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1   31/01/2013
Breaking down the classroom walls:
 Augmented Reality and language
            learning


                E- symposium 2013
        24 January, 2013 - 25 January, 2013
            University of Southampton




                            Billy Brick and Tiziana Cervi-Wilson
              lsx133@coventry.ac.uk and lsx091@coventry.ac.uk
                                            Coventry University
Overview
Definitions
Research Project
Literature
Positive and Negative aspects
Discussion



                 3              31/01/2013
How many of you use Augmented
           Reality?




              4            31/01/2013
What is Augmented Reality?


Short Explanation by Common Craft




                       5            31/01/2013
People’s reaction to AR for the   1st

              time…

                …




                6                   31/01/2013
Source: http://tinyurl.com/anb576d




           7                         31/01/2013
Research Project
Worked with Faculty Learning Technologist
Designed a bespoke treasure hunt around
Coventry
Recorded audio files with instructions in
Italian (wav files using Microsoft voice
recorder)




                    8                       31/01/2013
Research Project (2)
Students required to practise four skills
following written and audio prompts triggered
by their location
Augmented Reality “Treasure Hunt” experience
 Students move from location to location based on
 instructions, answering questions
 Different routes, instructions and questions
 Mobile device requiring camera, GPS and
 gyroscope/digital compass support
Reponses include text messages, photos,
audio and video
                        9                           31/01/2013
Mobile phones are becoming context-aware,
with GPS positioning, recognition of objects
by infrared or wireless tags, and automatic
interpretation of images. They are offering
opportunities to support new forms of
learning through contextual support for field
trips, location-based guides, environmental
studies (Squire & Klopfer, 2007) and to assist
everyday learning activities (Vavoula &
Sharples, 2001).
                       10                  31/01/2013
Use in testing




      11         31/01/2013
Literature
Very little written on AR in HE context
Digital Literacies - (Conole and Alevizo, 2010)
MALL - (Kukulska-Hulme, 2006, 2009, 2011, 2012)
  Language learning defined by time and place
Godwin-Jones, 2011) Apps, technological
  developments and language learning
Traxler (2007) - Mobile learning, conceptualisation;
  evaluation
Stockwell (2010) SMS, Vocabulary
Hurd (2005) Learner Autonomy
                          12                           31/01/2013
Scalability

Audio files can easily be changed to any other
language
Possible to design an app to build an app?
4G should improve speeds and battery life should also
improve




                         13                             31/01/2013
Positive Aspects


Improves learners’ digital literacy (Conole, &

Alevizo 2010)

Takes learning outside the classroom (Brown
2010)



                      14                         31/01/2013
Negative Aspects
Time consuming
Still a new technology
Have to design for a variety of
devices
Relies on students having suitable
devices - BYOD


               15                    31/01/2013
Some Other Activities for
   Augmented Reality Language
           Learning
Role plays as tour guides (learners access
   Wikitude for information)
AR Geocaching (hidden containers are virtual
   /augmented reality).
Projects and fieldtrips (students explore and
   collect data (text/videos/audios/images))

                    16                    31/01/2013
...the boundaries between
traditional roles (teacher and
learner) and functions (teaching
and learning) are blurring.
‘Teachers’ need to be learners in
order to make sense of and take
account of new technologies in
their practice. Conole and Alevizo
(2010) p. 44
                 17              31/01/2013
Any questions?


      18         31/01/2013
References [online] available from
Avatar Languages (2009) Augmented Reality Language Learning
   <http://www.slideshare.net/AvatarLanguages.com/augmented-reality-language-
   learning-virtual-worlds-meet-mlearning > [20th December 2012]
Betham, H. and Sharpe , R. (eds) (2007) Rethinking Pedagogy for a Digital Age: Designing
   and Delivering E-Learning. London: Routledge.
Bibby, S (2011) Do Students Wish to ‘Go Mobile’? An Investigation into Student Use of
   PCs and Cell Phones. International Journal of Computer-Assisted Language Learning and
   Teaching, 1 (2), 43-54
Brown, E (2010). Introduction to location-based mobile learning. In: Brown, Elizabeth ed.
   Education in the wild: contextual and location-based mobile learning in action. A report
   from the STELLAR Alpine Rendez-Vous workshop series. STELLAR Alpine Rendez-Vous
   workshop. Nottingham, UK: Learning Sciences Research Institute, University of
   Nottingham, pp. 7–9. [online] available from
   http://www.lsri.nottingham.ac.uk/ejb/preprints/ARV_Education_in_the_wild.pdf [21st
   Jan 2013]
Conole, G and 
Alevizo, P (2010) A 
literature 
review
 of 
the 
use 
of
 Web
2.0
 tools
   
