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Japanese Word of the Week (7) Irashimasu いらっしゃいます [Ura-shi-masu] You can also say YoKoso (which is where ‘yo’ comes from)
Aims & Objectives Aims: Introduction to the units, presentation on the types of initial research and pre-production used in games development Objectives: All students will be able to ask 1 question about gameplay Most students will be able to establish evidence of preference through gameplay Some students will be able to explain why initial pre-production and research is carried out
Research and Pre-Production w/c 10th January 2011 Unit 3 Research Techniques for Media Industries Unit 1 Pre-Production for Media Industries
Research Techniques 1 Understand the purposes of research in the media industries 2 Be able to apply a range of research methods and techniques 3 Be able to present results of research.
Pre-Production Techniques 1 Understand requirements for production 2 Be able to obtain resources for production 3 Be able to apply production logistics.
I Play What I Like! 2007 Enchanted Arms Oblivion GRAW GRAW 2 Rainbow 6: Las Vegas 2009 GTA4 Gears of War COD 4: Modern Warfare Modern Warfare 2 Bioshock 2011 ??? ??? ??? ??? Take some time to think about the games you have played over the last 3 years
Why is Documenting Gameplay Important?
Why is Documenting Gameplay Important? Focus testing Development techniques Localisation Review
Focus Testing Focus groups are key to this term. By the end of term you will be able to: ,[object Object]
 See the impact of focus testing on newly released games
 Explore your gameplay and record findings,[object Object]
 Read about and understand development blogs
 Begin a blueprint for your final game design,[object Object]
 Explore the world of gaming through someone else‘s eyes
 Suggest effective localisation opportunities in your proposed game design,[object Object]
 Explore how journalists influence the making of world-beating games
 Compare and contrast genre and games within genre to express preferences,[object Object]
4 Ws and H
W W W W H hat hen here hy ow
Why here now?
Task 1 Using a game of your choice, go home, play it and blog the pros and cons of playing your chosen game. Psst! Use the simple research techniques listed Timescale: 1 week please
Storing Information Storing info is key to how games are made. This term you will learn about: ,[object Object]
GamecastO RLY?

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Unit 3: Research - Introduction

  • 1. Japanese Word of the Week (7) Irashimasu いらっしゃいます [Ura-shi-masu] You can also say YoKoso (which is where ‘yo’ comes from)
  • 2. Aims & Objectives Aims: Introduction to the units, presentation on the types of initial research and pre-production used in games development Objectives: All students will be able to ask 1 question about gameplay Most students will be able to establish evidence of preference through gameplay Some students will be able to explain why initial pre-production and research is carried out
  • 3. Research and Pre-Production w/c 10th January 2011 Unit 3 Research Techniques for Media Industries Unit 1 Pre-Production for Media Industries
  • 4. Research Techniques 1 Understand the purposes of research in the media industries 2 Be able to apply a range of research methods and techniques 3 Be able to present results of research.
  • 5. Pre-Production Techniques 1 Understand requirements for production 2 Be able to obtain resources for production 3 Be able to apply production logistics.
  • 6. I Play What I Like! 2007 Enchanted Arms Oblivion GRAW GRAW 2 Rainbow 6: Las Vegas 2009 GTA4 Gears of War COD 4: Modern Warfare Modern Warfare 2 Bioshock 2011 ??? ??? ??? ??? Take some time to think about the games you have played over the last 3 years
  • 7. Why is Documenting Gameplay Important?
  • 8. Why is Documenting Gameplay Important? Focus testing Development techniques Localisation Review
  • 9.
  • 10. See the impact of focus testing on newly released games
  • 11.
  • 12. Read about and understand development blogs
  • 13.
  • 14. Explore the world of gaming through someone else‘s eyes
  • 15.
  • 16. Explore how journalists influence the making of world-beating games
  • 17.
  • 18. 4 Ws and H
  • 19. W W W W H hat hen here hy ow
  • 21. Task 1 Using a game of your choice, go home, play it and blog the pros and cons of playing your chosen game. Psst! Use the simple research techniques listed Timescale: 1 week please
  • 22.
  • 25. Task 2 Go to the Gamelogs site and read about gamelogs (there are literally thousands). Then see how your task 1 results compare? Timescale: 2 weeks please
  • 26. Next Week! More research techniques – the DL of answers Gamecasting and why we do it…
  • 28.
  • 29. Trying things out for yourself
  • 30. Types of research
  • 31. Pre-production starting point Have we met our outcomes?