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What Technology Tools Promote
       such Extreme Learning?
   Analysis of Technologies Used in Extreme Learning Websites

              E-Learn 2011, Hawaii
                           Eulho Jung, Indiana University
                       Minkyoung Kim, Indiana University
                        Yurong Wang, Indiana University
                          Curtis Bonk, Indiana University
                                    cjbonk@indiana.edu
Extreme learning?
We are living in an age of open education where anyone can now learn
anything from anyone else at any time (Bonk, 2009)


Informal and non-traditional learning exploring how
 people learn or teach with technology outside of
 traditional educational settings

Today, there is much educational hope and opportunity
 on the Web to personalize and individualize learning on a
 moment-to-moment basis
Extreme learning?
A wide range of disciplines:
1.Adventure Learning and environmental
  education,
2.Virtual Education (formal as well as
  informal),
3. Social Change and Global Learning, and
4. Language Learning.
Extreme learning?
Extreme learning can involve learning while on a
 boat at sea near the North Pole or when sailing
 around the world. It also occurs when tracking the
 blog and podcasts postings of those in similar
 adventures such as riding a bike or a car around the
 world or through the Americas. Extreme learning
 also includes more sedate and passive forms of
 learning including watching an online video in TED,
 LinkTV, CurrentTV, or YouTube.
Adventure Learning
(e.g., GeoThentic, Earthducation, Polar Husky,
GoNorth; Aaron Doering, Univ of Minnesota; cars
and bikes--Dan Grec and Mark Beaumont)
Extreme learning?
Through extreme learning Web resources, those
 stuck behind prison walls, injured and in a hospital
 bed, or unemployed and unable to pay for college
 tuition can learn to be more productive members of
 society. Others might be in transition from one
 career to another and find open educational
 resources and OpenCourseWare can arouse new
 interests and confidence (Iiyoshi & Kumar, 2008).
Extreme learning?
Still others might be retired and offer their
 educational ideas and mentoring services to
 anyone interested in the topic. Others might
 be earning their MBA while in war zones in
 Iraq or Afghanistan.
Learning in War Zones
Learning in War Zones
Extreme Learning




       rs
     he




                                                                       Ot
   ot




                                                                         he
                  Others




                                                                         ro
    er
                                           Virtual Education




Oth




                                                                           ther
                                          (Formal/ Informal)




                                                                               s
              Outdoor/
             Adventure/
            Environmental
              Learning                     I rna tio na l S c ho o l
                                           nte



            Co o king
                                                              Language
                        Co uc h Surfing                       Learning



                             Social change/
                             Global Learning
Methodology
Locating Websites                             Developing of Coding scheme
Under Five Categories                         (1) content richness
(1)language learning                          (2) the functionality of the technology
(2)outdoor/adventure                          (3) the extent of technology integration
(3)social change/global                       (4) the novelty of the technology
(4)virtual education and                      (5) the uniqueness of the learning
(5)other/miscellaneous                            environment/learning
                                              (6) the potential for learning
                                              (7) the potential for being life changing and
                                              (8) the scalability of the audience



