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Dan Murphy

                                      DDR Lab D




                                      Block Plan


 Name: Dan Murphy
 Teacher Candidate(s):
Skill(s): Cardiovascular fitness while learning how to play DDR

                    Day 1:                                     Day 2:

Theme: DDR                                    Theme: DDR

Intro: Brief the class in what is going to    Intro: Brief Class on lesson and skill
happen the next few days in class.            component as well as cues

Warm-up: Hop tag                              Warm-up: Steal the scarf
                                              Lesson focus: Review lesson mode 1 and
Lesson focus: Lesson mode section 1 with       gameplay
some gameplay
                                               Fitness component: Students will get
                                               both a mental and physical workout while
Fitness component: Students will get both a particpating in this DDR unit.
mental and physical workout while particpating
in this DDRunit                                Closure: Debrief the class by reviewing
                                               cues and task that was learned today in
                                               class.
Closure: Debrief the class by reviewing cues
and task that was learned today in class.

                    Day 3:                                      Day 4:

Theme: DDR                                     Theme: DDR

Intro: Intro: Brief Class on lesson and skill Intro: Intro: Brief Class on lesson and
component as well as cues                     skill component as well as cues

Warm-up: The gallop skip and slide        Warm-up: Push up sit up lunge
Lesson focus: Lesson mode 1 with gameplay stations

                                               Lesson focus:Lesson mode 1 with
                                               gameplay difficulties beginning to vary
Fitness component: Students will get both a Fitness component:
mental and physical workout while particpating Students will get both a mental and
in this basketball unit.                       physical workout while particpating in
                                               this basketball unit.

                                               Closure:
                                                Debrief the class by reviewing cues and
                                               task that was learned today in class.
Closure:

Debrief the class by reviewing cues and task
that was learned today in class.


                    Day 5:                                      Day 6:
Theme: DDR                                     Theme: DDR

Intro: Brief the class for todays lesson.      Intro: Brief class on todays lesson and
                                               also check for review on cues learned
                                               so far in the lessons

                                               Warm-up: Chicken dance

Warm-up: Thriller dance                        Lesson focus:
                                               Section 2 in lesson mode plus game
Lesson focus:                                  play more advanced

Section 2 in lesson mode with gameplay         Fitness component:
more advanced                                  Students will get both a mental and
physical workout while particpating in
                                                this basketball unit.

Fitness component:                              Closure:
                                                Debrief the class by reviewing cues and
Students will get both a mental and physical    task that was learned today in class.
workout while particpating in this basketball
unit.


Closure:
Debrief the class by reviewing cues and task
that was learned today in class.


                    Day 7:                                      Day 8:

Theme: DDR                                      Theme: DDR

                                                Intro:

Intro:                                          Warm-up: Temple Tag

Warm-up: break dancing                          Lesson focus: Layups

Lesson focus: Teach studetns how to usse theStudents will start getting the feel for
exercise portion of the game. How to type in shooting the basketball's while in a
individual weight and understanding the      wheelchair. Students will start out by
calorie counter in the mode                  getting into lines and work on their
                                             layups. The layups are close to the
                                             basket. Students will remember the cues
                                             of Stop,Set,Shoot

Fitness component:
                                                Fitness component:
Students will get both a mental and physical
workout while particpating in this basketball Students will get both a mental and
unit. Also will learn how to encorporate this physical workout while particpating in
into their daily lifes at home as another means this basketball unit.
of exercise

Closure:
                                                Closure:
Debrief the class by reviewing cues and task
that was learned today in class.                Debrief the class by reviewing cues and
                                                task that was learned today in class.


                    Day 9:                                      Day 10:

Theme: DDR                                      Theme: DDR

Intro: Brief class on todays lesson and also
check for review on cues learned so far in
the lessons
                                                Intro: Brief class on today’s lesson and
Warm-up: Freeze Tag                             also check for review on cues learned
                                                so far in the lessons
Lesson focus:
                                                Warm-up: T.V. Tag
Section 2 in lesson mode. Review steps for
workout in ddr. More game play with scores      Lesson focus: Section 2 in lesson mode
recorded for challenges.
                                                Game play challenges

Fitness component:

Students will get both a mental and physical
workout while particpating in this basketball   Fitness component:
unit.
                                                Students will get both a mental and
                                                physical workout while particpating in
Closure:                                        this basketball unit.

Debrief the class by reviewing cues and task
that was learned today in class.                Closure:

                                                Debrief the class by reviewing cues and
                                                task that was learned today in class.


                   Day 11:                                      Day 12:

Theme: DDR                                      Theme: DDR
Intro: Brief class on todays lesson and also
check for review on cues learned so far in      Intro: Brief class on todays lesson and
the lessons                                     also check for review on cues learned
                                                so far in the lessons
Warm-up: Cotton Eyed Joe
                                                Warm-up: Electric Slide
Lesson focus: Section 3 in lesson mode.
More advanced gameplay 2 player                 Lesson focus: Secition 3 lesson mode. 2
challenges.                                     player challenges. Lord of the dance
                                                challenge.



Fitness component:
                                                Fitness component:
Students will get both a mental and physical    Students will get both a mental and
workout while particpating in this basketball   physical workout while particpating in
unit.                                           this basketball unit.


Closure:                                        Closure:
Debrief the class by reviewing cues and task   Debrief the class by reviewing cues and
that was learned today in class.               task that was learned today in class.
Activity Progression

 Instructions:
 One of the characteristics of effective teachers is their content knowledge. They are able to develop interesting progressions that help students
 learn the skills they are teaching. Use this template to create a logical progression sequence for a skill, task or activity for students of varying
 abilities.

 The instructor will determine most complex step (or end point) for you. Devise as many steps leading to that end point as you can. These steps
 should be in order of complexity with the simplest element in the progression at the bottom of the page.

 Once you have completed this progression, you should be able to select one or more components from it to use in developing a lesson plan

Skill(s):

