1. DR. COPYRIGHT
or...
How I stopped
Worrying and Love
Fair-Use Licenses
André Luís
http://id.andr3.net
@andr3 § me@andr3.net
attribution
3.0
Friday, November 12, 2010
15. SO, what is “Copyright”?
As an author and creator of an original work you
have an exclusive set of rights over that work.
You decide how it can be copied.
Friday, November 12, 2010
16. SO, what is “Copyright”?
All rights reserved
Only by your explicit permission.
Some rights reserved
Implicit permission, if used under certain conditions.
No rights reserved
Anything is allowed.
Friday, November 12, 2010
17. SO, what is “Copyright”?
Copyright does not protect ideas.
Only their expression.
Friday, November 12, 2010
18. SO, what is “Copyright”?
Expiration
birth
publication + 70 years
death + 70 years
Portugal
unpublished
death
2030 2100
Friday, November 12, 2010
19. SO, what is “Copyright”?
Expiration
publication + 70 years
death + 70 years
Portugal
2010 2080
published
birth death
Friday, November 12, 2010
20. SO, what is “Copyright”?
Expiration
publication + 70 years 95 years!
1928
USA
2023birth death
death + 70 years
1998
Friday, November 12, 2010
21. SO, what is “Copyright”?
Expiration
publication + 70 years 95 years!
1928
USA
2023birth death
death + 70 years
Sonny Bono
Copyright Extension
Act (1998)
1998
Friday, November 12, 2010
22. SO, what is “Copyright”?
Expiration
publication + 70 years 95 years!
1928
USA
2023birth death
death + 70 years
Sonny Bono
Copyright Extension
Act (1998)
1998
Copyright Term and the Public Domain in the United States (Cornell Univ.)
http://copyright.cornell.edu/resources/publicdomain.cfm
http://6nom.sl.pt
Friday, November 12, 2010
23. SO, what is “Copyright”?
Validity
✦
Copyright laws vary from country to country.
✦
In 20 countries, you still have to include a copyright notice.
✦
After 1989 in the USA, a copyright notice is optional.
✦
The same work may have different copyright terms
(depending on the country).
http://en.wikipedia.org/wiki/List_of_countries'_copyright_length
http://6mu2.sl.pt
Friday, November 12, 2010
24. Why do we need
copyrights?
Friday, November 12, 2010
26. Why do we need copyrights?
Royalties
Copyright royalties depend on the nature of the work.
Book authors may or may not sell the copyright to publishers.
If not, they receive some percentage (royalties) of the book sales.
Music has its own rules. An author may earn:
✦ royalties from “print rights” (sheet music);
✦ mechanical royalties (cd’s, tapes, etc.);
✦ performance royalties(performances by bands & artists);
✦ synch royalties (movies, ads, etc.).
Must be registered with the Copyright authority to be protected from infringed use.
✦ Portugal: SPA (www.spa.pt).
✦ USA: Copyright office (copyright.gov).
✦ UK: (copyrightservice.co.uk for example).
Friday, November 12, 2010
27. Why do we need copyrights?
You find a song or photo you want to use.
There’s no indication of license, so you assume it’s
copyrighted, thus “All rights reserved”.
You contact the owner and ask if you can use it.
“Yes, as long as you pay me a bazillion dollars!”
Example
Friday, November 12, 2010
28. How to deal with
infringement?
Friday, November 12, 2010
29. How to deal with
infringement?
People will violate your copyright.
Friday, November 12, 2010
30. How to deal with
infringement?
People will violate your copyright.
Friday, November 12, 2010
31. How to deal with
infringement?
People will violate your copyright.
“Ifasmall
percentageofone's
copyrightget's
leakedaway,
well... tough,
frankly.”
Friday, November 12, 2010
32. How to deal with
infringement?
People will violate your copyright.
“Ifasmall
percentageofone's
copyrightget's
leakedaway,
well... tough,
frankly.”
Stephen Fryin
http://www.youtube.com/watch?v=l4nj0a9rgzA
http://6n1r.sl.pt
Friday, November 12, 2010
33. How to deal with
infringement?
Contact the infringer. Always. If you can solve the issue
here, you’ve saved yourself time and money.
Seek legal advice from a specialist. Find an attorney who
works with copyright in your area and doesn’t take you an
arm and a leg. ;-)
Take the case to a civil court.
1
2
3
Friday, November 12, 2010
34. How to deal with
infringement?
Or...
Get creative!
;-)
Friday, November 12, 2010
35. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
36. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
37. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
38. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
39. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
40. Get creative tip: Wall of Shame
http://timvandamme.com
http://6nqa .sl.pt
Friday, November 12, 2010
51. Public Domain
Noone/everyone owns the work.
Not covered by intellectual property.
Allows derivatives.
Can’t be claimed or charged.
Suitable for government documentation.
Works turn to Public Domain when copyright expire.
Bliss.
Which license should I use?
Friday, November 12, 2010
52. Public Domain
Noone/everyone owns the work.
Not covered by intellectual property.
Allows derivatives.
Can’t be claimed or charged.
Suitable for government documentation.
Works turn to Public Domain when copyright expire.
Bliss.
Which license should I use?
Friday, November 12, 2010
53. Some rights reserved.
Licenses define a set of conditions you have to follow to copy
the work.
Does not require an explicit authorization.
Conditions might be:
✦ No commercial use allowed;
✦ Must always acknowledge/attribute to the owner;
✦ Whatever you do with the work, must be made available under
similar license (copyleft);
✦ Can’t create derivative works.
Which license should I use?
