SlideShare uma empresa Scribd logo
1 de 17
Baixar para ler offline
The Story of Transformice :
The 60 million players indie game
Mélanie Christin - Atelier 801
m.christin@atelier801.com - @Melibellule
Who are we?
● Working for Ankama on
their major MMORPG
● We want to make a
game on our own
First concept art
● The concept comes from a real life
experience
First prototype
Splasher art
Launching : May 1st 2010
● Launching on a French video games forum >
● Instant success!
● SomethingAwful (Goons) forums find us
● English translation
All the video game websites pick it up!
Scaling up
● Our server melted under the demand, but we can’t afford more
● Ads!
● Donate button > didn’t work that much (3000€ in 2 years)
2010 : 11 000€ 47€/day
Founding our own studio!
● We resign from Ankama one year later (April 2011)
● Playerbase doubles
● Translation in all languages: exotic country
distribution
2011 : From 150,000 to 300,000 visitors/day
● Ads perform REALLY well!
2011 : 103,000€ 280€/day + pre-loader: 55,000$
● Hiring our first employee!
But suddenly...
We got banned from Google Adsense.
… Oops.
Getting back on our feet
● Google pays 60 days later > 13 500€ gone
● No way to contact Google
● We stop paying ourselves for 6 months
● Replacing with other ad networks
Until finally...
We get unbanned in February 2012.
Why?
Shifting economic models
● New ad banner doesn’t pay enough
● We don’t want to rely on ads anymore
We decide to go Free-to-Play
● Six months of development
● Choosing price points
● Re-drawing 200 items
… Success!
● More than 250,000€ generated the first month, 1M€ by the end of 2012
● Hiring 8 new people and moving to bigger office
Tackling year 2013
● We’ve seen too big, flirting with break-even
● Reactivating ad banners in November 2013
2014 : Getting better
● We stop giving hats for free during events = better monetization
2014 : 929,025€ Benefit: 40,309€
2015: Steam!
● Releasing on Steam on January the 30th
● New articles
● 1M downloads
● 800 000+ new accounts
● 100 000$ net
What Went Right
● Physics
● Real Time Multiplayer
● Accessibility
● Localization
● Two-people Team
● Graphics
● Players’ Feedback
What Went Wrong
● Two-people Team
● Read small characters
● Hiring too fast
● Disregard mobile
● Monetization
… we had no idea what we were doing
… Thank you!
Mélanie Christin
m.christin@atelier801.com
@Melibellule

Mais conteúdo relacionado

Semelhante a Transformice: from small Flash game to 60 million players ММО

Virtual Reality and Game Development in Sweden
Virtual Reality and Game Development in SwedenVirtual Reality and Game Development in Sweden
Virtual Reality and Game Development in SwedenAdrian Popovici
 
From hobby developer to game company founder in 36 months - The story behind ...
From hobby developer to game company founder in 36 months - The story behind ...From hobby developer to game company founder in 36 months - The story behind ...
From hobby developer to game company founder in 36 months - The story behind ...Kiemura
 
Allmyapps - Story of an almost successful startup
Allmyapps - Story of an almost successful startupAllmyapps - Story of an almost successful startup
Allmyapps - Story of an almost successful startupThibauld Favre
 
Building sustainable indie studio in 2018
Building sustainable indie studio in 2018Building sustainable indie studio in 2018
Building sustainable indie studio in 2018Kris Nurwono
 
“My future mistake: What ignoring voice UI in my product roadmap did to our c...
“My future mistake: What ignoring voice UI in my product roadmap did to our c...“My future mistake: What ignoring voice UI in my product roadmap did to our c...
“My future mistake: What ignoring voice UI in my product roadmap did to our c...ProductTank TLV
 
Mobialia Gas Stations Spain
Mobialia Gas Stations SpainMobialia Gas Stations Spain
Mobialia Gas Stations SpainAlberto Ruibal
 
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016Business of Software Conference
 
Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...DevGAMM Conference
 
Games Fleadh Presentation - One Crazy Year
Games Fleadh Presentation - One Crazy YearGames Fleadh Presentation - One Crazy Year
Games Fleadh Presentation - One Crazy YearPaddy Murphy
 
Starting a new game business
Starting a new game businessStarting a new game business
Starting a new game businessJussi Laakkonen
 
Building an MMOG for SNS audiences
Building an MMOG for SNS audiencesBuilding an MMOG for SNS audiences
Building an MMOG for SNS audienceswe20
 
Mike Rose: How well do games sell in 2015?
Mike Rose: How well do games sell in 2015?Mike Rose: How well do games sell in 2015?
Mike Rose: How well do games sell in 2015?DevGAMM Conference
 
Getting rich with mobile app
Getting rich with mobile appGetting rich with mobile app
Getting rich with mobile appFirstman Marpaung
 
Webstart Presentation
Webstart PresentationWebstart Presentation
Webstart Presentationbeppe
 
Servicito Pitch Deck
Servicito Pitch DeckServicito Pitch Deck
Servicito Pitch DeckSayem Hossain
 
[Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 [Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 Marlin Sugama
 
Lean Startups & Micro Ideas
Lean Startups & Micro IdeasLean Startups & Micro Ideas
Lean Startups & Micro IdeasFuture Insights
 

Semelhante a Transformice: from small Flash game to 60 million players ММО (20)

Virtual Reality and Game Development in Sweden
Virtual Reality and Game Development in SwedenVirtual Reality and Game Development in Sweden
Virtual Reality and Game Development in Sweden
 
From hobby developer to game company founder in 36 months - The story behind ...
From hobby developer to game company founder in 36 months - The story behind ...From hobby developer to game company founder in 36 months - The story behind ...
From hobby developer to game company founder in 36 months - The story behind ...
 
