The document discusses 6 ideas from social and behavioral sciences that could be useful for health technology strategy and design. The ideas are: (1) using choice architecture and nudges to influence decisions, (2) considering negative incentives, (3) how ubiquitous computing could enable more passive decision-making, (4) understanding how social networks operate through loose vs tight connections, peer support/pressure, and norms, (5) harnessing peer effects in tight networks, and (6) changing norms over time. The document questions what will be asked of patients/consumers as outcomes determine provider pay and technology enables greater accountability.
11. Choice architecture
• “A choice architect has the responsibility for organizing the context in which people
make decisions.”
1. “If you are a doctor and must describe the alternative treatments available to a
patient, you are a choice architect. “
2. “If you design the form new employees fill out to enroll in the company health
care plan, you are a choice architect.”
• “ … seeming small features of social situations can have massive effects on people’s
behavior…”
• “It is legitimate for choice architects to try to influence people’s behavior in order to
make their lives longer, healthier and better.”
• “There is no such thing as neutral design.”
Source: Richard Thaler and Cass Sunstein, Nudge
11/1/2011 (updated paperback edition, 2009) at 3 and 5. 11
14. Nudges in the break room
• Experiment: In the break room at Manhattan Mortgage Company, Good
Morning America elevates the fruit plate closer to eye level
• Result: Fruit gets eaten in less than a third of the time it normally takes.
• Experiment: GMA moves donuts away from the center, off to the side.
• Result: Donut consumption drops by 10%.
Source: http://abcnews.go.com/GMA/story?id=7127723&page=1
11/1/2011 14
29. … and master the tipping points
New research:
• Initiation: At the onset of a new interest or “market,” researchers find
that variety-seeking prevails
• Contagion: When a specific approach draws the support of 30% of the
group, adoption takes off
• Saturation: But when group adoption hits 80%-90%, individualism
re-surfaces; the adoption curve flattens out
• Takeaway: When something new gathers steam, people join in (at least
until the new practice builds to stifling conformity)
Source: Pascale Quester and Alexandre Steyer, “Revisiting Individual
Choices in Group Settings: The Long and Winding (Less Traveled)
Road?” Journal of Consumer Research, Vol. 36, No. 6 (April 2010)
11/1/2011 29
33. Mechanisms of transmission
• When peer pressure operates, people externalize others’ behavior …
• But when norms take hold, people internalize others’ values and beliefs.
Behavioral economists performed the experiments:
1. Priming: Exposing people to small but well-timed cues can change behavior
2. Conformity effects: People look to others for such cues
3. Anchoring and adjustment (inertia): Once people have a point of reference, they don’t
depart from it very much
Neuroscientists find preliminary indications of “hard wiring” for norms
1. Mirror neuron system: Watching lights up the same part of the brain as doing
2. Agreement alone lights up the ventral striatum, strongly associated with emotional
and motivational aspects of behavior.
Source: See, e.g., Campbell-Meiklejohn et al, “How
the Opinion of Others Affects Our Valuation of
Objects,” Current Biology 20, 1-6, July 13, 2010.