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THE PAST, PRESENT AND FUTURE
                        OF GREAT IDEAS




Friday, March 4, 2011
OBJECTIVE
                         Everyone wants great, breakthrough ideas
                         •   What are they?
                         •   What’s the context?
                         •   What are the rules?
                         •   What’s a reasonable high bar?
                         •   How do you get there?



                                       2

Friday, March 4, 2011
GREAT IDEAS TRANSFORM

                           3

Friday, March 4, 2011
GREAT IDEAS PUT A STAKE
                        IN THE GROUND
                            4

Friday, March 4, 2011
GREAT IDEAS MAKE MONEY

                           5

Friday, March 4, 2011
GREAT IDEAS MAKE THEIR OWN MEDIA


                             6

Friday, March 4, 2011
GREAT IDEAS ENGAGE

                         7

Friday, March 4, 2011
GREAT IDEAS- NOW IN MULTIPLE FLAVORS

                         Products

                         Experiences

                         Entertainment

                         Utility

                         Conversations


                                     8

Friday, March 4, 2011
IT USED TO BE SO EASY- DO BETTER THAN THIS?




                                      9

Friday, March 4, 2011
BUT....
                         Everything has gotten faster and easier

                         New channels

                         The world has opened up- not local- global

                         Clients and consumers want more than an ad

                         Brand humanization is the thing



                                   10

Friday, March 4, 2011
Instant Prototypes




                        11

Friday, March 4, 2011
Agile Strategy




                        12

Friday, March 4, 2011
Instant Build and Learn




                           13

Friday, March 4, 2011
GREAT IDEAS FRAMEWORK

                           14

Friday, March 4, 2011
What Type of Great Idea?




                          15

Friday, March 4, 2011
5 minutes    50 years   100 years




                                16

Friday, March 4, 2011
A viral        A business   World changing




                        5 minutes       30 years      50 years+




                                  17

Friday, March 4, 2011
WORLD CHANGING




                            Larry Brilliant fought a war against smallpox

                                    18

Friday, March 4, 2011
Viral

                        Entertaining
                         Shareable




                                    5 minutes    1 year   3-5 years   5-50 years




                                            19

Friday, March 4, 2011
Viral           Ad

                        Entertaining     A one off
                         Shareable       execution
                                        Entertaining




                                    5 minutes          1 year   3-5 years   5-50 years




                                             20

Friday, March 4, 2011
Viral           Ad            Campaign

                        Entertaining     A one off      Series of ads
                         Shareable       execution     under a theme
                                        Entertaining    Anticipation
                                                        Entertaining
                                                         Interesting


                                                       Digital/Social
                                                        Campaign




                                    5 minutes              1 year       3-5 years   5-50 years




                                             21

Friday, March 4, 2011
Viral           Ad            Campaign

                        Entertaining     A one off      Series of ads
                         Shareable       execution     under a theme         Digital experience
                                        Entertaining    Anticipation              Personal
                                                        Entertaining            Informative
                                                         Interesting
                                                                      Utility
                                                                     Relevant
                                                                      Useful
                                                        Digital/Social
                                                         Campaign




                                    5 minutes              1 year              3-5 years          5-50 years




                                             22

Friday, March 4, 2011
Viral-John West Salmon




                          23

Friday, March 4, 2011
Ad- VW




                        24

Friday, March 4, 2011
Campaign-Chevy




                        25

Friday, March 4, 2011
DIGITAL EXPERIENCES




                                 26

Friday, March 4, 2011
LAST 5 YEARS - WE ESTABLISHED CLEAR RULES
                         An ADD world - viral is for media snacking and
                         sharing- 1/100 shot- agencies and specialists

                         A world of entertainment-area for agencies/
                         Hollywood

                         A world of spectacle- area for agencies

                         A new separate world of utility and commerce-
                         digital shops


