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The Connected System of Things Primer
Presented by: Aynne Valencia
A website or mobile site is just a step to ecosystems of
 meaningful, data-driven, experiences we can create




                                                           2
Web 4.0 and pervasive computing have been talked
about for years. But now we are starting to experience it.
And clients and people are asking for these experiences
       even if it is not explicitly articulated as such.




                                                             3
When we think of "products" the thought comes to mind
 of physical objects that may or may not have service
                 layers behind them.




                                                        4
Innovation comes from thinking about things we
are already doing and coming up with a new and
               better way to do it.




                                                  5
Innovation is less about the thing that powers the service
   and instead the service and how you can enable it,
 which sometimes, but not always means there is a new
                      thing required.




                                                             6
Which does not necessarily mean a new product but
interacting in a new way with something you are already
       interacting with or is already collecting data.




                                                          7
And we are doing this already all the time..




                                               8
Pervasive or ubiquitous computing is possible
 because of the high adoption of mobile devices,
availability of WiFi, smart phones, local and public
 networks, ad-hoc networks and locative services




                                                       9
Product Design




  Internet is the enabler of:

      Semantics
      Analysis
      Data Storage
      User interface
Product Design




  Sensors are the enablers of :


      Ambient intelligence
      Anticipatory systems
Product Design




                              Sensors + the web =
                 some of the more interesting and potentially helpful
                              services and products
Some of the Stuff you can measure with sensors

 Acoustic, sound, vibration                      Direction

 Chemical-level                                  Position, angle, displacement, distance, speed,
                                                 acceleration
 Electric current
                                                 Optical, light, imaging
 Temperature, weather, humidity, wind velocity
                                                 Pressure
 Flow, fluid velocity
                                                 Force, density, level
 Radiation, subatomic particles
                                                 Proximity, presence

                                                 Weight




                                                                                                   13
Today our location based services work by triangulation.




Google maps
By taking data from electronic receivers and determining
      your location by determining where your device is in
      relation to the location of the transmitters.
                                                                 You are
                                                                  Here




Google maps
There are microsensors all around, right now very few are
      enabled or are on private networks.




Google maps
Smartdust is a hypothetical wireless network of tiny
      microelectromechanical sensors (MEMS), robots, or
      devices, that can detect (for example) light, temperature,
      or vibration.
       wikipedia




Google maps
This collects sensor data and allows for easy upload of
      this data to “the cloud”
       The cloud refers to cloud computing where the internet is the enabler of storage for open data and
       applications that devices can use on-demand.




Google maps
Through Mesh Networks or Mobile Ad-hoc Networks




Google maps
So we can gather many sources of data and associate
      them with geo-data




Google maps
And layer that with social data or content around that as
      well and there are some fascinating scenarios




Google maps
Product Design




                 What does a sensor-driven system look like?
Product Design
What does a sensor-driven system look like?



                                                    Person Using it
                           Measurement




                                          Time




                             Context                 Location
                            Awareness               & Proximity




   Sensor-enabled Device                 Analysis                     Visualization
Product Design




             What are some categories of pervasive computing?
Information & Analysis                                                                               Automation & Control

01                           02                                    03                                 01                                                 03
                                                                                                                                      02
                             Enhanced                              Sensor Driven                                                                         Complex
                                                                                                                                      Optimized Resource
                             Situational                           Design                                                                                Autonomous
                                                                                                                                      Consumption
Tracking Behavior            Awareness                             Analytics                          Process Optimization                               Systems

Monitoring the behavior of   Achieving real-time awareness         Assisting human decision           Monitoring the behavior of      Control of consumption to Automated control in
persons, things or data      of physical environment               making through deep analysis       persons, things, or data        optimize resource use     open environments with
through space and time                                             & data visualization               through space and time.         across network            great uncertainty