               Analysis of Technologies
               Websites scored relatively high (above 3.5) were chosen for further review
               identified technology tools used to categorize into three different types
               including content delivery tools, interactive tools, and activity tools
Table 1. Extreme Learning Web Site Coding
Scheme
         Criteria                                             Definition
Content Richness          This criterion deals with how much information the Website, resource, or project
                          contains on the topic chosen, how adequately it fulfills the purpose of learning,
                          and whether the information is credible and up-to-date or not.
Functionality of          This criterion deals with the ease of access, navigation, and use of the Website,
Technology                resource, or project and whether it contains effective and appropriately
                          employed technology to serve the stated learning purpose.
Extent of Technology      This criterion deals with the range, amount, and types of technologies employed
Integration               including issues of interaction, collaboration, and information collection,
                          contribution, and community through such technology.
Novelty of Technology     This criterion deals with whether the Website, resource, or project contains
                          emerging, unusual, or novel technologies.
Uniqueness of Learning    The Website, resource, or project serves the purpose of learning in a non-
Environment / Learning    traditional, unique, or extreme learning environment, which is highly different
                          from traditional classroom settings.
Potential for Learning    This criterion deals with whether the Website, resource, or project enables and
                          provides learning activities or learning opportunities for the target audience to
                          achieve the intended learning goals.
Potential for Life        This criterion deals with whether the Website, resource, or project influences or
Changing                  improves the quality of life and extends or changes the perspective of the world
                          for the intended audience.
Scalability of Audience   This criterion deals with the potential impact of the Website, resource, or project
                          including the possibility to broaden the size and scope of its potential intended
                          audience.
Table 2. Compare to average and average for
technology in Extreme Learning Websites
                                                                                                                             Average of
            Categories                                     Websites                                Average
                                                                                                                        technology[1] criteria
Language Learning                       Livemocha                                                      4.4                          4.4
                                        BBC Learning English                                           4.0                          4.0
                                        Chinese Pod                                                    3.8                          4.3
                                        Palabea                                                        3.7                          3.8
                                        Kan Talk                                                       3.6                          3.6
                                        nciku                                                          3.5                          3.5
Outdoor / Adventure learning            Earthducation                                                  4.0                          4.0
                                        Jon Bowermaster                                                3.9                          4.3
                                        Around the World 4*4 Expedition                                3.6                          3.4
                                        Polar Husky                                                    3.6                          3.6
                                        impossible2possible                                            3.6                          3.2
                                        Penguin Science                                                3.5                          3.2
                                        Explore Arctic                                                 3.5                          3.2
Social Change / Global Learning         Link TV                                                        3.7                          3.8
Virtual Education                       Khan Academy                                                   4.1                          4.2
                                        MIT Open Courseware                                            3.8                          3.4
                                        MIT OCW for High School                                        3.7                          3.4
                                        Open Yale Courses                                              3.5                          3.4
Other/Misc.                             Ed Tech talk                                                   4.0                          4.0
                                        Explo.tv                                                       3.8                          3.5

  The average of technology-related criteria out of eight criteria for extreme learning websites evaluation that are #2.the functionality of the
[1]

technology, #3. the extent of technology integration and #4. the novelty of the technology
Findings: 1. Language Learning
                                                                Interactive Tool
                                 Contents Delivery
         Websites                                                                          Activity Tool
                                       Tool              Synchronous Asynchronous
Livemocha                      ▪ Video                             -     ▪ Instant       ▪ Game
http://www.livemocha.com       ▪ Flashcard                                 message       ▪ Tutoring for
                                                                                           others
                                                                                         ▪ Culture sharing
BBC Learning English ▪ Video                                       -     ▪ Blog          ▪ Quiz
                               ▪ Audio
http://www.bbc.co.uk/worldservice/learningenglish                        ▪ Facebook      ▪ Game
                               ▪ Podcast                                   Twitter
                                                                         ▪ Message Board
Chinese Pod                    ▪ Lesson PDF/Text                   -     ▪ Online post            -
http://chinesepod.com          ▪ Audio                                   ▪ Blog
                               ▪ Video
Palabea                        ▪ Video                   ▪ Voice/video   ▪ Text chat     ▪ Virtual classroom
http://www.palabea.net         ▪ Text                      chat          ▪ Forum
                               ▪ Podcast
Kan Talk                       ▪ Video                   ▪ Skype         ▪ Instant                -
http://www.kantalk.com         ▪ Recording                                 message
nciku                          ▪ Audio                             -     ▪ Facebook               -
http://www.nciku.com           ▪ Text                                    ▪ Twitter
                               ▪ Electronic dictionary                   ▪ Blog
                               ▪ Mobile application                      ▪ Instant
                                                                           message
Livemocha:
http://www.livemocha.com




                           Connection with People
                           Connection with People




             Home
                                Lessons
Chinese Pod:
http://chinesepod.com




                           Mobile Support
                           Mobile Support




             Home
                        Various Tool Supports
                        Various Tool Supports
BBC Learning English:
http://www.bbc.co.uk/worldservice/learningenglish




                                 Topics from Everyday Life
                                 Topics from Everyday Life




              Home
                                 Assessment Tool
Recap: 1. Language Learning
The six highly rated learning Websites were: Live
 Mocha, BBC Learning English, Kan Talk, Palabea, Chinese
 Pod, and Nciku.