                                     27

Friday, March 4, 2011
EVERYTHING IS NOW IN PLAY THERE ARE NO RULES- BOXES ARE OUT




                                 28

Friday, March 4, 2011
ENTERTAINMENT NOW MEETS UTILITY AND COMMERCE




                              29

Friday, March 4, 2011
Mutants are Cool




                        30

Friday, March 4, 2011
Real-Time Sponsored Campaign




                             31

Friday, March 4, 2011
An Eight Minute Brand Video




                            32

Friday, March 4, 2011
A Tweet as Branding Tool




                           33

Friday, March 4, 2011
Viral Digital




                        34

Friday, March 4, 2011
A Viral with Campaignability




                             35

Friday, March 4, 2011
E-COMMERCE MUSIC VIDEO




                                   36

Friday, March 4, 2011
Viral           Ad                Campaign

                        Entertaining     A one off          Series of ads
                         Shareable       execution         under a theme
                                        Entertaining        Anticipation
                                                            Entertaining
                                                             Interesting
                                                                           Utility
                                                                          Relevant
                                                                           Useful
                                                 Digital/Social
                                                  Campaign        Digital experience
                                                                        Personal
                                                                      Informative




                                    5 minutes                  1 year             3-5 years   5-50 years




                                             37

Friday, March 4, 2011
LEGO-IZATION AND MASH-UP- CONVERSATION, COMMERCE, UTILITY, ENTERTAINMENT...




                                        38

Friday, March 4, 2011
THERE’S NOW NO EXCUSE TO LET THE 30 SEC SPOT SHACKLE YOUR THINKING




                                     39

Friday, March 4, 2011
Conversation+
                                     Viral+
                                  Campaign+
                                  Commerce+
                                    Utility+
                                      Ad+
                        Digital and Social Experience+




                             5 minutes              1 year   3-5 years   5-50 years




                                       40

Friday, March 4, 2011
Conversation+
                                     Viral+
                                  Campaign+
                                  Commerce+
                                    Utility+
                                      Ad+
                        Digital and Social Experience+

                                                             A product
                                                             Relevant
                                                              Useful
                                                           New/different
                                                               Sexy




                           5 minutes              1 year    3-5 years      5-50 years




                                     41

Friday, March 4, 2011
Product or Business?




                              Gyro for Dewars
                         42

Friday, March 4, 2011
Conversation+
                                     Viral+
                                  Campaign+
                                  Commerce+                                 Business
                                    Utility+
                                      Ad+                                 Galvanizing
                                                                           Enduring
                        Digital and Social Experience+
                                                                         Money making




                             5 minutes              1 year   3-5 years   5-50 years




                                       43

Friday, March 4, 2011
Business-$10 billion




                        Gaming Goes Social- Multiplier Effect
                          44

Friday, March 4, 2011
Business




                             Red Bull Media
                        45

Friday, March 4, 2011
Business



                        http://venturebeat.com/2011/02/18/the-birth-of-twitter/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Venturebeat+%28VentureBeat%29




                                                46

Friday, March 4, 2011
Business




                             Mom’s Video Camera
                        47

Friday, March 4, 2011
Business




                             Re-define Adult Education

                        48

Friday, March 4, 2011
Business
                                 Conversation+ Entertaining and useful
                                     Viral+                                                     Galvanizing
                                  Campaign+                                                      Enduring
                                                                                               Money making
                                  Commerce+
                                    Utility+
                                      Ad+                                            Changes behavior
                        Digital and Social Experience+


                                                                           A product
                                                                           Relevant
                                                                            Useful
                                                                         New/different
                                                                             Sexy




                           5 minutes                1 year           3-5 years                 5-50 years




                                        49

Friday, March 4, 2011
Business
                                 Conversation+ Entertaining and useful
                                     Viral+                                                     Galvanizing
                                  Campaign+                                                      Enduring
                                                                                               Money making
                                  Commerce+
                                    Utility+
                                      Ad+
                                                                                 ?   Changes behavior
                        Digital and Social Experience+


                                                                           A product
                                                                           Relevant
                                                                            Useful
                                                                         New/different
                                                                             Sexy




                           5 minutes                1 year           3-5 years                 5-50 years




                                        50

Friday, March 4, 2011
DIS-ORIENTING




                                        51

Friday, March 4, 2011
THE DANGER-
                        DOZENS OF REPLICATING MUTANTS WITH NOTHING THAT LINKS THEM




                                     52

Friday, March 4, 2011
NICE TO ORGANIZE- TO KNOW

                            53

Friday, March 4, 2011
THE P.B.E.
                        POTENT BUSINESS EXPRESSION

