SlideShare uma empresa Scribd logo
1 de 66
Virtual worlds as a public commons and  the code of this commons Lessig/Dibbell Class @ Stanford University (Mar 11, 2003) I. Origins of the visual interface II. Early uses of virtual worlds III. Evolution of dimensional and community cyberspaces IV. Key Question: Where do you want to live? V. What happens in a creative public commons? VI. Code of a public virtual world commons VII. Prospects for the public commons of virtual worlds VIII. Acknowledgements and Resources IX. Demo of environments X. Code and the virtual worlds commons - discussion
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Visual Interfaces –  Xerox PARC and elsewhere, 1970s-80s
3D interfaces - evolution ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
II. Early uses of virtual worlds ,[object Object],[object Object],[object Object],[object Object]
Geographical Information Systems ,[object Object]
Geographical Information Systems ,[object Object]
Artistic and Pedagogical applications ,[object Object],[object Object]
Artistic and Pedagogical uses ,[object Object]
Far Frontiers of 3D environments ,[object Object],[object Object],[object Object]
III. Evolution of dimensional and community cyberspaces ,[object Object],[object Object],[object Object],[object Object],[object Object]
Killer App Driving Evolution - Games EverQuest ,[object Object],[object Object]
Killer App - Games The Sims ,[object Object]
Killer App - Games Venture rush into  the virtual worlds medium ,[object Object],[object Object],[object Object],[object Object],[object Object]
What characterizes these spaces? They are all commercial and centrally managed Turnstiles to “theme parks” or “shopping malls”. The same struggle over the public commons is occuring in cyberspace What about worlds that are “community”, a public commons? Where in our society (US) is there an IRL (physically manifested) creative commons that is not behind a turnstile? IV. Key Question: Where would you want to live?
How about Burning Man?
Radical self expression
Group expression
Sense of total immersion through set and setting
Invented shared rituals
Right next door the “turnstiles” of Reno Casinos
A citizen-built virtual world commons Alphaworld (pioneering “accident”, 1995)
Worlds Inc,    user buy-out, IPO Neighborhoods of construction Succeed as a business?
User-created emergent social structures & activities - wedding
V. What happens in a creative public commons?  Select projects & experiments 1995-2003 ,[object Object],[object Object],[object Object],[object Object],[object Object]
Building and Community experiments in Alphaworld and Active Worlds Sherwood Forest Towne
Learning Spaces Virtual walk on the moon with Apollo IX astronaut Russell Schweickart
Learning Spaces Virtual walk on the moon with Apollo IX astronaut Russell Schweickart
Collaboration Spaces – Datafusion “war room”
Collaboration Spaces – Datafusion “war room”
AVATARS Cyber-conferences Annual festival of the avatar commons “the Burning Man of Bits”
Avatars2001 a cyberspace odyssey
Avatars2001 a cyberspace odyssey
Avatars2002 a merry cyber party
Avatars2002 a merry cyber party
“ Serious” virtual worlds NASA Mars Mission Simulation – Life aboard the FMARS habitat
NASA Mars Mission Simulation – Life aboard the FMARS habitat
NASA Mars Mission Simulation – Volunteers modeled Mars from orbit
“ Mojo” Mars ,[object Object]
NASA Mars Mission Simulation – Drive on Mars – MER rovers
VI. Code of a public virtual world commons Necessary exposure of code to the citizenry yielding issues in control, creativity, contradiction ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Kinds of Code that can affect a virtual world commons
Platform Code ,[object Object],[object Object],[object Object],“ Locked-in” code, underlying assumptions
Code for authority ,[object Object],[object Object],[object Object],[object Object],Began with “wizard” traditions in MUDs
Code for identity & privacy ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Code for communication ,[object Object],[object Object],[object Object],[object Object],[object Object]
Example of code for communication at work in the Palace The Palace is not the first graphic multi-user domain ever created, but it is probably the least strict. Many powers possessed by the average Palace memberópainting, spoofing, nickname-changing, etc. would be  reserved  for wizards and gods. The way we decide to handle these powers determines to a great degree what kind of community we are. These powers have been given to all of us as a design decision on the part of The Palace Inc., but it is important to remember that it's all software; should certain powers prove unmanageable or harmful, they may be  curtailed  or removed entirely from subsequent versions.  In a way, The Palace can be seen as a massive, progressive social experiment in which we are all participating. For this reason, I invite you to participate in the Community Standards Discussion Group at  http://www.thepalace.com/discussion-groups.html .
Example of code at play in the Palace IptScrae 101: Use the Palace Script Language to Automate Yourself   ; spoof somebody by positioning the mouse on their mouth  ; and then typing "msay blah blah"  { "$1" GREPSUB chatter =  chatter MOUSEPOS SAYAT  "" CHATSTR =  } CHATSTR "^msay (.*)$" GREPSTR IF If you're into spoofing people (putting words in their mouths), this atomlist makes it a lot easier than using the @X,Y function. It waits for you to say anything that starts with the word "msay." When you do, everything after the word "msay" is sent to a cartoon balloon which appears at your mouse pointer's position. It then sets the CHAT string to (nothing) so that no one sees your original utterance. This is such a useful routine that you should probably keep it just the way it is.
Code for property ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Code for behavior and automata ,[object Object],[object Object],[object Object],[object Object]
Code for economy ,[object Object],[object Object],[object Object],[object Object]
VII. Prospects for the public commons of virtual worlds ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The inevitable drift of cybersociety?
VIII. Acknowledgements and Resources ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Online Resources ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
IX. Demo of Environments
X. Code and the virtual worlds commons  - discussion ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
XI. Bonus! (This has been a vision of cyberspace for a long time)
“ Escape” in Finite State Fantasies (1976) by Rich Didday
 