      MOST COMPLEX SKILL
                Tasks (Extensions)                                Cues (Refinements)               Challenges (Applications)
                   The activities for the whole class         Secrets to improve performance       More chances to practice the
                                                                                                            same tasks
      1
      2
      3
      4
      5
      6
      7
      8
      9
      1
      0
      1
      1
      1     Section 3 lesson 5 Arranging 1/8 steps           Stay low, feet shoulders width       Bounce ball, lift dumb bell,
      2                                                     apart, low center of mass, eyes       ball around waist, balance
                                                            up on screen not on mat, don’t        bean bag on head, try with
                                                            go back to center, after each         one eye shut, hit spots with
                                                            step stay on that spot until the      hands rather than just feet.
                                                            next note.Coordination of
                                                            multiple 1/8 steps thrown at
                                                            you, with different feet usage
                                                            unlike the last 1/8 lesson
      1     Section3 lesson 4make your center of            Stay low, feet shoulders width        Bounce ball, lift dumb bell,
      3     mass move and dance                             apart, low center of mass, eyes       ball around waist, balance
                                                            up on screen not on mat, don’t        bean bag on head, try with
                                                            go back to center, after each         one eye shut, hit spots with
                                                            step stay on that spot until the      hands rather than just feet.
                                                            next note Get hip swing into
                                                            the movement in order to
                                                            make better timing and speed
                                                            and trunk rotation.
      1     Section 3 lesson 3 dance cool along to the      Stay low, feet shoulders width        Bounce ball, lift dumb bell,
      4     rhythm.                                         apart, low center of mass, eyes       ball around waist, balance
                                                            up on screen not on mat, don’t        bean bag on head, try with
                                                            go back to center, after each         one eye shut, hit spots with
                                                            step stay on that spot until the      hands rather than just feet.
                                                            next note By following the
                                                            steps pattern correctly for this
                                                            activity you will actually feel
                                                            the dance that you are
                                                            creating. Need to be sure to hit
                                                            marks properly though.
1   Section 3 lesson 2 basic dance step         Stay low, feet shoulders width     Bounce ball, lift dumb bell,
5                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     beanbag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Increased speed and
                                                movement while still in basic
                                                steps
1   Section 3 lesson 1 1/8 arrows               Stay low, feet shoulders width     Bounce ball, lift dumb bell,
6                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     beanbag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Learning to tap three
                                                consecutive spots at a 1/8
                                                rhythm
1   Section 2 lesson 7 sideways steps           Stay low, feet shoulders width     Bounce ball, lift dumb bell,
7                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Learn to hit marks
                                                when off original orrientaion
                                                not always square to the
                                                television or screen
1   Section 2 lesson 6 developing a pattern     Stay low, feet shoulders width     Bounce ball, lift dumb bell,
8                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Learning where to
                                                position feet after steps in
                                                order to best use the mat
1   Section 2 Lesson 5 Jump to rhythm           Stay low, feet shoulders width     Bounce ball, lift dumb bell,
9                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Get the body to flow
                                                with the tempo of the music.
                                                Rock the body at the waist and
                                                knees to the rhythm try to step
                                                in a way that mimics the beat
                                                of the song
2   Section 2 lesson 4 both feet at once        Stay low, feet shoulders width     Bounce ball, lift dumb bell,
0                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Jumping and landing
                                                with both feet on different
                                                spots
2   Section 2Lesson 3 do basic steps            Stay low, feet shoulders width     Bounce ball, lift dumb bell,
1                                               apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
                                                go back to center, after each      one eye shut, hit spots with
                                                step stay on that spot until the   hands rather than just feet.
                                                next note Transitions from
                                                spot to another spot using both
                                                legs
2   Section 2 lesson 2 Arrangement of section   Stay low, feet shoulders width     Bounce ball, lift dumb bell,
2   one                                         apart, low center of mass, eyes    ball around waist, balance
                                                up on screen not on mat, don’t     bean bag on head, try with
go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Bring all of
                                              knowledge from section one
                                              into one routine. Cues are
                                              critical to perform well. Need
                                              to stay on toes with loose legs
                                              in an athletic stance
2   Section 2 lesson 1 left and right         Step on right and left arrows      Bounce ball, lift dumb bell,
3   consecutively                             consecutively. Be smooth with      ball around waist, balance
                                              transitions. Begin to              bean bag on head, try with
                                              encorporate the usage of the       one eye shut, hit spots with
                                              entire dance pad.                  hands rather than just feet.
2   Section I lesson 7 step on arrows three   Stay low, feet shoulders width     Bounce ball, lift dumb bell,
4   consecutive taps                          apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Be able to hit with
                                              accuracy three consecutive
                                              notes with the same foot.
2   Section I lesson 6 Light taps             Stay low, feet shoulders width     Bounce ball, lift dumb bell,
5                                             apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Hit spots quickly
                                              with soft taps so you are able
                                              and ready to move again
                                              quickly to the next spot
2   Section I lesson 5 Step on up and down    Stay low, feet shoulders width     Bounce ball, lift dumb bell,
6   arrows with both feet                     apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Use up and down
                                              arrows but encorporate the
                                              use of both right and left feet.
2   Section I lesson 4 Up and down arrows     Stay low, feet shoulders width     Bounce ball, lift dumb bell,
7                                             apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Learn to step
                                              forward and back understand
                                              basic distances needed.
2   Section I lesson 3 One after another      Stay low, feet shoulders width     Bounce ball, lift dumb bell,
8                                             apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Be able to transition
                                              from one sopt to another
2   Section I lesson 2 Practice steps         Stay low, feet shoulders width     Bounce ball, lift dumb bell,
9                                             apart, low center of mass, eyes    ball around waist, balance
                                              up on screen not on mat, don’t     bean bag on head, try with
                                              go back to center, after each      one eye shut, hit spots with
                                              step stay on that spot until the   hands rather than just feet.
                                              next note Be able to repeat
                                              steps with more speed.
3   On Lesson Mode Section I lesson 1         Stay low, feet shoulders width     Attempt with body turn
0   Beginning Steps                           apart, low center of mass, eyes
                                              up on screen not on mat, don’t
go back to center, after each
                                                      step stay on that spot until the
                                                      next note Stay low legs loose.
                                                      Step on appropriate spot on
                                                      ddr mat
           LEAST COMPLEX SKILL




Grade                  Activity Description           Equipment Needed                    Rules/            Number of
                                                                                     Modifications          players
12    th
                                                        PS2, projector, screen,                               Entire class
                       2 player challenges on          ddr game, floor mat          Using difficulties      with participate
               varying difficulties. Lord of the dance controllers, non electronic according to class       however only 2
               challenges to see who can achieve the floor mats, poly spots,       abilities. Everyone will will actually be
               highest score while playing the game. bean bags, dumb bells, rotate so that they will get using the
                                                       basketballs, tennis balls a chance on the console equipment that
                                                                                   playing mats.            is in sync with
                                                                                                            the gaming
                                                                                                            system

