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Pieter Jongerius, interaction director




UX COCKTAIL HOUR
 ON AGILE DESIGN
    hosted by fabrique, 15 oktober 2009




   © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
agile design / agile development
/! some of the images have been intentionally blurred, sorry about that...


agile basics
steps we take
physical design

agree/disagree, or questions we still have

about Fabrique


                     © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
So, let’s go agile.




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scrum is an agile method.




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no trafficlights




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to us, agile is about


    emotions                                                   discovery
                             speed
physicality                    forgetting your discipline


results,          Fun!
              process, not product


                  people
                                                                     learning

   equality                                                customer
               responsibility
              © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
the scrum cycle




scrum team
interaction designers, designers,
developers, product owner,
project manager(?), scrum master

                       © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
                                These images some rights reserved by original owners
scrum board




              © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
Steps we take




© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup




              © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
sprint setup

•  sprint 0

•  self-regulated
   sprints

•  fixed deliverable
   sprints

•  sweep sprint
               © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room




              © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room
•  create product backlog




              © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room
•  create product backlog

sprint!
•  sprint planning meeting
   (stories, actions, estimations)




               © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room
•  create product backlog

sprint!
•  sprint planning meeting
   (stories, actions, estimations)
•  daily scrum & evaluation




               © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room
•  create product backlog

sprint!
•  sprint planning meeting
   (stories, actions, estimations)
•  daily scrum & evaluation
•  design physically, build for real


               © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
scrum steps we take

prepare
•  decide on team and sprint setup
•  prepare scrum room
•  create product backlog

sprint!
•  sprint planning meeting
   (stories, actions, estimations)
•  daily scrum & evaluation
•  design physically, build for real
•  demo

               © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
demo

•  designs

•  prototype

•  built product
   (or part)




             © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
done!




        © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
questions so far?




            © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
agree or disagree




© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                     44
agree or disagree?

agile at all?
•  scrum is less efficient than waterfall
•  responsibility comes from within, not from post-it
•  agile means messy code. always.

agile dogmas
•  real agile cannot be design-only
•  stories must always be formulated from a user need
  “as a user, I want to…”


agile puzzles
•  how specific should stories be before they are ready?
•  do designers get bored at the end of a sprint?
•  in agile, is there a place for junior team members?
                     © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
Fabrique
     Communication and
         Design




© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                     46
Delft




        © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                             47
Amsterdam




            © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                                 48
.  since ’92
.  80 employees
.  artists & engineers




            © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                                 49
clients




          © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

                                                                               50
seemingly simple solutions
  to complex questions
  © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
linkedin.com/in/pieterj
   twitter.com/pieterj




© COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED

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Presentatie ux cocktail hour pieter jongerius 20091015

  • 1. Pieter Jongerius, interaction director UX COCKTAIL HOUR ON AGILE DESIGN hosted by fabrique, 15 oktober 2009 © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 2. agile design / agile development /! some of the images have been intentionally blurred, sorry about that... agile basics steps we take physical design agree/disagree, or questions we still have about Fabrique © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 3. So, let’s go agile. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 4. scrum is an agile method. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 5. no trafficlights © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 6. to us, agile is about emotions discovery speed physicality forgetting your discipline results, Fun! process, not product people learning equality customer responsibility © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 7. the scrum cycle scrum team interaction designers, designers, developers, product owner, project manager(?), scrum master © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED These images some rights reserved by original owners
  • 8. scrum board © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 9. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 10. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 11. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 12. Steps we take © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 13. scrum steps we take prepare •  decide on team and sprint setup © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 14. sprint setup •  sprint 0 •  self-regulated sprints •  fixed deliverable sprints •  sweep sprint © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 15. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 16. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 17. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 18. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 19. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room •  create product backlog © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 20. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 21. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 22. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room •  create product backlog sprint! •  sprint planning meeting (stories, actions, estimations) © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 23. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 24. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 25. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 26. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room •  create product backlog sprint! •  sprint planning meeting (stories, actions, estimations) •  daily scrum & evaluation © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 27. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 28. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 29. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 30. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 31. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room •  create product backlog sprint! •  sprint planning meeting (stories, actions, estimations) •  daily scrum & evaluation •  design physically, build for real © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 32. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 33. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 34. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 35. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
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  • 37. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 38. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 39. scrum steps we take prepare •  decide on team and sprint setup •  prepare scrum room •  create product backlog sprint! •  sprint planning meeting (stories, actions, estimations) •  daily scrum & evaluation •  design physically, build for real •  demo © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 40. © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 41. demo •  designs •  prototype •  built product (or part) © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 42. done! © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 43. questions so far? © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 44. agree or disagree © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 44
  • 45. agree or disagree? agile at all? •  scrum is less efficient than waterfall •  responsibility comes from within, not from post-it •  agile means messy code. always. agile dogmas •  real agile cannot be design-only •  stories must always be formulated from a user need “as a user, I want to…” agile puzzles •  how specific should stories be before they are ready? •  do designers get bored at the end of a sprint? •  in agile, is there a place for junior team members? © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 46. Fabrique Communication and Design © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 46
  • 47. Delft © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 47
  • 48. Amsterdam © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 48
  • 49. .  since ’92 .  80 employees .  artists & engineers © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 49
  • 50. clients © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED 50
  • 51. seemingly simple solutions to complex questions © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED
  • 52. linkedin.com/in/pieterj twitter.com/pieterj © COPYRIGHT FABRIQUE COMMUNICATIONS AND DESIGN ALL RIGHTS RESERVED