SlideShare uma empresa Scribd logo
1 de 56
Baixar para ler offline
Speaker: Yi-Ping Hung (洪一平)
       Professor and Director
       Graduate Institute of Networking and Multimedia
       National Taiwan University
       Joint Research Fellow
       Institute of Information Science
       Academia Sinica
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     2
INTERACTION
    between Human and Machine
       Input Method         Output Method
    Card Punch Machine        Line Printer
          keyboard            CRT Screen
           Mouse              LCD Screen
        Finger Touch         Touch Screen

   Other interaction methods, such as speech,
    gesture, bio-signals, etc.

                                                 3
Touch-Control Handheld Devices

   iPhone                iPad




Apple Computer, 2007        Apple Computer, 2010
Hand Gesture Recognition

   Microsoft Kinect                          SixthSense




controller-free gaming and entertainment   WUW – Wear Ur World – A Waerable
experience for the Xbox 360, E3 2009.      Gesture Interface, SIGCHI 2009
                                                                                   6
                                           http://www.youtube.com/watch?v=qC3H3JOt
                                           vSs
Intangible Displays

   FogScreen                     Heliodisplay




    http://www.fogscreen.com   http://www.heliodisplay.eu/tech.htm
Related Work
─ Bio-Signal, Brainwave
8
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     9
Digitization of 2D Museum Collections
National Palace Museum
   Chinese Paintings




   Chinese Calligraphies




                                    10
Digitization of 2D Museum Collections
  Reprographic Scanner    GigaPixel Camera




                                               11
Digitization of 3D Museum Artifacts
Historical Museum of Academia Sinica
   3D Collection of Shoung dynasty




 National Museum of History, Taipei
    Tricolors of Tang dynasty




                                       12
Digitization of 3D Museum Artifacts
National Palace Museum
   5 artifacts selected for virtual exhibition




                                                  13
Object Movies
 Image-Based Rendering
 Equipments for images acquisition
     Texnai, Nodal Ninja, PeaceRiver Studios
    




                         14
Acquisition of Object Movies

Object-centric representation




                 CO

  3D configuration of views


                                15
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     16
Integration of Object Movies with Panoramas
   Augmented Reality Based
             on Cuboid Structure
        ○ Chen, Yu, Hung, ICCV’99


     Augment a Panorama
          with Object Movies
           Hung, et al, JVCA 2002




Yi-Ping Hung, et al, “Augmenting Panoramas with Object Movies ……,”
Journal of Visualization and Computer Animation (JVCA), 2002.        17
Interactive 3D Virtual Exhibition
   Design a Stereoscopic Kiosk for Virtual Exhibition




                    3D Virtual
                    Exhibition
Viewer
                  Sync.
                     Stereo
                  Object Movies




                             18
Stereoscopic Kiosk
• Contains two screens
   ─ the upper one with touch panel
   ─ the lower one with micropol for
       stereoscopic view




                               19
Stereoscopic Kiosk
   F@imp 2004 (Festival Audiovisuel International
    Musees et Patrimoine)




                                                     20

                          20
   Daily Exhibition at the
    National Palace Museum
    2004/10 – 2005/10




                        21
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     22
Magic Crystal Ball(魔幻水晶球)
─ Magical Visual Experience
─ Intuitive Manipulation




 • VRST 2007
System Archetecture


            Transparent Glass Ball


         Fresnel Lens
                                      Touch Screen

  Reflection Mirror
                                     Two IR Cameras
                                      IR Illuminators


                                           Strain Gauge Sensors
                                          Cantilever beam structure
                 LCD


Display                                    Detection
 Module                                      Module
Hand Gesture Recognition

   Cover the spherical ball with two cameras




                     Side view


With one camera                   With two cameras
IRON MAN




           27   /65
Virtual Panel
2D Planar Intangible Screen
                              LCD Screen

Virtual Panel
                          Fresnel Lens
                              IR Cameras
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     30
Interactive Multi-resolution TableTop Display(i-m-Top)