11    th
        Students will follow the steps on the PS2, projector, screen,                 Students will rotate spots Entire class
       screen in the lesson mode and edited ddr game, poly spots,                    when instructed to. So
       lessons created by the instructor.     console mats                           that they can get a
       They also will be able to play in the                                         different look at the
       game mode while stepping on poly                                              screen being in front of
       spots distributed and layed out by the                                        class or at the back of
       instructor. Challenges will be                                                class.
       administered such as dribbling a
       basketball or balancing a bean bag on
       ones head while doing the activity.
       Other chanllenges might be trying to
       hit a spot with ur hand.
 Grade          Activity Description          Equipment Needed                       Rules/ Modifications       Number of
                                                                                                                players
10    th
                Students will follow the steps on the PS2, projector, screen,         Students will rotate spots Entire class
               screen in the lesson mode and edited ddr game, poly spots,            when instructed to. So
               lessons created by the instructor.     console mats                   that they can get a
               They also will be able to play in the                                 different look at the
               game mode while stepping on poly                                      screen being in front of
               spots distributed and layed out by the                                class or at the back of
               instructor. Challenges will be                                        class.
               administered such as dribbling a
               basketball or balancing a bean bag on
               ones head while doing the activity.
               Other chanllenges might be trying to
               hit a spot with ur hand.
9th
                Students will follow the steps on the PS2, projector, screen,         Students will rotate spots Entire class
               screen in the lesson mode and edited ddr game, poly spots,            when instructed to. So
               lessons created by the instructor.     console mats                   that they can get a
               They also will be able to play in the                                 different look at the
               game mode while stepping on poly                                      screen being in front of
spots distributed and layed out by the                             class or at the back of
          instructor. Challenges will be                                     class.
          administered such as dribbling a
          basketball or balancing a bean bag on
          ones head while doing the activity.
          Other chanllenges might be trying to
          hit a spot with ur hand.
Grade              Activity Description          Equipment Needed            Rules/ Modifications       Number of
                                                                                                        players
8th
           Students will follow the steps on the PS2, projector, screen,      Students will rotate spots Entire class
          screen in the lesson mode and edited ddr game, poly spots,         when instructed to. So
          lessons created by the instructor.     console mats                that they can get a
          They also will be able to play in the                              different look at the
          game mode while stepping on poly                                   screen being in front of
          spots distributed and layed out by the                             class or at the back of
          instructor.                                                        class.



7th
           Students will follow the steps on PS2, projector, screen,        Students will rotate spots      Entire class
          the screen in the lesson mode and ddr game, poly spots,          when instructed to. So that
          edited lessons created by the         console mats               they can get a different look
          instructor. They also will be able to                            at the screen being in front
          play in the game mode while                                      of class or at the back of
          stepping on poly spots distributed                               class.
          and layed out by the instructor.
Grade            Activity Description           Equipment Needed           Rules/ Modifications            Number of
                                                                                                           players
6th
         Students will follow the steps on PS2, projector, screen,          Students will rotate spots       Entire class
        the screen in the lesson mode and ddr game, poly spots,            when instructed to. So that
        edited lessons created by the         console mats                 they can get a different look
        instructor. They also will be able to                              at the screen being in front
        play in the game mode while                                        of class or at the back of
        stepping on poly spots distributed                                 class.
        and layed out by the instructor.
        Students will now get to use the
        console mats. No scores will be
        projected though.
5th
         Students will follow the steps on PS2, projector, screen,          Students will rotate spots      Entire class
        the screen in the lesson mode and ddr game, poly spots,            when instructed to. So that
        edited lessons created by the         console mats                 they can get a different look
        instructor. while stepping on poly                                 at the screen being in front
        spots distributed and layed out by                                 of class or at the back of
        the instructor. Students will now                                  class.
        get to use the console mats. No
        scores will be projected though.
  Grade        Activity Description           Equipment Needed             Rules/ Modifications            Number of
                                                                                                           players
4th
           Students will follow the steps on PS2, projector, screen,        Students will rotate spots       Entire class
          the screen in the lesson mode and ddr game, poly spots,          when instructed to. So that
          edited lessons created by the      console mats                  they can get a different look
          instructor. while stepping on poly                               at the screen being in front
          spots distributed and layed out by                               of class or at the back of
the instructor. Students will now                                                       class.
                   get to use the console mats. No
                   scores will be projected though.
  3th               Students will follow the steps on                 PS2, projector, screen,               Students will rotate spots              Entire class
                   the screen in the lesson mode and                 ddr game, poly spots,                 when instructed to. So that
                   edited lessons created by the                     console mats                          they can get a different look
                   instructor. while stepping on poly                                                      at the screen being in front
                   spots distributed and layed out by                                                      of class or at the back of
                   the instructor. Students will now                                                       class.
                   get to use the console mats. No
                   scores will be projected though.
  Grade                   Activity Description                       Equipment Needed                      Rules/ Modifications                    Number of
                                                                                                                                                   players
  2nd
                    Game will be introduced.          PS2, projector, screen,                               Students will rotate spots               Entire class
                   Students will follow the steps on ddr game, poly spots                                  when instructed to. So that
                   the screen in lesson mode while                                                         they can get a different look
                   stepping on poly spots distributed                                                      at the screen being in front of
                   and layed out by the instructor.                                                        class or at the back of class.
                   Game mats wont be used yet.

  1st
                    Students will continue to work on Music Visual aids,                                    Students will need to listen            Entire class
                   basic commands and locomotor      arrows on the floor and                               and not only watch their
                   skills but are beginning to       poly spots                                            instructor as they distribute
                   understand how steps can be                                                             commands.
                   performed with a rhythm.

  K                Students will work on basic           Visual aids, arrows on                             Students will need to listen                Entire class
                   locomotor skills. They will learn to the floor and poly spots                           and not only watch their
                   step in in accordance to direction                                                      instructor as they distribute
                   commands. They will be learning                                                         commands.
                   right left up and down.




                                                              FEEDBACK ANALYSIS FORM
Teacher’s Name:                  Dan Murphy                   Date:                 4/19/10                         Class:              255

Grade:                                    Topic of lesson:               DDR

   Cues:

                   Names                         General                                            Specific Feedback
                                               Feedback
                                           Tally marks e.g.              Behavior                       Skill                    Congruent
        (List individual students once)
                                           II or total #             +       0          −           +           0     −           Yes              No
  E.g. Jillian                             III                 III                  I         III                            I                II

  1. Miles                                                                                    I                              I

  2. Alex                                                      I                              I                              I

  3. Gio                                                                                      I                              I
4. Amanda   I   I
Lesson Plan
 1 of 1             Teacher(s): School:     Date: 4-19-10
                    Dan         Cortland
                    Murphy                  Grade: College Level

                                            # in class: 18
                    Teaching Style:
                    Command      Practice
        NYS/NASPE
         Standards Reciprocal    Self-
Domains
                   Check      Guided
                   Discovery