Examples:
                             Examples:                             Examples:                          Examples:                       Examples:                      Examples:
Presence-based advertising
& payments based on          Sniper detection using direction of   Old field site planning 3D          Maximization of line kiln       Smart meters and energy        Collision avoidance
locations of consumers       sound to locate shooters              Visualization & simulation         throughput via wireless         grids that match loads &       systems to sense objects
                                                                                                      sensors                         generation capacity in order   and automatically apply
Inventory & Supply Chain                                           Continuous monitoring of                                           to lower costs.                brake
Management                                                         chronic diseases to help doctors   Continuous, precise
                                                                   determine the best treatments.     adjustments in manufacturing    Data center management to      Clean up of hazardous
                                                                                                      lines                           optimize energy, storage       materials through the use
                                                                                                                                      and process utilization.       of swarms of robots




From: McKinsey Quarterly: http://www.mckinseyquarterly.com/The_Internet_of_Things_2538

                                                                                                                                                                                                 25
As people in the experience design business how
  can we prepare ourselves and our clients for
          utilizing connected systems?




                                                  26
An easy way to do that is to work


       backwards


                                    27
An easy way to do that is to work


       sdrawkcab


                                    27
Product Design
What do people want to know?


Think about things that would be helpful for someone to know




                                                               Visualization
Product Design

What mix of data do you want to collect and how do you want to
apply context to it?

                                                                        Person Using it
                                               Measurement

 Are there services, apiʼs, open platforms
 already that you can use?
                                                              Time
 What would you need to build to do what you
 want to do?

                                                 Context                 Location
                                                Awareness               & Proximity




                                                             Analysis
Product Design
Consider what kind of things you can collect data from


                           Things that already have sensors:
                                cars
                                heating units, air conditioning units
                                mechanized appliances
                                traffic corridors
                                robots

                           Things were sensors can easily be placed
                                wearable objects
                                people (yes, itʼs kinda creepy)




   Sensor-enabled Device
As a experience design professional what does this mean to you?


            How might this effect the way you work?




                                                                  31
Design & Technology are concerned with all the factors
represented in the bubbles but the emphasis will vary
              depending on the output.




                                                         32
33
Branding opportunities




                         33
Branding opportunities




Best + emerging practices of user interface




                                                   33
Branding opportunities




Best + emerging practices of user interface
                                                   Experiential touch-points




                                                                               33
Branding opportunities




Best + emerging practices of user interface
                                                     Experiential touch-points




                                                   Needs of service + maintenance




                                                                                    33
Branding opportunities




    Best + emerging practices of user interface
                                                         Experiential touch-points


Awareness of the physicality of the experience

                                                       Needs of service + maintenance




                                                                                        33
Branding opportunities




    Best + emerging practices of user interface
                                                             Experiential touch-points


Awareness of the physicality of the experience

                                                           Needs of service + maintenance
                   Considerations unique to the hardware




                                                                                            33
Branding opportunities




    Best + emerging practices of user interface
                                                                       Experiential touch-points


Awareness of the physicality of the experience

                                                                    Needs of service + maintenance
                   Considerations unique to the hardware



                                                   Expectations of interface based on
                                                   products people are already using



                                                                                                     33
34
Branding opportunities




                         34
Branding opportunities




Best + emerging practices of user interface




                                                   34
Branding opportunities




Best + emerging practices of user interface
                                                   Experiential touch-points




                                                                               34
Branding opportunities




Best + emerging practices of user interface
                                                     Experiential touch-points




                                                   Needs of service + maintenance




                                                                                    34
Branding opportunities




    Best + emerging practices of user interface
                                                         Experiential touch-points


Awareness of the physicality of the experience

                                                       Needs of service + maintenance




                                                                                        34
Branding opportunities




    Best + emerging practices of user interface
                                                             Experiential touch-points


Awareness of the physicality of the experience

                                                           Needs of service + maintenance
                   Considerations unique to the hardware




                                                                                            34
Branding opportunities




    Best + emerging practices of user interface
                                                                       Experiential touch-points


Awareness of the physicality of the experience

                                                                    Needs of service + maintenance
                   Considerations unique to the hardware



                                                   Expectations of interface based on
                                                   products people are already using