                             54

Friday, March 4, 2011
P.B.E.
                           More than a corporate vision- it’s an externalized and internalized expression- humanized for conversations


                           The high bar


                           Gets employees motivated


                           Big emotional construct-human truth/corporate truth that connects to the zeitgeist


                           Allows multiple forms and expressions and hybrids- provides an anchor/glue/cement


                           The un-ambitious will limit it to a campaign


                           The brave will use it to fundamentally transform their business


                           Left unactioned and without visible manifestations, it will appear shallow and hollow




                                                55

Friday, March 4, 2011
Conversations+
                                                            P.B.E.               Business

                                     Viral+                 Galvanizing        Galvanizing
                                                             Motivating         Enduring
                                  Campaign+                                   Money making
                                                             Generative
                                  Commerce+                   Centering
                                    Utility+              Multiple avenues/
                                      Ad+                  Opportunities      Changes behavior
                        Digital and Social Experience+



                                                              A product
                                                              Relevant
                                                               Useful
                                                            New/different
                                                                Sexy


                          5 minutes              1 year       3-5 years              5-50 years




                                       56

Friday, March 4, 2011
PBE-T-Mobile




                        57

Friday, March 4, 2011
Non-Articulated PBE




                        “DREXLER DECIDED TO TAKE J.CREW UPSCALE—WITHOUT
                        ABANDONING THE COMPANY’S PREPPY-BASICS HERITAGE. THE IDEA
                        WAS TO APPEAL TO THE CUSTOMER WHO HAS GRADUATED FROM
                        THE GAP BUT WANTS SOMETHING HIPPER, AND LESS EXPENSIVE,
                        THAN RALPH LAUREN”


                         58

Friday, March 4, 2011
P.B.E.




                        59

Friday, March 4, 2011
P.B.E.




                        60

Friday, March 4, 2011
P.B.E.




                        61

Friday, March 4, 2011
P.B.E. CHECKLIST
                          Does it transcend the category?

                          Is it empowering?

                          Does it connect to a truth?

                          Can employees understand it and live by it?

                          Is it an instruction set for 100s of ideas?

                          Can it create a business?

                                      62

Friday, March 4, 2011
HOW YOU GET THERE?

                        63

Friday, March 4, 2011
GOOD IDEA INGREDIENTS



                                  MAGIC          UNDERSTANDING


                                   TIMING/LUCK   SAVVY

                                     64

Friday, March 4, 2011
THE ESSENCE




                           Freshness + Competence + Connectivity
                                  New            Creativity     Humanity
                            Never been done        Craft        Business
                                Current       Technical chops    Cultural
                                                                Zeitgeist




                                      65

Friday, March 4, 2011
THE “GREAT IDEAS”-TEAM
                                                      Artistry & Magic
                                    Business
                                  Understanding                              Entertainers



                          Chief Culture
                             Officer                                                   Contemporary
                                                                                          Human
                                                                                       Understanding


                                  Intuition

                                                                         Risk- Taker
                                                  Technologist




                                          66

Friday, March 4, 2011
YOU ALSO NEED A CLIENT WHO IS
                        OR ASPIRES TO BE A MIRROR IMAGE

                            67

Friday, March 4, 2011
Imaginative Amplification is Essential




                               From:                  To:
                        Buying Broadcasting   Brand Media Creation


                                  68

Friday, March 4, 2011
COLLABORATION IS KEY




                                     http://vimeo.com/19789693




                                     69

Friday, March 4, 2011
COLLABORATION IS KEY

                          Clear and inspiring instruction set- a brief

                          Egoless attitude

                          Ability to work together

                          Planners as facilitators and inspirers




                                     70

Friday, March 4, 2011
TEAM MEMBER COMPETENCIES

                           71

Friday, March 4, 2011
BUSINESS UNDERSTANDING




                          Money                  Competitors                   DNA



                                                        Freshness + Competence + Connectivity

                                    72

Friday, March 4, 2011
RISK




                                    Freshness


                               73

Friday, March 4, 2011
CHIEF CULTURE OFFICER




                                                Freshness + Connectivity

                                     74

Friday, March 4, 2011
TECHNOLOGIST




                               75   Freshness + Competence + Connectivity
Friday, March 4, 2011
INTUITION/ARTISTRY/MAGIC




                                                   Freshness + Competence + Connectivity

                                     76

Friday, March 4, 2011
ENTERTAINERS




                                            Freshness + Competence + Connectivity



                                       77

Friday, March 4, 2011
CONTEMPORARY HUMAN TRUTHS




                                                    Freshness + Competence + Connectivity

                                    78

Friday, March 4, 2011
HOW IT WORKS
                         Be realistic- know your strengths- your idea space- your client’s real
                         goals