                    Inclusion   Convergent
                    Divergent
                    Jigsaw
                    Cooperative
                                Assessment
                     Objectives            Length of class: 25 mins
                                   Tool
1.
                       Throughout                   Unit: DDR
                       the class,                   Focus: Foot work skills
                       students will
                       demonstrate
                       balance
                       agility and
            1A1B23 / footwork by Visual Check
Psychomotor
             123456 scoring at by Teacher
                       least
                       9000000
                       points in
                       game mode
                       under the
                       beginning
                       difficulty.
                       2.                           Equipment: Projector/screen/ps2
                       Throughout                   DDR mats
                       the lesson,                  DDR equipment basketballs poly spots
                       students will
                       demonstrate
                       respect for
                       others by
                                      Visual Check
Affective      2A/ 5   encouraging
                                      by Teacher
                       classmates
                       and giving
                       high fives to
                       students
                       when
                       changing
                       mats.
                       3.By the end
                       of the lesson,
                       students will
                       have gained
                       knowledge
                       on what they
                       would need
                                      Check for
                       to purchase
                                      understanding
Cognitive      3A/ 6   or need in
                                      by teacher,
                       order to
                                      handouts
                       exercise and
                       increase
                       cardio
                       respiratory
                       fitness at
                       home with
                       DDR system.
Safety         Safety  4. Be aware                  References (e.g. pg #/website): DDRMAX2 video game &
Statement    Statement of cords and                 http://www.brainmeld.org/TeachingGuideLibrary/BrainMeld-
                       the electrical               DanceDanceRev-Mann.pdf
                       equipment.
                       Do not walk
                       near the
                       wires to be
                       sure that no
                       one trips
                       over them.
                       Also be very
                       cautious
                       around the
                       projector
                       cart. The
equipment is
                                   very
                                   expensive
                                   and it is a
                                   privilege not
                                   a right for all
                                   of us to be
                                   able to use it.
                                   Be aware of
                                   other
                                   classmates
                                   when
                                   changing
                                   mats also be
                                   careful of the
                                   basketballs
                                   in case
                                   someone
                                   looses
                                   control. Be
                                   sure to warn
                                   other
                                   classmates if
                                   the ball gets
                                   away from
                                   you.
NYS Learning Standards
Standard 1 – Personal Health and Fitness
  1A. Students will perform basic motor and
  manipulative skills. Students will attain
  competency in a variety of motor and sports
  activities.
  1B. Students will design personal fitness
  programs to improve cardio respiratory
  endurance, flexibility, muscular strength,
  endurance, and body composition
Standard 2 – A Safe and Healthy Environment
  2a. Students will demonstrate responsible        NASPE Content Standards – A physically educated person:
  personal and social behavior while engaged in 1. Demonstrates competency in motor skills and movement patterns needed to perform a variety of physical activities.
  physical activity.                               2. Demonstrates understanding of movement concepts, principles, strategies and tactics as they apply to the learning and performance of
  2b. Students will understand that physical       physical activities.
  activity provides the opportunity for enjoyment, 3. Participates regularly in physical activity.
  challenge, self-expression and                   4. Achieves and maintains a health-enhancing level of physical fitness.
  communication.                                   5. Exhibits responsible personal and social behavior that respects self and others in physical activity settings.
  2c. Students will be able to identify safety     6. Values physical activity for health, enjoyment, challenge, self-expression, and/or social interaction
  hazards and react effectively to ensure a safe
  and positive experience for all participants.
Standard 3 – Resource Management
  3a. Students will be aware of and able to
  access opportunities available to them within
  their community to engage in physical activity.
  3b. Students will be informed consumers and
  be able to evaluate facilities and programs.
  3c. Students will also be aware of career
  options in the field of physical fitness and
  sports
Where is fitness (NYS LS 1B) integrated into the lesson?
Are components of fitness explicitly taught in fitness activity, health and/or skill related fitness component?
Are components of fitness implicitly taught e.g. MVPA in a game?
Health-related Fitness                                Sport-related Fitness
                             HRF Goals                                                SRF Goals
(HRF)                                                 (SRF)
                                                                                      1.One of main focuses very
                             1. Increase heart rates
                                                                                      important and practiced
1. Cardiovascular endurance during the entire         1. Balance
                                                                                      through entire body of the
                             lesson
                                                                                      lesson.
                                                                                      2. Practiced through entire
2. Muscular strength         2.                       2. Coordination
                                                                                      body of lesson.
                             3. Being able to make                                    3. Key to double jumps and
3. Muscular endurance        it through the entire 3. Agility                         imperative when doing
                             lesson non stop.                                         difficult combination
4. Flexibility               4. Worked on if          4. Reaction time                4. Emphasized when on
                             .students decide to try                                  more advanced levels for
                             using their hands to                                     harder foot combinations but
                             hit some on the steps                                    is a key to being successful
                                                                                      at any of the progressions in
                                                                                      DDR. To score well one
needs to be able to time their
                                                                                  steps up well with the game
                                                                                  arrows.
5. Body composition            5.                       5. Speed                  5.
                                                        6. Power                  6.