Given the communicative nature of language learning,
 these sites share some common characteristics that
 enable language learners to improve their
 communicative skills in the target language.
Findings: 2.Outdoor / Adventure Learning
                                                                Interactive Tool
                                    Contents Delivery
         Websites                                                                              Activity Tool
                                          Tool            Synchronous Asynchronous
Earthducation                   ▪   Video journals              -         ▪ Facebook                 -
http://lt.umn.edu/earthducation ▪   Picture gallery                       ▪ Flicker
                                ▪   Online Archive                        ▪ Video
                                ▪   Google earth                            Narrative Tool
Jon Bowermaster               ▪ Blog     ▪ Video                -         ▪ Facebook                 -
http://www.jonbowermaster.com▪ RSS Newsfeed                               ▪ Twitter
                              ▪ E-book ▪ Photo                            ▪ Youtube
                                gallery
Around the World 4*4 ▪ Journal                                  -         ▪ Facebook                 -
Expedition                    ▪ Photos ▪ Videos                           ▪ Twitter
http://www.theworldbyroad.com ▪ Google map                                ▪ RSS
Polar Husky                    ▪    Audio documentary     ▪ Weekly chat   ▪ Q&A              ▪ Weekly quiz
http://www.polarhusky.com      ▪    Video documentary                     ▪ Message
                               ▪    Movies ▪ Journals                     ▪ Forum
                               ▪    Tutorials
impossible2possible ▪               Newsletter                  -         ▪ Facebook                 -
http://impossible2possible.com ▪    Video     ▪ Photo                     ▪ Twitter
                               ▪    Electronic Document                   ▪ Expedition
                                                                            live tracker
                                                                            (GPS)
Penguin Science               ▪ Electronic Document             -                                    -
http://www.penguinscience.com ▪ Videos ▪ Photos
Explore Arctic                ▪ Videos ▪ Photos                 -         ▪ Forum RSS                -
Earthducation:
http://lt.umn.edu/earthducation
http://lt.umn.edu/earthducation




                                      Field Update




                             Home
                                    Focused on Real Issue
                                    Focused on Real Issue
Jon Bowermaster :
http://www.jonbowermaster.com
http://www.jonbowermaster.com




                                Blog




                      Home
                                Videos
                                Videos
Polar Husky : http://www.polarhusky.com
              http://www.polarhusky.com




                                          Modules




                    Home
                                          Forums
Recap: 2.Outdoor / Adventure Learning
Proper utilization of media tools is the key to fostering
 authentic learning experiences within the hybrid online
 environment.

For maximum efficacy, high-quality visuals are essential
 elements in providing students with opportunities to
 explore real-world issues through authentic learning
 experiences within collaborative learning environments.
Findings: 3. Social Change / Global Learning
                                                        Interactive Tool
                             Contents Delivery
          Websites                                                             Activity Tool
                                   Tool          Synchronous Asynchronous
 Link TV                 ▪   Music Blog          ▪   Weekly live ▪   Twitter         -
 http://www.linktv.org   ▪   RSS                     chat        ▪   Online
                         ▪   E-newsletter                            Forum
                         ▪   Video journals
                         ▪   Podcasts
Link TV: http://www.linktv.org
         http://www.linktv.org




                                   Social News
                                   Social News




                    Home
                    Home
                                 Synchronous Forums
                                 Synchronous Forums
Recap: 3. Social Change / Global Learning
 Primary tools are streamed video clips with a news
  description as well as embedded Twitter feeds for
  viewer engagement. Podcasts, RSS Newsfeeds, and e-
  newsletters are also used to send up-to-date news to
  viewers. To share world culture, Link TV also runs a
  music blog where international and local concerts,
  festivals, and interviews with musicians are updated.
Findings: 4. Virtual Education
                                                               Interactive Tool
                                   Contents Delivery
         Websites                                                                         Activity Tool
                                         Tool            Synchronous Asynchronous
Khan Academy                  ▪ Videos lecture                 -       ▪ Online Forum   ▪ Online Exercise
http://www.khanacademy.org                                                                Tool
                                                                                        ▪ Progress Showing
                                                                                          Tool
MIT Open Courseware ▪ Online Textbooks                   ▪ Chat room   ▪ Online Forum            -
http://ocw.mit.edu            ▪    Image Galleries
                              ▪    Video/Audio Lecture
                              ▪    Electronic Document
                              ▪    Online Archive
MIT OCW for High               ▪   Online Textbooks      ▪ Chat room   ▪ Online Forum            -
School                         ▪   Image Galleries
http://ocw.mit.edu/high-school ▪   Video/Audio Lecture
                               ▪   Electronic Document
                               ▪   Online Archive

