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Epic Win games as a platform for city-scale collaboration Jane McGonigal, PhD Director of Games Research & Development Institute for the Future
Game developer  nominated for Nobel Peace Prize by  2020
“ Games  are the most elevated form of investigation.”
 
 
 
 
 
 
 
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Will Wright + Jill Tarter
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World Without Oil
 
 
 
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Comic Book Industry Communications& Media Community Development Computer Software/Hardware Consulting Consumer Electronics Cosmetics/Cosmeceuticals Cycling Service & Distribution Defense E-Commerce Ecosystem Management Education Energy Entertainment Environmental Mngmnt Event Industry Fashion Finance Food Forensic Psychology Forestry Gaming Gardening Genetics Geo-Information Geology & Geotechnology Government Health Care
Home Remodeling Hotels Housing Human Rights Human Resources Human Services Immigration Industrial Automation Insurance International Relations Internet Journalism Labor activism Landscape Architecture Law Enforcement Law & Legal Services Libraries & Library Science Lumber Management Manufacturing Marine Research Marketing Materials Science Media Medical Mental Health Merchandising Mining Mobile Telephony Monastery Museums
Nano-biotechnology Nonprofit Nursing Oil Industry Package Delivery Parenthood Philanthropy Photography Plumbing Psychology Public Policy Publishing Real Estate Recruitment Restaurant Retail Robotics Sales Social Services Specialty Coffee Steel Industry Storytelling Sstainability Telecommunications Tourism Transporation& Logistics Urban Planning Water Management Writing
> 1000 stories  about the future > 500 discussion forum topics > 500  collaborative  superstructures
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Games as a platform for city-scale collaboration

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  • 6. Epic Win games as a platform for city-scale collaboration Jane McGonigal, PhD Director of Games Research & Development Institute for the Future
  • 7. Game developer nominated for Nobel Peace Prize by 2020
  • 8. “ Games are the most elevated form of investigation.”
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  • 24. Will Wright + Jill Tarter
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  • 38. Comic Book Industry Communications& Media Community Development Computer Software/Hardware Consulting Consumer Electronics Cosmetics/Cosmeceuticals Cycling Service & Distribution Defense E-Commerce Ecosystem Management Education Energy Entertainment Environmental Mngmnt Event Industry Fashion Finance Food Forensic Psychology Forestry Gaming Gardening Genetics Geo-Information Geology & Geotechnology Government Health Care
  • 39. Home Remodeling Hotels Housing Human Rights Human Resources Human Services Immigration Industrial Automation Insurance International Relations Internet Journalism Labor activism Landscape Architecture Law Enforcement Law & Legal Services Libraries & Library Science Lumber Management Manufacturing Marine Research Marketing Materials Science Media Medical Mental Health Merchandising Mining Mobile Telephony Monastery Museums
  • 40. Nano-biotechnology Nonprofit Nursing Oil Industry Package Delivery Parenthood Philanthropy Photography Plumbing Psychology Public Policy Publishing Real Estate Recruitment Restaurant Retail Robotics Sales Social Services Specialty Coffee Steel Industry Storytelling Sstainability Telecommunications Tourism Transporation& Logistics Urban Planning Water Management Writing
  • 41. > 1000 stories about the future > 500 discussion forum topics > 500 collaborative superstructures
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  • 44. Now please arrange and reseat yourselves accordingly – in less than 60 seconds.
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Notas do Editor

  1. 342,000 years a week. Or 50,000 years a day. 50,000 years ago Neanderthal man walked the earth. That’s plenty of time to invent the future.
  2. 342,000 years a week. Or 50,000 years a day. 50,000 years ago Neanderthal man walked the earth. That’s plenty of time to invent the future.
  3. Good news — across borders, cultures, disciplines, and firms, and increasingly with masses of people at one time. Fortunately, we have the vast, global “social surplus” to draw on.*
  4. So let’s talk about the future, and what our relationship to it is. This is a sign in our Palo Alto offices. It sums up our approach to the future.
  5. Theme for my comments are “epic win” – a gamer term for the best possible outcome, and being the Director of games R & D at IFTF I’m interested in trying to imagine epic wins for humanity over the next decade, what are the best possible scenarios for our future, and how can we make them happen. So when I think about a public forum, maybe perhaps as opposed to the idea of a space for rational discussion and debate, I think of it as a space for exuberant discussion and debate, a space for optimistic goal-setting and social imagination.
  6. Received nobel prize for physics in 1921
  7. 1. Common ground 2. Shared attention
  8. 3. Multiple points of view 4. Freedom to play and experiment
  9. Bad news
  10. Venezuela Brazil Cayman Islands Hungary New Zealand China India Chile Germany Colombia Italy Romania Densmakr Ireland Croatia France Ecuador Antilles Cyprus Czech Republic Belgium Netherlands Djibouti Dominican Republic Australia UK Canada Norway United Arab Emirates South Africa Egypt Estonia Portugal Finland Sweden Switzerland Mexico Haiti Indonesia Honduras Hong Kong Spain Iran Pakistan Israel Turkey Japan Greece Uganda Cambodia Lithuania Russia Poland Malaysia Kuwait Argentina Peru Slovenia Luxembourg Philippines Maldives Martinique Mauritius Guatemala Uruguay Niger Nigeria Iceland Georgia Saudi Arabia Bosnia Herzegovina Korea Macedonia Singapore Slovakia Bulgaria Somalia Taiwan Tanzania Tasmania Thailand Tunis Bosnia-Herzegovina Ukraine Austria Vietnam Costa Rica Afganistan Azores Gambia Aruba
  11. Your turn! Awe-inspiring questions and problems Concrete challenges Competitive collaboration Global & social, in fun, fierce bursts Everyone has the opportunity to become a Super Empowered Hopeful Individual.      Games are a powerful tool for inventing a better future, and saving the real world.