Allmyapps - Story of an almost successful startup
Allmyapps - Story of an almost successful startupAllmyapps - Story of an almost successful startup
Allmyapps - Story of an almost successful startup
 
Building sustainable indie studio in 2018
Building sustainable indie studio in 2018Building sustainable indie studio in 2018
Building sustainable indie studio in 2018
 
“My future mistake: What ignoring voice UI in my product roadmap did to our c...
“My future mistake: What ignoring voice UI in my product roadmap did to our c...“My future mistake: What ignoring voice UI in my product roadmap did to our c...
“My future mistake: What ignoring voice UI in my product roadmap did to our c...
 
Mobialia Gas Stations Spain
Mobialia Gas Stations SpainMobialia Gas Stations Spain
Mobialia Gas Stations Spain
 
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016
Peter Coppinger Teamwork Happy Consultant to Unhappy Product CEO BoS2016
 
Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...
 
Games Fleadh Presentation - One Crazy Year
Games Fleadh Presentation - One Crazy YearGames Fleadh Presentation - One Crazy Year
Games Fleadh Presentation - One Crazy Year
 
pitch
pitchpitch
pitch
 
Starting a new game business
Starting a new game businessStarting a new game business
Starting a new game business
 
Building an MMOG for SNS audiences
Building an MMOG for SNS audiencesBuilding an MMOG for SNS audiences
Building an MMOG for SNS audiences
 
Mike Rose: How well do games sell in 2015?
Mike Rose: How well do games sell in 2015?Mike Rose: How well do games sell in 2015?
Mike Rose: How well do games sell in 2015?
 
Getting rich with mobile app
Getting rich with mobile appGetting rich with mobile app
Getting rich with mobile app
 
JumpSpoon
JumpSpoonJumpSpoon
JumpSpoon
 
Webstart Presentation
Webstart PresentationWebstart Presentation
Webstart Presentation
 
Servicito Pitch Deck
Servicito Pitch DeckServicito Pitch Deck
Servicito Pitch Deck
 
[Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 [Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016
 
Lean Startups & Micro Ideas
Lean Startups & Micro IdeasLean Startups & Micro Ideas
Lean Startups & Micro Ideas
 
Swarming Zombies
Swarming ZombiesSwarming Zombies
Swarming Zombies
 

Mais de DevGAMM Conference

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...DevGAMM Conference
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...DevGAMM Conference
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...DevGAMM Conference
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...DevGAMM Conference
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)DevGAMM Conference
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...DevGAMM Conference
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...DevGAMM Conference
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...DevGAMM Conference
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...DevGAMM Conference
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)DevGAMM Conference
 
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)DevGAMM Conference
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...DevGAMM Conference
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...DevGAMM Conference
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)DevGAMM Conference
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...DevGAMM Conference
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...DevGAMM Conference
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...DevGAMM Conference
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...DevGAMM Conference
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...DevGAMM Conference
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...DevGAMM Conference
 

Mais de DevGAMM Conference (20)

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
 
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
 

Último

The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxMalak Abu Hammad
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptxHampshireHUG
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhisoniya singh
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking MenDelhi Call girls
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slidevu2urc
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitecturePixlogix Infotech
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationSafe Software
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024Results
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 

Último (20)

The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptx
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC Architecture
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 

Transformice: from small Flash game to 60 million players ММО

  • 1. The Story of Transformice : The 60 million players indie game Mélanie Christin - Atelier 801 m.christin@atelier801.com - @Melibellule
  • 2. Who are we? ● Working for Ankama on their major MMORPG ● We want to make a game on our own
  • 3. First concept art ● The concept comes from a real life experience First prototype Splasher art
  • 4. Launching : May 1st 2010 ● Launching on a French video games forum > ● Instant success! ● SomethingAwful (Goons) forums find us ● English translation All the video game websites pick it up!
  • 5. Scaling up ● Our server melted under the demand, but we can’t afford more ● Ads! ● Donate button > didn’t work that much (3000€ in 2 years) 2010 : 11 000€ 47€/day
  • 6. Founding our own studio! ● We resign from Ankama one year later (April 2011) ● Playerbase doubles ● Translation in all languages: exotic country distribution 2011 : From 150,000 to 300,000 visitors/day
  • 7. ● Ads perform REALLY well! 2011 : 103,000€ 280€/day + pre-loader: 55,000$ ● Hiring our first employee! But suddenly... We got banned from Google Adsense.
  • 9. Getting back on our feet ● Google pays 60 days later > 13 500€ gone ● No way to contact Google ● We stop paying ourselves for 6 months ● Replacing with other ad networks Until finally... We get unbanned in February 2012. Why?
  • 10. Shifting economic models ● New ad banner doesn’t pay enough ● We don’t want to rely on ads anymore We decide to go Free-to-Play ● Six months of development ● Choosing price points ● Re-drawing 200 items
  • 11. … Success! ● More than 250,000€ generated the first month, 1M€ by the end of 2012 ● Hiring 8 new people and moving to bigger office
  • 12. Tackling year 2013 ● We’ve seen too big, flirting with break-even ● Reactivating ad banners in November 2013
  • 13. 2014 : Getting better ● We stop giving hats for free during events = better monetization 2014 : 929,025€ Benefit: 40,309€
  • 14. 2015: Steam! ● Releasing on Steam on January the 30th ● New articles ● 1M downloads ● 800 000+ new accounts ● 100 000$ net
  • 15. What Went Right ● Physics ● Real Time Multiplayer ● Accessibility ● Localization ● Two-people Team ● Graphics ● Players’ Feedback
  • 16. What Went Wrong ● Two-people Team ● Read small characters ● Hiring too fast ● Disregard mobile ● Monetization … we had no idea what we were doing
  • 17. … Thank you! Mélanie Christin m.christin@atelier801.com @Melibellule