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Cindy T. Cabrera

COM 410: Children In Media

Professor Hobbs

September 25, 2012



                   Informal Writing #3: Children’s Media: Present Meets Past



       Although media technology seems to be progressing at an uncontrollable speed,

resemblances between older media artifacts and newer media artifacts have a tendency to

be recurring. Similarities between the old and the new are not casual coincidences, in fact

resemblances can make media success more promising. However, creators always have to add a

unique twist or upgrade to make their product more appealing to the masses. These concepts can

easily be applied to the unfolding of children’s media throughout the last decade. To specifically

exemplify the concept of new children’s media having similarities from the past while still being

modern and innovative, this paper will examine the animation techniques of the 2012 PG rated

film ParaNorman and compare and contrast it to the 1996 PG rated film Space Jam.

       The plot of the 1996 film Space Jam involves superstar basketball player Michael Jordan

as the protagonist who helps the animated characters of Looney Tunes in a basketball game

against alien invaders to determine their freedom. The alien invaders known as the Nerdlucks

are sent by their boss Swackhammer to Earth with the order of kidnapping the Looney Tunes

crew to become the newest attraction of his amusement park Moron Mountain. The Looney

Tunes are confident that they will win their freedom back because the Nerdlucks are small puny

creatures. However, on the day of the tournament, the Nerdlucks manage to become known
as the Monstars after having stolen the talents and skills of professional NBA athletes. Bugs

Bunny of the Looney Tunes crew decides to recruit the assistance of Michael Jordan to win the

game. Jordan and the Tunes triumph which leads him to return to basketball and end his short

unsuccessful baseball career.

       Space Jam was a success with young audiences and adults as well. The movie was one

of the most popular animated movies of the 1990’s due to the film’s exotic hybrid of actors,

artists, animation and computers. The combination of live human performers along with cartoon

characters created a buzz for children. The movie was produced through Warner Bros. Feature

Animation and according to the Warner Bros. website, it was the first movie in history to use

such a large amount of visual effects by using traditional cartoon animation, live action and three

dimensional computer graphics.

       On the topic of cleverly animated children’s films, ParaNorman has strong similarities to

Space Jam. ParaNorman’s plot involves an 11-year-old boy named Norman who is an outcast

because people think it is weird that he claims to have the ability to speak to spirits and therefore

constantly gets bullied at school. Not only is he an outcast in school but his family also thinks

he is a “freak” because he always claims to be converse with his deceased grandmother. After

Norman’s crazy estranged uncle tells him about an important annual ritual that Norman must

do to protect the town from a 300-year-old curse, he finds himself using his abilities to speak to

the dead in a more beneficial way. Oddly enough, the main obstacles Norman faces to prevent

the catastrophic curse from happening are the unsympathetic conformist townspeople of Blithe

Hollow.

       The animation in ParaNorman involves hand-crafted puppets of every character in the

movie and the technical contributions of a three dimensional color printer which ultimately
resulted in a stop-motion film. Basically, the stop-motion animation technique involves

individually photographed frames of a physically manipulated object and playing the series of

frames continuously to make the object appear to be in motion. According to Laika’s website,

the animation studio that was involved with the production, more than 300 people were involved

in bringing the characters of the film to life. Since every puppet was hand produced, Laika says a

close eye will notice that there are no straight lines in the entire film!

        Both films are similar in the sense that they use animation techniques to grab the

attention of their young audience. Whether it was sixteen years ago or today, the film industry

for children acknowledges the positive investment with the overall risk of producing a film that

blends animated techniques with direct human manipulation. In both films, including the two

opposing creative techniques involved more time, more money and an increased level of effort

and according to the Internet Movie Database, both films had an estimated budget of around

eighty-million dollars. The similarity of the budgets was very astonishing to me because I

assumed an animated film produced in the 1990’s would be far more expensive than an animated

film produced today because the technology from before was not as advanced and much harder

to manage/obtain in comparison to today. However, the over-sized budget for ParaNorman is

probably credited to hiring a distinguished animation studio such as Leika, who also produced

the children’s hit film Coraline.

        The way in which the films differ is in the quality of the animation. ParaNorman clearly

trumps the animation in Space Jam and it is noticeable in the life-like facial expressions seen

on the zombies in ParaNorman. Joe Neumaier of the New York Daily News raves that the

animation in ParaNorman has “evocative visual details that are indeed haunting...”. On the

other hand, John J. Pucclo a critic of the online movie guide Rotten Tomatoes complains that the
animation in Space Jam was “...a mess: the attempts to blend 2- and 3-D animation with live-

action and computer-generated images produce scenes that are fuzzier than the storyline.”

       Perhaps the time dedicated to both films is the most important difference. Critics on the

Internet Movie Database argue that the rush to get Space Jam into theatres is what decreased

quality production for viewers. Although no reasoning behind the time constraints of the

production of the film is listed, I believe the producers and directors were eager to release the

movie while Michael Jordan was still relevant and while Looney Tunes was still a sensation

in children’s media during the ‘90s. Although the plot was above mediocre, critics felt it was

a desperate attempt for Warner Bros. to try and succeed the Disney Corporation. On the other

hand, BoxOffice.com says creators of ParaNorman took sixteen years to develop the writing and

two and half years for production. This time cushion allowed for the producers and the creative

team to create a plot that would be successful in any time period (the revelation that true villains

are intolerance and anger rather than zombies and monsters) and to experiment with successfully

developed cutting-edge technology such as the three-dimensional color printers.

