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Avatars Don’t Steal Souls
David W. Deeds
Virtual Worlds
Education Roundtable
June 20, 2013
Avatars Don’t Steal Souls
Avatars Don’t Steal Souls
Goals:
 Provide overview of what I’ve been
doing with Second Life (and other
“serious games”) for the past 7 years
(3 higher ed, 4 K-12), also plans for
the future
 No DBP (Death By PowerPoint), so
please interrupt me with questions
and/or comments!
Avatars Don’t Steal Souls
Opened first Second Life cybercampus
for South Korean university back in
2006
Avatars Don’t Steal Souls
Was professor for new International
Business Department, Chinese and
other students couldn’t speak English
Avatars Don’t Steal Souls
Big success with everyone but teachers
and administrators, decided to switch to
international schools in 2009
Avatars Don’t Steal Souls
Students too young for SL, so switched
to OpenSimulator via ReactionGrid
Avatars Don’t Steal Souls
IT Manager/Teacher for Changchun
American International School in China:
 Focused on OpenSimulator, but as of
2010 used SL for IB DP ITGS course
 Introduced Quest
Atlantis, MinecraftEdu, Alice/Scratch;
flirted with Unity/Jibe
 Presented at 7 international edtech
conferences during 2011, 6 in 2012
Avatars Don’t Steal Souls
Now Technology Integration Specialist
for Colegios Peterson (Peterson
Schools):
 Use SL for IB DP ITGS course
 OpenSimulator for Computer
Workshop, later all kids 3-15
 Tried Alice and Quest Atlantis, results
have been mixed, different reasons
 Big success with Scratch 2D and 3D
Avatars Don’t Steal Souls
Peterson Schools SL Cybercampus:
http://slurl.com/secondlife/Teaching%206/237/21
1/25/
Avatars Don’t Steal Souls
Genome Island Tour
Avatars Don’t Steal Souls
Example Project: NAIS Challenge 20/20
 Partner school in Athens, GA, USA
 Used SL cybercampus as
headquarters
 Students studied global
warming, started virtual education
center
 Cross-curricular lesson plans
 Will continue next year, expand on
programming
Avatars Don’t Steal Souls
Things happening next school year:
 Presentation to Tri-Association on
creating “3D Global Village” via
OpenSimulator (SL for
students/teachers)
 Plan to introduce World of Warcraft
(maybe Guild Wars too)
 3D printing, tying together SL and
other creations
 Maybe Unity/Jibe with computer
Avatars Don’t Steal Souls
Things happening next school year:
 Emphasis on “everything online,”
2D/3D
 Sudden fascination with Games-
Based Learning, MinecraftEdu big
eye-opener
 Expansion to younger kids using the
cool stuff too
 Switch to iPads, mobiles versus
Avatars Don’t Steal Souls
Fits in with “21st century
teaching/learning”:
 Students being in charge of their own
learning process/experience
 Collaboration/cooperation (project
management)
 Ultimate problem-solving (task-
oriented) environments
Avatars Don’t Steal Souls
Quest Atlantis
Avatars Don’t Steal Souls
MinecraftEdu
Avatars Don’t Steal Souls
Alice/Scratch (2D and 3D)!
Avatars Don’t Steal Souls
World of Warcraft
Avatars Don’t Steal Souls
Guild Wars
Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
 Biggest factor is private versus public
 Next is International Baccalaureate
versus other systems
 Asian kids terrified at first, then get
used to it; Others love it at first, then
realize it’s a lot more work!
Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
 Students get it, teachers don’t…yet
 Struggling with government
regulations here, not a factor in China
 Some fears related to online in
general
 Biggest fear is loss of control
Avatars Don’t Steal Souls
Follow my Scoop.it page:
http://www.scoop.it/t/3d-virtual-worlds-
educational-technology
Avatars Don’t Steal Souls
Thank you! Questions/Comments?
