Additional references:
O’Connor, E. A. (2008). Becoming a virtual instructor: How can higher education faculty prepare for Second Life?. In G. Richards (Ed.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (pp. 1144-1149). Chesapeake, VA: AACE.
O’Connor, E. (2010). Instructional and design elements that support effective use of virtual worlds: what graduate student work reveals about Second Life, Journal of Educational Technology Systems, 38(2), 213-234.
Using Second Life in Foreign Language Instruction-practical advice
1. Using Virtual Spaces (such as Second Life) in Language Education: Why and How To Get Started Introductory practical advice from Dr. Eileen O’Connor Empire State College / State University of NY, USA Eileen.oconnor@esc.edu Presented at: 4th International Scientific and Methodological Conference on: Information and Communication Technologies in Foreign Language Teaching at Moscow State University
2. Agenda Overview of key uses of virtual spaces Images of Second Life (SL) usage by O’Connor Ideas for bringing language education in virtual space Practical /exploratory ways to get started – with minimal startup and support See companion paper submitted to the conference for more details & for expanded bibliography
3. What is a virtual learning environment? Three-dimensional visual backgrounds Individuals work at their computers and operate an avatar (a human personification that the individual creates) Depending on the design and purpose, any number of scenarios and interactions can be created—you develop your own world Examples & illustrations will follow
4. Key applications & findings Distance is not a problem; more realistic and immersive than online – students get to see their colleagues YOU can have “authentic” settings – museum, cathedrals, famous locations; you can find islands that can help promote the language, locations, and cultures of different countries Educators can meet and discuss teaching & learning The use of avatars can make students more comfortable with communication, very important with language instruction
12. Best expressed through an instructional metaphor: like designing an intelligent experience (field trip / discussions / role playing / construction) . . . with an assessment More advanced uses
15. Second Life (SL): virtual worlds for teaching language skills International meeting area—enhances the cultural aspects of the target language Communication with native speakers in SL – with text chatting and with voice Networking locations for language educators Opportunities for language role playing and practice Students may be more comfortable practicing language through an avatar http://www.slideshare.net/AvatarLanguages.com/language-learning-in-second-life - shows a current application http://sites.wiki.ubc.ca/etec510/Language_Learning_in_Second_Life -- provides general application
18. How can you learn to use these Second Life features?
19. Getting started yourself Get the free download (www.secondlife.com) then explore and test Consider ways you might work; find existing organizations (use Search in SL) Join an education listserv; find more information at http://wiki.secondlife.com See more details in the paper associated with this presentation
20. Marshalling support & locations Find where you have support –from administration and from technology staff but you can work on a basic level without such support Look for places where you might work Purchase an island—but a BIG commitment Rent a small starter space—with an advanced avatar Share public meeting spaces—for visits and for meetings Practice building in sandbox areas
21. Integrating into course Consider all the course objectives; and write these into your syllabus or handouts Task objectives Communication and interaction objectives Metacognitive Affective Don’t shortchange the new technology-enabled learning objectives
22. Preparing learners Survey to find what prior experience students may have in virtual spaces (www.surveymonkey.com); observe students during the virtual icebreaker Establish the communication process—text and/or voice communications Make expectations clear—don’t have them simply wandering in virtual space Develop peer tutors –some students will be more adept
23. Managing virtual spaces Have multiple meeting times or poll for the best time using www.doodle.com Create small group assignments – use Snapshot to document attendance ; Snapshots can be emailed to the instructor Assign individual work and use Snapshots If planning virtual events, give sufficient lead time Record audio (www.audacity.com) and video (www.fraps.com) – free for limited usage
24. Assessing the learning in virtual spaces Align the assessment with the objectives associated with SL use Use your own observations and Snapshots & reports submitted by the students to document interactions and outcomes Talk to the learners about how to enhance their experiences