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Library Website Usability
    (for everybody!)

         ELLIE DWORAK
    WEB SERVICES LIBRARIAN
    BOISE STATE UNIVERSITY
Quick Introductions

            NAME
WHERE YOU WORK AND JOB TITLE
 WHY YOU CHOSE THIS SESSION
 WHAT YOU PLAN TO DO WITH IT
SOMETHING YOU HOPE TO LEARN
What is Website Usability???

 Usability is “the effectiveness, efficiency, and satisfaction
  with which a specified set of users can achieve a specified
  set of tasks in a particular environment.”
  - International Standards Organization
 Hunh?
 Usability is whether somebody can:
     Do what they need to do
     Quickly
     Without frustration
     On your website
 That’s all!
What is Usability Testing?

 Methods used to gather feedback on your website’s
  usability
 In other words:
    Can people do what they came to do?
    Quickly?
    And leave happy?
Usability Testing Methods




    Danger, big words ahead!
Method 1: Heuristic Evaluation

 Definition from wordnet.princeton.edu
 Noun
  (n) heuristic(a commonsense rule (or set of rules)
  intended to increase the probability of solving some
  problem)
 Adjective
  (adj) heuristic (of or relating to or using a general
  formulation that serves to guide investigation)
 Or
    An evaluation checklist
Heuristic Evaluation

Guideline                  Grade   Explanation
Do you answer your users
questions?
Is your navigation clear
and simple?
Do you provide anchor
text?
Does your design guide
the eye?
Do you start link names
with important
keywords?
Is your wording
straightforward?
Does this page answer the
   user’s questions?

        DEPENDS ON THE QUESTION!
            •H O W D O I F I N D A B O O K ?
        •H O W D O I C H E C K O U T A B O O K ?
 •H O W D O I F I N D A N A R T I C L E O N M Y T O P I C ?
         •W H E N I S T H E L I B R A R Y O P E N ?
Heuristic Evaluation

Guideline                  Grade   Explanation
Do you answer your users   B+      Answers many questions on the front
questions?                         page, and leads people to second pages
                                   for other answers.

                                   Consider including hours link on front
                                   page.
Easier (less subjective) questions

 Do you have white space?
 Have you offered contact information?
 Do you have a site map?
 Does your site require unnecessary plug-ins?
 Does your logo link home?
 Do you date your content?
 Is your name and logo on every page?
 Does your content have spelling errors?
Questions

ABOUT HEURISTIC EVALUATION?

    LET’S GIVE IT A TRY!
Method 2: Cognitive Walkthrough

 Reviewers complete tasks
   How many clicks does it take?

   How easy is it to find the right links?

 Considerations
   What tasks will be analyzed?

   What is the “right” answer for each task?
How long can you check a book out for?
Ideas!

 Set up a group of libraries and test each other’s pages
   Everything is easier and more fun with a group

   It’s easier to see problems with somebody else’s website

 Just test one little thing at a time
   It’s not as overwhelming

   Small improvements are way better than unfinished big
    projects
 Think about who your users are while you write tasks
   Write little scenarios

   Look at web site statistics to get an idea of what users value
Questions

ABOUT COGNITIVE WALKTHROUGH?

     LET’S GIVE IT A TRY!
Method 3: Think Aloud Protocol

 This is “traditional” usability testing
 Observe people doing things on your website
 Ask them to talk about what they’re doing
 Ask them questions about what they’re doing
Fancy/expensive/slow      Simple/cheap/fast


 Morae or other screen    Note taker captures
  capturing software        pertinent information
 Video subjects           Changes made after
 Eye tracking              each test
  software/hardware
 Formal reports and
  recommendations
More Work!

1.   Train testers
2.   Write clear tasks
3.   Recruit volunteers
4.   Block out times
5.   Reward volunteers
6.   Fix problems
7.   Do it again
8.   Pshew, tired!
Why Bother?

 Information from actual users is the most reliable
  kind
 Principles to remember:
    Watch what people actually do
    Do not believe what people say they will do
The good part!

 You only have to test 1-4 times to get good
 information
    Test early in a design process if possible
    Fix problems before testing again
    Always keep your objectives in the forefront
Questions

ABOUT THINK ALOUD PROTOCOL?

     LET’S GIVE IT A TRY!
Comments on a Few Other Types of Testing

 Card sorting
 Paper-based tests
 Statistical analysis


Not really testing methods but sometimes useful:
 Focus groups
 Questionnaires and surveys
 Interviews
Card Sorting Example
Card Sorting Results
You have a research paper topic.
Circle where you would go to find articles.
Questions

ABOUT OTHER TYPES OF USABILITY
          TESTING?
Some Notes on Process

 Decision making
 Building web teams
 Hiring outsiders
 Ch-ch-ch-change
We’ll never be perfect




Because perfect is a moving target
         (image from indexed.com)
And that’s OK!

