SlideShare uma empresa Scribd logo
1 de 39
Baixar para ler offline
Game Design Workshop
Naresuan University
9.2.2014
by C a ro li n a Is la s
Section B
Why game design?
Digital games

How much does it cost to make a “big” video
game?
What team do I need?
Producer
Designers (gameplay, balancing)
Artists
Programmer (graphics, physics, AI, sound, scripting, UI, game
tools, network....)
Level designer
Sound Engineer
Tester
Publisher
Model for interactive game
design
Important cycles:
play-testing,
evaluating, and
revising

Source Fullerton et al. (2004) page 197
Please make teams
Section C
game background
Definitions

Being playful
Gameplay

Figure from Islas Sedano, 2012
How old games are?
How old games are?
“The fact that play and
culture are actually
interwoven with one another
was neither observed nor
expressed, whereas for us the
whole point is to show that
genuine, pure play is one of
the main bases of
civilization.” Huizinga, 1950.
Meta classification

Source: Callois, R. (1961) Man, Play
and Games. Page 54.
Digital Game origins (1/2)

1958
Wally
Higginbotham

Screenshot source
Digital Game origins (2/2)

1961
Steve Rusell
Spacewar!

Screenshot source
Digital Games
Video games (timeline of consoles, video history MMO)
Mobile games ( video snake,

photo - trends)

Location-based games* (e.g. geocatching, visions with AR)
Pervasive games* (IPerG)
ARG (Alternate Reality Games)* (experience of the Lost Ring)
* transmedia
Please fill
PART II
of the questionnaire
Section D
Game Systems
System.... (in engineering)
..... is a combination of components that act jointly to
achieve a specific objective.
System.... (in engineering)
..... is a combination of components that act jointly to
achieve a specific objective.

Ogata, K. (1987) Dynamic Systems.
Page 417
System lexicon (engineering)
A component is a particular unit in the function of a
system.
A system can be call dynamic when the output depends
of an input from the past. That means, systems are
changing states or moving constantly to be useful.
Example: vehicles, entertainment equipment (TV, radio),
computers.
A static system is constant. Example: buildings, bridges,
furniture.
Defining

Games are dynamics systems of interaction
approached with a playful attitude .
Games Lexicon

Game components
Game mechanics
Game dynamics
Game components
Often includes:
Aesthetics
Story
Technology
Game mechanics
Game mechanics are the core of the game.
Taxonomies of game mechanics are incomplete.
Why?
a) involve objective set of rules
b) involve mental models of the players.
Taxonomy of Game Mechanics
suggested by Schell.
1. Space
2.Object, attribute and states
3.Actions
4.Rules
5.Skills
6.Chance
Game dynamics

Once players are playing the game is possible to
see the game mechanics in movement, so the
game dynamics unveil.
Section E
Players
IGDA defines
Hardcore Gamer: Gamers who typically play high-action,
extremely competitive games that require a greater degree of
involvement or dexterity in order to progress.
•Core Gamer: Gamers who typically play games with a steeper
learning curve or games that require some level of deeper
involvement or complex tactical challenges.
•Casual Gamer: Gamers who play games for enjoyment and
relaxation rather than games with steep learning curves or
requiring high levels of commitment or involvement.
source here
Features of casual games
by Brathwaite and Schreiber
1. Easy to learn
2.Reduced complexity
3.Casual conflicts
4.Short play time
5.Lack of commitment
6.Family friendly
Demographics
Classification by Schell
0-3: Infant/Toddler
4-6: Preschooler
7-9: Kids
10-13: Preteen or Tween
13-18: Teen
18-24: Young Adult
25-35: Twenties and Thirties
35-50: Thirty and Forties
50+: Fifties and Up
Five things Males like to see in
games according to Schell
Mastery
Competition
Destruction
Spatial Puzzles
Trial and Error
Five things Females like to see in
games according to Schell
Emotion
Real World
Nurturing
Dialog and Verbal Puzzles
Learning by Example
Malone
Heuristics for interaction in games
Curiosity
Challenge
Fantasy
Control *
* With Lepper
Section F
Evocative Objects
Evocative objects

Are things we learn with.
Sherry Turkle

We think with the objects we think we love; we
love the objects we think with
Seymour Papert

I fell in love with the gears.
Claude Levi-Strauss

Material things are goods to think with and good
to think with.
Bricolage as a way of combining and
recombining a closed set of materials to come up
with new ideas
Examples

Video 1 - feeling
Video 2 - designing new boxes, cognitive
Thank you!