 
 
 
 
 
 
“ Moral of the story”

Mais conteúdo relacionado

Mais procurados

Intro to Virtual Worlds
Intro to Virtual WorldsIntro to Virtual Worlds
Intro to Virtual Worlds
kjordanbaker
 
The Magic Circle: Realistic Expectations for Virtual Worlds
The Magic Circle: Realistic Expectations for Virtual WorldsThe Magic Circle: Realistic Expectations for Virtual Worlds
The Magic Circle: Realistic Expectations for Virtual Worlds
Timothy Michael
 
Avatar case study
Avatar case studyAvatar case study
Avatar case study
Cat Davies
 
List ways in which animation has changed over time
List ways in which animation has changed over timeList ways in which animation has changed over time
List ways in which animation has changed over time
sathma
 
Avatar case study
Avatar case studyAvatar case study
Avatar case study
ksomel
 

Mais procurados (20)

Week 3 IxD History: Computing Technology in the Workplace
Week 3 IxD History: Computing Technology in the WorkplaceWeek 3 IxD History: Computing Technology in the Workplace
Week 3 IxD History: Computing Technology in the Workplace
 
KhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology blockKhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology block
 
5th world sxsw
5th world sxsw5th world sxsw
5th world sxsw
 
Information Shadows: how ubiquitous computing serializes everyday things
Information Shadows:  how ubiquitous computing serializes everyday  thingsInformation Shadows:  how ubiquitous computing serializes everyday  things
Information Shadows: how ubiquitous computing serializes everyday things
 
Science Fiction and Design Practice
Science Fiction and Design PracticeScience Fiction and Design Practice
Science Fiction and Design Practice
 
Intro to Virtual Worlds
Intro to Virtual WorldsIntro to Virtual Worlds
Intro to Virtual Worlds
 
The Magic Circle: Realistic Expectations for Virtual Worlds
The Magic Circle: Realistic Expectations for Virtual WorldsThe Magic Circle: Realistic Expectations for Virtual Worlds
The Magic Circle: Realistic Expectations for Virtual Worlds
 
Science Fiction and Design - Aalto Media Lab March 2017
Science Fiction and Design - Aalto Media Lab March 2017Science Fiction and Design - Aalto Media Lab March 2017
Science Fiction and Design - Aalto Media Lab March 2017
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Avatar case study
Avatar case studyAvatar case study
Avatar case study
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY
 
Make It So
Make It SoMake It So
Make It So
 
Science Fiction and Design
Science Fiction and DesignScience Fiction and Design
Science Fiction and Design
 