                               Teaching Progressions – Showing the major number of activities
                  Organization within the selected level of (PC/C/U/P) for the class                                Adaptations
  Lesson    Time
                       &                                                                                            Assessments,
Components (mins)
                   Transitions Also include some alternate activities if the class needs to move to                  Reminders
                               simpler or higher levels of skill
                                                                                                                   Be sure to have
                                                                                                                   enough space
                       All students in                                                                             between people
                           a circle,                                                                               in front of and
                          facing in                                                                                people behind
                           counter                                                                                 you. Especially
   Instant
                 3 mins clockwise                                                                                  on the turns so
   Activity            direction, with                                                                             that no one
                       teacher in the                                                                              collides with
                           middle.                                                                                 one another
                                                                                                                   when the turn
                                                                                                                   jump or
                                                                                                                   twizzle.
   Physical
                                         Stressed through entire lesson
   Fitness
                                    Hey everybody, good morning, how’s everyone doing my name is Mr.
                                    Murphy my signal of attention today is going to be my whistle as well as
                                                                                                                 Be sure to go
                                    my voice. Today we are actually going to play a video game in class. So
                                                                                                                 over when
                                    make sure when your parents ask you what you did in PE today you tell
                                                                                                                 exactly to step
                                    them that you played videogames. We are going to kill some calories in a
 Introduction,                                                                                                   on the spots as
                             T      non-traditional way. Together we are going to learn how to play while
   Signal for                                                                                                    well as what
                         Sssssssss working through several lessons in the lesson mode and then get into
   Attention       2                                                                                             the elongated
                         Sssssssss some game play and then get into some two-player duals. But first I
 Anticipatory                                                                                                    arrows are as
                         sssssssss would like to go over the some of the safety precautions. Please be aware
      Set                                                                                                        well as the two
                                    of the extension cords and stay away from them. Also be careful when
                                                                                                                 parallel arrows
                                    walking around the projector. Be aware of your surroundings and be
                                                                                                                 at the same
                                    careful not so slip on the poly spots. If someone chooses to try to do the
                                                                                                                 time.
                                    dance while using a basketball be sure to keep it under control the best
                                    you can and to warn others if you loose it.
                                                                                                                 Check for
                                                                                                                 understanding.
                            SS      Explaination of the DDR mats, where to stand on the mats and when toAsk questions
Demonstration      2   T    sssssss time up the steps. Also recite cues for the class. Use of visual aid for the have students
                            ssssss class to see and read the cues.                                               demonstrate
                                                                                                                 how to use
                                                                                                                 equipment.
Tasks (Extensions) -          Cues (Refinements) Challenges
                                     Activities for the whole      – Secret to improve (Applications) - More
                                     class                         performance          chances to practice the
                                                                                        same tasks
                                               1.     Lesson                10. Eyes 1. Have students try to
                                               Mode. Students               on the      use a basketball or
                                               will get the chance          screen      attempt to hit the spot
                                               to go through                11. Stay with a hand instead of
                                               several lessons in           low in      just a foot.
                                               the lesson mode              good
                                               that will get them           athletic
                                               ready for                    stance
                                               gameplay. How to             12. Stay
                                               use the mats and             light on
                                               familiarity with             your feet
                                               where to put feet
                                                                            13. Stay
                                               and when will be
                                               accomplished                 on the spot
                                               when doing these             don’t go
                                                                            back to the                           Remind
                         Screen                lessons.
                                                                            middle                                students of cues
                     T     Ssssss
                 4                             2.     Section 1                                                   to help them
                           Ssssss
                                               lesson 4                                                           with their
                           sssssss
                                               3.     Section 2                                                   performance.
                                               lesson 3
                                               4.     Section 2
                                               lesson 5
                                               5.     Section 2
                                               lesson 7
                                               6.     Section 3
                                               lesson 1
                                               7.     Section 3
                                               lesson 3
   Body of                                     8.     Section 3
    Lesson                                     lesson 4
(Lesson Focus)                                 9.     Section 3
                                               lesson 7
                                     2. Training mode Students              14. 2.      2. Have students try to
                                     will now get a chance to               Eyes on use a basketball or           Remind
                                     practice the steps in a true           the screen attempt to hit the spot    students to do
                                     game play setting. Students            15. Stay with a hand instead of       their best and
                                     will all work at the same              low in      just a foot.              not to get
                         Screen      level of difficulty while              good        Difficulty can be changed frustrated this
                     T     Ssssss    trying to get the best score           athletic    in accordance to how wellis only for fun.
                 5                   that they possibly can.                            the students are doing.
                           Ssssss                                           stance                                Pinpoint
                           sssssss   Students will switch to                                                      students so
                                                                            16. Stay
                                     another location after every                                                 class gets an
                                     song.                                  light on
                                                                            your feet                             idea of how it
                                                                   Stay on the spot                               looks when its
                                                                   don’t go back to the                           all put together.
                                                                   middle
                                     3. Challenge mode                      17. 3.      3. Have students try to
                                     Students will play king of             Eyes on use a basketball or
                                     the court on the mats. Two             the screen attempt to hit the spot
                                     will be competing in head                                                    Remind
                                                                            18. Stay with a hand instead of
                                     to head competition. The                           just a foot.              students of
                                                                            low in                                sportsmanship
                         Screen      student who scores the                 good
                                     highest of the two will stay                                                 when
                     T     Ssssss                                           athletic
                 9                   on the mat and the                                                           challenging
                           Ssssss                                           stance
                                     challenger will leave and                                                    other students
                           sssssss                                          19. Stay
                                     sub with someone else who                                                    no negativity
                                     would like to challenege               light on                              will be
                                     the king of the court.                 your feet                             acceptable.
Activity close
 (Optional)
                                       Would everybody please leave their mats and come and gather
                                       around me. You can sit or stand if you would like. How is everyone
                                       feeling right now? Do you all feel like you have got a good workout
                                       in? Can anyone recite a cue for playing DDR? Just as a side note I
                                       have posted a sheet online web ct which outlines the equipment that
                                       we used today. I have listed what is needed as well as some prices on
                           T
                                       the equipment in order to give you an idea of what it might cost to be
                         Sssss
Lesson Closure 1                       able to play or exercise to DDR at home. That’s simply for your own
                         Sssss
                                       knowledge that’s up to you whether you want to look at it or not.
                         ssssss
                                       However something you can do to gain some extra credit for this
                                       class is to research and find at least two arcades that are in the area of
                                       your hometown that have a DDR system in them. Write down the
                                       location of the arcades and bring your list to class. Next class we will
                                       get right into more in the training mode and be able to spend the
                                       majority of the class time engulfed in gameplay.
              Pre-planning: Previous instruction in this activity (earlier grade levels)

Evaluation of Post-planning: “Assessment Drives Teaching:” future needs based on assessment results
  Lesson
              Teacher Reflection Notes:


             "Guiding and inspiring youngsters in the process of becoming physically educated and healthy for a lifetime."