in 
Higher
 Education. HEA Academy. [online] available from
   <http://www.heacademy. ac.uk/assets/EvidenceNet/Conole_Alevizou_2010.pdf> [28
   October 2011]
Corrin, L. Lockyer, L. and Bennett, S (2010) Technological diversity: an investigation of
                                              19                                      31/01/2013
   students' technology use in everyday life and academic study. Learning, Media and
Godwin-Jones, R (2011) Emerging Technologies. Mobile Apps for Language Learning.
  Language Learning and Technology 15 (2) pp2-11. [online] available from
  <http://llt.msu.edu/issues/june2011/emerging.pdf> [10th July 2012]
Hosein, A, Ruslan, R. And Jones, C (2010) Learning and Living Technologies: A Longitudinal
  Study of First-Year Students’ Expectations and Experiences in the Use of ICT. Learning,
  Media and Technology 35 (4) pp. 403-418
Hurd, S (2005). Autonomy and the distance language learner. In: Holmberg, Boerje; Shelley,
  Monica and White, Cynthia eds. Distance education and languages: evolution and
  change. New perspectives on language and education. Clevedon, UK: Multilingual
  Matters, pp. 1–19.
Kukulska-Hulme, A (2006). Mobile language learning now and in the future. In: Svensson,
  Patriked. Fran vision till praktik: Sprakutbildning och Informationsteknik (From vision to
  practice: language learning and IT). Sweden: Swedish Net University (N¨atuniversitetet),
  pp. 295–310.




                                              20                                     31/01/2013
Kukulska-Hulme, A. (2009) Will mobile learning change language learning? ReCALL 21 (2)
  157-165.
Kukulska-Hulme, A and Jones, C (2011) The next generation: design and the infrastructure
  for learning in a mobile and networked world. In: Olofsson, A. D. and Lindberg, J. Ola
  eds. Informed Design of Educational Technologies in Higher Education: Enhanced
  Learning and Teaching. Hershey, PA: Information Science Reference (an Imprint of IGI
  Global), pp. 57–78.
Kukulska-Hulme, A (2012) Language learning defined by time and place: A framework for
  next generation designs. In: Díaz-Vera, Javier E. ed. Left to My Own Devices: Learner
  Autonomy and Mobile Assisted Language Learning. Innovation and Leadership in English
  Language Teaching, 6. Bingley, UK: Emerald Group Publishing Limited , pp. 1–13. [online]
  available from http://oro.open.ac.uk/30756/1/AKH_Emerald_chapter_FINAL.pdf [17th
  January 2013]
O’Malley, C., Vavoula, G., Glew, J., Taylor, J., Sharples, M. and Lefrere, P. (2003) Guidelines
  for learning/teaching/tutoring in a mobile environment. Mobilearn project deliverable.
  [online] available from <http://www.mobilearn.org/download/results/guidelines.pdf >
  [3rd December 2011]




                                                21                                       31/01/2013
Simon, E.F and Fell, C.P (2012) Using Mobile Learning Resources in Foreign Language
   Instruction [online] available from http://www.educause.edu/ero/article/using-mobile-
   learning-resources-foreign-language-instruction [17th January 2013]
Squire, K., and Klopfer, E. (2007) Augmented Reality Simulations on Handheld Computers.
   The Journal of the Learning Sciences, 16(3), 317-413.
Stockwell, G. (2010). Using Mobile Phones for Vocabulary Activities: Examining the Effect of
   the Platform. Language Learning & Technology, 14(2), 95–110 [online] available from
   <http://llt.msu.edu/ vol14num2/stockwell.pdf> [17th January 2013]
Traxler, J (2007) Defining, Discussing and Evaluating Mobile Learning: the moving finger
   writes and having writ . . . . The International Review of Research in Open and Distance
   Learning. [online] available from
   <http://www.irrodl.org/index.php/irrodl/article/view/346/875> [8th December 2011]
Vavoula, G. N. and Sharples, M. (2001) Studying the Learning Practice: Implications for the
   Design of a Lifelong Learning Support System. Proceedings of ICALT 2001 conference,
   Madison, USA, August
   2001. pp. 379-380.