List ways in which animation has changed over time
List ways in which animation has changed over timeList ways in which animation has changed over time
List ways in which animation has changed over time
 
Avatar
AvatarAvatar
Avatar
 
Cognitive Systems Institute Group Speaker Series - Virtual Reality, Game Desi...
Cognitive Systems Institute Group Speaker Series - Virtual Reality, Game Desi...Cognitive Systems Institute Group Speaker Series - Virtual Reality, Game Desi...
Cognitive Systems Institute Group Speaker Series - Virtual Reality, Game Desi...
 
The Glass Class: Designing Wearable Interfaces
The Glass Class: Designing Wearable InterfacesThe Glass Class: Designing Wearable Interfaces
The Glass Class: Designing Wearable Interfaces
 
Avatar case study
Avatar case studyAvatar case study
Avatar case study
 
In The Pocket Academy: VR // Welcome - 3 Megatrends - Mixed Reality
In The Pocket Academy: VR // Welcome - 3 Megatrends - Mixed RealityIn The Pocket Academy: VR // Welcome - 3 Megatrends - Mixed Reality
In The Pocket Academy: VR // Welcome - 3 Megatrends - Mixed Reality
 
Kevin casorla virtual reality
Kevin casorla virtual reality Kevin casorla virtual reality
Kevin casorla virtual reality
 

Destaque

Destaque (8)

Bruce Damer's presentation on the Creative Comons at Art Center College of De...
Bruce Damer's presentation on the Creative Comons at Art Center College of De...Bruce Damer's presentation on the Creative Comons at Art Center College of De...
Bruce Damer's presentation on the Creative Comons at Art Center College of De...
 
Bruce Damer's Cyberworlds 2003 Presentation (Singapore, Dec 3, 2003)
Bruce Damer's Cyberworlds 2003 Presentation (Singapore, Dec 3, 2003)Bruce Damer's Cyberworlds 2003 Presentation (Singapore, Dec 3, 2003)
Bruce Damer's Cyberworlds 2003 Presentation (Singapore, Dec 3, 2003)
 
The Singularity is Far (Singularity U presentation by Bruce Damer Aug 2010)
The Singularity is Far (Singularity U presentation by Bruce Damer Aug 2010)The Singularity is Far (Singularity U presentation by Bruce Damer Aug 2010)
The Singularity is Far (Singularity U presentation by Bruce Damer Aug 2010)
 
Bruce Damer's talk at the CONTACT2012 conference (March 30, 2012)
Bruce Damer's talk at the CONTACT2012 conference (March 30, 2012)Bruce Damer's talk at the CONTACT2012 conference (March 30, 2012)
Bruce Damer's talk at the CONTACT2012 conference (March 30, 2012)
 
Bruce Damer's talk at the Waag Society Cybersalvations series, Amsterdam May ...
Bruce Damer's talk at the Waag Society Cybersalvations series, Amsterdam May ...Bruce Damer's talk at the Waag Society Cybersalvations series, Amsterdam May ...
Bruce Damer's talk at the Waag Society Cybersalvations series, Amsterdam May ...
 
Bruce Damer's EvoGrid Talk at the SETI Institute (Jan 20, 2010)
Bruce Damer's EvoGrid Talk at the SETI Institute (Jan 20, 2010)Bruce Damer's EvoGrid Talk at the SETI Institute (Jan 20, 2010)
Bruce Damer's EvoGrid Talk at the SETI Institute (Jan 20, 2010)
 
An Origin of Life in Salt Water or Fresh Water?
An Origin of Life in Salt Water or Fresh Water?An Origin of Life in Salt Water or Fresh Water?
An Origin of Life in Salt Water or Fresh Water?
 