Mais conteúdo relacionado

Mais procurados

PlayerOne - Dissecting games
PlayerOne - Dissecting gamesPlayerOne - Dissecting games
PlayerOne - Dissecting gamesLuca Galli
 
LAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationLAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationDavid Mullich
 
DAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game DesignDAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game DesignLennart Nacke
 
Game Design: from rules to craft
Game Design: from rules to craftGame Design: from rules to craft
Game Design: from rules to craftPietro Polsinelli
 
Digital Narrative: Game Design & Player Experience
Digital Narrative: Game Design & Player ExperienceDigital Narrative: Game Design & Player Experience
Digital Narrative: Game Design & Player ExperienceLoriLanday
 
Game Design for Storytellers
Game Design for StorytellersGame Design for Storytellers
Game Design for StorytellersPietro Polsinelli
 
Natural Game Design: How to Birth Games Without Cloning
Natural Game Design: How to Birth Games Without CloningNatural Game Design: How to Birth Games Without Cloning
Natural Game Design: How to Birth Games Without CloningGreg Costikyan
 
LAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsLAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsDavid Mullich
 
Engaging Your Advertising With Gamification
Engaging Your Advertising With GamificationEngaging Your Advertising With Gamification
Engaging Your Advertising With GamificationDavid Mullich
 
Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Marie Broyles
 
Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Robert Casto
 
4 lecture (mda frame work) 25 1-2021
4 lecture (mda frame work) 25 1-20214 lecture (mda frame work) 25 1-2021
4 lecture (mda frame work) 25 1-2021Durgesh Pandey
 
LMU Elements of a Game Discussion
LMU Elements of a Game DiscussionLMU Elements of a Game Discussion
LMU Elements of a Game DiscussionDavid Mullich
 
LAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingLAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingDavid Mullich
 
Narrative theory and games
Narrative theory and gamesNarrative theory and games
Narrative theory and gamesShiralee Saul
 
The Principles of Game Design
The Principles of Game DesignThe Principles of Game Design
The Principles of Game DesignInstantTechInfo
 
LAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceLAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceDavid Mullich
 

Mais procurados (20)

PlayerOne - Dissecting games
PlayerOne - Dissecting gamesPlayerOne - Dissecting games
PlayerOne - Dissecting games
 
LAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationLAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - Conceptualization
 
DAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game DesignDAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game Design
 
Game Design: from rules to craft
Game Design: from rules to craftGame Design: from rules to craft
Game Design: from rules to craft
 
Digital Narrative: Game Design & Player Experience
Digital Narrative: Game Design & Player ExperienceDigital Narrative: Game Design & Player Experience
Digital Narrative: Game Design & Player Experience
 
Game Design for Storytellers
Game Design for StorytellersGame Design for Storytellers
Game Design for Storytellers
 
Natural Game Design: How to Birth Games Without Cloning
Natural Game Design: How to Birth Games Without CloningNatural Game Design: How to Birth Games Without Cloning
Natural Game Design: How to Birth Games Without Cloning
 
LAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsLAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social Mechanics
 
Engaging Your Advertising With Gamification
Engaging Your Advertising With GamificationEngaging Your Advertising With Gamification
Engaging Your Advertising With Gamification
 
Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333
 
Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Game Design Merit Badge Presentation
Game Design Merit Badge Presentation
 
4 lecture (mda frame work) 25 1-2021
4 lecture (mda frame work) 25 1-20214 lecture (mda frame work) 25 1-2021
4 lecture (mda frame work) 25 1-2021
 
LMU Elements of a Game Discussion
LMU Elements of a Game DiscussionLMU Elements of a Game Discussion
LMU Elements of a Game Discussion
 
LAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingLAFS Game Design 9 - Balancing
LAFS Game Design 9 - Balancing
 
Putting the pieces together: The MDA Framework
Putting the pieces together: The MDA FrameworkPutting the pieces together: The MDA Framework
Putting the pieces together: The MDA Framework
 
Narrative theory and games
Narrative theory and gamesNarrative theory and games
Narrative theory and games
 