Open Yale Courses             ▪ Video/Audio Lecture            -              -                  -
http://open.yale.edu          ▪ Electronic Document
Khan Academy:
http://www.khanacademy.org
http://www.khanacademy.org




                                    Assessment




                             Home
                                      Lessons
                                      Lessons
MIT Open Courseware:
http://ocw.mit.edu
http://ocw.mit.edu




                            Video Lecture




                     Home
                            Assignments
Open Yale Courses:
http://open.yale.edu
http://open.yale.edu




                               Video Lectures




                       Home
                              Downloadable Resources
                              Downloadable Resources
Recap: 4. Virtual Education
To effectively disseminate tons of educational materials
 to the public via the Internet, the appropriate selection
 of technology and its proper usage seems vital and
 inevitable.
Findings: 5. Other/miscellaneous
                                                      Interactive Tool
                            Contents Delivery
         Websites                                                            Activity Tool
                                  Tool          Synchronous Asynchronous
Ed Tech talk            ▪   Audio               ▪ Chat room   -            ▪ Chat room
http://edtechtalk.com   ▪   Video                
                        ▪   Text
                        ▪   Webcast
Explo.tv                ▪   Video                     -              -             -
www.exploratorium.edu   ▪   Webcast
                        ▪   Slideshow
                        ▪   Podcast
Ed Tech talk : http://edtechtalk.com
               http://edtechtalk.com




                                       Live stream Conversation
                                       Live stream Conversation




                  Home
                                         Chat Rooms
Recap: 5. Other/miscellaneous
Common feature of the websites in this category is the
 use of video and webcasts to deliver content. This
 means using videos might be a very good way to engage
 learners and improve learning in the self-directed
 learning environment.
Conclusion
 Technology tools were chosen to accomplish the intended
  purposes of each website
 Selection of tools is dependent on the natures of education
  category
   Virtual education: focuses on a way of effective transfer of
    educational materials primarily used for content delivery
    tools.
   Language education: offers a highly interactive resource for
    with audio/video forums
   Outdoor and adventure learning: provide an authentic learning
    environment in with visuals for effective learning.
 Further data collection and investigation is needed related to
  how technology tools influence the design of extreme
  learning environments.
References
​Bonk, C. J. (2009). The world is open: How Web technology is revolutionizing education. San Francisco, CA:
 Jossey-Bass.

Bonk, C. J., Kirkley, J., Hara, N., & Dennen, V. (2000, April). Advances in pedagogy: Finding the instructor in post-
secondary online learning. Paper presented at the annual meeting of the American Educational Research
Association, New Orleans, LA.

Iiyoshi, T., & Kumar, M. S. V. (2008). Opening up education: The collective advancement of education through
open technology, open content, and open knowledge. Cambridge, MA: MIT Press.  

Kong, K. (2009). A comparison of the linguistic and interactional features of language learning websites and
textbooks. Computer Assisted Language Learning, 22(1), 31-55.  

Kartal, E., & Uzun, L. (2010). The Internet, language learning, and international dialogue: Constructing online
foreign language learning websites. Turkish Online Journal of Distance Education, 11(2), 90-107.

 Veletsianos, G., & Klanthous, I. (2009). A review of adventure learning. International Review of Research in Open
and Distance Learning, 10(6), 84-105. 

Warschauer, M., & Kern, R. (eds.) (2000). Network-based language teaching: Concepts and practice. Cambridge,
England: Cambridge University Press.

​Zaidel, M., & Luo, X. (2010). Effectiveness of multimedia elements in computer supported instruction: Analysis of
 personalization effects, students' performances and costs. Journal of College Teaching & Learning, 7(2), 11-16.