                                                                                                     34
Product Design
Human to Computer Interaction

                                                          Audioscape

                                                                                         Social
                                                                                         Factors

                                 Front-End                                Visual
                                                 Industrial             Language
                                Technology        Design

                                                                                         Facility


                    System              Use of
                  Integration                             Information
                                      language              Design           Usability

                                                                                           Context
Product Design

Industrial Design
Human to Physical Creation Interaction

                                                             Audioscape

                                                                                            Social
                                                                                            Factors

                                                                             Visual
                                   Front-End        Industrial             Language
                                  Technology         Design

                                                                                            Facility


                      System               Use of
                    Integration                              Information
                                         language              Design           Usability

                                                                                              Context
Product Design
Design for Social
Human to Human Interaction
(computer mediated)

                                                            Audioscape

                                                                                           Social
                                                                                           Factors

                                                                            Visual
                                  Front-End        Industrial             Language
                                 Technology         Design

                                                                                           Facility


                     System               Use of
                   Integration                              Information
                                        language              Design           Usability

                                                                                             Context
Product Design
Design for Products
Human to Human Interaction
(computer mediated)

Machine to Machine                                            Audioscape

                                                                                             Social
                                                                                             Factors

                                                                              Visual
                                    Front-End        Industrial             Language
                                   Technology         Design

                                                                                             Facility


                       System               Use of
                     Integration                              Information
                                          language              Design           Usability

                                                                                               Context
Product Design


Design for Pervasive Computing
(device mediated)

                                                             Audioscape

                                                                                            Social
                                                                                            Factors

                                                                             Visual
                                   Front-End        Industrial             Language
                                  Technology         Design

                                                                                            Facility


                      System               Use of
                    Integration                              Information
                                         language              Design           Usability

                                                                                              Context
Other things to watch out for:


      Bio-sensing
      awareness of the thing moving around us
      Application and opportunity:
      Airport security
      Environmental Protection
      Food integrity
      Semantic Measurement of location-based data plus bio
      sensing can make for some helpful scenarios for virus
      detection and infectious disease control, crisis management
      and response.
      Anticipatory Systems
      Systems that collect data from machines or social systems
      and create an automated response mechanism to respond
      before crisis or the need to replenish occur.



                                                                    40
resources



Sensor Enabled Applications and Materials
Advanced Driver Assistance Systems, NAVTEQ. http://www.ustream.tv/recorded/2632918

Nano-Textiles http://nanotextiles.human.cornell.edu/

Smart Dust http://robotics.eecs.berkeley.edu/~pister/SmartDust

Internet of Things
McKinsey Quarterly:
http://www.mckinseyquarterly.com/The_Internet_of_Things_2538

IBM, A Smarter Planet
http://asmarterplanet.com

Cloud Computing
http://www.infoworld.com/d/cloud-computing/what-cloud-computing-really-means-031




                                                                                     41
thank you
aynne valencia
www.avalen.com




                 42

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Automagically: A Primer to The Connection System of Things