Yuri's Night 2010 presentation by Bruce Damer
Yuri's Night 2010 presentation by Bruce DamerYuri's Night 2010 presentation by Bruce Damer
Yuri's Night 2010 presentation by Bruce Damer
 

Semelhante a Bruce Damer's presentation for Larry Lessig's Cyberlaw class at Stanford (Mar 2003)

Virtual environments in design education
Virtual environments in design educationVirtual environments in design education
Virtual environments in design education
Shubh Cheema
 

Semelhante a Bruce Damer's presentation for Larry Lessig's Cyberlaw class at Stanford (Mar 2003) (20)

Gametech virtual worlds keynote handout
Gametech virtual worlds keynote handoutGametech virtual worlds keynote handout
Gametech virtual worlds keynote handout
 
Arts and Technology: A Creative Alliance (ECAWA 2004)
Arts and Technology: A Creative Alliance (ECAWA 2004)Arts and Technology: A Creative Alliance (ECAWA 2004)
Arts and Technology: A Creative Alliance (ECAWA 2004)
 
Web, Web 2.0 and Virtual Worlds
Web, Web 2.0 and Virtual WorldsWeb, Web 2.0 and Virtual Worlds
Web, Web 2.0 and Virtual Worlds
 
The Magic Circle presentation @ Wharton's Tech-Fast
The Magic Circle presentation @ Wharton's Tech-FastThe Magic Circle presentation @ Wharton's Tech-Fast
The Magic Circle presentation @ Wharton's Tech-Fast
 
The Power Of One - Hyperlinked
The Power Of One - HyperlinkedThe Power Of One - Hyperlinked
The Power Of One - Hyperlinked
 
TFS Talk by Hackathorn 20100527 v2
TFS Talk by Hackathorn 20100527 v2TFS Talk by Hackathorn 20100527 v2
TFS Talk by Hackathorn 20100527 v2
 
Are Virtual Worlds Important?
Are Virtual Worlds Important?Are Virtual Worlds Important?
Are Virtual Worlds Important?
 
The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!
The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!
The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!
 
The Next Wave of AR: Mobile Social Interaction, Right Here, Right Now!
The Next Wave of AR: Mobile Social Interaction, Right Here, Right Now!The Next Wave of AR: Mobile Social Interaction, Right Here, Right Now!
The Next Wave of AR: Mobile Social Interaction, Right Here, Right Now!
 
Tish Shute - the next wave of AR
Tish Shute - the next wave of ARTish Shute - the next wave of AR
Tish Shute - the next wave of AR
 
Virtual Worlds
Virtual WorldsVirtual Worlds
Virtual Worlds
 
Chatbots in 2017 -- Ithaca Talk Dec 6
Chatbots in 2017 -- Ithaca Talk Dec 6Chatbots in 2017 -- Ithaca Talk Dec 6
Chatbots in 2017 -- Ithaca Talk Dec 6
 
Second life ppt
Second life pptSecond life ppt
Second life ppt
 
Virtual Worlds: An Overview and Larger Trends
Virtual Worlds: An Overview and Larger TrendsVirtual Worlds: An Overview and Larger Trends
Virtual Worlds: An Overview and Larger Trends
 
Music in the 3rd Dimension: From 'product' to 'experience'
Music in the 3rd Dimension: From 'product' to 'experience'Music in the 3rd Dimension: From 'product' to 'experience'
Music in the 3rd Dimension: From 'product' to 'experience'
 
Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0
 
Virtual environments in design education
Virtual environments in design educationVirtual environments in design education
Virtual environments in design education
 
One Big Happy Family
One Big Happy FamilyOne Big Happy Family
One Big Happy Family
 
Virtual worlds (2)
Virtual worlds (2)Virtual worlds (2)
Virtual worlds (2)
 
mit.pdf
mit.pdfmit.pdf
mit.pdf
 

Mais de Bruce Damer

Mais de Bruce Damer (16)

Dr. Bruce Damer's talk at ESPD 55 It's High Time for Science
Dr. Bruce Damer's talk at ESPD 55 It's High Time for ScienceDr. Bruce Damer's talk at ESPD 55 It's High Time for Science
Dr. Bruce Damer's talk at ESPD 55 It's High Time for Science
 
Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...
Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...
Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...
 