Video game proposal
Video game proposalVideo game proposal
Video game proposal
 
The Principles of Game Design
The Principles of Game DesignThe Principles of Game Design
The Principles of Game Design
 
Writing a gaming proposal
Writing a gaming proposalWriting a gaming proposal
Writing a gaming proposal
 
LAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceLAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player Experience
 

Destaque

Powerful spell-attract-money-babajivashikaran
Powerful spell-attract-money-babajivashikaranPowerful spell-attract-money-babajivashikaran
Powerful spell-attract-money-babajivashikaranbabajiAstrology
 
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...claytonroot
 
1.Personal initial plans
1.Personal initial plans1.Personal initial plans
1.Personal initial plansHarvey Hyde
 
Cuaderno 11 c ..para subir
Cuaderno 11 c ..para subirCuaderno 11 c ..para subir
Cuaderno 11 c ..para subirAdriana Guerrero
 
Basic shooting schedule
Basic shooting scheduleBasic shooting schedule
Basic shooting schedule11187AJ
 
SIAA Business Meeting 2016
SIAA Business Meeting 2016SIAA Business Meeting 2016
SIAA Business Meeting 2016SIAA
 
Основная позиция пальцев на клавиатуре
Основная позиция пальцев на клавиатуреОсновная позиция пальцев на клавиатуре
Основная позиция пальцев на клавиатуремарина маслова
 
La comisión paritaria.
La comisión paritaria.La comisión paritaria.
La comisión paritaria.R R.
 
Government Funding
Government FundingGovernment Funding
Government Fundingarianendavis
 
Band and Artists
Band and ArtistsBand and Artists
Band and Artistsabbeymoss
 
UB0203 progress report
UB0203 progress reportUB0203 progress report
UB0203 progress reportIliMardhiah
 

Destaque (18)

Powerful spell-attract-money-babajivashikaran
Powerful spell-attract-money-babajivashikaranPowerful spell-attract-money-babajivashikaran
Powerful spell-attract-money-babajivashikaran
 
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...
Byline: Harris CapRock Communications - "Global Maritime Communications: Deli...
 
1.Personal initial plans
1.Personal initial plans1.Personal initial plans
1.Personal initial plans
 
I/O structure slide by Rajalakshmi SKC
I/O structure slide by Rajalakshmi SKCI/O structure slide by Rajalakshmi SKC
I/O structure slide by Rajalakshmi SKC
 
Cuaderno 11 c ..para subir
Cuaderno 11 c ..para subirCuaderno 11 c ..para subir
Cuaderno 11 c ..para subir
 
Ingles
InglesIngles
Ingles
 
Ec if you plus minus
Ec if you plus minusEc if you plus minus
Ec if you plus minus
 
Basic shooting schedule
Basic shooting scheduleBasic shooting schedule
Basic shooting schedule
 
SIAA Business Meeting 2016
SIAA Business Meeting 2016SIAA Business Meeting 2016
SIAA Business Meeting 2016
 
Основная позиция пальцев на клавиатуре
Основная позиция пальцев на клавиатуреОсновная позиция пальцев на клавиатуре
Основная позиция пальцев на клавиатуре
 
Practica montage
Practica montagePractica montage
Practica montage
 
La comisión paritaria.
La comisión paritaria.La comisión paritaria.
La comisión paritaria.
 
Government Funding
Government FundingGovernment Funding
Government Funding
 
Band and Artists
Band and ArtistsBand and Artists
Band and Artists
 
UB0203 progress report
UB0203 progress reportUB0203 progress report
UB0203 progress report
 
Latihan tatabahasa 1
Latihan tatabahasa 1Latihan tatabahasa 1
Latihan tatabahasa 1
 
Ingles
InglesIngles
Ingles
 
Lis
LisLis
Lis
 

Semelhante a Game Design Workshop @ Naresuan University

Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsGame Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsJane McGonigal
 
SchankarGameDesign.ppt
SchankarGameDesign.pptSchankarGameDesign.ppt
SchankarGameDesign.pptManoharKumar81
 
Games design notes
Games design notesGames design notes
Games design notesamme77
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
 
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone..."The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...Sherry Jones
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overviewChaffey College
 
What is a Game Designer (and why do you need one)?
What is a Game Designer (and why do you need one)?What is a Game Designer (and why do you need one)?
What is a Game Designer (and why do you need one)?SeriousGamesAssoc
 
