5. Healer Powers
● Heal team members
● Bring team members back
from the Book of Laments
● Control the classroom
environment
● Can ask the game master for
help during assessments
8. Mage Powers
● Gives “energy” (AP) to others
● Can “shield” other players from
attack
● Control access to the bathroom
● Can get hints from Game Master
for the whole team during
assessments
11. Warrior Powers
● Can protect team members from
attack by taking damage
● Controls access to snacks
● Can work with partners and/or
give team ability to work with
partners on “by yourself”
assignments
● Can get “cheat sheets” for tests
12. Explain to your partner
why a warrior will be
helpful to your team.
18. Gold
Players earn gold when the level up. Gold can be
spent on pets, who can then perform missions for you
to earn more gold. Players can also spend gold to
customize their costumes and equipment.
Power Points
Players gain power points every time they level up.
Each power costs a certain number of power points.
Collaborative powers are the most helpful to your team.
20. Importance of
the TeamCollaborative powers are the most
important powers to gain. You rely on
your team to succeed in the game.
Healers, mages, and warriors all have
powers that can be gained and used to
protect team members.
21. A Strategy for
SuccessBecause you are working as a team, you
need to make sure that you have all
three types of characters represented.
The best formula is to have an even
number of healers, mages, and warriors.
Without all of the character classes, your
team will NOT succeed.
22. The Need for a
LeaderMany decisions will need to be made as a
group. However, some decisions will have
to be made quickly and you may not have
time for discussion. Other times, you may
be unable to reach an agreement as a
group. For this reason, it is helpful to
select a team leader.
26. The Game
MasterMrs. Pack is the Game Master. She has
ultimate control over the game and
decides when to award XP and when to
subtract HP. She also uses the Wheel of
Destiny, generates The Daily Event,
and keeps track of the Book of Laments.
27. The Wheel of Destiny randomly selects an
individual student or team to meet their
fate.
28. The Daily Event determines game play for
the day. It may have positive or negative
effects on the game.
29. The Book of Laments is where fallen
characters wait to be revived and restored
to game play.
32. Falling in Battle
When players lose all of the HP (health
points), they have fallen in battle. Their
name is recorded in the Book of
Laments. Players can only escape if they
are revived by a team member or if they
perform a consequence given by the
Game Master.
33. Consequences
of FallingWhen a player is revived, he or she will
only have 1 HP.
If a team member had the power to
revive a player, but chose NOT to use it,
every other member of the team loses 10
HP.
34. Game Master’s
Consequences● Amnesia. You are unable to use powers for a week.
● Banishment. You have been exiled to the Isle of
Isolation! No communication with your team.
● Dramatically plea for mercy from the Game Master
at the start of class.
● Immobilized. You lose all of your remaining AP.
● Mind Control. You are the Game Master’s minion for
two days.
● Roar. Act like a velociraptor dinosaur as you walk
around the room. Stop at a random team’s table
and roar at them. Do it convincingly.
● Salutations. You must stand and salute the Game
Master every time they talk to you.
35. How does the Game
Master choose the
consequence?The Game Master will roll the dice next to
the Book of Laments to find out what your
consequence, or sentence, will be.
37. Players train pets to accomplish quests
and earn gold. Each player begins with
one pet, but you may purchase additional
pets with gold that you earn.
56. The Distinguished Scholars
1. Mackenna
2. Nalissa
3. Brandon G.
4. Jimmy
5. Faith
6. Israel
7. Gabriel S.
1. Saul
2. Francesca
3. Jordan
4. Ryan
5. Genesis P.
6. Eric