Dr. Bruce Damer @ QAU Pakistan-The Origin of Life & Life in the Universe
Dr. Bruce Damer @ QAU Pakistan-The Origin of Life & Life in the UniverseDr. Bruce Damer @ QAU Pakistan-The Origin of Life & Life in the Universe
Dr. Bruce Damer @ QAU Pakistan-The Origin of Life & Life in the Universe
 
Bruce Damer's presentation on How to Mine the Moon (Nov 2006)
Bruce Damer's presentation on How to Mine the Moon (Nov 2006)Bruce Damer's presentation on How to Mine the Moon (Nov 2006)
Bruce Damer's presentation on How to Mine the Moon (Nov 2006)
 
Bruce Damer's presentation on Ratava's Line Fashion Institute of Technology, ...
Bruce Damer's presentation on Ratava's Line Fashion Institute of Technology, ...Bruce Damer's presentation on Ratava's Line Fashion Institute of Technology, ...
Bruce Damer's presentation on Ratava's Line Fashion Institute of Technology, ...
 
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
 
Bruce Damer's talk on Asteroids and Comets: Mitigating Impact Risks & Steppin...
Bruce Damer's talk on Asteroids and Comets: Mitigating Impact Risks & Steppin...Bruce Damer's talk on Asteroids and Comets: Mitigating Impact Risks & Steppin...
Bruce Damer's talk on Asteroids and Comets: Mitigating Impact Risks & Steppin...
 
Bruce Damer's presentation of Digital Spaces, an open source 3D simulation pl...
Bruce Damer's presentation of Digital Spaces, an open source 3D simulation pl...Bruce Damer's presentation of Digital Spaces, an open source 3D simulation pl...
Bruce Damer's presentation of Digital Spaces, an open source 3D simulation pl...
 
Bruce Damer's talk on the Von Neumann Bottleneck to the Singularity Universit...
Bruce Damer's talk on the Von Neumann Bottleneck to the Singularity Universit...Bruce Damer's talk on the Von Neumann Bottleneck to the Singularity Universit...
Bruce Damer's talk on the Von Neumann Bottleneck to the Singularity Universit...
 
Bruce Damer presents a brief history of the LINC computer, and the 2007 DigiB...
Bruce Damer presents a brief history of the LINC computer, and the 2007 DigiB...Bruce Damer presents a brief history of the LINC computer, and the 2007 DigiB...
Bruce Damer presents a brief history of the LINC computer, and the 2007 DigiB...
 
Bruce Damer's talk on Virtual Worlds and Simulating Space for Immersive Educa...
Bruce Damer's talk on Virtual Worlds and Simulating Space for Immersive Educa...Bruce Damer's talk on Virtual Worlds and Simulating Space for Immersive Educa...
Bruce Damer's talk on Virtual Worlds and Simulating Space for Immersive Educa...
 
Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New M...
Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New M...Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New M...
Bruce Damer's keynote (delivered in Second Life) on Virtual Worlds: The New M...
 
Bruce Damer's talk at EE380, the Stanford University Computer Systems Colloqu...
Bruce Damer's talk at EE380, the Stanford University Computer Systems Colloqu...Bruce Damer's talk at EE380, the Stanford University Computer Systems Colloqu...
Bruce Damer's talk at EE380, the Stanford University Computer Systems Colloqu...
 
Evogrid Update for Grey Thumb SV Nov 25, 2008
Evogrid Update for Grey Thumb SV Nov 25, 2008Evogrid Update for Grey Thumb SV Nov 25, 2008
Evogrid Update for Grey Thumb SV Nov 25, 2008
 
Bruce Damer on EvoGrid @ SMARTLab-Oct 2008
Bruce Damer on EvoGrid @ SMARTLab-Oct 2008Bruce Damer on EvoGrid @ SMARTLab-Oct 2008
Bruce Damer on EvoGrid @ SMARTLab-Oct 2008
 
Cyberwearz
CyberwearzCyberwearz
Cyberwearz
 

Último

Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
panagenda
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
 

Último (20)

Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024
 
Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
 
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live StreamsTop 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of TerraformAWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a Fresher
 

Bruce Damer's presentation for Larry Lessig's Cyberlaw class at Stanford (Mar 2003)