Contact me:
ddeeds@peterson.mx
davidwdeeds@yahoo.com

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David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls

  • 1. Avatars Don’t Steal Souls David W. Deeds Virtual Worlds Education Roundtable June 20, 2013
  • 3. Avatars Don’t Steal Souls Goals:  Provide overview of what I’ve been doing with Second Life (and other “serious games”) for the past 7 years (3 higher ed, 4 K-12), also plans for the future  No DBP (Death By PowerPoint), so please interrupt me with questions and/or comments!
  • 4. Avatars Don’t Steal Souls Opened first Second Life cybercampus for South Korean university back in 2006
  • 5. Avatars Don’t Steal Souls Was professor for new International Business Department, Chinese and other students couldn’t speak English
  • 6. Avatars Don’t Steal Souls Big success with everyone but teachers and administrators, decided to switch to international schools in 2009
  • 7. Avatars Don’t Steal Souls Students too young for SL, so switched to OpenSimulator via ReactionGrid
  • 8. Avatars Don’t Steal Souls IT Manager/Teacher for Changchun American International School in China:  Focused on OpenSimulator, but as of 2010 used SL for IB DP ITGS course  Introduced Quest Atlantis, MinecraftEdu, Alice/Scratch; flirted with Unity/Jibe  Presented at 7 international edtech conferences during 2011, 6 in 2012
  • 9. Avatars Don’t Steal Souls Now Technology Integration Specialist for Colegios Peterson (Peterson Schools):  Use SL for IB DP ITGS course  OpenSimulator for Computer Workshop, later all kids 3-15  Tried Alice and Quest Atlantis, results have been mixed, different reasons  Big success with Scratch 2D and 3D
  • 10. Avatars Don’t Steal Souls Peterson Schools SL Cybercampus: http://slurl.com/secondlife/Teaching%206/237/21 1/25/
  • 11. Avatars Don’t Steal Souls Genome Island Tour
  • 12. Avatars Don’t Steal Souls Example Project: NAIS Challenge 20/20  Partner school in Athens, GA, USA  Used SL cybercampus as headquarters  Students studied global warming, started virtual education center  Cross-curricular lesson plans  Will continue next year, expand on programming
  • 13. Avatars Don’t Steal Souls Things happening next school year:  Presentation to Tri-Association on creating “3D Global Village” via OpenSimulator (SL for students/teachers)  Plan to introduce World of Warcraft (maybe Guild Wars too)  3D printing, tying together SL and other creations  Maybe Unity/Jibe with computer
  • 14. Avatars Don’t Steal Souls Things happening next school year:  Emphasis on “everything online,” 2D/3D  Sudden fascination with Games- Based Learning, MinecraftEdu big eye-opener  Expansion to younger kids using the cool stuff too  Switch to iPads, mobiles versus
  • 15. Avatars Don’t Steal Souls Fits in with “21st century teaching/learning”:  Students being in charge of their own learning process/experience  Collaboration/cooperation (project management)  Ultimate problem-solving (task- oriented) environments
  • 16. Avatars Don’t Steal Souls Quest Atlantis
  • 17. Avatars Don’t Steal Souls MinecraftEdu
  • 18. Avatars Don’t Steal Souls Alice/Scratch (2D and 3D)!
  • 19. Avatars Don’t Steal Souls World of Warcraft
  • 20. Avatars Don’t Steal Souls Guild Wars
  • 21. Avatars Don’t Steal Souls Cultural comparisons/contrasts:  Biggest factor is private versus public  Next is International Baccalaureate versus other systems  Asian kids terrified at first, then get used to it; Others love it at first, then realize it’s a lot more work!
  • 22. Avatars Don’t Steal Souls Cultural comparisons/contrasts:  Students get it, teachers don’t…yet  Struggling with government regulations here, not a factor in China  Some fears related to online in general  Biggest fear is loss of control
  • 23. Avatars Don’t Steal Souls Follow my Scoop.it page: http://www.scoop.it/t/3d-virtual-worlds- educational-technology
  • 24. Avatars Don’t Steal Souls Thank you! Questions/Comments? Contact me: ddeeds@peterson.mx davidwdeeds@yahoo.com