       ─Rear Projection
       ─Multi-Touch
       ─Multi-Resolution




• “i-m-Top: An Interactive Multi-Resolution Tabletop System Accommodating To Multi-Resolution Human Vision”, IEEE Tabletops and
Interactive Surfaces, Amsterdam, IEEE Tabletop 2008.
• To Move or Not to Move: A Comparison between Steerable and Fixed Regions of High-Resolution Projection in Multi-Resolution
Tabletop Systems, ACM SIGCHI 2009                                                                                               31
Motivation for Multi-resolution
   Human Visual System: Multi-resolution
     Fovea region: acute visual details
     Peripheral region: coarse visual details
Related Works
   Focus + Context




    Baudisch, P., Good, N., and Stewart, P. "Focus Plus Context Screens: Combining Display Technology with Visualization
    Techniques." In proceedings of ACM UIST '01, Orlando, FL, November 2002
Related Works
       Escritoire
         A multi-resolution tabletop display system with front-projection
         Interact by two pens
           Fovea area is fixed




Mark Ashdown, Peter Robinson, “Experiences Implementing and Using Personal Projected Displays,” University of Cambridge
Procams’03 "
i-m-Top System

                                          96 ppi
                                                       24 ppi
                                       56”




                Steerable Mirror


                                                         Fovea Projector




    IR Camera x 2                                       Peripheral Projector

                                   IR Illuminator x4
Some Applications

 Museum Painting Browser
 Map Browser
 Photo Browser
Map Touring with Tangible Widget

LCD Screen (Panorama view)




                                    Tangible object (You)




                im-Top (map view)
Tangible Widgets
 for Virtual Exhibition
of Museum Collections




                          38
Yongzheng Exhibition
-- National Palace Museum
-- Oct 2009 ~ Jan 2010




                            39
Beyond-Surface Interaction
   with Infrared Projection
              Three Applications




                                   40
IDEA: Using an Invisible Projection
                                           i-m-Lamp
                 Location & Orientation
                 -- 6 DOF




                                          i-m-Flashlight



Color
Projector               IR Projector
                                             i-m-View
                        Mirror
    Mirror

                        IR Camera

                                                        41
i-m-Lamp

   Project high-resolution content on the
    surface, mimicking the use of a desk lamp.




                                                 42
i-m-Flashlight
   A mobile version of i-m-Lamp, facilitating
    information explorations and cooperative
    tasks.




                                                 43
i-m-View
   An intuitive tool to view 3D content or
    augmented information from different
    perspectives.




                                              44
   Demo
     Emerging Tech in SIGGRAPH 2010


   Publication
     UIST 2010


   Press Coverages:
     New Scientist
     Engadget
     GearLog
     Reuters
     International and domestic TV

                                       45
OUTLINE
 Introduction
 Digitization   of Museum Collections

 Interactive   Systems for Virtual Exhibition
   Stereoscopic Kiosk
   Magic Crystal Ball
   Interactive Multi-Resolution Tabletop Displays
   Turning Rust into Gold




                                                     46
Turning Rust into Gold
   The Mao-Kung Ting
     One of the most precious artifacts in
       the National Palace Museum, Taipei
     Dating back to 800 B.C.
     Having 500-character
       inscription cast inside

 How    to reveal the great nature
       of this artwork?

 How    to set up the connection
       between museum visitors and this artwork?
Why Breath-Aware Sensor?