       My conclusion is that it was common for animated children's movies of the past to make

technology and trends the headlining feature in their films while children’s animated movies

of today have a more detailed agenda. Today’s animated children’s movies make a greater use

of technological developments to help penetrate subject matter in society and not just arouse

laughter and excitement. The success and advancement of today’s films could be due to the

greater amount of access and knowledge we now have to technology or it could simply be that

we have more important issues to address in today’s society. Our success could be credited to

the increase of awareness and the better understanding we have of how media affects young

children.
Space Jam (1996)                                ParaNorman (2012)




                                      Work Cited

Online:

"Behind the Jam." Behind the Jam. Warner Bro., n.d. Web. 25 Sept. 2012. <http://

www2.warnerbros.com/spacejam/movie/cmp/behind/techframes.html>.

IMDb. IMDb.com, n.d. Web. 24 Sept. 2012. <http://www.imdb.com/>.

Kang, Inkoo. "Boxoffice.com - Tracking Movies Online." ParaNorman's Chris

Butler and Sam Fell on Creating Kiddie Horror That Shuns Tim Burton â Inside

Movies Since 1920. BOXOFFICE.COM, 16 Aug. 2012. Web. 25 Sept. 2012. <http:/

/www.boxoffice.com/articles/2012-08-paranormans-chris-butler-and-sam-fell-on-

creating-kiddie-horror-that-shuns-tim-burton>.

"LAIKA Films." LAIKA Films. LAIKA FILMS PRODUCTION, n.d. Web. 24 Sept.

2012. <http://www.laika.com/films.php>.

"Movies." Movies. Flixster, n.d. Web. 24 Sept. 2012. <http://www.rottentomatoes.com/>.

Neumaier, Joe. "Movie Review: 'ParaNorman'" New York Daily News. N.p., 16 Aug.

2012. Web. 29 Sept. 2012. <http://www.nydailynews.com/entertainment/tv-movies/

movie-review-paranorman-stars-article-1.1137722>.
"ParaNorman Is a Perfect Date Movie for Former High School Outcasts." Io9. Io9 -

Science, Science Fiction and the Future, n.d. Web. 29 Sept. 2012. <http://io9.com/

5935541/paranorman-is-a-perfect-date-movie-for-former-high-school-outcasts>.

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Present Meets Past - Children's Media by Cindy T Cabrera, Informal Writing #3