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E-Learn 2011

  • 1. What Technology Tools Promote such Extreme Learning? Analysis of Technologies Used in Extreme Learning Websites E-Learn 2011, Hawaii Eulho Jung, Indiana University Minkyoung Kim, Indiana University Yurong Wang, Indiana University Curtis Bonk, Indiana University cjbonk@indiana.edu
  • 2. Extreme learning? We are living in an age of open education where anyone can now learn anything from anyone else at any time (Bonk, 2009) Informal and non-traditional learning exploring how people learn or teach with technology outside of traditional educational settings Today, there is much educational hope and opportunity on the Web to personalize and individualize learning on a moment-to-moment basis
  • 3. Extreme learning? A wide range of disciplines: 1.Adventure Learning and environmental education, 2.Virtual Education (formal as well as informal), 3. Social Change and Global Learning, and 4. Language Learning.
  • 4. Extreme learning? Extreme learning can involve learning while on a boat at sea near the North Pole or when sailing around the world. It also occurs when tracking the blog and podcasts postings of those in similar adventures such as riding a bike or a car around the world or through the Americas. Extreme learning also includes more sedate and passive forms of learning including watching an online video in TED, LinkTV, CurrentTV, or YouTube.
  • 5. Adventure Learning (e.g., GeoThentic, Earthducation, Polar Husky, GoNorth; Aaron Doering, Univ of Minnesota; cars and bikes--Dan Grec and Mark Beaumont)
  • 6. Extreme learning? Through extreme learning Web resources, those stuck behind prison walls, injured and in a hospital bed, or unemployed and unable to pay for college tuition can learn to be more productive members of society. Others might be in transition from one career to another and find open educational resources and OpenCourseWare can arouse new interests and confidence (Iiyoshi & Kumar, 2008).
  • 7. Extreme learning? Still others might be retired and offer their educational ideas and mentoring services to anyone interested in the topic. Others might be earning their MBA while in war zones in Iraq or Afghanistan.
  • 10. Extreme Learning rs he Ot ot he Others ro er Virtual Education Oth ther (Formal/ Informal) s Outdoor/ Adventure/ Environmental Learning I rna tio na l S c ho o l nte Co o king Language Co uc h Surfing Learning Social change/ Global Learning
  • 11. Methodology Locating Websites Developing of Coding scheme Under Five Categories (1) content richness (1)language learning (2) the functionality of the technology (2)outdoor/adventure (3) the extent of technology integration (3)social change/global (4) the novelty of the technology (4)virtual education and (5) the uniqueness of the learning (5)other/miscellaneous environment/learning (6) the potential for learning (7) the potential for being life changing and (8) the scalability of the audience Analysis of Technologies Websites scored relatively high (above 3.5) were chosen for further review identified technology tools used to categorize into three different types including content delivery tools, interactive tools, and activity tools
  • 12. Table 1. Extreme Learning Web Site Coding Scheme Criteria Definition Content Richness This criterion deals with how much information the Website, resource, or project contains on the topic chosen, how adequately it fulfills the purpose of learning, and whether the information is credible and up-to-date or not. Functionality of This criterion deals with the ease of access, navigation, and use of the Website, Technology resource, or project and whether it contains effective and appropriately employed technology to serve the stated learning purpose. Extent of Technology This criterion deals with the range, amount, and types of technologies employed Integration including issues of interaction, collaboration, and information collection, contribution, and community through such technology. Novelty of Technology This criterion deals with whether the Website, resource, or project contains emerging, unusual, or novel technologies. Uniqueness of Learning The Website, resource, or project serves the purpose of learning in a non- Environment / Learning traditional, unique, or extreme learning environment, which is highly different from traditional classroom settings. Potential for Learning This criterion deals with whether the Website, resource, or project enables and provides learning activities or learning opportunities for the target audience to achieve the intended learning goals. Potential for Life This criterion deals with whether the Website, resource, or project influences or Changing improves the quality of life and extends or changes the perspective of the world for the intended audience. Scalability of Audience This criterion deals with the potential impact of the Website, resource, or project including the possibility to broaden the size and scope of its potential intended audience.