                                              22                                     31/01/2013

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Breaking down the classroom walls: Augmented Reality and language learning

  • 1. 1 31/01/2013
  • 2. Breaking down the classroom walls: Augmented Reality and language learning E- symposium 2013 24 January, 2013 - 25 January, 2013 University of Southampton Billy Brick and Tiziana Cervi-Wilson lsx133@coventry.ac.uk and lsx091@coventry.ac.uk Coventry University
  • 3. Overview Definitions Research Project Literature Positive and Negative aspects Discussion 3 31/01/2013
  • 4. How many of you use Augmented Reality? 4 31/01/2013
  • 5. What is Augmented Reality? Short Explanation by Common Craft 5 31/01/2013
  • 6. People’s reaction to AR for the 1st time… … 6 31/01/2013
  • 8. Research Project Worked with Faculty Learning Technologist Designed a bespoke treasure hunt around Coventry Recorded audio files with instructions in Italian (wav files using Microsoft voice recorder) 8 31/01/2013
  • 9. Research Project (2) Students required to practise four skills following written and audio prompts triggered by their location Augmented Reality “Treasure Hunt” experience Students move from location to location based on instructions, answering questions Different routes, instructions and questions Mobile device requiring camera, GPS and gyroscope/digital compass support Reponses include text messages, photos, audio and video 9 31/01/2013
  • 10. Mobile phones are becoming context-aware, with GPS positioning, recognition of objects by infrared or wireless tags, and automatic interpretation of images. They are offering opportunities to support new forms of learning through contextual support for field trips, location-based guides, environmental studies (Squire & Klopfer, 2007) and to assist everyday learning activities (Vavoula & Sharples, 2001). 10 31/01/2013
  • 11. Use in testing 11 31/01/2013
  • 12. Literature Very little written on AR in HE context Digital Literacies - (Conole and Alevizo, 2010) MALL - (Kukulska-Hulme, 2006, 2009, 2011, 2012) Language learning defined by time and place Godwin-Jones, 2011) Apps, technological developments and language learning Traxler (2007) - Mobile learning, conceptualisation; evaluation Stockwell (2010) SMS, Vocabulary Hurd (2005) Learner Autonomy 12 31/01/2013
  • 13. Scalability Audio files can easily be changed to any other language Possible to design an app to build an app? 4G should improve speeds and battery life should also improve 13 31/01/2013
  • 14. Positive Aspects Improves learners’ digital literacy (Conole, & 
Alevizo 2010) Takes learning outside the classroom (Brown 2010) 14 31/01/2013
  • 15. Negative Aspects Time consuming Still a new technology Have to design for a variety of devices Relies on students having suitable devices - BYOD 15 31/01/2013
  • 16. Some Other Activities for Augmented Reality Language Learning Role plays as tour guides (learners access Wikitude for information) AR Geocaching (hidden containers are virtual /augmented reality). Projects and fieldtrips (students explore and collect data (text/videos/audios/images)) 16 31/01/2013
  • 17. ...the boundaries between traditional roles (teacher and learner) and functions (teaching and learning) are blurring. ‘Teachers’ need to be learners in order to make sense of and take account of new technologies in their practice. Conole and Alevizo (2010) p. 44 17 31/01/2013
  • 18. Any questions? 18 31/01/2013
  • 19. References [online] available from Avatar Languages (2009) Augmented Reality Language Learning <http://www.slideshare.net/AvatarLanguages.com/augmented-reality-language- learning-virtual-worlds-meet-mlearning > [20th December 2012] Betham, H. and Sharpe , R. (eds) (2007) Rethinking Pedagogy for a Digital Age: Designing and Delivering E-Learning. London: Routledge. Bibby, S (2011) Do Students Wish to ‘Go Mobile’? An Investigation into Student Use of PCs and Cell Phones. International Journal of Computer-Assisted Language Learning and Teaching, 1 (2), 43-54 Brown, E (2010). Introduction to location-based mobile learning. In: Brown, Elizabeth ed. Education in the wild: contextual and location-based mobile learning in action. A report from the STELLAR Alpine Rendez-Vous workshop series. STELLAR Alpine Rendez-Vous workshop. Nottingham, UK: Learning Sciences Research Institute, University of Nottingham, pp. 7–9. [online] available from http://www.lsri.nottingham.ac.uk/ejb/preprints/ARV_Education_in_the_wild.pdf [21st Jan 2013] Conole, G and 