                         If you want to/need to do more- bring in the troops- recognize your
                         role in the team

                         Can’t go big without collaboration-new skill

                         Lack of patience and discipline can be the only barriers to the
                         longevity of an idea

                         Greatness can be iterative

                         For many, a P.B.E. is an achievable goal

                                       79

Friday, March 4, 2011

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The Past, Present and Future of Great Ideas

  • 1. THE PAST, PRESENT AND FUTURE OF GREAT IDEAS Friday, March 4, 2011
  • 2. OBJECTIVE Everyone wants great, breakthrough ideas • What are they? • What’s the context? • What are the rules? • What’s a reasonable high bar? • How do you get there? 2 Friday, March 4, 2011
  • 3. GREAT IDEAS TRANSFORM 3 Friday, March 4, 2011
  • 4. GREAT IDEAS PUT A STAKE IN THE GROUND 4 Friday, March 4, 2011
  • 5. GREAT IDEAS MAKE MONEY 5 Friday, March 4, 2011
  • 6. GREAT IDEAS MAKE THEIR OWN MEDIA 6 Friday, March 4, 2011
  • 7. GREAT IDEAS ENGAGE 7 Friday, March 4, 2011
  • 8. GREAT IDEAS- NOW IN MULTIPLE FLAVORS Products Experiences Entertainment Utility Conversations 8 Friday, March 4, 2011
  • 9. IT USED TO BE SO EASY- DO BETTER THAN THIS? 9 Friday, March 4, 2011
  • 10. BUT.... Everything has gotten faster and easier New channels The world has opened up- not local- global Clients and consumers want more than an ad Brand humanization is the thing 10 Friday, March 4, 2011
  • 11. Instant Prototypes 11 Friday, March 4, 2011
  • 12. Agile Strategy 12 Friday, March 4, 2011
  • 13. Instant Build and Learn 13 Friday, March 4, 2011
  • 14. GREAT IDEAS FRAMEWORK 14 Friday, March 4, 2011
  • 15. What Type of Great Idea? 15 Friday, March 4, 2011
  • 16. 5 minutes 50 years 100 years 16 Friday, March 4, 2011
  • 17. A viral A business World changing 5 minutes 30 years 50 years+ 17 Friday, March 4, 2011
  • 18. WORLD CHANGING Larry Brilliant fought a war against smallpox 18 Friday, March 4, 2011
  • 19. Viral Entertaining Shareable 5 minutes 1 year 3-5 years 5-50 years 19 Friday, March 4, 2011
  • 20. Viral Ad Entertaining A one off Shareable execution Entertaining 5 minutes 1 year 3-5 years 5-50 years 20 Friday, March 4, 2011
  • 21. Viral Ad Campaign Entertaining A one off Series of ads Shareable execution under a theme Entertaining Anticipation Entertaining Interesting Digital/Social Campaign 5 minutes 1 year 3-5 years 5-50 years 21 Friday, March 4, 2011
  • 22. Viral Ad Campaign Entertaining A one off Series of ads Shareable execution under a theme Digital experience Entertaining Anticipation Personal Entertaining Informative Interesting Utility Relevant Useful Digital/Social Campaign 5 minutes 1 year 3-5 years 5-50 years 22 Friday, March 4, 2011
  • 23. Viral-John West Salmon 23 Friday, March 4, 2011
  • 24. Ad- VW 24 Friday, March 4, 2011
  • 25. Campaign-Chevy 25 Friday, March 4, 2011
  • 26. DIGITAL EXPERIENCES 26 Friday, March 4, 2011
  • 27. LAST 5 YEARS - WE ESTABLISHED CLEAR RULES An ADD world - viral is for media snacking and sharing- 1/100 shot- agencies and specialists A world of entertainment-area for agencies/ Hollywood A world of spectacle- area for agencies A new separate world of utility and commerce- digital shops 27 Friday, March 4, 2011