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Labdcleanup

  • 1. Dan Murphy DDR Lab D Block Plan Name: Dan Murphy Teacher Candidate(s): Skill(s): Cardiovascular fitness while learning how to play DDR Day 1: Day 2: Theme: DDR Theme: DDR Intro: Brief the class in what is going to Intro: Brief Class on lesson and skill happen the next few days in class. component as well as cues Warm-up: Hop tag Warm-up: Steal the scarf Lesson focus: Review lesson mode 1 and
  • 2. Lesson focus: Lesson mode section 1 with gameplay some gameplay Fitness component: Students will get both a mental and physical workout while Fitness component: Students will get both a particpating in this DDR unit. mental and physical workout while particpating in this DDRunit Closure: Debrief the class by reviewing cues and task that was learned today in class. Closure: Debrief the class by reviewing cues and task that was learned today in class. Day 3: Day 4: Theme: DDR Theme: DDR Intro: Intro: Brief Class on lesson and skill Intro: Intro: Brief Class on lesson and component as well as cues skill component as well as cues Warm-up: The gallop skip and slide Warm-up: Push up sit up lunge Lesson focus: Lesson mode 1 with gameplay stations Lesson focus:Lesson mode 1 with gameplay difficulties beginning to vary Fitness component: Students will get both a Fitness component: mental and physical workout while particpating Students will get both a mental and in this basketball unit. physical workout while particpating in this basketball unit. Closure: Debrief the class by reviewing cues and task that was learned today in class. Closure: Debrief the class by reviewing cues and task that was learned today in class. Day 5: Day 6: Theme: DDR Theme: DDR Intro: Brief the class for todays lesson. Intro: Brief class on todays lesson and also check for review on cues learned so far in the lessons Warm-up: Chicken dance Warm-up: Thriller dance Lesson focus: Section 2 in lesson mode plus game Lesson focus: play more advanced Section 2 in lesson mode with gameplay Fitness component: more advanced Students will get both a mental and
  • 3. physical workout while particpating in this basketball unit. Fitness component: Closure: Debrief the class by reviewing cues and Students will get both a mental and physical task that was learned today in class. workout while particpating in this basketball unit. Closure: Debrief the class by reviewing cues and task that was learned today in class. Day 7: Day 8: Theme: DDR Theme: DDR Intro: Intro: Warm-up: Temple Tag Warm-up: break dancing Lesson focus: Layups Lesson focus: Teach studetns how to usse theStudents will start getting the feel for exercise portion of the game. How to type in shooting the basketball's while in a individual weight and understanding the wheelchair. Students will start out by calorie counter in the mode getting into lines and work on their layups. The layups are close to the basket. Students will remember the cues of Stop,Set,Shoot Fitness component: Fitness component: Students will get both a mental and physical workout while particpating in this basketball Students will get both a mental and unit. Also will learn how to encorporate this physical workout while particpating in into their daily lifes at home as another means this basketball unit. of exercise Closure: Closure: Debrief the class by reviewing cues and task that was learned today in class. Debrief the class by reviewing cues and task that was learned today in class. Day 9: Day 10: Theme: DDR Theme: DDR Intro: Brief class on todays lesson and also
  • 4. check for review on cues learned so far in the lessons Intro: Brief class on today’s lesson and Warm-up: Freeze Tag also check for review on cues learned so far in the lessons Lesson focus: Warm-up: T.V. Tag Section 2 in lesson mode. Review steps for workout in ddr. More game play with scores Lesson focus: Section 2 in lesson mode recorded for challenges. Game play challenges Fitness component: Students will get both a mental and physical workout while particpating in this basketball Fitness component: unit. Students will get both a mental and physical workout while particpating in Closure: this basketball unit. Debrief the class by reviewing cues and task that was learned today in class. Closure: Debrief the class by reviewing cues and task that was learned today in class. Day 11: Day 12: Theme: DDR Theme: DDR Intro: Brief class on todays lesson and also check for review on cues learned so far in Intro: Brief class on todays lesson and the lessons also check for review on cues learned so far in the lessons Warm-up: Cotton Eyed Joe Warm-up: Electric Slide Lesson focus: Section 3 in lesson mode. More advanced gameplay 2 player Lesson focus: Secition 3 lesson mode. 2 challenges. player challenges. Lord of the dance challenge. Fitness component: Fitness component: Students will get both a mental and physical Students will get both a mental and workout while particpating in this basketball physical workout while particpating in unit. this basketball unit. Closure: Closure:
  • 5. Debrief the class by reviewing cues and task Debrief the class by reviewing cues and that was learned today in class. task that was learned today in class.
  • 6. Activity Progression Instructions: One of the characteristics of effective teachers is their content knowledge. They are able to develop interesting progressions that help students learn the skills they are teaching. Use this template to create a logical progression sequence for a skill, task or activity for students of varying abilities. The instructor will determine most complex step (or end point) for you. Devise as many steps leading to that end point as you can. These steps should be in order of complexity with the simplest element in the progression at the bottom of the page. Once you have completed this progression, you should be able to select one or more components from it to use in developing a lesson plan Skill(s): MOST COMPLEX SKILL Tasks (Extensions) Cues (Refinements) Challenges (Applications) The activities for the whole class Secrets to improve performance More chances to practice the same tasks 1 2 3 4 5 6 7 8 9 1 0 1 1 1 Section 3 lesson 5 Arranging 1/8 steps Stay low, feet shoulders width Bounce ball, lift dumb bell, 2 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note.Coordination of multiple 1/8 steps thrown at you, with different feet usage unlike the last 1/8 lesson 1 Section3 lesson 4make your center of Stay low, feet shoulders width Bounce ball, lift dumb bell, 3 mass move and dance apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Get hip swing into the movement in order to make better timing and speed and trunk rotation. 1 Section 3 lesson 3 dance cool along to the Stay low, feet shoulders width Bounce ball, lift dumb bell, 4 rhythm. apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note By following the steps pattern correctly for this activity you will actually feel the dance that you are creating. Need to be sure to hit marks properly though.
  • 7. 1 Section 3 lesson 2 basic dance step Stay low, feet shoulders width Bounce ball, lift dumb bell, 5 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t beanbag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Increased speed and movement while still in basic steps 1 Section 3 lesson 1 1/8 arrows Stay low, feet shoulders width Bounce ball, lift dumb bell, 6 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t beanbag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Learning to tap three consecutive spots at a 1/8 rhythm 1 Section 2 lesson 7 sideways steps Stay low, feet shoulders width Bounce ball, lift dumb bell, 7 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Learn to hit marks when off original orrientaion not always square to the television or screen 1 Section 2 lesson 6 developing a pattern Stay low, feet shoulders width Bounce ball, lift dumb bell, 8 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Learning where to position feet after steps in order to best use the mat 1 Section 2 Lesson 5 Jump to rhythm Stay low, feet shoulders width Bounce ball, lift dumb bell, 9 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Get the body to flow with the tempo of the music. Rock the body at the waist and knees to the rhythm try to step in a way that mimics the beat of the song 2 Section 2 lesson 4 both feet at once Stay low, feet shoulders width Bounce ball, lift dumb bell, 0 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Jumping and landing with both feet on different spots 2 Section 2Lesson 3 do basic steps Stay low, feet shoulders width Bounce ball, lift dumb bell, 1 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Transitions from spot to another spot using both legs 2 Section 2 lesson 2 Arrangement of section Stay low, feet shoulders width Bounce ball, lift dumb bell, 2 one apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with
