16. How are prototypes used? inspire · express · test · refine · validate early stage mid stage late stage
17. express an idea without owning it create an opportunity for collaboration hold it, use it, talk about it bring questions to the surface early-stage prototypes anything more substantial than arm-waving
21. right create a menu of prototypes prototype one aspect at a time test the riskiest ideas first
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Editor's Notes
Intro Names and 1 artistic or cultural thing you noticed on the way to this course?
The act of prototyping implies "building", testing, and iterating and is, itself, both a flaring and a narrowing process
Classic example NASA Challenger
separate early and mid stage prototypes a little more. include the differences of focusing on a specific feature/function (looks like/works like) building rough prototypes: brings questions to the surface (learn by doing) gets the idea out there without too much personal investment conversation piece--stand around talking about it.
there’s magic in the early stage prototypes. Expressing an idea in physical form is like giving it life. brings questions to the surface (learn by doing) gets the idea out there without too much personal investment conversation piece--stand around talking about it.
Asking a variety of users is not necessarily the same as asking a LOT of users. Pick your sample carefully. Give people space to play. Note what they notice first. How they use/misuse something. What comes naturally. Never say, “no, that’s not the way you do it.” (6” piston example). We have to get into the mentality that when someone uses a device in a way that’s incorrect, they’re not the ones that are wrong. It is the designer that is wrong. R.espect the user Give example of people
Asking a variety of users is not necessarily the same as asking a LOT of users. Pick your sample carefully. Give people space to play. Note what they notice first. How they use/misuse something. What comes naturally. Never say, “no, that’s not the way you do it.” (6” piston example). We have to get into the mentality that when someone uses a device in a way that’s incorrect, they’re not the ones that are wrong. It is the designer that is wrong. R.espect the user Give example of people
start at 10:30 isolate your variables: call waiting by standing in line at post office
isolate your variables: call waiting by standing in line at post office