  • 1. automagic The Connected System of Things Primer Presented by: Aynne Valencia
  • 2. A website or mobile site is just a step to ecosystems of meaningful, data-driven, experiences we can create 2
  • 3. Web 4.0 and pervasive computing have been talked about for years. But now we are starting to experience it. And clients and people are asking for these experiences even if it is not explicitly articulated as such. 3
  • 4. When we think of "products" the thought comes to mind of physical objects that may or may not have service layers behind them. 4
  • 5. Innovation comes from thinking about things we are already doing and coming up with a new and better way to do it. 5
  • 6. Innovation is less about the thing that powers the service and instead the service and how you can enable it, which sometimes, but not always means there is a new thing required. 6
  • 7. Which does not necessarily mean a new product but interacting in a new way with something you are already interacting with or is already collecting data. 7
  • 8. And we are doing this already all the time.. 8
  • 9. Pervasive or ubiquitous computing is possible because of the high adoption of mobile devices, availability of WiFi, smart phones, local and public networks, ad-hoc networks and locative services 9
  • 10. Product Design Internet is the enabler of: Semantics Analysis Data Storage User interface
  • 11. Product Design Sensors are the enablers of : Ambient intelligence Anticipatory systems
  • 12. Product Design Sensors + the web = some of the more interesting and potentially helpful services and products
  • 13. Some of the Stuff you can measure with sensors Acoustic, sound, vibration Direction Chemical-level Position, angle, displacement, distance, speed, acceleration Electric current Optical, light, imaging Temperature, weather, humidity, wind velocity Pressure Flow, fluid velocity Force, density, level Radiation, subatomic particles Proximity, presence Weight 13
  • 14. Today our location based services work by triangulation. Google maps
  • 15. By taking data from electronic receivers and determining your location by determining where your device is in relation to the location of the transmitters. You are Here Google maps
  • 16. There are microsensors all around, right now very few are enabled or are on private networks. Google maps
  • 17. Smartdust is a hypothetical wireless network of tiny microelectromechanical sensors (MEMS), robots, or devices, that can detect (for example) light, temperature, or vibration. wikipedia Google maps
  • 18. This collects sensor data and allows for easy upload of this data to “the cloud” The cloud refers to cloud computing where the internet is the enabler of storage for open data and applications that devices can use on-demand. Google maps
  • 19. Through Mesh Networks or Mobile Ad-hoc Networks Google maps
  • 20. So we can gather many sources of data and associate them with geo-data Google maps
  • 21. And layer that with social data or content around that as well and there are some fascinating scenarios Google maps
  • 22. Product Design What does a sensor-driven system look like?
  • 23. Product Design What does a sensor-driven system look like? Person Using it Measurement Time Context Location Awareness & Proximity Sensor-enabled Device Analysis Visualization
  • 24. Product Design What are some categories of pervasive computing?
  • 25. Information & Analysis Automation & Control 01 02 03 01 03 02 Enhanced Sensor Driven Complex Optimized Resource Situational Design Autonomous Consumption Tracking Behavior Awareness Analytics Process Optimization Systems Monitoring the behavior of Achieving real-time awareness Assisting human decision Monitoring the behavior of Control of consumption to Automated control in persons, things or data of physical environment making through deep analysis persons, things, or data optimize resource use open environments with through space and time & data visualization through space and time. across network great uncertainty Examples: Examples: Examples: Examples: Examples: Examples: Presence-based advertising & payments based on Sniper detection using direction of Old field site planning 3D Maximization of line kiln Smart meters and energy Collision avoidance locations of consumers sound to locate shooters Visualization & simulation throughput via wireless grids that match loads & systems to sense objects sensors generation capacity in order and automatically apply Inventory & Supply Chain Continuous monitoring of to lower costs. brake Management chronic diseases to help doctors Continuous, precise determine the best treatments. adjustments in manufacturing Data center management to Clean up of hazardous lines optimize energy, storage materials through the use and process utilization. of swarms of robots From: McKinsey Quarterly: http://www.mckinseyquarterly.com/The_Internet_of_Things_2538 25
  • 26. As people in the experience design business how can we prepare ourselves and our clients for utilizing connected systems? 26
  • 27. An easy way to do that is to work backwards 27
  • 28. An easy way to do that is to work sdrawkcab 27
  • 29. Product Design What do people want to know? Think about things that would be helpful for someone to know Visualization
  • 30. Product Design What mix of data do you want to collect and how do you want to apply context to it? Person Using it Measurement Are there services, apiʼs, open platforms already that you can use? Time What would you need to build to do what you want to do? Context Location Awareness & Proximity Analysis