 The   Power of the Breath
  Breathing is a function in our bodies that we
   can do both consciously and unconsciously
  Breathing is a bridge between mind and body
  Yoga, meditation, Qi-Gong, Tai-Ji, … all focus
   on breathing
  Be fully conscious of each breath
   ○ make you healthier and enlightened

   ○ enlightened: feel oneness with Being
Respiration Detectors

   Which Method for Respiration Detection ?
     Optoelectronic Plethysmography (OEP)
     Respiratory Inductive Plethysmography (RIP)
     Heart Rate Variability (HRV)
     Ultra Wide Band (UWB)
Respiration Detection

Comparison of Different Respiration Detection Methods

              OEP         RIP         HRV        UWB
 Attached    Attached    Attached    Attached      Non-
  to body    markers          to          to     invasive
                           Body         skin
 Accuracy      High       Median      Median      Low
               Least     Detectors   Detectors    Less
Limitation    mobility   attached    attached    mobility
                              to          to
                         the body     fingers
Turning Rust into Gold


                              點蝕成金




 K. T. Creativity Award 2009: is now demonstrated in the NPM LOHAS Exhibit
at the Future Museum, located at the Taiwan Taoyuan International Airport.
National Palace Museum
          -- Future Museum
 Location: Taiwan Taoyuan International Airport
 LOHAS Exhibition, April/2010 –April/2011
Thanks

Mais conteúdo relacionado

Mais procurados

Diane Troyer ZTV Themed Entertainment Gallary2013
Diane Troyer ZTV Themed Entertainment Gallary2013Diane Troyer ZTV Themed Entertainment Gallary2013
Diane Troyer ZTV Themed Entertainment Gallary2013Diane Troyer
 
Natural User Interfaces
Natural User InterfacesNatural User Interfaces
Natural User InterfacesLuigi Oliveto
 
Diane Troyer Laser MetaZtron HIVE
Diane Troyer Laser MetaZtron HIVE  Diane Troyer Laser MetaZtron HIVE
Diane Troyer Laser MetaZtron HIVE Diane Troyer
 
Metatroy Z*TV patents blogs Nov. 2011 - June 2012
Metatroy Z*TV patents blogs Nov. 2011 - June 2012 Metatroy Z*TV patents blogs Nov. 2011 - June 2012
Metatroy Z*TV patents blogs Nov. 2011 - June 2012 Diane Troyer
 
MetatonZ: Troyer Patents Elevator uptodate 60614
MetatonZ: Troyer Patents Elevator uptodate 60614MetatonZ: Troyer Patents Elevator uptodate 60614
MetatonZ: Troyer Patents Elevator uptodate 60614Diane Troyer
 
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2Build Your Own VR Display Course - SIGGRAPH 2017: Part 2
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2StanfordComputationalImaging
 
Hive Holographic Immersive Virutal Laser Projector Troyer
Hive Holographic Immersive Virutal Laser Projector TroyerHive Holographic Immersive Virutal Laser Projector Troyer
Hive Holographic Immersive Virutal Laser Projector TroyerDiane Troyer
 
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...Matt Hirsch - MIT Media Lab
 
Virtual Reality: Graphics Display Interfaces
Virtual Reality: Graphics Display InterfacesVirtual Reality: Graphics Display Interfaces
Virtual Reality: Graphics Display InterfacesMihir Parikh
 
Slide Pieter Jonker_Yolande Kolstee
Slide Pieter Jonker_Yolande KolsteeSlide Pieter Jonker_Yolande Kolstee
Slide Pieter Jonker_Yolande KolsteeCulturaInnovazione
 
Mixed Reality from demo to product
Mixed Reality from demo to productMixed Reality from demo to product
Mixed Reality from demo to productMatteo Valoriani
 
Hive time short 913
Hive time short 913Hive time short 913
Hive time short 913Diane Troyer
 

Mais procurados (20)

Diane Troyer ZTV Themed Entertainment Gallary2013
Diane Troyer ZTV Themed Entertainment Gallary2013Diane Troyer ZTV Themed Entertainment Gallary2013
Diane Troyer ZTV Themed Entertainment Gallary2013
 
Alvaro Cassinelli / Meta Perception Group leader
Alvaro Cassinelli / Meta Perception Group leaderAlvaro Cassinelli / Meta Perception Group leader
Alvaro Cassinelli / Meta Perception Group leader
 