  • 28. EVERYTHING IS NOW IN PLAY THERE ARE NO RULES- BOXES ARE OUT 28 Friday, March 4, 2011
  • 29. ENTERTAINMENT NOW MEETS UTILITY AND COMMERCE 29 Friday, March 4, 2011
  • 30. Mutants are Cool 30 Friday, March 4, 2011
  • 31. Real-Time Sponsored Campaign 31 Friday, March 4, 2011
  • 32. An Eight Minute Brand Video 32 Friday, March 4, 2011
  • 33. A Tweet as Branding Tool 33 Friday, March 4, 2011
  • 34. Viral Digital 34 Friday, March 4, 2011
  • 35. A Viral with Campaignability 35 Friday, March 4, 2011
  • 36. E-COMMERCE MUSIC VIDEO 36 Friday, March 4, 2011
  • 37. Viral Ad Campaign Entertaining A one off Series of ads Shareable execution under a theme Entertaining Anticipation Entertaining Interesting Utility Relevant Useful Digital/Social Campaign Digital experience Personal Informative 5 minutes 1 year 3-5 years 5-50 years 37 Friday, March 4, 2011
  • 38. LEGO-IZATION AND MASH-UP- CONVERSATION, COMMERCE, UTILITY, ENTERTAINMENT... 38 Friday, March 4, 2011
  • 39. THERE’S NOW NO EXCUSE TO LET THE 30 SEC SPOT SHACKLE YOUR THINKING 39 Friday, March 4, 2011
  • 40. Conversation+ Viral+ Campaign+ Commerce+ Utility+ Ad+ Digital and Social Experience+ 5 minutes 1 year 3-5 years 5-50 years 40 Friday, March 4, 2011
  • 41. Conversation+ Viral+ Campaign+ Commerce+ Utility+ Ad+ Digital and Social Experience+ A product Relevant Useful New/different Sexy 5 minutes 1 year 3-5 years 5-50 years 41 Friday, March 4, 2011
  • 42. Product or Business? Gyro for Dewars 42 Friday, March 4, 2011
  • 43. Conversation+ Viral+ Campaign+ Commerce+ Business Utility+ Ad+ Galvanizing Enduring Digital and Social Experience+ Money making 5 minutes 1 year 3-5 years 5-50 years 43 Friday, March 4, 2011
  • 44. Business-$10 billion Gaming Goes Social- Multiplier Effect 44 Friday, March 4, 2011
  • 45. Business Red Bull Media 45 Friday, March 4, 2011
  • 46. Business http://venturebeat.com/2011/02/18/the-birth-of-twitter/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Venturebeat+%28VentureBeat%29 46 Friday, March 4, 2011
  • 47. Business Mom’s Video Camera 47 Friday, March 4, 2011
  • 48. Business Re-define Adult Education 48 Friday, March 4, 2011
  • 49. Business Conversation+ Entertaining and useful Viral+ Galvanizing Campaign+ Enduring Money making Commerce+ Utility+ Ad+ Changes behavior Digital and Social Experience+ A product Relevant Useful New/different Sexy 5 minutes 1 year 3-5 years 5-50 years 49 Friday, March 4, 2011
  • 50. Business Conversation+ Entertaining and useful Viral+ Galvanizing Campaign+ Enduring Money making Commerce+ Utility+ Ad+ ? Changes behavior Digital and Social Experience+ A product Relevant Useful New/different Sexy 5 minutes 1 year 3-5 years 5-50 years 50 Friday, March 4, 2011
  • 51. DIS-ORIENTING 51 Friday, March 4, 2011
  • 52. THE DANGER- DOZENS OF REPLICATING MUTANTS WITH NOTHING THAT LINKS THEM 52 Friday, March 4, 2011
  • 53. NICE TO ORGANIZE- TO KNOW 53 Friday, March 4, 2011
  • 54. THE P.B.E. POTENT BUSINESS EXPRESSION 54 Friday, March 4, 2011
  • 55. P.B.E. More than a corporate vision- it’s an externalized and internalized expression- humanized for conversations The high bar Gets employees motivated Big emotional construct-human truth/corporate truth that connects to the zeitgeist Allows multiple forms and expressions and hybrids- provides an anchor/glue/cement The un-ambitious will limit it to a campaign The brave will use it to fundamentally transform their business Left unactioned and without visible manifestations, it will appear shallow and hollow 55 Friday, March 4, 2011