  • 1. Virtual worlds as a public commons and the code of this commons Lessig/Dibbell Class @ Stanford University (Mar 11, 2003) I. Origins of the visual interface II. Early uses of virtual worlds III. Evolution of dimensional and community cyberspaces IV. Key Question: Where do you want to live? V. What happens in a creative public commons? VI. Code of a public virtual world commons VII. Prospects for the public commons of virtual worlds VIII. Acknowledgements and Resources IX. Demo of environments X. Code and the virtual worlds commons - discussion
  • 2.
  • 3. Visual Interfaces – Xerox PARC and elsewhere, 1970s-80s
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15. What characterizes these spaces? They are all commercial and centrally managed Turnstiles to “theme parks” or “shopping malls”. The same struggle over the public commons is occuring in cyberspace What about worlds that are “community”, a public commons? Where in our society (US) is there an IRL (physically manifested) creative commons that is not behind a turnstile? IV. Key Question: Where would you want to live?
  • 19. Sense of total immersion through set and setting
  • 21. Right next door the “turnstiles” of Reno Casinos
  • 22. A citizen-built virtual world commons Alphaworld (pioneering “accident”, 1995)
  • 23. Worlds Inc,  user buy-out, IPO Neighborhoods of construction Succeed as a business?
  • 24. User-created emergent social structures & activities - wedding
  • 25.
  • 26. Building and Community experiments in Alphaworld and Active Worlds Sherwood Forest Towne
  • 27. Learning Spaces Virtual walk on the moon with Apollo IX astronaut Russell Schweickart
  • 28. Learning Spaces Virtual walk on the moon with Apollo IX astronaut Russell Schweickart
  • 29. Collaboration Spaces – Datafusion “war room”
  • 30. Collaboration Spaces – Datafusion “war room”
  • 31. AVATARS Cyber-conferences Annual festival of the avatar commons “the Burning Man of Bits”
  • 34. Avatars2002 a merry cyber party
  • 35. Avatars2002 a merry cyber party
  • 36. “ Serious” virtual worlds NASA Mars Mission Simulation – Life aboard the FMARS habitat
  • 37. NASA Mars Mission Simulation – Life aboard the FMARS habitat
  • 38. NASA Mars Mission Simulation – Volunteers modeled Mars from orbit
  • 39.
  • 40. NASA Mars Mission Simulation – Drive on Mars – MER rovers
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46. Example of code for communication at work in the Palace The Palace is not the first graphic multi-user domain ever created, but it is probably the least strict. Many powers possessed by the average Palace memberópainting, spoofing, nickname-changing, etc. would be reserved for wizards and gods. The way we decide to handle these powers determines to a great degree what kind of community we are. These powers have been given to all of us as a design decision on the part of The Palace Inc., but it is important to remember that it's all software; should certain powers prove unmanageable or harmful, they may be curtailed or removed entirely from subsequent versions. In a way, The Palace can be seen as a massive, progressive social experiment in which we are all participating. For this reason, I invite you to participate in the Community Standards Discussion Group at http://www.thepalace.com/discussion-groups.html .
  • 47. Example of code at play in the Palace IptScrae 101: Use the Palace Script Language to Automate Yourself ; spoof somebody by positioning the mouse on their mouth ; and then typing "msay blah blah" { "$1" GREPSUB chatter = chatter MOUSEPOS SAYAT "" CHATSTR = } CHATSTR "^msay (.*)$" GREPSTR IF If you're into spoofing people (putting words in their mouths), this atomlist makes it a lot easier than using the @X,Y function. It waits for you to say anything that starts with the word "msay." When you do, everything after the word "msay" is sent to a cartoon balloon which appears at your mouse pointer's position. It then sets the CHAT string to (nothing) so that no one sees your original utterance. This is such a useful routine that you should probably keep it just the way it is.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52. The inevitable drift of cybersociety?
  • 53.
  • 54.
  • 55. IX. Demo of Environments
  • 56.
  • 57. XI. Bonus! (This has been a vision of cyberspace for a long time)
  • 58. “ Escape” in Finite State Fantasies (1976) by Rich Didday
  • 59.  
  • 60.  
  • 61.  
  • 62.  
  • 63.  
  • 64.  
  • 65.  
  • 66. “ Moral of the story”