1. L3 CMP Games Design – Group 2
SIMS Concept Schedule
Monday Tuesday Wednesday Thursday Friday Saturday Sunday
AM PM E AM PM EVE AM PM EVE A PM E AM PM EVE AM PM EVE AM PM EVE
V M V
E E
w/b LightBot Lightbot
Tutorial 7 Tutorial
30.01.12 8
Lightbot Foyer HA4 – Task HA4 – Task HA4 – Task
Tutorial 9 and 1 2 Foyer – 2–
HA4 –
Student Complete Begin Student
Task 1
Area. schedule measuring Area –
Walk
HA4 – and start and Begin
Around
Task 1 production photograph measuring
and
Begin log. y and
choose
Schedule photograp
areas
y
w/b HA4 – HA4 – Addition Task 3 – Screenshot
Task 2 Task 3 al Build Basic s of work,
13.02.12 Foyer Scale Measuri Shell for E-Mail
and template ng and both areas home
Studen footprint diagram
t Area – s and s
Measur check
ed proportio
diagra ns.
ms
w/b
20.02.12 H/T
w/b
27.02.12
w/b DL
01
05.03.12
w/b
12.03.12
w/b
19.03.12
w/b DL
02
26.03.12
2. Harry’s Sessions
Self-Directed
Other Sessions
Task 1 - Outline
Choose and commit to model two areas
Produce Schedule – include LightBot overrun and new Deadline.
List any problems you might have that you need to take into account – Modeller skills, time management etc.
Start production log.
Task 2 - Plan
Shoot reference imagery and textures, make measurements and draw diagrams – Include this in your production log – either directly blogged or within a PowerPoint presentation / Word
document.
Schedule in review sessions.
Task3 - Respond
Build the two objects in stages – be careful not to focus on just one or parts of one.
Plan out the production carefully – break it up into chunks.
Task 4 - Review
Write an evaluation of your project. Leave enough time for this before the deadline.
You can’t fully evaluate the work until the project is finished and presented.