7. Telemetry
Collection of data over a distance;
The collection, analysis and reporting of user-behavior
telemetry is the foundation for current analytics in game
development;
There is some confusion about the term, however, so we
wanted to provide a bit of information about what telemetry
is and its properties;
8.
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11. Why telemetry?
So… We need record and watch gamers
playing?
Intrusive vs Transparent
18. All Together
Data capture and storage (raw data)
Data organizing (clustering and metrics);
Knowloge emergence(metrics analysis);
Competence (provoke changes in game data
and whatch what changes);