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Integrating Game Mechanics In
           Teaching
     Even a Course can be Played
About Me
Teacher : Shenkar, Biet Berl
PhD student: STS @ Bar Ilan
Founder of Jivy & Playful Shark
Advisor & Mentor for startups

Blog: www.dudipeles.com
Mail: dudipeles@gmail.com
The next 45 minutes
  Fun &                              Gamification
Gamification                         of my course




                Theory of game               Questions
               design for teachers
During the presentation when you
see a game you recognize, write it
              down.
 At the end of the presentation a
 valuable reward will be given to
the one who recognized the most
              games
Fun & Gamification
What is Fun?
Fun is the easiest way to change peoples behavior
Fun – Chore


  If you eat your vegetables you can go play
If you clean your room you can invite friends
      If you go to school you will be smart
        If you go to work you will get paid
Fun is the opposite of a Chore
            or is it ?
Perspective can make anything Fun
Some of the most popular games of
            our time

 Fun and theme are not correlated
       (Game based marketing - Gabe Zichermann)
Games are designed to maximize fun




For the past 30 years game designers
   turned fun making into science
Gamification
The concept that you can apply the
 basic elements that make games
  fun and engaging to things that
   typically aren't considered fun
Foursquare
Theory of game design for
        teachers
Did you have fun in school ?
Do you have fun playing games?
Achiever                      Explorer


   Socializer                       Killer

      Dudi: EAKS: E 73%, A 60%, K 40%, S 27%


Why do people enjoy games ?
                Bartle’s Test
Sometimes game designers approach
  only specific typecasts of players
A teacher doesn’t have the privilege to
      choose only some student
For Explorers, Getting exposed to
new knowledge. For Achievers,
Getting an A (only at the end). Not
much fun for Achievers, no fun at
all for Socializers and Killers ?

     What is fun in a course?
If we ask students who enjoyed
school to take the Bartle Test, what
            will they be ?



       I asked close to 10 friends and found some correlation
How can we turn a course to be fun?
We need to change the way we think




Our job is not only to teach, but to
     make students have fun
Students decide a course is a chore
 or a game, we can only influence
   their decision by planning our
          course to be fun.
Change No 1

  The student is more important
    then the course material.
  We should plan courses around
student needs and not around the
          need to teach.
Change No 2




Design a course like it was a game
The psychology of optimal experience

             Anxiety

                                               FLOW
Difficulty




                                              Boredom

                              Skill / Time


  The difficulty level is more important then chronologic order
Change No 3




Use game mechanics in class
Students progress by accumulating XP.
  XP never goes down, it can not be
         redeemed or used.
Achievements
Status is the most important thing people
              play or live for.
Status is more important then a grade and
more valuable then cash. Grades and cash
   are just ways to show off your status.




                Status
Leader board




   Status
Students have to know their status all
              the time
  When showing a status, give your
student ways to improve their status,
 tell them what to do to improve it.




               Status
In life a good choice is not
incentivized automatically. In a
            game it is.




          Incentives
Give incentives for each success and
           for each effort
              A good word
      A good word in front of friends
                  Points
             Achievements
               Interaction
       More knowledge / Flexibility

               Incentives
In a game there are always goals for
each time period: short, mid or long.




               Goals
Where are you going to be at the
     end of the course ?

Where are you going to be at the
     end of each lesson ?

 Why do you want to get there ?
             Goals
All goals can have to be measurable




               Goals
My Gamification Experience
Video games Design and Development
program in Bait Berl, active since 2005
Video games Design and Development
             program
Introduction to video games
       programming
Introduction to video games
       programming
Introduction to video games
       programming
Introduction to video games
       programming
Introduction to video games
       programming
Is it worth it ?
Students Emersion:
     Attendance: 80% -> 100%
  Exercise submitting: 74% -> 98%
Student Mail Interaction: 500% raise



          Is it worth it ?
Is it more fun ?
  When asked to pick the 3 most fun
courses out of 14, 50% of the students
   chose the programming course !



           Is it worth it ?
Games always have losers
     Yearly Cycle
         Time



       Problems
Who have more then 10 games ?
Video Game Master
Questions?

If you don’t feel like asking now send
   me a mail: dudipeles@gmail.com
More about Gamification




http://gamification.co/   http://gamification.org/wiki/Encyclopedia
Books
Videos
Thank you

For any question just mail me:
    dudipeles@gmail.com

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