What is a Game Designer (And Why Do You Need One)? - Douglas Whatley
What is a Game Designer (And Why Do You Need One)? - Douglas WhatleyWhat is a Game Designer (And Why Do You Need One)? - Douglas Whatley
What is a Game Designer (And Why Do You Need One)? - Douglas WhatleySeriousGamesAssoc
 
Enjeu d'apprentissage et jeu de la connaissance
Enjeu d'apprentissage et jeu de la connaissanceEnjeu d'apprentissage et jeu de la connaissance
Enjeu d'apprentissage et jeu de la connaissanceNicolas Balacheff
 
9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of GamificationSebastian Deterding
 
Pixel-Lab / Games:EDU / Matt Southern / Graduating Games
Pixel-Lab / Games:EDU / Matt Southern / Graduating GamesPixel-Lab / Games:EDU / Matt Southern / Graduating Games
Pixel-Lab / Games:EDU / Matt Southern / Graduating Gamespixellab
 
Bradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsBradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsCampbellsville University
 
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Staffan Björk
 
An outdoor pervasive game for children.
An outdoor pervasive game for children.An outdoor pervasive game for children.
An outdoor pervasive game for children.swaipnew
 
Gfh Game Over
Gfh Game OverGfh Game Over
Gfh Game Overjgeorgal
 

Semelhante a Game Design Workshop @ Naresuan University (20)

Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsGame Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research Findings
 
SchankarGameDesign.ppt
SchankarGameDesign.pptSchankarGameDesign.ppt
SchankarGameDesign.ppt
 
Games design notes
Games design notesGames design notes
Games design notes
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and Analysis
 
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone..."The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overview
 
What is a Game Designer (and why do you need one)?
What is a Game Designer (and why do you need one)?What is a Game Designer (and why do you need one)?
What is a Game Designer (and why do you need one)?
 
What is a Game Designer (And Why Do You Need One)? - Douglas Whatley
What is a Game Designer (And Why Do You Need One)? - Douglas WhatleyWhat is a Game Designer (And Why Do You Need One)? - Douglas Whatley
What is a Game Designer (And Why Do You Need One)? - Douglas Whatley
 
Learning through Play
Learning through PlayLearning through Play
Learning through Play
 
Week2 class2010
Week2 class2010Week2 class2010
Week2 class2010
 
Compfun
CompfunCompfun
Compfun
 
Enjeu d'apprentissage et jeu de la connaissance
Enjeu d'apprentissage et jeu de la connaissanceEnjeu d'apprentissage et jeu de la connaissance
Enjeu d'apprentissage et jeu de la connaissance
 
9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification
 
Pixel-Lab / Games:EDU / Matt Southern / Graduating Games
Pixel-Lab / Games:EDU / Matt Southern / Graduating GamesPixel-Lab / Games:EDU / Matt Southern / Graduating Games
Pixel-Lab / Games:EDU / Matt Southern / Graduating Games
 
Gameplay Concept Tool
Gameplay Concept ToolGameplay Concept Tool
Gameplay Concept Tool
 
Bradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristicsBradshaw quiana-learning game design characteristics
Bradshaw quiana-learning game design characteristics
 
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
 
An outdoor pervasive game for children.
An outdoor pervasive game for children.An outdoor pervasive game for children.
An outdoor pervasive game for children.
 
Quiana bradshaw final defense slides
Quiana bradshaw final defense slidesQuiana bradshaw final defense slides
Quiana bradshaw final defense slides
 
Gfh Game Over
Gfh Game OverGfh Game Over
Gfh Game Over
 

Mais de Carolina Islas Sedano

Entrepreneurship into games for learning in context
Entrepreneurship into games for learning in contextEntrepreneurship into games for learning in context
Entrepreneurship into games for learning in contextCarolina Islas Sedano
 
Designing gGames for Learning in Context
Designing gGames for Learning in Context Designing gGames for Learning in Context
Designing gGames for Learning in Context Carolina Islas Sedano
 
How informal learning can help you in the deliverables of your H2020 project?...
How informal learning can help you in the deliverables of your H2020 project?...How informal learning can help you in the deliverables of your H2020 project?...
How informal learning can help you in the deliverables of your H2020 project?...Carolina Islas Sedano
 