Being-in-the-World in Times of Virtuality: An Art and Science Perspective
Being-in-the-World in Times of Virtuality: An Art and Science PerspectiveBeing-in-the-World in Times of Virtuality: An Art and Science Perspective
Being-in-the-World in Times of Virtuality: An Art and Science Perspective
 
Natural User Interfaces
Natural User InterfacesNatural User Interfaces
Natural User Interfaces
 
Diane Troyer Laser MetaZtron HIVE
Diane Troyer Laser MetaZtron HIVE  Diane Troyer Laser MetaZtron HIVE
Diane Troyer Laser MetaZtron HIVE
 
Metatroy Z*TV patents blogs Nov. 2011 - June 2012
Metatroy Z*TV patents blogs Nov. 2011 - June 2012 Metatroy Z*TV patents blogs Nov. 2011 - June 2012
Metatroy Z*TV patents blogs Nov. 2011 - June 2012
 
MetatonZ: Troyer Patents Elevator uptodate 60614
MetatonZ: Troyer Patents Elevator uptodate 60614MetatonZ: Troyer Patents Elevator uptodate 60614
MetatonZ: Troyer Patents Elevator uptodate 60614
 
Chapter.3
Chapter.3Chapter.3
Chapter.3
 
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2Build Your Own VR Display Course - SIGGRAPH 2017: Part 2
Build Your Own VR Display Course - SIGGRAPH 2017: Part 2
 
Alvaro cassinelli - someworks
Alvaro cassinelli - someworksAlvaro cassinelli - someworks
Alvaro cassinelli - someworks
 
Hive Holographic Immersive Virutal Laser Projector Troyer
Hive Holographic Immersive Virutal Laser Projector TroyerHive Holographic Immersive Virutal Laser Projector Troyer
Hive Holographic Immersive Virutal Laser Projector Troyer
 
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...
SIGGRAPH 2012 Computational Display Course - 3 Computational Light Field Disp...
 
Virtual Reality: Graphics Display Interfaces
Virtual Reality: Graphics Display InterfacesVirtual Reality: Graphics Display Interfaces
Virtual Reality: Graphics Display Interfaces
 
Slide Pieter Jonker_Yolande Kolstee
Slide Pieter Jonker_Yolande KolsteeSlide Pieter Jonker_Yolande Kolstee
Slide Pieter Jonker_Yolande Kolstee
 
Alternativa3D_en
Alternativa3D_enAlternativa3D_en
Alternativa3D_en
 
Smart Laser Tracking for Human Machine Interface (2005)
Smart Laser Tracking for Human Machine Interface (2005)Smart Laser Tracking for Human Machine Interface (2005)
Smart Laser Tracking for Human Machine Interface (2005)
 
MIT Camera Culture Group Update July 2009
MIT Camera Culture Group Update July 2009MIT Camera Culture Group Update July 2009
MIT Camera Culture Group Update July 2009
 
Mixed Reality from demo to product
Mixed Reality from demo to productMixed Reality from demo to product
Mixed Reality from demo to product
 
Hive time short 913
Hive time short 913Hive time short 913
Hive time short 913
 
CTA_brief
CTA_briefCTA_brief
CTA_brief
 

Destaque (7)

012 20100115 Mcn Taiwan
012 20100115 Mcn Taiwan012 20100115 Mcn Taiwan
012 20100115 Mcn Taiwan
 
01 20100111 En
01 20100111 En01 20100111 En
01 20100111 En
 
02 Culture360 2010 Tech Case Study
02 Culture360 2010 Tech Case Study02 Culture360 2010 Tech Case Study
02 Culture360 2010 Tech Case Study
 
014 Hideaki Takeda2
014 Hideaki Takeda2014 Hideaki Takeda2
014 Hideaki Takeda2
 
Mcn年會知識網影片
Mcn年會知識網影片Mcn年會知識網影片
Mcn年會知識網影片
 
011 Lee Sea Culture Mondo 012110
011 Lee Sea  Culture Mondo 012110011 Lee Sea  Culture Mondo 012110
011 Lee Sea Culture Mondo 012110
 