ABOUT THE HANDOUTS

    QUESTIONS?

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Library Website Usability

  • 1. Library Website Usability (for everybody!) ELLIE DWORAK WEB SERVICES LIBRARIAN BOISE STATE UNIVERSITY
  • 2. Quick Introductions NAME WHERE YOU WORK AND JOB TITLE WHY YOU CHOSE THIS SESSION WHAT YOU PLAN TO DO WITH IT SOMETHING YOU HOPE TO LEARN
  • 3. What is Website Usability???  Usability is “the effectiveness, efficiency, and satisfaction with which a specified set of users can achieve a specified set of tasks in a particular environment.” - International Standards Organization  Hunh?  Usability is whether somebody can:  Do what they need to do  Quickly  Without frustration  On your website  That’s all!
  • 4. What is Usability Testing?  Methods used to gather feedback on your website’s usability  In other words:  Can people do what they came to do?  Quickly?  And leave happy?
  • 5.
  • 6. Usability Testing Methods Danger, big words ahead!
  • 7. Method 1: Heuristic Evaluation  Definition from wordnet.princeton.edu  Noun (n) heuristic(a commonsense rule (or set of rules) intended to increase the probability of solving some problem)  Adjective (adj) heuristic (of or relating to or using a general formulation that serves to guide investigation)  Or  An evaluation checklist
  • 8. Heuristic Evaluation Guideline Grade Explanation Do you answer your users questions? Is your navigation clear and simple? Do you provide anchor text? Does your design guide the eye? Do you start link names with important keywords? Is your wording straightforward?
  • 9.
  • 10. Does this page answer the user’s questions? DEPENDS ON THE QUESTION! •H O W D O I F I N D A B O O K ? •H O W D O I C H E C K O U T A B O O K ? •H O W D O I F I N D A N A R T I C L E O N M Y T O P I C ? •W H E N I S T H E L I B R A R Y O P E N ?
  • 11.
  • 12. Heuristic Evaluation Guideline Grade Explanation Do you answer your users B+ Answers many questions on the front questions? page, and leads people to second pages for other answers. Consider including hours link on front page.
  • 13. Easier (less subjective) questions  Do you have white space?  Have you offered contact information?  Do you have a site map?  Does your site require unnecessary plug-ins?  Does your logo link home?  Do you date your content?  Is your name and logo on every page?  Does your content have spelling errors?
  • 14. Questions ABOUT HEURISTIC EVALUATION? LET’S GIVE IT A TRY!
  • 15. Method 2: Cognitive Walkthrough  Reviewers complete tasks  How many clicks does it take?  How easy is it to find the right links?  Considerations  What tasks will be analyzed?  What is the “right” answer for each task?
  • 16. How long can you check a book out for?
  • 17. Ideas!  Set up a group of libraries and test each other’s pages  Everything is easier and more fun with a group  It’s easier to see problems with somebody else’s website  Just test one little thing at a time  It’s not as overwhelming  Small improvements are way better than unfinished big projects  Think about who your users are while you write tasks  Write little scenarios  Look at web site statistics to get an idea of what users value
  • 18.
  • 19. Questions ABOUT COGNITIVE WALKTHROUGH? LET’S GIVE IT A TRY!
  • 20. Method 3: Think Aloud Protocol  This is “traditional” usability testing  Observe people doing things on your website  Ask them to talk about what they’re doing  Ask them questions about what they’re doing
  • 21. Fancy/expensive/slow Simple/cheap/fast  Morae or other screen  Note taker captures capturing software pertinent information  Video subjects  Changes made after  Eye tracking each test software/hardware  Formal reports and recommendations
  • 22. More Work! 1. Train testers 2. Write clear tasks 3. Recruit volunteers 4. Block out times 5. Reward volunteers 6. Fix problems 7. Do it again 8. Pshew, tired!
  • 23. Why Bother?  Information from actual users is the most reliable kind  Principles to remember:  Watch what people actually do  Do not believe what people say they will do
  • 24. The good part!  You only have to test 1-4 times to get good information  Test early in a design process if possible  Fix problems before testing again  Always keep your objectives in the forefront
  • 25. Questions ABOUT THINK ALOUD PROTOCOL? LET’S GIVE IT A TRY!
  • 26. Comments on a Few Other Types of Testing  Card sorting  Paper-based tests  Statistical analysis Not really testing methods but sometimes useful:  Focus groups  Questionnaires and surveys  Interviews
  • 29. You have a research paper topic. Circle where you would go to find articles.
  • 30. Questions ABOUT OTHER TYPES OF USABILITY TESTING?
  • 31. Some Notes on Process  Decision making  Building web teams  Hiring outsiders  Ch-ch-ch-change
  • 32. We’ll never be perfect Because perfect is a moving target (image from indexed.com)
  • 33. And that’s OK! ABOUT THE HANDOUTS QUESTIONS?