Actions that can be made while playing are limited by the rules.
A video game will not respond to player actions that it has not been programmed to recognize.
When players compete, there is often a winner and a loser.
Currently, the behavior simulations are very simple. The goal of AI research is to create ever more realistic simulations.
For example, in SimCity, players learn how to attract a larger population and meet their needs.
Most multiplayer games have a communication method built into the software. However, players often use communication software such as TeamSpeak or Ventrilo.