Ann doyle taipei2010
Ann doyle taipei2010Ann doyle taipei2010
Ann doyle taipei2010
 

Semelhante a Culture meet network 2010 hung

Seminar presentation
Seminar presentationSeminar presentation
Seminar presentationBrij Kishore
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Mark Billinghurst
 
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS himanshubeniwal015
 
Virtual_Reality_New.pptx
Virtual_Reality_New.pptxVirtual_Reality_New.pptx
Virtual_Reality_New.pptxBapuPradhan1
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual RealityVicky VikRanth
 
Virtual environments in design education
Virtual environments in design educationVirtual environments in design education
Virtual environments in design educationShubh Cheema
 
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13University of South Australlia
 
All about Virtual Reality & Oculus Rift
All about Virtual Reality & Oculus RiftAll about Virtual Reality & Oculus Rift
All about Virtual Reality & Oculus RiftSaurabh Sawhney
 
Computer insights.pptx
Computer insights.pptxComputer insights.pptx
Computer insights.pptxAsadKhokhar14
 
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccg
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccgHCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccg
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccgroddavijaypatel
 
virtual reality...............................
virtual reality...............................virtual reality...............................
virtual reality...............................MeghaKulkarni27
 
2014 COSC 426 Lecture 2: Augmented Reality Technology
2014 COSC 426 Lecture 2: Augmented Reality Technology2014 COSC 426 Lecture 2: Augmented Reality Technology
2014 COSC 426 Lecture 2: Augmented Reality TechnologyMark Billinghurst
 
Pervasive Checkers
Pervasive CheckersPervasive Checkers
Pervasive Checkershopkins28160
 
Virtual reality-What you see is what you believe
Virtual reality-What you see is what you believe Virtual reality-What you see is what you believe
Virtual reality-What you see is what you believe kaishik gundu
 
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...9895353186
 

Semelhante a Culture meet network 2010 hung (20)

Seminar presentation
Seminar presentationSeminar presentation
Seminar presentation
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality
 
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS
VIRTUAL REALITY SEMINAR PPT WITH AWESOME AUTOMATIC ANIMATIONS
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual_Reality_New.pptx
Virtual_Reality_New.pptxVirtual_Reality_New.pptx
Virtual_Reality_New.pptx
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual Reality
 
Virtual environments in design education
Virtual environments in design educationVirtual environments in design education
Virtual environments in design education
 
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13
Interaction and (ludic) Visualisation For Geo rabble, Convention Centre, 6-11-13
 
AR - 001.pptx
AR - 001.pptxAR - 001.pptx
AR - 001.pptx
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
All about Virtual Reality & Oculus Rift
All about Virtual Reality & Oculus RiftAll about Virtual Reality & Oculus Rift
All about Virtual Reality & Oculus Rift
 
Computer insights.pptx
Computer insights.pptxComputer insights.pptx
Computer insights.pptx
 
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccg
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccgHCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccg
HCI2015_09.pptx ghdjkl vsggfoojhvbnkiknccg
 
virtual reality...............................
virtual reality...............................virtual reality...............................
virtual reality...............................
 
2014 COSC 426 Lecture 2: Augmented Reality Technology
2014 COSC 426 Lecture 2: Augmented Reality Technology2014 COSC 426 Lecture 2: Augmented Reality Technology
2014 COSC 426 Lecture 2: Augmented Reality Technology
 
Pervasive Checkers
Pervasive CheckersPervasive Checkers
Pervasive Checkers
 
Virtual reality-What you see is what you believe
Virtual reality-What you see is what you believe Virtual reality-What you see is what you believe
Virtual reality-What you see is what you believe
 
Vision pk1
Vision pk1Vision pk1
Vision pk1
 
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...
TREND TECHNOLOGY,general seminar ,DEGREE SEMINAR TOPICS,PG SEMINAR, VIRTUAL R...
 

