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Labyrinth: to pass in order to return…
Game features

•   Single and group fights in real time.

•   Freedom of action on every game level, there are no preset limits to your
    movements, every level has many variants of walkthrough.

•   The social element of the game is very well developed. In order to achieve
    different goals the players have to unite forces, sign peace treaties, enter
    into alliances with each other and seek for cooperation.

•   The economic elements of the game are well-developed. The players may
    auction different weapons, ammunition, artifacts and ingredients. In this
    game you may seize control over the market in order to make money.

•   The Jack-pot, which size is constantly growing, consists of real money and
    will be received by the best player as a prize for the complete walkthrough.
Interface: Lobby
Interface: Character’s skills
Interface: Chat
Interface: Battle
Interface: Records
Gameplay




•   Develop character’s skills;   •   Help friends;
•   Trade with other players;     •   Create clans;
•   Upgrade equipment;            •   Attack enemies;




•   Take quests and missions;     •   Set the walkthrough record;
•   Explore sites of anomaly;     •   Add your name to the glorious history;
•   Conquer regions;              •   Grab the Jackpot
Developing the character


  Character    Time, spent in the   Main line of gameplay
    level            game


    1—5             3 hours         «tutorial» quest line, single fights.


   6 — 20      30 hours(15 days)    «Storyline» quests,
                                    socialization, (PvP, trading).


   21 — 50          30 days         Group fights (PvE and PvP),
                 (60-90 hours)      Boss hunting raids, crafting.


                   150 days         clans, clan battles,
  51 — 100      (300-600 hours)     zones of influence, end-game
                                    equipment.

    100+                            Battle for the Jackpot.
Monetization
There are 3 kinds of currency in the game: gold, bills, and credits. Gold and bills
can be obtained in the game, credits are purchased for the real money.

                  Gold can be obtained in the fights, for completing quests, you
                  can also plunder other players’ gold storage. Gold is spent on
                  equipment, in-game services and clan development.


                  Bills are rarely paid for some top quests, winners and those,
                  who have proved themselves, are often presented with bills.
                  If you have bills, you can buy everything, better equipment
                  and medicines included. You can also hire trainers and lease
                  facilities.

                  Credits are unique currency for obtaining premium-class
                  client. The latter gives some pleasant bonuses for ten
                  days’ period and some other services, which do not
                  influence the gameplay. Credits can be used as bills.
Monetization
In-game currency generation     Players’ accounts         Spending currency

                                 Exchanging credits
                                  and bills for gold
                                                                Buying equipment
           Monster loot                                     Buying in-game services
          Quest reward               Gold on the           Upgrading equipment (craft)
     Selling items to vendors         accounts               Leasing clan upgrades
      Achievements rewards                                       Buying presents
                                                       One time payment for clan upgrade

                                                            Exchanging bills for gold
     Rating leadership reward                                  Enlarging the house
      Daily Quests Reward            Bills on the                 Learning skills
       New Record Reward              accounts               Buying elite equipment
     Territory control Reward                               Buying in-game services
                                                       Payment for entering specific fights
                                                                 (attack, help)

                                                       One time payment for clan upgrade
                                                           Upgrading equipment (craft)
                                                                       )
                                  Buying credits for            Buying presents
                                    real money
                                                           Paying for premium account
                                                       Buying elite expendables in the fight
                                   Credits on the
                                     accounts                    Buying presents
                                                           Exchanging credits for gold
System Requirements

Operating System:


Any popular Internet browser software:


Display device:                                            1280х768


Internet connection:                                       128 kb/s


Registration:                                                Free


Subscription fee:                                             0


                              Beta starts on: August, 25
Thank You for Your interest!


Contact us:
Destiny Development
Russia, Moscow, Kazakowa str, 27
E-mail.: kandryushchenko@ddestiny.ru

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The Maze

  • 1. Labyrinth: to pass in order to return…
  • 2. Game features • Single and group fights in real time. • Freedom of action on every game level, there are no preset limits to your movements, every level has many variants of walkthrough. • The social element of the game is very well developed. In order to achieve different goals the players have to unite forces, sign peace treaties, enter into alliances with each other and seek for cooperation. • The economic elements of the game are well-developed. The players may auction different weapons, ammunition, artifacts and ingredients. In this game you may seize control over the market in order to make money. • The Jack-pot, which size is constantly growing, consists of real money and will be received by the best player as a prize for the complete walkthrough.
  • 8. Gameplay • Develop character’s skills; • Help friends; • Trade with other players; • Create clans; • Upgrade equipment; • Attack enemies; • Take quests and missions; • Set the walkthrough record; • Explore sites of anomaly; • Add your name to the glorious history; • Conquer regions; • Grab the Jackpot
  • 9. Developing the character Character Time, spent in the Main line of gameplay level game 1—5 3 hours «tutorial» quest line, single fights. 6 — 20 30 hours(15 days) «Storyline» quests, socialization, (PvP, trading). 21 — 50 30 days Group fights (PvE and PvP), (60-90 hours) Boss hunting raids, crafting. 150 days clans, clan battles, 51 — 100 (300-600 hours) zones of influence, end-game equipment. 100+ Battle for the Jackpot.
  • 10. Monetization There are 3 kinds of currency in the game: gold, bills, and credits. Gold and bills can be obtained in the game, credits are purchased for the real money. Gold can be obtained in the fights, for completing quests, you can also plunder other players’ gold storage. Gold is spent on equipment, in-game services and clan development. Bills are rarely paid for some top quests, winners and those, who have proved themselves, are often presented with bills. If you have bills, you can buy everything, better equipment and medicines included. You can also hire trainers and lease facilities. Credits are unique currency for obtaining premium-class client. The latter gives some pleasant bonuses for ten days’ period and some other services, which do not influence the gameplay. Credits can be used as bills.
  • 11. Monetization In-game currency generation Players’ accounts Spending currency Exchanging credits and bills for gold Buying equipment Monster loot Buying in-game services Quest reward Gold on the Upgrading equipment (craft) Selling items to vendors accounts Leasing clan upgrades Achievements rewards Buying presents One time payment for clan upgrade Exchanging bills for gold Rating leadership reward Enlarging the house Daily Quests Reward Bills on the Learning skills New Record Reward accounts Buying elite equipment Territory control Reward Buying in-game services Payment for entering specific fights (attack, help) One time payment for clan upgrade Upgrading equipment (craft) ) Buying credits for Buying presents real money Paying for premium account Buying elite expendables in the fight Credits on the accounts Buying presents Exchanging credits for gold
  • 12. System Requirements Operating System: Any popular Internet browser software: Display device: 1280х768 Internet connection: 128 kb/s Registration: Free Subscription fee: 0 Beta starts on: August, 25
  • 13. Thank You for Your interest! Contact us: Destiny Development Russia, Moscow, Kazakowa str, 27 E-mail.: kandryushchenko@ddestiny.ru