  • 8. go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Bring all of knowledge from section one into one routine. Cues are critical to perform well. Need to stay on toes with loose legs in an athletic stance 2 Section 2 lesson 1 left and right Step on right and left arrows Bounce ball, lift dumb bell, 3 consecutively consecutively. Be smooth with ball around waist, balance transitions. Begin to bean bag on head, try with encorporate the usage of the one eye shut, hit spots with entire dance pad. hands rather than just feet. 2 Section I lesson 7 step on arrows three Stay low, feet shoulders width Bounce ball, lift dumb bell, 4 consecutive taps apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Be able to hit with accuracy three consecutive notes with the same foot. 2 Section I lesson 6 Light taps Stay low, feet shoulders width Bounce ball, lift dumb bell, 5 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Hit spots quickly with soft taps so you are able and ready to move again quickly to the next spot 2 Section I lesson 5 Step on up and down Stay low, feet shoulders width Bounce ball, lift dumb bell, 6 arrows with both feet apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Use up and down arrows but encorporate the use of both right and left feet. 2 Section I lesson 4 Up and down arrows Stay low, feet shoulders width Bounce ball, lift dumb bell, 7 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Learn to step forward and back understand basic distances needed. 2 Section I lesson 3 One after another Stay low, feet shoulders width Bounce ball, lift dumb bell, 8 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Be able to transition from one sopt to another 2 Section I lesson 2 Practice steps Stay low, feet shoulders width Bounce ball, lift dumb bell, 9 apart, low center of mass, eyes ball around waist, balance up on screen not on mat, don’t bean bag on head, try with go back to center, after each one eye shut, hit spots with step stay on that spot until the hands rather than just feet. next note Be able to repeat steps with more speed. 3 On Lesson Mode Section I lesson 1 Stay low, feet shoulders width Attempt with body turn 0 Beginning Steps apart, low center of mass, eyes up on screen not on mat, don’t
  • 9. go back to center, after each step stay on that spot until the next note Stay low legs loose. Step on appropriate spot on ddr mat LEAST COMPLEX SKILL Grade Activity Description Equipment Needed Rules/ Number of Modifications players 12 th PS2, projector, screen, Entire class 2 player challenges on ddr game, floor mat Using difficulties with participate varying difficulties. Lord of the dance controllers, non electronic according to class however only 2 challenges to see who can achieve the floor mats, poly spots, abilities. Everyone will will actually be highest score while playing the game. bean bags, dumb bells, rotate so that they will get using the basketballs, tennis balls a chance on the console equipment that playing mats. is in sync with the gaming system 11 th Students will follow the steps on the PS2, projector, screen, Students will rotate spots Entire class screen in the lesson mode and edited ddr game, poly spots, when instructed to. So lessons created by the instructor. console mats that they can get a They also will be able to play in the different look at the game mode while stepping on poly screen being in front of spots distributed and layed out by the class or at the back of instructor. Challenges will be class. administered such as dribbling a basketball or balancing a bean bag on ones head while doing the activity. Other chanllenges might be trying to hit a spot with ur hand. Grade Activity Description Equipment Needed Rules/ Modifications Number of players 10 th Students will follow the steps on the PS2, projector, screen, Students will rotate spots Entire class screen in the lesson mode and edited ddr game, poly spots, when instructed to. So lessons created by the instructor. console mats that they can get a They also will be able to play in the different look at the game mode while stepping on poly screen being in front of spots distributed and layed out by the class or at the back of instructor. Challenges will be class. administered such as dribbling a basketball or balancing a bean bag on ones head while doing the activity. Other chanllenges might be trying to hit a spot with ur hand. 9th Students will follow the steps on the PS2, projector, screen, Students will rotate spots Entire class screen in the lesson mode and edited ddr game, poly spots, when instructed to. So lessons created by the instructor. console mats that they can get a They also will be able to play in the different look at the game mode while stepping on poly screen being in front of
  • 10. spots distributed and layed out by the class or at the back of instructor. Challenges will be class. administered such as dribbling a basketball or balancing a bean bag on ones head while doing the activity. Other chanllenges might be trying to hit a spot with ur hand. Grade Activity Description Equipment Needed Rules/ Modifications Number of players 8th Students will follow the steps on the PS2, projector, screen, Students will rotate spots Entire class screen in the lesson mode and edited ddr game, poly spots, when instructed to. So lessons created by the instructor. console mats that they can get a They also will be able to play in the different look at the game mode while stepping on poly screen being in front of spots distributed and layed out by the class or at the back of instructor. class. 7th Students will follow the steps on PS2, projector, screen, Students will rotate spots Entire class the screen in the lesson mode and ddr game, poly spots, when instructed to. So that edited lessons created by the console mats they can get a different look instructor. They also will be able to at the screen being in front play in the game mode while of class or at the back of stepping on poly spots distributed class. and layed out by the instructor. Grade Activity Description Equipment Needed Rules/ Modifications Number of players 6th Students will follow the steps on PS2, projector, screen, Students will rotate spots Entire class the screen in the lesson mode and ddr game, poly spots, when instructed to. So that edited lessons created by the console mats they can get a different look instructor. They also will be able to at the screen being in front play in the game mode while of class or at the back of stepping on poly spots distributed class. and layed out by the instructor. Students will now get to use the console mats. No scores will be projected though. 5th Students will follow the steps on PS2, projector, screen, Students will rotate spots Entire class the screen in the lesson mode and ddr game, poly spots, when instructed to. So that edited lessons created by the console mats they can get a different look instructor. while stepping on poly at the screen being in front spots distributed and layed out by of class or at the back of the instructor. Students will now class. get to use the console mats. No scores will be projected though. Grade Activity Description Equipment Needed Rules/ Modifications Number of players 4th Students will follow the steps on PS2, projector, screen, Students will rotate spots Entire class the screen in the lesson mode and ddr game, poly spots, when instructed to. So that edited lessons created by the console mats they can get a different look instructor. while stepping on poly at the screen being in front spots distributed and layed out by of class or at the back of
  • 11. the instructor. Students will now class. get to use the console mats. No scores will be projected though. 3th Students will follow the steps on PS2, projector, screen, Students will rotate spots Entire class the screen in the lesson mode and ddr game, poly spots, when instructed to. So that edited lessons created by the console mats they can get a different look instructor. while stepping on poly at the screen being in front spots distributed and layed out by of class or at the back of the instructor. Students will now class. get to use the console mats. No scores will be projected though. Grade Activity Description Equipment Needed Rules/ Modifications Number of players 2nd Game will be introduced. PS2, projector, screen, Students will rotate spots Entire class Students will follow the steps on ddr game, poly spots when instructed to. So that the screen in lesson mode while they can get a different look stepping on poly spots distributed at the screen being in front of and layed out by the instructor. class or at the back of class. Game mats wont be used yet. 1st Students will continue to work on Music Visual aids, Students will need to listen Entire class basic commands and locomotor arrows on the floor and and not only watch their skills but are beginning to poly spots instructor as they distribute understand how steps can be commands. performed with a rhythm. K Students will work on basic Visual aids, arrows on Students will need to listen Entire class locomotor skills. They will learn to the floor and poly spots and not only watch their step in in accordance to direction instructor as they distribute commands. They will be learning commands. right left up and down. FEEDBACK ANALYSIS FORM Teacher’s Name: Dan Murphy Date: 4/19/10 Class: 255 Grade: Topic of lesson: DDR Cues: Names General Specific Feedback Feedback Tally marks e.g. Behavior Skill Congruent (List individual students once) II or total # + 0 − + 0 − Yes No E.g. Jillian III III I III I II 1. Miles I I 2. Alex I I I 3. Gio I I
  • 12. 4. Amanda I I
  • 13. Lesson Plan 1 of 1 Teacher(s): School: Date: 4-19-10 Dan Cortland Murphy Grade: College Level # in class: 18 Teaching Style: Command Practice NYS/NASPE Standards Reciprocal Self- Domains Check Guided Discovery Inclusion Convergent Divergent Jigsaw Cooperative Assessment Objectives Length of class: 25 mins Tool