Presentation given at in Helsinki for the ELAN project.
Presentation given at in Helsinki for the ELAN project. Presentation given at in Helsinki for the ELAN project.
Presentation given at in Helsinki for the ELAN project. Carolina Islas Sedano
 
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst Carolina Islas Sedano
 
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)  Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,) Carolina Islas Sedano
 
Designing games for specific contexts (VS-Conference 2012)
Designing games for specific contexts (VS-Conference 2012)Designing games for specific contexts (VS-Conference 2012)
Designing games for specific contexts (VS-Conference 2012)Carolina Islas Sedano
 
2012 JTEL - Workshop: Basics of Game Design
2012 JTEL - Workshop: Basics of Game Design 2012 JTEL - Workshop: Basics of Game Design
2012 JTEL - Workshop: Basics of Game Design Carolina Islas Sedano
 

Mais de Carolina Islas Sedano (12)

Entrepreneurship into games for learning in context
Entrepreneurship into games for learning in contextEntrepreneurship into games for learning in context
Entrepreneurship into games for learning in context
 
Designing gGames for Learning in Context
Designing gGames for Learning in Context Designing gGames for Learning in Context
Designing gGames for Learning in Context
 
How informal learning can help you in the deliverables of your H2020 project?...
How informal learning can help you in the deliverables of your H2020 project?...How informal learning can help you in the deliverables of your H2020 project?...
How informal learning can help you in the deliverables of your H2020 project?...
 
Presentation given at in Helsinki for the ELAN project.
Presentation given at in Helsinki for the ELAN project. Presentation given at in Helsinki for the ELAN project.
Presentation given at in Helsinki for the ELAN project.
 
What do we mean with serious games?
What do we mean with serious games?What do we mean with serious games?
What do we mean with serious games?
 
Windows to the World
Windows to the World Windows to the World
Windows to the World
 
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst
Fantasia, movitvación y compromiso con la exposición - Caso de Lieksamyst
 
¿Que es sisu?
¿Que es sisu? ¿Que es sisu?
¿Que es sisu?
 
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)  Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)
Fear4Electronics - presentation of our ideas (14.09.15 @ LUMA,)
 
2015 Ajou University
2015 Ajou University 2015 Ajou University
2015 Ajou University
 
Designing games for specific contexts (VS-Conference 2012)
Designing games for specific contexts (VS-Conference 2012)Designing games for specific contexts (VS-Conference 2012)
Designing games for specific contexts (VS-Conference 2012)
 
2012 JTEL - Workshop: Basics of Game Design
2012 JTEL - Workshop: Basics of Game Design 2012 JTEL - Workshop: Basics of Game Design
2012 JTEL - Workshop: Basics of Game Design
 

Último

Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQuiz Club NITW
 
Expanded definition: technical and operational
Expanded definition: technical and operationalExpanded definition: technical and operational
Expanded definition: technical and operationalssuser3e220a
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdfMr Bounab Samir
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseCeline George
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQuiz Club NITW
 
How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17Celine George
 
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Association for Project Management
 
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxBIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxSayali Powar
 
Multi Domain Alias In the Odoo 17 ERP Module
Multi Domain Alias In the Odoo 17 ERP ModuleMulti Domain Alias In the Odoo 17 ERP Module
Multi Domain Alias In the Odoo 17 ERP ModuleCeline George
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Seán Kennedy
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfPatidar M
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research DiscourseAnita GoswamiGiri
 
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxDIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxMichelleTuguinay1
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4JOYLYNSAMANIEGO
 

Último (20)

Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
 
Expanded definition: technical and operational
Expanded definition: technical and operationalExpanded definition: technical and operational
Expanded definition: technical and operational
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdf
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 
Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 Database
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
 
How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17
 
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
 
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxBIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
 
prashanth updated resume 2024 for Teaching Profession
prashanth updated resume 2024 for Teaching Professionprashanth updated resume 2024 for Teaching Profession
prashanth updated resume 2024 for Teaching Profession
 
Multi Domain Alias In the Odoo 17 ERP Module
Multi Domain Alias In the Odoo 17 ERP ModuleMulti Domain Alias In the Odoo 17 ERP Module
Multi Domain Alias In the Odoo 17 ERP Module
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdf
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research Discourse
 
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxDIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of EngineeringFaculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4
 

Game Design Workshop @ Naresuan University