  • 56. Conversations+ P.B.E. Business Viral+ Galvanizing Galvanizing Motivating Enduring Campaign+ Money making Generative Commerce+ Centering Utility+ Multiple avenues/ Ad+ Opportunities Changes behavior Digital and Social Experience+ A product Relevant Useful New/different Sexy 5 minutes 1 year 3-5 years 5-50 years 56 Friday, March 4, 2011
  • 57. PBE-T-Mobile 57 Friday, March 4, 2011
  • 58. Non-Articulated PBE “DREXLER DECIDED TO TAKE J.CREW UPSCALE—WITHOUT ABANDONING THE COMPANY’S PREPPY-BASICS HERITAGE. THE IDEA WAS TO APPEAL TO THE CUSTOMER WHO HAS GRADUATED FROM THE GAP BUT WANTS SOMETHING HIPPER, AND LESS EXPENSIVE, THAN RALPH LAUREN” 58 Friday, March 4, 2011
  • 59. P.B.E. 59 Friday, March 4, 2011
  • 60. P.B.E. 60 Friday, March 4, 2011
  • 61. P.B.E. 61 Friday, March 4, 2011
  • 62. P.B.E. CHECKLIST Does it transcend the category? Is it empowering? Does it connect to a truth? Can employees understand it and live by it? Is it an instruction set for 100s of ideas? Can it create a business? 62 Friday, March 4, 2011
  • 63. HOW YOU GET THERE? 63 Friday, March 4, 2011
  • 64. GOOD IDEA INGREDIENTS MAGIC UNDERSTANDING TIMING/LUCK SAVVY 64 Friday, March 4, 2011
  • 65. THE ESSENCE Freshness + Competence + Connectivity New Creativity Humanity Never been done Craft Business Current Technical chops Cultural Zeitgeist 65 Friday, March 4, 2011
  • 66. THE “GREAT IDEAS”-TEAM Artistry & Magic Business Understanding Entertainers Chief Culture Officer Contemporary Human Understanding Intuition Risk- Taker Technologist 66 Friday, March 4, 2011
  • 67. YOU ALSO NEED A CLIENT WHO IS OR ASPIRES TO BE A MIRROR IMAGE 67 Friday, March 4, 2011
  • 68. Imaginative Amplification is Essential From: To: Buying Broadcasting Brand Media Creation 68 Friday, March 4, 2011
  • 69. COLLABORATION IS KEY http://vimeo.com/19789693 69 Friday, March 4, 2011
  • 70. COLLABORATION IS KEY Clear and inspiring instruction set- a brief Egoless attitude Ability to work together Planners as facilitators and inspirers 70 Friday, March 4, 2011
  • 71. TEAM MEMBER COMPETENCIES 71 Friday, March 4, 2011
  • 72. BUSINESS UNDERSTANDING Money Competitors DNA Freshness + Competence + Connectivity 72 Friday, March 4, 2011
  • 73. RISK Freshness 73 Friday, March 4, 2011
  • 74. CHIEF CULTURE OFFICER Freshness + Connectivity 74 Friday, March 4, 2011
  • 75. TECHNOLOGIST 75 Freshness + Competence + Connectivity Friday, March 4, 2011
  • 76. INTUITION/ARTISTRY/MAGIC Freshness + Competence + Connectivity 76 Friday, March 4, 2011
  • 77. ENTERTAINERS Freshness + Competence + Connectivity 77 Friday, March 4, 2011
  • 78. CONTEMPORARY HUMAN TRUTHS Freshness + Competence + Connectivity 78 Friday, March 4, 2011
  • 79. HOW IT WORKS Be realistic- know your strengths- your idea space- your client’s real goals If you want to/need to do more- bring in the troops- recognize your role in the team Can’t go big without collaboration-new skill Lack of patience and discipline can be the only barriers to the longevity of an idea Greatness can be iterative For many, a P.B.E. is an achievable goal 79 Friday, March 4, 2011