein asked twelve students in California and Germany to estimate whether S. Diego or S. Antonio had a larger population. German students were much more accurate, simply because most of them did not know S. Antonio. The same test was performed on soccer outcome, financial estimates, etc. But Oppenheim (2003) showed that we use also other cues. If asked to judge between a known little city and a fictitious one, most of people would choose the non-existing city. In any case, there is information in ignorance (and probably advantages in forgetting). Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 10 / 22
  • 11. Take the best We often have to choose the “best” (buy a new car). The most rational thing to do is to maximise a weighted score. The weights can be extracted by past experiences. For instance: you are a physicians and have to decide whether a man with severe chest pain should be sent to the coronary care unit or a regular nursing bed. The method based on weighted decision was slow, and had an efficiency of nearly 50% (i.e., random choice). A simpler decision tree is much more effective: first consider the most important factor – had the patient already experienced hart attacks? If yes, go to intensive unit. Then the second: is the pain localized in chest? If yes, go to intensive unit, etc. etc. This is why advertisers focus on “irrelevant” details for selling cars... Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 11 / 22
  • 12. Where do heuristics come from? Heuristics, like all our brain, is a product of selection. We are at hand with natural selection, i.e., competition for surviving. But in order to select a trait in this way, nature has to literally kill everyone not carrying that trait before reproductive age. A much less cruel but more effective selection is the sexual one. In many species, just a tiny fraction of individuals (the leading male, for instance) do actually reproduce. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 12 / 22
  • 13. Sexual selection Sexual selection is so effective, that a tiny improvement in attracting the opposite sex can result in larger offspring. This is the origin of the extreme sexual ornaments found in all sexually-reproducing species. For humans, the principal ornaments are (probably) power and dexterity (mainly linguistic): poetry, songs,... It has been suggested that our “large” brain (with art and all useless brain products) is just a sexual ornament. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 13 / 22
  • 14. Machiavellic brain Monkey and ape societies are often complex social systems. In such cases, the leading position is conquered by means of alliances, not by pure muscle power. This implies large cognitive power, since one needs to elaborate not only information about others, but also their mutual relationships. Actually, the size of frontal cortex (the “monkey” brain) correlates well with the group size (from which one obtains the Dunbar number for the human group size). Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 14 / 22
  • 15. Logic brain We find logic problems hard. How many cards should one turn (at minimum) to check if the following rule is violated? Cards with odd digits have a vocal on the back. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 15 / 22
  • 16. Social brain But social tasks are easier... How many cards should one turn (at minimum) to check if the following rule is violated? People less than 18 cannot drink alcohol. Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 16 / 22
  • 17. Cooperative brain We have developed sophisticated methods for eliciting cooperation and punishing defeaters. Not surprisingly, this opens the way to (repeated) game theory... Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 17 / 22
  • 18. Example: the ultimatum game In this game, you are given 10$, and you have to decide how many dollars you will offer to a third person. He/she can accept and you share the money, or he/she can refuse and in this case both of you will loose everything. How much would you offer? If you were the third person, up to how much would you accept? What is the most rational thing to do? Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 18 / 22
  • 19. The dictator game This is the same as the ultimatum, but in this case the third person cannot refuse. How much would you offer in this case? Before answering, consider the following possibilities: This third person is sitting near to you. This third person is somewhere far from you. You personally know this person and you know that in some future time he/she can play you present role. You know that you’ll never meet again this person. You know that your choice will be made public in your school/office. What is the most rational thing to do? Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 19 / 22
  • 20. The trust game This is the same as the dictator, but in this case the third person initially offers some amount of money, which is doubled by the game manager. The dictator can decide to give back (partially) or keep for him/her-self. How much would you offer initially in this case (third person initial move)? Suppose you are offered 5$, which become 10. How much would offer back if you were the dictator? What is the most rational thing to do? Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 20 / 22
  • 21. This is the end... There is a network of nodes that process information coming from neighbors. The information can be corrupted, and in this case also the elaborated information is tainted, like a disease. The node remains infected only for a limited time. A node can check the correctness of the received information on a central repository, but it is costly (say, it takes time). Try to develop an heuristic for deciding when information should be checked. What additional information might be useful for reducing the infection level while not wasting resources in consultations? The “trustability” of neighbours? The average level of infection? How long should the memory last? How do these solutions depend on the geometry of the network? What does happen on a regular lattice/disordered graph/scale free networks? Franco Bagnoli & Andrea Guazzini (CSDC) Introduction to Human Heuristics 21 / 22
  • 22. E-mail your proposal to franco.bagnoli@complexworld.net