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PLAY
Experimenting, Tinkering, Failing, Problem Solving
New Media Literacies
Debbie Brooks
Barrington Elementary School
NH Technology Leaders Cohort
Play doesn’t keep track of time
Time…Is this why play is leaving our classrooms?
Do you encourage play?
Learning in Motion
“Schools are currently still training autonomous problem-solvers, whereas students enter the
workplace, they are increasingly being asked to work in teams, drawing on different
sets of expertise, and collaborating to solve.” (NML’s White Paper)
“Schools are currently still training autonomous problem-solvers, whereas students enter the
workplace, they are increasingly being asked to work in teams, drawing on different
sets of expertise, and collaborating to solve.” (NML’s White Paper)
Play
“The
capacity
to
experiment
with one’s
surroundings
as a form
of
problem
solving.”
(NML’s White Paper)
Experiences ENCOURAGE wonder.
Play lowers the emotional stakes of failing
Have you noticed…………
“When children are deep at play they engage
with the fierce, intense attention that we’d like
to see them apply to their schoolwork.” (S. Osterweill
-NML’s White Paper)
Video of 3rd graders Problem Solving
Owl Dissection Curriculum Integration Project, Grade 2
QuickTime™ and a
decompressor
are needed to see this picture.
QuickTime™ and a
decompressor
are needed to see this picture.
State finalist
Doodle for Google Contest - Grades 3 & 4
Collecting Data & Design
Out of the box thinking - open ended design project, Grades 3 & 4
Play as part of discovery can be difficult for some. I think we can all agree that
life is much richer when we allow ourselves to play.
Student Links
Wonderville
http://www.wonderville.ca/v1/home.html
KidWings Owl Dissection
http://www.kidwings.com/index.htm
Moneyville - Lemonade Stand
http://www.omsi.info/visit/featured/moneyville/activities.cfm - lemonade
World Problem Solvers
http://www.worldproblemsolvers.org/
Ed Heads - Activate your Mind
http://www.edheads.org/activities/simple-machines/index.htm
Games for Change
http://www.gamesforchange.org/
Study Jams
http://studyjams.scholastic.
com/studyjams/jams/science/ecosystems/water-cycle.
htm
Web 2.0 Cool Tools for Schools
http://cooltoolsforschools.wikispaces.com/Drawing+Tools
Break Out Activity…………
Please share an experience
you’ve had which involved
experimenting, tinkering, failing,
problem solving in the learning
process.
Video Links
Listed for Future Reference
Experimenting, Tinkering, Failing
http://www.youtube.com/watch?v=Unjpo_WmXM8
Gever Tulley teaches life lessons through
tinkering
http://www.youtube.com/watch?v=hvHViFc0ekw&feature=related
Learning about Chicks
http://www.schooltube
.com/video/0f585d946b854d13b460/Learning-About-Chicks
Learning with Rulers
http://www.schooltube.com/video/91d84db5236848a09c8d/Learning-with-Rulers
Expeditionary Learning Schools
http://www.schooltube.com/video/61bd217e4c43473e9869/Expeditionary-Learning-Schools-Roche
Viewed in Session
Learning in Motion
http://www.schooltube
.com/video/f475ded8d02cd6a29f08/learning
Puzzle Solvers
http://www.flickr.com/photos/411420
45@N04/4562170880/
Teacher Links
Use Games to Enhance Your Classroom Teaching - UNCW.edu
http://people.uncw.edu/ertzbergerj/msgames.htm
Lifelong Kindergarten
Sowing the Seeds for a More Creative Society
http://llk.media.mit.edu/mission.php
Doodle for Google Conest Information
http://www.google.com/doodle4google/
Institute of Play
http://www.instituteofplay.com/node/101
Learning through Play, David Elkind, Ph.D
http://www.communityplaythings.com/resources/articles/valueofplay/lear
ningthroughplay.html
Top 25 Websites for Teaching and Learning (AASL)   
http://www.ala.org/ala/mgrps/divs/aasl/guidelinesandstandards/bestlist/bestwebsit
estop25.cfm
Confronting the Challenges of Participatory Culture: Media Education
for the 21st Century
http://digitallearning.macfound.org/atf/cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0A
Importance of Play in the Classroom
http://www.teach-nology.com/forum/showthread.php?t=1654