  • 1. Cindy T. Cabrera COM 410: Children In Media Professor Hobbs September 25, 2012 Informal Writing #3: Children’s Media: Present Meets Past Although media technology seems to be progressing at an uncontrollable speed, resemblances between older media artifacts and newer media artifacts have a tendency to be recurring. Similarities between the old and the new are not casual coincidences, in fact resemblances can make media success more promising. However, creators always have to add a unique twist or upgrade to make their product more appealing to the masses. These concepts can easily be applied to the unfolding of children’s media throughout the last decade. To specifically exemplify the concept of new children’s media having similarities from the past while still being modern and innovative, this paper will examine the animation techniques of the 2012 PG rated film ParaNorman and compare and contrast it to the 1996 PG rated film Space Jam. The plot of the 1996 film Space Jam involves superstar basketball player Michael Jordan as the protagonist who helps the animated characters of Looney Tunes in a basketball game against alien invaders to determine their freedom. The alien invaders known as the Nerdlucks are sent by their boss Swackhammer to Earth with the order of kidnapping the Looney Tunes crew to become the newest attraction of his amusement park Moron Mountain. The Looney Tunes are confident that they will win their freedom back because the Nerdlucks are small puny creatures. However, on the day of the tournament, the Nerdlucks manage to become known
  • 2. as the Monstars after having stolen the talents and skills of professional NBA athletes. Bugs Bunny of the Looney Tunes crew decides to recruit the assistance of Michael Jordan to win the game. Jordan and the Tunes triumph which leads him to return to basketball and end his short unsuccessful baseball career. Space Jam was a success with young audiences and adults as well. The movie was one of the most popular animated movies of the 1990’s due to the film’s exotic hybrid of actors, artists, animation and computers. The combination of live human performers along with cartoon characters created a buzz for children. The movie was produced through Warner Bros. Feature Animation and according to the Warner Bros. website, it was the first movie in history to use such a large amount of visual effects by using traditional cartoon animation, live action and three dimensional computer graphics. On the topic of cleverly animated children’s films, ParaNorman has strong similarities to Space Jam. ParaNorman’s plot involves an 11-year-old boy named Norman who is an outcast because people think it is weird that he claims to have the ability to speak to spirits and therefore constantly gets bullied at school. Not only is he an outcast in school but his family also thinks he is a “freak” because he always claims to be converse with his deceased grandmother. After Norman’s crazy estranged uncle tells him about an important annual ritual that Norman must do to protect the town from a 300-year-old curse, he finds himself using his abilities to speak to the dead in a more beneficial way. Oddly enough, the main obstacles Norman faces to prevent the catastrophic curse from happening are the unsympathetic conformist townspeople of Blithe Hollow. The animation in ParaNorman involves hand-crafted puppets of every character in the movie and the technical contributions of a three dimensional color printer which ultimately
  • 3. resulted in a stop-motion film. Basically, the stop-motion animation technique involves individually photographed frames of a physically manipulated object and playing the series of frames continuously to make the object appear to be in motion. According to Laika’s website, the animation studio that was involved with the production, more than 300 people were involved in bringing the characters of the film to life. Since every puppet was hand produced, Laika says a close eye will notice that there are no straight lines in the entire film! Both films are similar in the sense that they use animation techniques to grab the attention of their young audience. Whether it was sixteen years ago or today, the film industry for children acknowledges the positive investment with the overall risk of producing a film that blends animated techniques with direct human manipulation. In both films, including the two opposing creative techniques involved more time, more money and an increased level of effort and according to the Internet Movie Database, both films had an estimated budget of around eighty-million dollars. The similarity of the budgets was very astonishing to me because I assumed an animated film produced in the 1990’s would be far more expensive than an animated film produced today because the technology from before was not as advanced and much harder to manage/obtain in comparison to today. However, the over-sized budget for ParaNorman is probably credited to hiring a distinguished animation studio such as Leika, who also produced the children’s hit film Coraline. The way in which the films differ is in the quality of the animation. ParaNorman clearly trumps the animation in Space Jam and it is noticeable in the life-like facial expressions seen on the zombies in ParaNorman. Joe Neumaier of the New York Daily News raves that the animation in ParaNorman has “evocative visual details that are indeed haunting...”. On the other hand, John J. Pucclo a critic of the online movie guide Rotten Tomatoes complains that the
  • 4. animation in Space Jam was “...a mess: the attempts to blend 2- and 3-D animation with live- action and computer-generated images produce scenes that are fuzzier than the storyline.” Perhaps the time dedicated to both films is the most important difference. Critics on the Internet Movie Database argue that the rush to get Space Jam into theatres is what decreased quality production for viewers. Although no reasoning behind the time constraints of the production of the film is listed, I believe the producers and directors were eager to release the movie while Michael Jordan was still relevant and while Looney Tunes was still a sensation in children’s media during the ‘90s. Although the plot was above mediocre, critics felt it was a desperate attempt for Warner Bros. to try and succeed the Disney Corporation. On the other hand, BoxOffice.com says creators of ParaNorman took sixteen years to develop the writing and two and half years for production. This time cushion allowed for the producers and the creative team to create a plot that would be successful in any time period (the revelation that true villains are intolerance and anger rather than zombies and monsters) and to experiment with successfully developed cutting-edge technology such as the three-dimensional color printers. My conclusion is that it was common for animated children's movies of the past to make technology and trends the headlining feature in their films while children’s animated movies of today have a more detailed agenda. Today’s animated children’s movies make a greater use of technological developments to help penetrate subject matter in society and not just arouse laughter and excitement. The success and advancement of today’s films could be due to the greater amount of access and knowledge we now have to technology or it could simply be that we have more important issues to address in today’s society. Our success could be credited to the increase of awareness and the better understanding we have of how media affects young children.
  • 5. Space Jam (1996) ParaNorman (2012) Work Cited Online: "Behind the Jam." Behind the Jam. Warner Bro., n.d. Web. 25 Sept. 2012. <http:// www2.warnerbros.com/spacejam/movie/cmp/behind/techframes.html>. IMDb. IMDb.com, n.d. Web. 24 Sept. 2012. <http://www.imdb.com/>. Kang, Inkoo. "Boxoffice.com - Tracking Movies Online." ParaNorman's Chris Butler and Sam Fell on Creating Kiddie Horror That Shuns Tim Burton â Inside Movies Since 1920. BOXOFFICE.COM, 16 Aug. 2012. Web. 25 Sept. 2012. <http:/ /www.boxoffice.com/articles/2012-08-paranormans-chris-butler-and-sam-fell-on- creating-kiddie-horror-that-shuns-tim-burton>. "LAIKA Films." LAIKA Films. LAIKA FILMS PRODUCTION, n.d. Web. 24 Sept. 2012. <http://www.laika.com/films.php>. "Movies." Movies. Flixster, n.d. Web. 24 Sept. 2012. <http://www.rottentomatoes.com/>. Neumaier, Joe. "Movie Review: 'ParaNorman'" New York Daily News. N.p., 16 Aug. 2012. Web. 29 Sept. 2012. <http://www.nydailynews.com/entertainment/tv-movies/ movie-review-paranorman-stars-article-1.1137722>.
  • 6. "ParaNorman Is a Perfect Date Movie for Former High School Outcasts." Io9. Io9 - Science, Science Fiction and the Future, n.d. Web. 29 Sept. 2012. <http://io9.com/ 5935541/paranorman-is-a-perfect-date-movie-for-former-high-school-outcasts>.