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Serious Games & Game Design Lecture 3 – MMOs & Notation Jay Crossler Senior Software Engineer
Unforeseen artifacts in complex systems It’s not a bug, it’s a feature!
Page
 
 
World of Warcraft ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
World of Warcraft ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Case Study: Second Life Some people actually make their income on SL
Second Life ,[object Object]
Second Life Scripting http://secondlife.com/badgeo
Object Scripting in SL
XML-RPC in game objects ,[object Object],[object Object]
XML-RPC in game, cont. ,[object Object],[object Object]
The XML-RPC Call
The XML-RPC response
Calling XML-RPC from ASP ,[object Object]
Calling XML-RPC from Java
Calling XML-RPC from PHP
Beware! ,[object Object],[object Object],Page
Game Notations
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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Game Design 3 - MMOs and Game Notation