Mais de Culture Mondo Network Asia-Pacific Secretariat

Mais de Culture Mondo Network Asia-Pacific Secretariat (20)

博物館科技前瞻2010 horizon-report-museum-edition
博物館科技前瞻2010 horizon-report-museum-edition博物館科技前瞻2010 horizon-report-museum-edition
博物館科技前瞻2010 horizon-report-museum-edition
 
Dt apcm-201012-virach.ppt
Dt apcm-201012-virach.pptDt apcm-201012-virach.ppt
Dt apcm-201012-virach.ppt
 
Behind thecurtain benfineman_internet2
Behind thecurtain benfineman_internet2Behind thecurtain benfineman_internet2
Behind thecurtain benfineman_internet2
 
Lee culture i-nternet
Lee culture i-nternetLee culture i-nternet
Lee culture i-nternet
 
101215 台灣公民媒體的發展與挑戰
101215 台灣公民媒體的發展與挑戰101215 台灣公民媒體的發展與挑戰
101215 台灣公民媒體的發展與挑戰
 
Takeda 101214short-d
Takeda 101214short-dTakeda 101214short-d
Takeda 101214short-d
 
Visualizing 3 d virtual museums
Visualizing 3 d virtual museumsVisualizing 3 d virtual museums
Visualizing 3 d virtual museums
 
副院長 開幕致詞 當文化遇到網路
副院長 開幕致詞 當文化遇到網路副院長 開幕致詞 當文化遇到網路
副院長 開幕致詞 當文化遇到網路
 
Ilya Cmap
Ilya CmapIlya Cmap
Ilya Cmap
 
01 Apan’S E Culture Working Group The Journey
01 Apan’S E Culture Working Group The Journey01 Apan’S E Culture Working Group The Journey
01 Apan’S E Culture Working Group The Journey
 
03 0122 1000 3 Storytelling
03 0122 1000 3 Storytelling03 0122 1000 3 Storytelling
03 0122 1000 3 Storytelling
 
Digitization Of Historic Museum Collections Of Taiwan Deposited In Foreign Co...
Digitization Of Historic Museum Collections Of Taiwan Deposited In Foreign Co...Digitization Of Historic Museum Collections Of Taiwan Deposited In Foreign Co...
Digitization Of Historic Museum Collections Of Taiwan Deposited In Foreign Co...
 
02 0122 1000 2 Takeda 100122a
02 0122 1000 2 Takeda 100122a02 0122 1000 2 Takeda 100122a
02 0122 1000 2 Takeda 100122a
 
02 090120世界文化圓桌會議 10頁簡報(中文版)V1 1
02 090120世界文化圓桌會議 10頁簡報(中文版)V1 102 090120世界文化圓桌會議 10頁簡報(中文版)V1 1
02 090120世界文化圓桌會議 10頁簡報(中文版)V1 1
 
2 Dt Ap Cultureportal2010
2 Dt Ap Cultureportal20102 Dt Ap Cultureportal2010
2 Dt Ap Cultureportal2010
 
1 Knowledge Promotion And Social Network 20100121
1 Knowledge Promotion And Social Network 201001211 Knowledge Promotion And Social Network 20100121
1 Knowledge Promotion And Social Network 20100121
 
013 Digital Culture And Heritage Activities
013 Digital Culture And Heritage Activities013 Digital Culture And Heritage Activities
013 Digital Culture And Heritage Activities
 
010 Global Voices Online
010 Global Voices Online010 Global Voices Online
010 Global Voices Online
 
09 20100121 Pk Drupal Charles
09 20100121 Pk Drupal Charles09 20100121 Pk Drupal Charles
09 20100121 Pk Drupal Charles
 
08 Majority World Brochure 2009
08 Majority World Brochure 200908 Majority World Brochure 2009
08 Majority World Brochure 2009
 

