Influencing policy (training slides from Fast Track Impact)
"Dig Your Heels Into Web 2.0 Tools"
1. Dig Your Heels Into
Web 2.0 Tools!
Baltimore County, Maryland
2. Dig Your Heels Into
Web 2.0 Tools!
PRESENTERS:
Justin Field, Mathematics Teacher
LJ Foust, Television Broadcasting Teacher
Janine Holmes, Social Studies Department Chair
MiVida Parham, Business Education Coordinator
Corinne Roche, STEM Coordinator
3. Dig Your Heels Into
Web 2.0 Tools!
Session Objectives:
• Explore some innovative applications of Web 2.0 tools in
various curriculum areas
• Learn and share some ideas for beginning
implementation in your school
• Experience hands-on activities with Web 2.0 tools
4. Chesapeake STEM Academy
Magnet Pathways
Science, Arts, Multimedia Business & Leadership &
Engineering & & Information Humanities
Mathematics Communications Technology Academy
Academy Academy Academy
_____________ ____________ ___________ ____________
Pre-Engineering Photography Information Marine JROTC
Technology
Interactive
Environmental Multimedia
Science Production Business Criminal Justice
Management
Journalism/
Mathematics Communications
Marketing
6. CHS Vision
All students will apply the knowledge, skills, values, and behaviors learned
through participation in a rigorous STEM-based education in order to
realize their maximum potential as citizens and become more productive
individuals in the global economy, keeping the
United States high in global competitiveness.
How we work to achieve this:
6. Innovative Faculty and Students
7. On-going Professional Development
8. Administrative Support
7. What are
Web 2.0 Tools?
What are
21 Century Skills?
st
8. How we define…
Web 2.0 & 21st Century Skills
“…a trend in the use of World Wide Web
technology…that aims to facilitate
creativity, information sharing, and
most notably, collaboration among
users”
Source: From Leading 21st Century Schools, by L. Shrum and B. Levin,
2009. Corwin Press
http://www.p21.org/
9. Web 2.0 & 21st Century Skills
These tools promote
a true TRANSFORMATION IN
TEACHING AND LEARNING
10. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
Tools to be Explored:
• Podcasts & Vodcasts
• Prezi
• Voicethread
• SchoolTube
• Wikis
• iPads
• Edmodo
• Virtual Environments
• App Use & Development
• Skype
11. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is a Podcast?
A podcast is an audio file that can be
created and distributed over the Internet
for playback on mobile devices or
personal computers.
13. Biology
Objective: Students will explore various theories about the
causes of global warming
You will listen to the podcast that you have
downloaded on your mp3 player.
Take notes on your paper as you listen.
You may not be able to fill in every box.
After everyone is finished, you will be put into a
group with at least 3 other people, each of whom
has listened to a different podcast.
Then, you will teach each other the information
that you learned from your podcast!
14. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is a Vodcast?
A vodcast is an audio file with video that
can be created and distributed over the
Internet for playback on mobile devices or
personal computers.
17. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is Voicethread?
VoiceThread is an online media album
that can hold images, documents and
videos and allows people to comment
using voice, text, audio files, or videos.
http://Ed.voicethread.com
19. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is Prezi?
A cloud-based software used to create visually
captivating presentations.
22. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is a SchoolTube?
SchoolTube is the nation's largest K-12
moderated video sharing website that
provides students and educators with a
safe and FREE video sharing website that
is exclusively endorsed by leading
education associations.
24. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is a Wiki?
A wiki is a web-based collaborative tool
that allows people to participate in and
create a long-term database, often
devoted to a specific subject or topic.
26. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What are iPads?
A tablet computer from Apple designed for Web
browsing, e-book reading and entertainment,
storage, and cameras for video calling
27. iPads and Wikis in Mathematics
1. Class 2. Notes Saved in 3. Notes URL added
Instruction “Dropbox” Public as link on class wiki
given from iPad Folder page –from iPad
Using
“Notability” App Copy URL Link
29. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is Edmodo?
A social learning platform for teachers,
students, schools and districts that provides
an easy way to connect and collaborate.
33. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is a Virtual Learning?
A Virtual Environment is an online
interactive system in which multiple users
share in the development of an interactive
narrative.
34. The Virtual Learning Environment
at Chesapeake High
The VLE at CHS is a sophisticated learning tool that
blends state-of-the-art 3-D gaming and simulation
technology with cutting edge classroom instruction.
The VLE ushers in a new era of science, technology,
engineering, and mathematics instruction in
Baltimore County Public Schools.
37. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is Interactive Media and
Serious Gaming?
Interactive Media allows students to
create unique educational games that are
distributed to the school and surrounding
programs.
39. Business Pathways
Objective: Students will practice money management skills in a simulated
environment in the context of a national competition in order to
understand personal financial literacy.