  • 31. Product Design Consider what kind of things you can collect data from Things that already have sensors: cars heating units, air conditioning units mechanized appliances traffic corridors robots Things were sensors can easily be placed wearable objects people (yes, itʼs kinda creepy) Sensor-enabled Device
  • 32. As a experience design professional what does this mean to you? How might this effect the way you work? 31
  • 33. Design & Technology are concerned with all the factors represented in the bubbles but the emphasis will vary depending on the output. 32
  • 34. 33
  • 36. Branding opportunities Best + emerging practices of user interface 33
  • 37. Branding opportunities Best + emerging practices of user interface Experiential touch-points 33
  • 38. Branding opportunities Best + emerging practices of user interface Experiential touch-points Needs of service + maintenance 33
  • 39. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance 33
  • 40. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance Considerations unique to the hardware 33
  • 41. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance Considerations unique to the hardware Expectations of interface based on products people are already using 33
  • 42. 34
  • 44. Branding opportunities Best + emerging practices of user interface 34
  • 45. Branding opportunities Best + emerging practices of user interface Experiential touch-points 34
  • 46. Branding opportunities Best + emerging practices of user interface Experiential touch-points Needs of service + maintenance 34
  • 47. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance 34
  • 48. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance Considerations unique to the hardware 34
  • 49. Branding opportunities Best + emerging practices of user interface Experiential touch-points Awareness of the physicality of the experience Needs of service + maintenance Considerations unique to the hardware Expectations of interface based on products people are already using 34
  • 50. Product Design Human to Computer Interaction Audioscape Social Factors Front-End Visual Industrial Language Technology Design Facility System Use of Integration Information language Design Usability Context
  • 51. Product Design Industrial Design Human to Physical Creation Interaction Audioscape Social Factors Visual Front-End Industrial Language Technology Design Facility System Use of Integration Information language Design Usability Context
  • 52. Product Design Design for Social Human to Human Interaction (computer mediated) Audioscape Social Factors Visual Front-End Industrial Language Technology Design Facility System Use of Integration Information language Design Usability Context
  • 53. Product Design Design for Products Human to Human Interaction (computer mediated) Machine to Machine Audioscape Social Factors Visual Front-End Industrial Language Technology Design Facility System Use of Integration Information language Design Usability Context
  • 54. Product Design Design for Pervasive Computing (device mediated) Audioscape Social Factors Visual Front-End Industrial Language Technology Design Facility System Use of Integration Information language Design Usability Context
  • 55. Other things to watch out for: Bio-sensing awareness of the thing moving around us Application and opportunity: Airport security Environmental Protection Food integrity Semantic Measurement of location-based data plus bio sensing can make for some helpful scenarios for virus detection and infectious disease control, crisis management and response. Anticipatory Systems Systems that collect data from machines or social systems and create an automated response mechanism to respond before crisis or the need to replenish occur. 40
  • 56. resources Sensor Enabled Applications and Materials Advanced Driver Assistance Systems, NAVTEQ. http://www.ustream.tv/recorded/2632918 Nano-Textiles http://nanotextiles.human.cornell.edu/ Smart Dust http://robotics.eecs.berkeley.edu/~pister/SmartDust Internet of Things McKinsey Quarterly: http://www.mckinseyquarterly.com/The_Internet_of_Things_2538 IBM, A Smarter Planet http://asmarterplanet.com Cloud Computing http://www.infoworld.com/d/cloud-computing/what-cloud-computing-really-means-031 41

Notas do Editor

  1. Which leads us back to What is Experience design
  2. Which leads us back to What is Experience design
  3. Which leads us back to What is Experience design
  4. Which leads us back to What is Experience design
  5. Which leads us back to What is Experience design
  6. Which leads us back to What is Experience design
  7. Which leads us back to What is Experience design
  8. In experience design we consider all of these things
  9. In experience design we consider all of these things
  10. In experience design we consider all of these things
  11. In experience design we consider all of these things
  12. In experience design we consider all of these things
  13. In experience design we consider all of these things
  14. In experience design we consider all of these things
  15. In experience design we consider all of these things
  16. In experience design we consider all of these things
  17. In experience design we consider all of these things
  18. In experience design we consider all of these things
  19. In experience design we consider all of these things
  20. In experience design we consider all of these things
  21. In experience design we consider all of these things
  22. Which leads us back to What is Experience design
  23. Which leads us back to What is Experience design
  24. Which leads us back to What is Experience design
  25. Which leads us back to What is Experience design
  26. Which leads us back to What is Experience design