Talk on art and digital innovation, and how art organisations can become active in this area, with a focus on FutureEverything.
Presented at the Digital Creativity Conference organised by British Council (Tokyo, 12-13 Feb 2011) http://bc-dcc-e.tumblr.com/
Blog on my talk here http://futureeverything.org/blog/from-art-to-digital-innovation/
2. Art & Digital Innovation
How did FutureEverything grow
from art to digital innovation?
➧ ?
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
8. Award Winning
Won awards from arts, technology and business
•
Winner, Lever Prize 2010
•
Big Chip International Award for Innovation 2010
•
Shortlisted, Arts & Business Award 2010
•
Runner Up, Lever Prize 2009
•
Honorary Mention, Prix Ars Electronica 2008
10. Innovation in artistic media
For 17 years, FutureEverything has explored new
artforms, new kinds of art object, unimagined
forms of dissemination, wholly different
configurations of art, artist and audience, new
opportunities for audience experience, and
previously unseen forms of content creation in a
connected world.
11. Locative Arts
Mobile Connections, 2003-5
New ways of seeing, sensing
and representing
Radar, sonar, GPS, WiFi,
Bluetooth, cellular, GIS, etc
Seeking an art of mobile
communications:
Are there any forms of expression
that are intrinsic or unique to mobile
and wireless media?
12. Digital Innovation
Digital Innovation is the successful implementation
of new ideas exploiting the technical, cultural and
commercial possibilities of digital technology.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
17. Past FutureEverything Labs
Open Data Cities (2009-11) Low Grade (2005)
New Mobilities (2009-11) Mobile Connections (2003-5)
Distant Collaboration (2009-10) FutureDJ (2004)
The City Experiment (2010) Turntable Re:mix (2004)
Environment 2.0 (2006-9) Migrations (2002-3)
Social Networking Unplugged Blacktronica (2002)
(2007-8) Sensurround (2001-2)
Art For Shopping Centres (2007) BrokenChannel (2001)
Futurevisual (2007) Audiovisions (2000)
Off The Map (2006) SenseSonic (1999)
Instrument (2006) The first Futuresonic (1996)
20. Art & Digital Innovation
How did FutureEverything grow
from art to digital innovation?
➧ ?
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
21. Japan & Media Art
In Japan 'media art' includes Japanese video
game culture, manga, and anime.
Device Art
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
22. Toshio Iwai & Yamaha, TENORI-ON
World-wide launch in UK following Futuresonic
23. Europe & Media Art
In Europe, the media art tradition emerged out
of video art, and explores relations between art,
society and technology.
Art & Activism
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
24. From Media Art to Digital Innovation
For FutureEverything, a focus on digital innovation
evolved organically from a focus on social activism
in our artistic programmes.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
25. Digital Innovation
Developing into a national framework for art and digital
innovation, at the heart of the UKʼs innovation ecology.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
26. Elegant Partnerships
Pioneered a new relationship for a festival with its
partners and host city ("elegant partnerships")
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
27. Intermediary and ideas catalyst
An intermediary between the public, policymakers,
industry and practitioners including grassroots
communities of developers and users.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
28. Community is king
Community is king, so build up your social capital, get
connected, and let new smart ecosystems evolve.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
29. Open sourcing the festival
Shift from curating and producing art in a conventional
way to developing and distributing kits and platforms.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
30. Routes to impact
Can we focus on impact and artist merit
at the same time?
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
31. New creative ideas and inspirations
• Art and urban interface
• Art and open data
• Prototypes as art
• Living labs as curatorial method
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
35. But is it Art?
Intense experimentation 'outwith' art.
It is both outside traditional art, and it is
taking art outside of itself, on a voyage.
Postpone the question 'is this art', while
we wait for art to catch up.
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
36. What are the challenges?
What are the new opportunities challenges
created by digital technologies, for art practice,
and art institutions?
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr
37. What are the challenges?
Not one size fits all - digital innovation is not right
for everyone
Uneasy relation with the art world
Preserving artistic autonomy
Agility, speed of change, breaking silo-thinking
New models of training and evaluation
Challenging cherished concepts and institutions
twitter: @toodrew @FuturEverything @ImaginationLanc tag: #futr