3. Environment of Macromedia Flash Main Menu Main Tool bar Time line Stage Toolbox View Tool Color Tool Tool Modifiers Panel Property Inspector
4. Main Menu/bar This set of menu options allows you access to many of the powerful features in Flash.
5. Main Tool bar You can display and use the Main toolbar above the Document menu window to quickly access common document and object-related commands, such as New, Open, Save, Print, Cut, Copy, Paste, Redo, Undo, Snap To Objects, Smooth, Straighten, Rotate And Skew, Scale, and Align.
6.
7. Timeline It is a panel that contains layers, frames, and a play head. It organizes and controls a movie’s content over time in layers and frames.
8.
9. Stage The stage is where you draw and import artwork, and text and sounds, and add features such as navigation buttons or user-interface components.
10.
11. Toolbox The toolbox contains all the tools that you will use to create, place, and modify text and graphics.
12.
13. View Tool These tools give you options on how you would like to view the stage area.
14.
15. Color Tool This area allows you to select and modify colors on the stage.
16.
17. Tool modifier Tool modifier contains the set of tools used to modify the appearance of the objects of your movie. The tool modifier changes its options for each tool selected.
18.
19. Panels Panels are windows for more options and information about items. It assists you in working with objects on the stage, the entire document, the Timeline and actions.
20.
21. Property Inspector It simplifies document creation by making it easy to access the most commonly used attributes of the current frame or object. You can make changes to the object or document attributes in the property inspector without accessing the menus or panel that contain these features.
22. Depending on what is selected, the Property Inspector displays information and settings for the current document, text, symbol, shape, bitmap, video, group, frame or tool.
28. Quiz 1-10. Give the different parts of the Macromedia Screen. 11. This part of the screen contains all the tools you will use to create, place and modify text and graphics. 12. It is a panel that contains layers, frames and a playhead.
29. 13. They are windows for more options and information about items. 14. This is where you draw and import artwork, add text and sound. 15. This area allows you to select and modify colors on the stage.