  • 13. Table 2. Compare to average and average for technology in Extreme Learning Websites Average of Categories Websites Average technology[1] criteria Language Learning Livemocha 4.4 4.4 BBC Learning English 4.0 4.0 Chinese Pod 3.8 4.3 Palabea 3.7 3.8 Kan Talk 3.6 3.6 nciku 3.5 3.5 Outdoor / Adventure learning Earthducation 4.0 4.0 Jon Bowermaster 3.9 4.3 Around the World 4*4 Expedition 3.6 3.4 Polar Husky 3.6 3.6 impossible2possible 3.6 3.2 Penguin Science 3.5 3.2 Explore Arctic 3.5 3.2 Social Change / Global Learning Link TV 3.7 3.8 Virtual Education Khan Academy 4.1 4.2 MIT Open Courseware 3.8 3.4 MIT OCW for High School 3.7 3.4 Open Yale Courses 3.5 3.4 Other/Misc. Ed Tech talk 4.0 4.0 Explo.tv 3.8 3.5 The average of technology-related criteria out of eight criteria for extreme learning websites evaluation that are #2.the functionality of the [1] technology, #3. the extent of technology integration and #4. the novelty of the technology
  • 14. Findings: 1. Language Learning Interactive Tool Contents Delivery Websites Activity Tool Tool Synchronous Asynchronous Livemocha ▪ Video - ▪ Instant ▪ Game http://www.livemocha.com ▪ Flashcard message ▪ Tutoring for others ▪ Culture sharing BBC Learning English ▪ Video - ▪ Blog ▪ Quiz ▪ Audio http://www.bbc.co.uk/worldservice/learningenglish ▪ Facebook ▪ Game ▪ Podcast Twitter ▪ Message Board Chinese Pod ▪ Lesson PDF/Text - ▪ Online post - http://chinesepod.com ▪ Audio ▪ Blog ▪ Video Palabea ▪ Video ▪ Voice/video ▪ Text chat ▪ Virtual classroom http://www.palabea.net ▪ Text chat ▪ Forum ▪ Podcast Kan Talk ▪ Video ▪ Skype ▪ Instant - http://www.kantalk.com ▪ Recording message nciku ▪ Audio - ▪ Facebook - http://www.nciku.com ▪ Text ▪ Twitter ▪ Electronic dictionary ▪ Blog ▪ Mobile application ▪ Instant message
  • 15. Livemocha: http://www.livemocha.com Connection with People Connection with People Home Lessons
  • 16. Chinese Pod: http://chinesepod.com Mobile Support Mobile Support Home Various Tool Supports Various Tool Supports
  • 17. BBC Learning English: http://www.bbc.co.uk/worldservice/learningenglish Topics from Everyday Life Topics from Everyday Life Home Assessment Tool
  • 18. Recap: 1. Language Learning The six highly rated learning Websites were: Live Mocha, BBC Learning English, Kan Talk, Palabea, Chinese Pod, and Nciku. Given the communicative nature of language learning, these sites share some common characteristics that enable language learners to improve their communicative skills in the target language.
  • 19. Findings: 2.Outdoor / Adventure Learning Interactive Tool Contents Delivery Websites Activity Tool Tool Synchronous Asynchronous Earthducation ▪ Video journals - ▪ Facebook - http://lt.umn.edu/earthducation ▪ Picture gallery ▪ Flicker ▪ Online Archive ▪ Video ▪ Google earth Narrative Tool Jon Bowermaster ▪ Blog ▪ Video - ▪ Facebook - http://www.jonbowermaster.com▪ RSS Newsfeed ▪ Twitter ▪ E-book ▪ Photo ▪ Youtube gallery Around the World 4*4 ▪ Journal - ▪ Facebook - Expedition ▪ Photos ▪ Videos ▪ Twitter http://www.theworldbyroad.com ▪ Google map ▪ RSS Polar Husky ▪ Audio documentary ▪ Weekly chat ▪ Q&A ▪ Weekly quiz http://www.polarhusky.com ▪ Video documentary ▪ Message ▪ Movies ▪ Journals ▪ Forum ▪ Tutorials impossible2possible ▪ Newsletter - ▪ Facebook - http://impossible2possible.com ▪ Video ▪ Photo ▪ Twitter ▪ Electronic Document ▪ Expedition live tracker (GPS) Penguin Science ▪ Electronic Document - - http://www.penguinscience.com ▪ Videos ▪ Photos Explore Arctic ▪ Videos ▪ Photos - ▪ Forum RSS -
  • 20. Earthducation: http://lt.umn.edu/earthducation http://lt.umn.edu/earthducation Field Update Home Focused on Real Issue Focused on Real Issue
  • 22. Polar Husky : http://www.polarhusky.com http://www.polarhusky.com Modules Home Forums
  • 23. Recap: 2.Outdoor / Adventure Learning Proper utilization of media tools is the key to fostering authentic learning experiences within the hybrid online environment. For maximum efficacy, high-quality visuals are essential elements in providing students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments.