  • 14. 1. Throughout Unit: DDR the class, Focus: Foot work skills students will demonstrate balance agility and 1A1B23 / footwork by Visual Check Psychomotor 123456 scoring at by Teacher least 9000000 points in game mode under the beginning difficulty. 2. Equipment: Projector/screen/ps2 Throughout DDR mats the lesson, DDR equipment basketballs poly spots students will demonstrate respect for others by Visual Check Affective 2A/ 5 encouraging by Teacher classmates and giving high fives to students when changing mats. 3.By the end of the lesson, students will have gained knowledge on what they would need Check for to purchase understanding Cognitive 3A/ 6 or need in by teacher, order to handouts exercise and increase cardio respiratory fitness at home with DDR system. Safety Safety 4. Be aware References (e.g. pg #/website): DDRMAX2 video game & Statement Statement of cords and http://www.brainmeld.org/TeachingGuideLibrary/BrainMeld- the electrical DanceDanceRev-Mann.pdf equipment. Do not walk near the wires to be sure that no one trips over them. Also be very cautious around the projector cart. The
  • 15. equipment is very expensive and it is a privilege not a right for all of us to be able to use it. Be aware of other classmates when changing mats also be careful of the basketballs in case someone looses control. Be sure to warn other classmates if the ball gets away from you. NYS Learning Standards Standard 1 – Personal Health and Fitness 1A. Students will perform basic motor and manipulative skills. Students will attain competency in a variety of motor and sports activities. 1B. Students will design personal fitness programs to improve cardio respiratory endurance, flexibility, muscular strength, endurance, and body composition Standard 2 – A Safe and Healthy Environment 2a. Students will demonstrate responsible NASPE Content Standards – A physically educated person: personal and social behavior while engaged in 1. Demonstrates competency in motor skills and movement patterns needed to perform a variety of physical activities. physical activity. 2. Demonstrates understanding of movement concepts, principles, strategies and tactics as they apply to the learning and performance of 2b. Students will understand that physical physical activities. activity provides the opportunity for enjoyment, 3. Participates regularly in physical activity. challenge, self-expression and 4. Achieves and maintains a health-enhancing level of physical fitness. communication. 5. Exhibits responsible personal and social behavior that respects self and others in physical activity settings. 2c. Students will be able to identify safety 6. Values physical activity for health, enjoyment, challenge, self-expression, and/or social interaction hazards and react effectively to ensure a safe and positive experience for all participants. Standard 3 – Resource Management 3a. Students will be aware of and able to access opportunities available to them within their community to engage in physical activity. 3b. Students will be informed consumers and be able to evaluate facilities and programs. 3c. Students will also be aware of career options in the field of physical fitness and sports
  • 16. Where is fitness (NYS LS 1B) integrated into the lesson? Are components of fitness explicitly taught in fitness activity, health and/or skill related fitness component? Are components of fitness implicitly taught e.g. MVPA in a game? Health-related Fitness Sport-related Fitness HRF Goals SRF Goals (HRF) (SRF) 1.One of main focuses very 1. Increase heart rates important and practiced 1. Cardiovascular endurance during the entire 1. Balance through entire body of the lesson lesson. 2. Practiced through entire 2. Muscular strength 2. 2. Coordination body of lesson. 3. Being able to make 3. Key to double jumps and 3. Muscular endurance it through the entire 3. Agility imperative when doing lesson non stop. difficult combination 4. Flexibility 4. Worked on if 4. Reaction time 4. Emphasized when on .students decide to try more advanced levels for using their hands to harder foot combinations but hit some on the steps is a key to being successful at any of the progressions in DDR. To score well one
  • 17. needs to be able to time their steps up well with the game arrows. 5. Body composition 5. 5. Speed 5. 6. Power 6. Teaching Progressions – Showing the major number of activities Organization within the selected level of (PC/C/U/P) for the class Adaptations Lesson Time & Assessments, Components (mins) Transitions Also include some alternate activities if the class needs to move to Reminders simpler or higher levels of skill Be sure to have enough space All students in between people a circle, in front of and facing in people behind counter you. Especially Instant 3 mins clockwise on the turns so Activity direction, with that no one teacher in the collides with middle. one another when the turn jump or twizzle. Physical Stressed through entire lesson Fitness Hey everybody, good morning, how’s everyone doing my name is Mr. Murphy my signal of attention today is going to be my whistle as well as Be sure to go my voice. Today we are actually going to play a video game in class. So over when make sure when your parents ask you what you did in PE today you tell exactly to step them that you played videogames. We are going to kill some calories in a Introduction, on the spots as T non-traditional way. Together we are going to learn how to play while Signal for well as what Sssssssss working through several lessons in the lesson mode and then get into Attention 2 the elongated Sssssssss some game play and then get into some two-player duals. But first I Anticipatory arrows are as sssssssss would like to go over the some of the safety precautions. Please be aware Set well as the two of the extension cords and stay away from them. Also be careful when parallel arrows walking around the projector. Be aware of your surroundings and be at the same careful not so slip on the poly spots. If someone chooses to try to do the time. dance while using a basketball be sure to keep it under control the best you can and to warn others if you loose it. Check for understanding. SS Explaination of the DDR mats, where to stand on the mats and when toAsk questions Demonstration 2 T sssssss time up the steps. Also recite cues for the class. Use of visual aid for the have students ssssss class to see and read the cues. demonstrate how to use equipment.
  • 18. Tasks (Extensions) - Cues (Refinements) Challenges Activities for the whole – Secret to improve (Applications) - More class performance chances to practice the same tasks 1. Lesson 10. Eyes 1. Have students try to Mode. Students on the use a basketball or will get the chance screen attempt to hit the spot to go through 11. Stay with a hand instead of several lessons in low in just a foot. the lesson mode good that will get them athletic ready for stance gameplay. How to 12. Stay use the mats and light on familiarity with your feet where to put feet 13. Stay and when will be accomplished on the spot when doing these don’t go back to the Remind Screen lessons. middle students of cues T Ssssss 4 2. Section 1 to help them Ssssss lesson 4 with their sssssss 3. Section 2 performance. lesson 3 4. Section 2 lesson 5 5. Section 2 lesson 7 6. Section 3 lesson 1 7. Section 3 lesson 3 Body of 8. Section 3 Lesson lesson 4 (Lesson Focus) 9. Section 3 lesson 7 2. Training mode Students 14. 2. 2. Have students try to will now get a chance to Eyes on use a basketball or Remind practice the steps in a true the screen attempt to hit the spot students to do game play setting. Students 15. Stay with a hand instead of their best and will all work at the same low in just a foot. not to get Screen level of difficulty while good Difficulty can be changed frustrated this T Ssssss trying to get the best score athletic in accordance to how wellis only for fun. 5 that they possibly can. the students are doing. Ssssss stance Pinpoint sssssss Students will switch to students so 16. Stay another location after every class gets an song. light on your feet idea of how it Stay on the spot looks when its don’t go back to the all put together. middle 3. Challenge mode 17. 3. 3. Have students try to Students will play king of Eyes on use a basketball or the court on the mats. Two the screen attempt to hit the spot will be competing in head Remind 18. Stay with a hand instead of to head competition. The just a foot. students of low in sportsmanship Screen student who scores the good highest of the two will stay when T Ssssss athletic 9 on the mat and the challenging Ssssss stance challenger will leave and other students sssssss 19. Stay sub with someone else who no negativity would like to challenege light on will be the king of the court. your feet acceptable.
  • 19. Activity close (Optional) Would everybody please leave their mats and come and gather around me. You can sit or stand if you would like. How is everyone feeling right now? Do you all feel like you have got a good workout in? Can anyone recite a cue for playing DDR? Just as a side note I have posted a sheet online web ct which outlines the equipment that we used today. I have listed what is needed as well as some prices on T the equipment in order to give you an idea of what it might cost to be Sssss Lesson Closure 1 able to play or exercise to DDR at home. That’s simply for your own Sssss knowledge that’s up to you whether you want to look at it or not. ssssss However something you can do to gain some extra credit for this class is to research and find at least two arcades that are in the area of your hometown that have a DDR system in them. Write down the location of the arcades and bring your list to class. Next class we will get right into more in the training mode and be able to spend the majority of the class time engulfed in gameplay. Pre-planning: Previous instruction in this activity (earlier grade levels) Evaluation of Post-planning: “Assessment Drives Teaching:” future needs based on assessment results Lesson Teacher Reflection Notes: "Guiding and inspiring youngsters in the process of becoming physically educated and healthy for a lifetime."