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Play

  • 1. PLAY Experimenting, Tinkering, Failing, Problem Solving New Media Literacies Debbie Brooks Barrington Elementary School NH Technology Leaders Cohort
  • 2. Play doesn’t keep track of time Time…Is this why play is leaving our classrooms?
  • 3. Do you encourage play? Learning in Motion
  • 4. “Schools are currently still training autonomous problem-solvers, whereas students enter the workplace, they are increasingly being asked to work in teams, drawing on different sets of expertise, and collaborating to solve.” (NML’s White Paper) “Schools are currently still training autonomous problem-solvers, whereas students enter the workplace, they are increasingly being asked to work in teams, drawing on different sets of expertise, and collaborating to solve.” (NML’s White Paper)
  • 5. Play “The capacity to experiment with one’s surroundings as a form of problem solving.” (NML’s White Paper)
  • 7. Play lowers the emotional stakes of failing
  • 8. Have you noticed………… “When children are deep at play they engage with the fierce, intense attention that we’d like to see them apply to their schoolwork.” (S. Osterweill -NML’s White Paper) Video of 3rd graders Problem Solving
  • 9. Owl Dissection Curriculum Integration Project, Grade 2
  • 10. QuickTime™ and a decompressor are needed to see this picture. QuickTime™ and a decompressor are needed to see this picture. State finalist Doodle for Google Contest - Grades 3 & 4
  • 12. Out of the box thinking - open ended design project, Grades 3 & 4
  • 13. Play as part of discovery can be difficult for some. I think we can all agree that life is much richer when we allow ourselves to play.
  • 14. Student Links Wonderville http://www.wonderville.ca/v1/home.html KidWings Owl Dissection http://www.kidwings.com/index.htm Moneyville - Lemonade Stand http://www.omsi.info/visit/featured/moneyville/activities.cfm - lemonade World Problem Solvers http://www.worldproblemsolvers.org/ Ed Heads - Activate your Mind http://www.edheads.org/activities/simple-machines/index.htm Games for Change http://www.gamesforchange.org/ Study Jams http://studyjams.scholastic. com/studyjams/jams/science/ecosystems/water-cycle. htm Web 2.0 Cool Tools for Schools http://cooltoolsforschools.wikispaces.com/Drawing+Tools
  • 15. Break Out Activity………… Please share an experience you’ve had which involved experimenting, tinkering, failing, problem solving in the learning process.
  • 16. Video Links Listed for Future Reference Experimenting, Tinkering, Failing http://www.youtube.com/watch?v=Unjpo_WmXM8 Gever Tulley teaches life lessons through tinkering http://www.youtube.com/watch?v=hvHViFc0ekw&feature=related Learning about Chicks http://www.schooltube .com/video/0f585d946b854d13b460/Learning-About-Chicks Learning with Rulers http://www.schooltube.com/video/91d84db5236848a09c8d/Learning-with-Rulers Expeditionary Learning Schools http://www.schooltube.com/video/61bd217e4c43473e9869/Expeditionary-Learning-Schools-Roche Viewed in Session Learning in Motion http://www.schooltube .com/video/f475ded8d02cd6a29f08/learning Puzzle Solvers http://www.flickr.com/photos/411420 45@N04/4562170880/
  • 17. Teacher Links Use Games to Enhance Your Classroom Teaching - UNCW.edu http://people.uncw.edu/ertzbergerj/msgames.htm Lifelong Kindergarten Sowing the Seeds for a More Creative Society http://llk.media.mit.edu/mission.php Doodle for Google Conest Information http://www.google.com/doodle4google/ Institute of Play http://www.instituteofplay.com/node/101 Learning through Play, David Elkind, Ph.D http://www.communityplaythings.com/resources/articles/valueofplay/lear ningthroughplay.html Top 25 Websites for Teaching and Learning (AASL)    http://www.ala.org/ala/mgrps/divs/aasl/guidelinesandstandards/bestlist/bestwebsit estop25.cfm Confronting the Challenges of Participatory Culture: Media Education for the 21st Century http://digitallearning.macfound.org/atf/cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0A Importance of Play in the Classroom http://www.teach-nology.com/forum/showthread.php?t=1654

Notas do Editor

  1. For christa conference, Add slide on time, expand lesson information, show owl website…. Reflect: Process classroom oppose to skill based.
  2. Work place of yesterday vs the collaobration and collective intelligence skills required today.
  3. I will highlight a few key points about play and it’s value in developing life long learners in today’s world. Children need to experiment to process knowledge. Process is a large part of play!
  4. Play provides experiences which encourages students to stop and wonder.
  5. Part of what makes play valuation as a mode of problem-solving and learning is that it loers the emotional stakes of failing.
  6. Explain video footage of students solving puzzles together.
  7. Educators (in school and out) tap into play as a skill when they encourage free-form experimentation and open-ended speculation.” Explain owl dissection project.
  8. From imagination to creation. Students expressed their ideas in a software program, created a materials list, took measurements, considered printer functions, used collaboration and collective intelligence, to transform these printers in the spirit of play From imagination to creation. These students expressed their ideas in a software program, created a materials list, considered printer functions, used collaboration and collective intelligence, to transform these printers in the spirit of play.
  9. At the Constructing Modern Knowledge week long conference last summer I was the personality type that needed to have an end goal in sight before I started to play. My learning process was less because of it, those that tinkered with robotics and materials in a self-discovery process, valued their play and trusted the process. I believe their learning process was much richer. I do not want to rob students of their sense of play. It is crucial. I think we can all agree that life is much richer when we allow ourselves to PLAY!
  10. Student links for discovery, trial and error, learning through play.
  11. Articles and organizations valuing the skill of play in learning.