  • 24. Findings: 3. Social Change / Global Learning Interactive Tool Contents Delivery Websites Activity Tool Tool Synchronous Asynchronous Link TV ▪ Music Blog ▪ Weekly live ▪ Twitter - http://www.linktv.org ▪ RSS chat ▪ Online ▪ E-newsletter Forum ▪ Video journals ▪ Podcasts
  • 25. Link TV: http://www.linktv.org http://www.linktv.org Social News Social News Home Home Synchronous Forums Synchronous Forums
  • 26. Recap: 3. Social Change / Global Learning Primary tools are streamed video clips with a news description as well as embedded Twitter feeds for viewer engagement. Podcasts, RSS Newsfeeds, and e- newsletters are also used to send up-to-date news to viewers. To share world culture, Link TV also runs a music blog where international and local concerts, festivals, and interviews with musicians are updated.
  • 27. Findings: 4. Virtual Education Interactive Tool Contents Delivery Websites Activity Tool Tool Synchronous Asynchronous Khan Academy ▪ Videos lecture - ▪ Online Forum ▪ Online Exercise http://www.khanacademy.org Tool ▪ Progress Showing Tool MIT Open Courseware ▪ Online Textbooks ▪ Chat room ▪ Online Forum - http://ocw.mit.edu ▪ Image Galleries ▪ Video/Audio Lecture ▪ Electronic Document ▪ Online Archive MIT OCW for High ▪ Online Textbooks ▪ Chat room ▪ Online Forum - School ▪ Image Galleries http://ocw.mit.edu/high-school ▪ Video/Audio Lecture ▪ Electronic Document ▪ Online Archive Open Yale Courses ▪ Video/Audio Lecture - - - http://open.yale.edu ▪ Electronic Document
  • 30. Open Yale Courses: http://open.yale.edu http://open.yale.edu Video Lectures Home Downloadable Resources Downloadable Resources
  • 31. Recap: 4. Virtual Education To effectively disseminate tons of educational materials to the public via the Internet, the appropriate selection of technology and its proper usage seems vital and inevitable.
  • 32. Findings: 5. Other/miscellaneous Interactive Tool Contents Delivery Websites Activity Tool Tool Synchronous Asynchronous Ed Tech talk ▪ Audio ▪ Chat room - ▪ Chat room http://edtechtalk.com ▪ Video   ▪ Text ▪ Webcast Explo.tv ▪ Video - - - www.exploratorium.edu ▪ Webcast ▪ Slideshow ▪ Podcast
  • 33. Ed Tech talk : http://edtechtalk.com http://edtechtalk.com Live stream Conversation Live stream Conversation Home Chat Rooms
  • 34. Recap: 5. Other/miscellaneous Common feature of the websites in this category is the use of video and webcasts to deliver content. This means using videos might be a very good way to engage learners and improve learning in the self-directed learning environment.
  • 35. Conclusion  Technology tools were chosen to accomplish the intended purposes of each website  Selection of tools is dependent on the natures of education category  Virtual education: focuses on a way of effective transfer of educational materials primarily used for content delivery tools.  Language education: offers a highly interactive resource for with audio/video forums  Outdoor and adventure learning: provide an authentic learning environment in with visuals for effective learning.  Further data collection and investigation is needed related to how technology tools influence the design of extreme learning environments.
  • 36. References ​Bonk, C. J. (2009). The world is open: How Web technology is revolutionizing education. San Francisco, CA: Jossey-Bass. Bonk, C. J., Kirkley, J., Hara, N., & Dennen, V. (2000, April). Advances in pedagogy: Finding the instructor in post- secondary online learning. Paper presented at the annual meeting of the American Educational Research Association, New Orleans, LA. Iiyoshi, T., & Kumar, M. S. V. (2008). Opening up education: The collective advancement of education through open technology, open content, and open knowledge. Cambridge, MA: MIT Press.   Kong, K. (2009). A comparison of the linguistic and interactional features of language learning websites and textbooks. Computer Assisted Language Learning, 22(1), 31-55.   Kartal, E., & Uzun, L. (2010). The Internet, language learning, and international dialogue: Constructing online foreign language learning websites. Turkish Online Journal of Distance Education, 11(2), 90-107.  Veletsianos, G., & Klanthous, I. (2009). A review of adventure learning. International Review of Research in Open and Distance Learning, 10(6), 84-105.  Warschauer, M., & Kern, R. (eds.) (2000). Network-based language teaching: Concepts and practice. Cambridge, England: Cambridge University Press. ​Zaidel, M., & Luo, X. (2010). Effectiveness of multimedia elements in computer supported instruction: Analysis of personalization effects, students' performances and costs. Journal of College Teaching & Learning, 7(2), 11-16.