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Sound/Audio Engineer ,[object Object]
Job Description ,[object Object],[object Object],http://www.bls.gov/oco/ocos109.htm
Skills ,[object Object],[object Object],[object Object],[object Object],[object Object]
Goals  ,[object Object],[object Object],[object Object],[object Object],[object Object]
Education and Training ,[object Object],[object Object],[object Object],[object Object]
Job Market ,[object Object],[object Object],[object Object],[object Object]
Statistics (Wages) ,[object Object]
Statistics : Employment   ,[object Object],[object Object],[object Object],[object Object]
Stats: Top-Paying Industries (Continued) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Stats: Location ,[object Object],[object Object]
Stats: Local Market ,[object Object],[object Object],[object Object],[object Object],Bureau of Labor Statistics: May 2009
Interview: Kevin Antreassian ,[object Object],[object Object],1.) How did you get started? What made you decide that being an audio/sound engineer and operating a recording studio was something that you wanted to do as a career? I've always had an interest in music and a strong technical background in computers so it just seemed natural.  I started by just recording bands on a boss digital 8 track recorder and working up from there.  Only when i found a suitable situation with Backroom studios did i consider it as my actual career. 2.) Can you describe what your typical work day is like? Usually i get there at 10am, track drums, guitars, bass, vocals, keyboards, etc... for tracking days.  Mixing days typically start at the same time or a bit later and just refine the mix until its finally ready.  I usually work till about 6 or 7 pm, then get a break and come back later on at night to let in my hourly rehearsal bands.  Its a lot of work, but well worth it. 3.) What do you like the most about your job? The fact that I'm my own boss and can make my own schedule are a huge plus.  Add the fact that I'm doing something creative and fun at the same time, and you have one of the greatest jobs I could ever want.
Interview (continued) 4.) Is there anything that you don’t like about your job? Occasionally you'll run into an unpleasant situation with a band and have to deal with it, but most groups are pretty reasonable and understanding.  Present what you plan on doing upfront and do whatever you can to make them happy with their product and experience and they'll be back again, either as the same group or in another form.  Repeat business is very important.  Long days with a lot of hours can sometimes be taxing, but it comes with the territory.  Do you best not to over-work yourself.  It helps no one. 5.) What skills are needed to perform the job? A lot.  Running sessions properly is a very complicated procedure that requires that you know a lot about every piece of gear involved.  If a snare drum breaks, you need to be able to fix it.  If a guitar amp sounds bad, you need to know how to adjust for that.  It takes years to get an understanding of all the parts in play so my advice would be to get familiar with all that stuff as soon as possible.  6.) What advice would you give to somebody like me who is trying to get into the field? Make sure you're doing it for the right reasons.  It's really a people based business you need to be a real "people person" to succeed.  It's really hard making the step from hobbiest to full-time engineer as you'll see how much income really matters when you start getting a lot of bills.  Being in the studio isn't the only method of being an engineer though, bands always need good sound guys on the road as well.
Web Site & References ,[object Object],[object Object],[object Object],http://www.bls.gov/oco/ocos109.htm http://bpatmediafilm.weebly.com/

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Audio engineer

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  • 13. Interview (continued) 4.) Is there anything that you don’t like about your job? Occasionally you'll run into an unpleasant situation with a band and have to deal with it, but most groups are pretty reasonable and understanding.  Present what you plan on doing upfront and do whatever you can to make them happy with their product and experience and they'll be back again, either as the same group or in another form.  Repeat business is very important.  Long days with a lot of hours can sometimes be taxing, but it comes with the territory.  Do you best not to over-work yourself.  It helps no one. 5.) What skills are needed to perform the job? A lot.  Running sessions properly is a very complicated procedure that requires that you know a lot about every piece of gear involved.  If a snare drum breaks, you need to be able to fix it.  If a guitar amp sounds bad, you need to know how to adjust for that.  It takes years to get an understanding of all the parts in play so my advice would be to get familiar with all that stuff as soon as possible.  6.) What advice would you give to somebody like me who is trying to get into the field? Make sure you're doing it for the right reasons.  It's really a people based business you need to be a real "people person" to succeed.  It's really hard making the step from hobbiest to full-time engineer as you'll see how much income really matters when you start getting a lot of bills.  Being in the studio isn't the only method of being an engineer though, bands always need good sound guys on the road as well.
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