Friday, November 12, 2010
55. Which license should I use?
Creative Commons
by
Attribution
Must include
attribution
somewhere.
nc
noncommercial
Can’t be used
commercially,
used to make profit.
sa
share-alike
Must be available
through a similar
license. Copyleft.
nd
no derivative works
Doesn’t allow
creating derivative
works.
Friday, November 12, 2010
56. Which license should I use?
Creative Commons
by
Attribution
Must include
attribution
somewhere.
nc
noncommercial
Can’t be used
commercially,
used to make profit.
sa
share-alike
Must be available
through a similar
license. Copyleft.
nd
no derivative works
Doesn’t allow
creating derivative
works.
You can mix these and come up with a tailored license for your content.
Friday, November 12, 2010
57. Which license should I use?
Creative Commons
Best of all... it’s searchable!
http://search.creativecommons.org
http://6nt9.sl.pt
Friday, November 12, 2010
58. Creative Commons
So, make it findable with rel-license.
Which license should I use?
<arel=“license”
href=“http://creativecommons.org/licenses/by-nc/3.0/”>
thisislicensedundercc-by-nc3.0
</a>
Friday, November 12, 2010
59. Creative Commons
So, make it findable with rel-license.
Which license should I use?
<arel=“license”
href=“http://creativecommons.org/licenses/by-nc/3.0/”>
thisislicensedundercc-by-nc3.0
</a>
off topic
Google Rich Snippets testing tool
http://www.google.com/webmasters/tools/richsnippets
http://6oic.sl.pt
Friday, November 12, 2010
61. Creative Commons
Which license should I use?
Iron Man andme
http://adactio.com/journal/1530/
http://6ntd.sl.ptadactio http://6og9.sl.pt
Friday, November 12, 2010
62. Software licenses (overview)
Proprietary software Free & Opensource software
Ownership is transferred to end-user.
Copyright remains with the original copyright
holder.
End-user doesn’t have to accept license.
User must accept and respect conditions if
he/she wants to benefit from additional rights
(besides usage).
Copyleft: derived works must be licensed
similarly.
Publisher allows a certain
usage (EULA).
Ownership remains
with publisher.
End-users must accept
the licenses to even use it.
Which license should I use?
Friday, November 12, 2010
63. Software licenses (overview)
Proprietary software Free & Opensource software
Which license should I use?
GPLv3 (copyleft & restrictive)
MIT (permissive & compatible with GPL)
BSD (permissive & compatible with GPL)
Each copy must include (or give access) to
its source code + license must not be
changed or removed, always GPL.
Cannot be used in proprietary software.
Do whatever you want, just don’t say you
did all the work or sue previous authors.
You are free to distribute and/or adapt, but
the license must always be included.
Friday, November 12, 2010
64. Software licenses (overview)
Proprietary software Free & Opensource software
Which license should I use?
GPLv3 (copyleft & restrictive)
MIT (permissive & compatible with GPL)
BSD (permissive & compatible with GPL)
Each copy must include (or give access) to
its source code + license must not be
changed or removed, always GPL.
Cannot be used in proprietary software.
Do whatever you want, just don’t say you
did all the work or sue previous authors.
You are free to distribute and/or adapt, but
the license must always be included.
Furtherreading
http://www.gnu.org/licenses/license-list.html
http://6px5.sl.pt
Friday, November 12, 2010
66. copyright on the web
Why do you share your works online?
articles, essays, photos, videos, music, interviews, etc.
Friday, November 12, 2010
67. Johnny Leedemos Wii Remotehacks at
http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html
http://6pam.sl.pt
cbnd
Friday, November 12, 2010
68. Johnny Leedemos Wii Remotehacks at
http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html
http://6pam.sl.pt
cbnd
Friday, November 12, 2010
69. copyright on the web
On the web, we create our very own art galleries.
Friday, November 12, 2010
70. copyright on the web
On the web, we create our very own art galleries.
Friday, November 12, 2010
71. copyright on the web
Anything that hits the browser is “stealable”.
Friday, November 12, 2010
72. copyright on the web
Anything that hits the browser is “stealable”. http://www.john-howe.com
http://6ptj.sl.pt
Friday, November 12, 2010
73. copyright on the web
People resort to desperate measures: watermarking.
Friday, November 12, 2010
74. copyright on the web
People resort to desperate measures: watermarking.
Friday, November 12, 2010
75. copyright on the web
People resort to desperate measures: watermarking.
fake
Photounder cc-by-nc
http://www.flickr.com/photos/andr3/5086257680/
http://6ok6.sl.pt
Friday, November 12, 2010
76. copyright on the web
People resort to desperate measures: signature.
Friday, November 12, 2010
77. copyright on the web
People resort to desperate measures: signature.
André Luís
Friday, November 12, 2010
78. copyright on the web
People resort to desperate measures: signature.
André Luís
Photounder cc-by-nc
http://www.flickr.com/photos/andr3/5086259662/
http://6p8g.sl.pt
fake
Friday, November 12, 2010
80. Re-use & attribution is the best thing that can happen to
your work (apart from being sold).
Why stop re-use altogether because of the non-attributors?
If you have a problem with someone making a profit out of your work,
use a non-commercial license. They can still ask for your permission.
If you want to make a name for yourself, artistic-wise,
here’s a tip:
✦ Don’t publish all your good stuff on the web.
✦ Leave something for the art galleries.
✦ But what you do publish on the web, promote re-use, remix
with attribution.
some closing thoughts
Friday, November 12, 2010
81. Some role models to follow.
some closing thoughts
Friday, November 12, 2010
82. Some role models to follow.
some closing thoughts
http://www.flickr.com/photos/pedromourapinheiro
Friday, November 12, 2010