Culture meet network 2010 hung

  • 1. Speaker: Yi-Ping Hung (洪一平) Professor and Director Graduate Institute of Networking and Multimedia National Taiwan University Joint Research Fellow Institute of Information Science Academia Sinica
  • 2. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 2
  • 3. INTERACTION between Human and Machine Input Method Output Method Card Punch Machine Line Printer keyboard CRT Screen Mouse LCD Screen Finger Touch Touch Screen  Other interaction methods, such as speech, gesture, bio-signals, etc. 3
  • 4. Touch-Control Handheld Devices  iPhone  iPad Apple Computer, 2007 Apple Computer, 2010
  • 5.
  • 6. Hand Gesture Recognition  Microsoft Kinect  SixthSense controller-free gaming and entertainment WUW – Wear Ur World – A Waerable experience for the Xbox 360, E3 2009. Gesture Interface, SIGCHI 2009 6 http://www.youtube.com/watch?v=qC3H3JOt vSs
  • 7. Intangible Displays  FogScreen  Heliodisplay http://www.fogscreen.com http://www.heliodisplay.eu/tech.htm
  • 9. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 9
  • 10. Digitization of 2D Museum Collections National Palace Museum  Chinese Paintings  Chinese Calligraphies 10
  • 11. Digitization of 2D Museum Collections  Reprographic Scanner  GigaPixel Camera 11
  • 12. Digitization of 3D Museum Artifacts Historical Museum of Academia Sinica  3D Collection of Shoung dynasty National Museum of History, Taipei  Tricolors of Tang dynasty 12
  • 13. Digitization of 3D Museum Artifacts National Palace Museum  5 artifacts selected for virtual exhibition 13
  • 14. Object Movies  Image-Based Rendering  Equipments for images acquisition  Texnai, Nodal Ninja, PeaceRiver Studios  14
  • 15. Acquisition of Object Movies Object-centric representation CO 3D configuration of views 15
  • 16. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 16
  • 17. Integration of Object Movies with Panoramas  Augmented Reality Based on Cuboid Structure ○ Chen, Yu, Hung, ICCV’99  Augment a Panorama with Object Movies  Hung, et al, JVCA 2002 Yi-Ping Hung, et al, “Augmenting Panoramas with Object Movies ……,” Journal of Visualization and Computer Animation (JVCA), 2002. 17
  • 18. Interactive 3D Virtual Exhibition  Design a Stereoscopic Kiosk for Virtual Exhibition 3D Virtual Exhibition Viewer Sync. Stereo Object Movies 18
  • 19. Stereoscopic Kiosk • Contains two screens ─ the upper one with touch panel ─ the lower one with micropol for stereoscopic view 19
  • 20. Stereoscopic Kiosk  F@imp 2004 (Festival Audiovisuel International Musees et Patrimoine) 20 20
  • 21. Daily Exhibition at the National Palace Museum 2004/10 – 2005/10 21
  • 22. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 22
  • 23. Magic Crystal Ball(魔幻水晶球) ─ Magical Visual Experience ─ Intuitive Manipulation • VRST 2007
  • 24. System Archetecture Transparent Glass Ball Fresnel Lens Touch Screen Reflection Mirror Two IR Cameras IR Illuminators Strain Gauge Sensors Cantilever beam structure LCD Display Detection Module Module
  • 25. Hand Gesture Recognition  Cover the spherical ball with two cameras Side view With one camera With two cameras
  • 26.
  • 27. IRON MAN 27 /65
  • 28.
  • 29. Virtual Panel 2D Planar Intangible Screen LCD Screen Virtual Panel Fresnel Lens IR Cameras
  • 30. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 30
  • 31. Interactive Multi-resolution TableTop Display(i-m-Top) ─Rear Projection ─Multi-Touch ─Multi-Resolution • “i-m-Top: An Interactive Multi-Resolution Tabletop System Accommodating To Multi-Resolution Human Vision”, IEEE Tabletops and Interactive Surfaces, Amsterdam, IEEE Tabletop 2008. • To Move or Not to Move: A Comparison between Steerable and Fixed Regions of High-Resolution Projection in Multi-Resolution Tabletop Systems, ACM SIGCHI 2009 31
