3. on·line or on-line (nln, ôn-)adj.
1.
a. Under the control of a central computer, as
in a manufacturing process or an
experiment.
b. Connected to a computer or computer
network.
c. Accessible via a computer or computer
10. just in time, not just in case model
Our devices should be loading content and
functionality (read:services) when we need
them, not just shoving everything in just in
case.
11. Interface is deprecating
Presentation is constantly deprecating. yet we spend so much time on it
– we should not be building interfaces, but service. The CONTENT IS the
INTERFACE!
13. Predefined content types
Scholarships
http://student.csu.edu.au/support/scholarships-grants/
Open/closed
Calendar dates – Description, time, location
Online forms
Open/closed
14. Mobile First Design
Mobile isn’t Grab Magic
a lite
version. http://youtu.be/eYveEdhTgBs
Don’t ask
how to do
less with The Leap
mobile, ask
how to do http://youtu.be/_d6KuiuteIA
MORE
15. How do we design content and experiences
for devices we haven’t even imagined yet?
http://youtu.be/6Cf7IL_eZ38
A day made of glass 2:01
16. And please…
Make your links look like links.
Don't underline anything that isn't a link.
Notas do Editor
Doesn’t necessarily mean the same thing. What and when do students need that fits in with their lifestyle? Kids, bed – just work
Get it right. I’ve done my job, when people don’t realise I’ve done a thing.