Alevizo, P (2010) A 
literature 
review
 of 
the 
use 
of
 Web
2.0
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in 
Higher
 Education. HEA Academy. [online] available from <http://www.heacademy. ac.uk/assets/EvidenceNet/Conole_Alevizou_2010.pdf> [28 October 2011] Corrin, L. Lockyer, L. and Bennett, S (2010) Technological diversity: an investigation of 19 31/01/2013 students' technology use in everyday life and academic study. Learning, Media and
  • 20. Godwin-Jones, R (2011) Emerging Technologies. Mobile Apps for Language Learning. Language Learning and Technology 15 (2) pp2-11. [online] available from <http://llt.msu.edu/issues/june2011/emerging.pdf> [10th July 2012] Hosein, A, Ruslan, R. And Jones, C (2010) Learning and Living Technologies: A Longitudinal Study of First-Year Students’ Expectations and Experiences in the Use of ICT. Learning, Media and Technology 35 (4) pp. 403-418 Hurd, S (2005). Autonomy and the distance language learner. In: Holmberg, Boerje; Shelley, Monica and White, Cynthia eds. Distance education and languages: evolution and change. New perspectives on language and education. Clevedon, UK: Multilingual Matters, pp. 1–19. Kukulska-Hulme, A (2006). Mobile language learning now and in the future. In: Svensson, Patriked. Fran vision till praktik: Sprakutbildning och Informationsteknik (From vision to practice: language learning and IT). Sweden: Swedish Net University (N¨atuniversitetet), pp. 295–310. 20 31/01/2013
  • 21. Kukulska-Hulme, A. (2009) Will mobile learning change language learning? ReCALL 21 (2) 157-165. Kukulska-Hulme, A and Jones, C (2011) The next generation: design and the infrastructure for learning in a mobile and networked world. In: Olofsson, A. D. and Lindberg, J. Ola eds. Informed Design of Educational Technologies in Higher Education: Enhanced Learning and Teaching. Hershey, PA: Information Science Reference (an Imprint of IGI Global), pp. 57–78. Kukulska-Hulme, A (2012) Language learning defined by time and place: A framework for next generation designs. In: Díaz-Vera, Javier E. ed. Left to My Own Devices: Learner Autonomy and Mobile Assisted Language Learning. Innovation and Leadership in English Language Teaching, 6. Bingley, UK: Emerald Group Publishing Limited , pp. 1–13. [online] available from http://oro.open.ac.uk/30756/1/AKH_Emerald_chapter_FINAL.pdf [17th January 2013] O’Malley, C., Vavoula, G., Glew, J., Taylor, J., Sharples, M. and Lefrere, P. (2003) Guidelines for learning/teaching/tutoring in a mobile environment. Mobilearn project deliverable. [online] available from <http://www.mobilearn.org/download/results/guidelines.pdf > [3rd December 2011] 21 31/01/2013
  • 22. Simon, E.F and Fell, C.P (2012) Using Mobile Learning Resources in Foreign Language Instruction [online] available from http://www.educause.edu/ero/article/using-mobile- learning-resources-foreign-language-instruction [17th January 2013] Squire, K., and Klopfer, E. (2007) Augmented Reality Simulations on Handheld Computers. The Journal of the Learning Sciences, 16(3), 317-413. Stockwell, G. (2010). Using Mobile Phones for Vocabulary Activities: Examining the Effect of the Platform. Language Learning & Technology, 14(2), 95–110 [online] available from <http://llt.msu.edu/ vol14num2/stockwell.pdf> [17th January 2013] Traxler, J (2007) Defining, Discussing and Evaluating Mobile Learning: the moving finger writes and having writ . . . . The International Review of Research in Open and Distance Learning. [online] available from <http://www.irrodl.org/index.php/irrodl/article/view/346/875> [8th December 2011] Vavoula, G. N. and Sharples, M. (2001) Studying the Learning Practice: Implications for the Design of a Lifelong Learning Support System. Proceedings of ICALT 2001 conference, Madison, USA, August 2001. pp. 379-380. 22 31/01/2013