  • 32. Motivation for Multi-resolution  Human Visual System: Multi-resolution  Fovea region: acute visual details  Peripheral region: coarse visual details
  • 33. Related Works  Focus + Context Baudisch, P., Good, N., and Stewart, P. "Focus Plus Context Screens: Combining Display Technology with Visualization Techniques." In proceedings of ACM UIST '01, Orlando, FL, November 2002
  • 34. Related Works  Escritoire  A multi-resolution tabletop display system with front-projection  Interact by two pens  Fovea area is fixed Mark Ashdown, Peter Robinson, “Experiences Implementing and Using Personal Projected Displays,” University of Cambridge Procams’03 "
  • 35. i-m-Top System 96 ppi 24 ppi 56” Steerable Mirror Fovea Projector IR Camera x 2 Peripheral Projector IR Illuminator x4
  • 36. Some Applications  Museum Painting Browser  Map Browser  Photo Browser
  • 37. Map Touring with Tangible Widget LCD Screen (Panorama view) Tangible object (You) im-Top (map view)
  • 38. Tangible Widgets for Virtual Exhibition of Museum Collections 38
  • 39. Yongzheng Exhibition -- National Palace Museum -- Oct 2009 ~ Jan 2010 39
  • 40. Beyond-Surface Interaction with Infrared Projection Three Applications 40
  • 41. IDEA: Using an Invisible Projection i-m-Lamp Location & Orientation -- 6 DOF i-m-Flashlight Color Projector IR Projector i-m-View Mirror Mirror IR Camera 41
  • 42. i-m-Lamp  Project high-resolution content on the surface, mimicking the use of a desk lamp. 42
  • 43. i-m-Flashlight  A mobile version of i-m-Lamp, facilitating information explorations and cooperative tasks. 43
  • 44. i-m-View  An intuitive tool to view 3D content or augmented information from different perspectives. 44
  • 45. Demo  Emerging Tech in SIGGRAPH 2010  Publication  UIST 2010  Press Coverages:  New Scientist  Engadget  GearLog  Reuters  International and domestic TV 45
  • 46. OUTLINE  Introduction  Digitization of Museum Collections  Interactive Systems for Virtual Exhibition  Stereoscopic Kiosk  Magic Crystal Ball  Interactive Multi-Resolution Tabletop Displays  Turning Rust into Gold 46
  • 47. Turning Rust into Gold  The Mao-Kung Ting  One of the most precious artifacts in the National Palace Museum, Taipei  Dating back to 800 B.C.  Having 500-character inscription cast inside  How to reveal the great nature of this artwork?  How to set up the connection between museum visitors and this artwork?
  • 48. Why Breath-Aware Sensor?  The Power of the Breath  Breathing is a function in our bodies that we can do both consciously and unconsciously  Breathing is a bridge between mind and body  Yoga, meditation, Qi-Gong, Tai-Ji, … all focus on breathing  Be fully conscious of each breath ○ make you healthier and enlightened ○ enlightened: feel oneness with Being
  • 49. Respiration Detectors  Which Method for Respiration Detection ?  Optoelectronic Plethysmography (OEP)  Respiratory Inductive Plethysmography (RIP)  Heart Rate Variability (HRV)  Ultra Wide Band (UWB)
  • 50. Respiration Detection Comparison of Different Respiration Detection Methods OEP RIP HRV UWB Attached Attached Attached Attached Non- to body markers to to invasive Body skin Accuracy High Median Median Low Least Detectors Detectors Less Limitation mobility attached attached mobility to to the body fingers
  • 51. Turning Rust into Gold 點蝕成金  K. T. Creativity Award 2009: is now demonstrated in the NPM LOHAS Exhibit at the Future Museum, located at the Taiwan Taoyuan International Airport.
  • 52. National Palace Museum -- Future Museum  Location: Taiwan Taoyuan International Airport  LOHAS Exhibition, April/2010 –April/2011
  • 53.
  • 54.
  • 55.