CHS students took first place in the State of Maryland on the H & R Block
Dollars and Sense Financial Fitness Challenge in 2012…AGAIN
http://vbc.knowledgematters.com/vbc/finance/
40. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is an App?
Short for application, a small, specialized
program downloaded onto mobile devices.
41. Project Innovation
Objective: Students will develop an app for a Grade 5 science
curriculum through a partnership with a district elementary school.
42. Project Innovation
Objective: Students will develop an app for a Grade 5 science
curriculum through a partnership with a district elementary school.
• Utilized
AdventureMaker
software for app
development
• Collaborated with
partners via Wiki
and Skype
• Field trip to deploy
apps and collect
data
43. Objective 1:
Explore some innovative applications of Web 2.0
tools in various curriculum areas
What is Skype?
A software application that lets you make free
calls, instant message, and video chat with
anyone else on Skype, anywhere in the world.
44. Business Management
Objective: Students will collaborate with executives from a regional
insurance company in order to apply new learning to their business
models.
45. Objective 2:
Learn and share some ideas for beginning
implementation in your school
What we have to share…
• Resources
• Committee Focus
• Professional Development
46. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Resources:
21 FREE Web 2.0 Tools for Educators
#1 – Wallwisher #12 - Animoto
#2 - Self-grading Quizzes #13 - VoiceThreads
#3 - Bitstrips for Schools #14 - PhotoFiltre
#4 - Classtools.net #15 - Livebinders
#5 - Edmodo #16 - WeeBehave
#6 - DoInk #17 - DropBox
#7 - Kerpoof #18 - Jing
#8 - Glogster #19 - Audacity
#9 - ToonDoo #20 - LearnBoost
#10 - Wordle #21 - Wetoku
#11 - Skype
47. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Resources:
Web 2.0 Tools by Category
Authoring Tools Communication
MyDdutu: www.myudutu.com Google Talk: www.google.com/talk
Raptivity: www.raptivity.com Skype: www.skype.com
Weebly: www.weebly.com Yammer: www.yammer.com
Blogs
VLEs
Edublogs: www.edublogs.com
Balckboard: www.blackboard.com
Google Blogger: www.blogger.com
Drupal: www.drupal.org
Kidblog: www.kidblog.org
Edmodo: www.edmodo.com
Moodle: www.moodle.org
Schoology: www.schoology.com
48. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Resources:
Web 2.0 Tools by Category
Networking Publishing/Productivity
LinkedIn: www.linkedin.com Diigo: www.diigo.com
Ning: www.ning.com Google Docs: www.docs.google.com
NewsMaker:
www.aboutnewsmaker.com
Presentations ToonDoo: www.toondoo.com
Quizzes/Quiz Makers
PhotoPeach: www.photopeach.com
BrainPop: www.brainpop.com
Prezi: www.prezi.com
Examview: www.einstruction.com
VoiceThread:
QuizStar: www.quizstar.4teachers.org
www.voicethread.com
49. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Resources:
Free and/or Open Source Game Development Software
GameMaker (yoyogames.com)
Traditional Game Engine
Unity3D (unity3d.com)
3D Game Engine
Adventure Maker (adventuremaker.com)
Point and Click Adventure Game Software
Blender (blender.org)
3D Modeling Software
Gimp (www.gimp.org)
Photo Editing Software
Spriter’s Resource (http://spriters-resource.com/)
50. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Resources: Publications, Organizations & Funding
Books:
-Web 2.0: New Tools, New Schools by Solomon and Schrum
-Web 2.0: How-To for Educators by Solomon and Schrum
- Leading 21st Century Schools by Schrum and Levin
- Many other ISTE publications
Organizations:
- ISTE (International Society for Technology in Education)
- MSET (Maryland Society for Educational technology)
Funding
- District magnet or system funding– ASK!!
- Local and national educational technology organizations
- Google technology grants for k-12 schools/public schools
- Many Web 2.0 resources are FREE!
51. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Committee Focus: The CHS STEM Committee
• Meets monthly
• Identify subcommittees
• Encourages teacher leaders to emerge
52. Objective 2:
Learn and share some ideas for beginning
implementation in your school
Professional Development: 21st Century Skills Focus
•Where to start?
• Provide focused Professional development
• Have teachers choose one tool to implement in
there classes
• Incorporate 21st Century teaching and learning
into observation expectations
• Share ideas and insights
• Involve students
• Teach others
53. Objective 3:
Experience hands-on activities with Web 2.0 tools
Your Turn!
• Create a vodcast or podcast
• Explore and comment on our wiki
• Explore the Web 2.0 resources
54. Visit the following wiki for session materials
from MSA 2011 and 2012, contact
information, and more details about
Chesapeake High School.
http://tinyurl.com/camr9y5