This document summarizes Dr. Everardo Reyes-Garcia's presentation on explorations in media visualization. It discusses the history of data visualization from Euclid to modern tools. It also reviews techniques like pixelation, image averaging, and slicing used to analyze media. Experimental projects are presented that disrupt 3D models, use handmade approaches, or explore 4D and non-Euclidean geometry. The document concludes by questioning if current work focuses more on workflows than new inventions and more on representing space than time.
This PowerPoint helps students to consider the concept of infinity.
Explorations in media visualization
1. Explorations in Media
Visualization
Dr. Everardo Reyes-Garcia
Université de Paris 13
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PUC Santiago de Chile, September 1, 2014.
Datawiz 2014 | Data Visualization Workshop | ACM Hypertext
34. • an idea originated in 2005
• currently developed by the Software Studies Initiative
• analyzing visual media through visual media
• takes advantage of visual analytics and image processing
techniques to construct visual spaces of the information analyzed
99. Let’s imagine Miegakure + Oculus Rift.
Virtual Worlds allow to rethink, disrupt and experiment
the representation of reality as it has been perceived
by our senses so far
101. • close relationship between art, science and technology in
the evolution of data representation in graphical forms
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• are we more interested in developing workflows rather than
new inventions, as it happened in early 20th Century?
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• are we becoming more interested in representing space
rather than time?
102. Gracias por su atención
Dr. Everardo Reyes
Université de Paris 13
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// ereyes.net