This document discusses how Web 2.0 tools can be used to enhance learning in English and History. It begins by defining Web 2.0 and some common tools like blogs, wikis, podcasts, and social networking sites. Examples are given of how these tools are used for business, socializing, and learning. The document then provides examples of how Australian schools are using Web 2.0 tools and outlines implications for teaching and learning, including allowing students to demonstrate learning and share work with a wider audience. It concludes by emphasizing that Web 2.0 makes education portable and easy to create and share content.
1. Using Web 2.0
to enhance
English and History
Cecilie Murray
Delphian eLearning
2.
3. What’s on the horizon?
The Horizon Report: Technologies to Watch
K-12 Report 2010
• Cloud computing
• Collaborative
environments
• Game based
learning
• Mobiles
• Augmented reality
• Flexible displays
http://www.nmc.org/pdf/2010-Horizon-Report-K12.pdf
Aust-NZ Report 2010
• E-books
• Mobiles
• Augmented reality
• Open content
• Gesture based
computing
• Visual data analysis
http://www.nmc.org/pdf/2010-Horizon-Report-ANZ.pdf
4. • What is Web 2.0 and where did it come from?
• Tools for business, socialising and learning
• Who’s using them?
• Applications and implications for Australian
curriculum
• What can you do in your school?
Our Horizon
5.
6. The Tools
Sites for social participation, collaboration and communication
and learning such as:
• blogs (personal web-based journals)
• messaging (instant web based messaging)
• chat (real time text based interaction)
• discussion groups (delayed text based interaction)
• wikis (modifiable collaborative web pages)
• podcasting (subscription-based broadcast over the web)
• vodcasting (video podcasts broadcast over the web)
• RSS (really simple syndication) that enables the sharing of
news across the web, free.
9. Network of trusted business contact
Free internet calls; real time collaboration
worldwide
Collaborative research tool
PeerMint, Telstra, Intel, Teach Australia
Tools for Business
10. More than 500 million active users worldwide; 9.2 million in
Australia; most popular website for uploading photos for
young people.
Bandwidth costs are estimated at $1 million a day; in 2007,
consumed as much bandwidth as the entire Internet in 2000.
Popular in UK, US, NZ, Pacific Is.
General worldwide use 14 years +. Australian users 1.2 million
Social networking & microblogging service via Tweets of 140
characters.
Tools for Socialising
11. Create and manage student blogs
Videos and blogs for educators
Web 2.0 and collaborative technologies
Social networks for anything
Uploading and sharing photos
Organising social bookmarks
Tools for Learning
12. Department Web 2.0 sites
• WA – Web 2.0 guides
http://www.det.wa.edu.au/education/cmis/eval/curriculum/ict/
index.htm
• VIC – ePotential Showcase
http://epotential.education.vic.gov.au/showcase/
• QLD – Smart Classrooms
http://education.qld.gov.au/smartclassrooms/index.html
24. • What are students doing?
• Writing for an authentic audience
• Composing in various modes and media
• Sharing and exploring others’ points of view
• Researching and evaluating information
• Mapping content to locations
• Videos and podcasts as ready-made curriculum
content
• Professional learning
• Reflection tool for teachers and students
How can we use them?
25. Australian Curriculum
• Select either the English or History curriculum
• In groups of 4-5, discuss the 3 questions on
your handout
• Take notes
• Appoint a person to report back
26. • Broadens educational opportunities to all
• Teachers can use as tools for learning
Students can demonstrate their learning
• Reflective tool for teaching and for learning
• Internet safety, online behaviour
• Management of ethical issues
• Parent information for managing children at
home
Implications for T & L
27. What the Aust. research says…
Young people engaged with user-generated content
websites:
Australian Communications and Media Authority, 2009, Click and connect: Young Australians' use of
online social media, http://www.acma.gov.au/WEB/STANDARD/pc=PC_311797
29. In your classroom…
To establish Web 2.0 applications in your classroom:
• Investigate with students some good sites they can sign up to
• Check on the minimum age that sites will accept
• Look for site information for teachers and parents
• Look for joint administrator rights for teachers on their
students’ sites
• Expect safety tips and good advice on the site
• Check that the site has moderators who monitor the site
• Look for the location of the site and assess whether it
complies with Australian standards.
30. School cybersafety strategy
• Integration of Internet safety into the K-12 curriculum
• Defined roles and responsibilities for the school board,
Principal, Business Manager, teachers, counsellors,
librarians/resource managers, ICT coordinators, students,
parents/carers and after-school carers AND Police
• Data and network security plan
• Procedures to address breaches of Internet security and
protect students’ safety
• Process for annually reviewing, evaluating, and revising the
program
• Professional learning for all staff
• Community stakeholders such as sporting clubs etc
33. PLINKERTON is a cybersafety mystery game that aims to create
awareness for Middle school students about how to stay safe
online.
Cybersafety app
34. • Education has become portable
• Content is downloaded and listened to or
viewed when and where the learner decides
• Easy to make content and upload
• Tools are affordable – handheld devices &
web-based software
Why is Web 2.0 important?
35.
36. Resources
• New Media Consortium, The Horizon Report
http://www.nmc.org/pdf/2010-Horizon-Report-K12.pdf
• Twenty-two Ways to use Twitter in the Classroom
http://www.docstoc.com/docs/5649046/How-To-Use-Twitter-in-the-
Classroom
• Steve Hargadon, Educational Networking: The Important Role Web 2.0 will
play in Education http://www.scribd.com/doc/24161189/Educational-
Networking-The-Important-Role-Web-2-0-Will-Play-in-Education
• Flat Classroom Project, http://flatclassroomproject.ning.com/
• Poll Everywhere http://www.polleverywhere.com/
• ACMA, Cybersmart http://www.cybersmart.gov.au/
• DBCDE, E-Security Budd:e, https://budd-e.staysmartonline.gov.au/