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Android and Android
      Phones
What is Android?
•   a Linux-based operating system for mobile devices such as smartphones and tablet
    computers, developed by Google in conjunction with the Open Handset Alliance.
    Android was initially developed by Android Inc., whom Google financially backed
    and later purchased in 2005.The unveiling of the Android distribution in 2007 was
    announced with the founding of the Open Handset Alliance, a consortium of
    86 hardware, software, and telecommunication companies devoted to
    advancing open standards for mobile devices. Google releases the Android code
    as open-source, under the Apache License. The Android Open Source
    Project (AOSP) is tasked with the maintenance and further development of Android.
•   Android has a large community of developers writing applications ("apps") that extend
    the functionality of the devices. Developers write primarily in a customized version
    of Java, and apps can be downloaded from online stores such as Google Play
    (formerly Android Market), the app store run by Google, or third-party sites. In June
    2012, there were more than 600,000 apps available for Android, and the estimated
    number of applications downloaded from Google Play was 20 billion.
•   Android became the world’s leading smartphone platform at the end of 2010.[ For
    the first quarter of 2012, Android had a 59% smartphone market share worldwide. At
    the half of 2012, there were 400 million devices activated and 1 million activations
    per day.
History of Android
Foundation &
Google Acquisition
•   Android, Inc. was founded in Palo Alto, California, United States in October 2003 by Andy Rubin (co-founder
    of Danger), Rich Miner(co-founder of Wildfire Communications, Inc.), Nick Sears(once VP at T-Mobile), and
    Chris White (headed design and interface development at WebTV) to develop, in Rubin's words "...smarter
    mobile devices that are more aware of its owner's location and preferences". Despite the obvious past
    accomplishments of the founders and early employees, Android Inc. operated secretly, revealing only that it was
    working on software for mobile phones. That same year, Rubin ran out of money. Steve Perlman, a close friend
    of Rubin, brought him $10,000 in cash in an envelope and refused a stake in the company.
•   Google acquired Android Inc. on August 17, 2005, making Android Inc. a wholly owned subsidiary of Google.
    Key employees of Android Inc., including Andy Rubin, Rich Miner and Chris White, stayed at the company after
    the acquisition. Not much was known about Android Inc. at the time of the acquisition, but many assumed that
    Google was planning to enter the mobile phone market with this move.[
•   At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google
    marketed the platform to handset makers and carriers on the promise of providing a flexible, upgradable system.
    Google had lined up a series of hardware component and software partners and signaled to carriers that it was
    open to various degrees of cooperation on their part.[Speculation about Google's intention to enter the mobile
    communications market continued to build through December 2006.Reports from the BBC and The Wall Street
    Journal noted that Google wanted its search and applications on mobile phones and it was working hard to deliver
    that. Print and online media outlets soon reported rumors that Google was developing a Google-branded handset.
    Some speculated that as Google was defining technical specifications, it was showing prototypes to cell phone
    manufacturers and network operators.
•   In September 2007, InformationWeek covered an Evalueserve study reporting that Google had filed
    several patent applications in the area of mobile telephony.
Open Handset Alliance &
Android Open Source Project
 •   On November 5, 2007, the Open Handset Alliance, a consortium of several companies which
     include Broadcom Corporation, Google, HTC, Intel, LG, Marvell Technology
     Group,Motorola, Nvidia, Qualcomm, Samsung Electronics, Sprint Nextel, T-Mobile and Texas
     Instruments unveiled itself. The goal of the Open Handset Alliance is to develop open
     standards for mobile devices. On the same day, the Open Handset Alliance also unveiled its
     first product, Android, a mobile device platform built on the Linux kernel version 2.6.
 •   On December 9, 2008, 14 new members joined, including ARM Holdings, Atheros
     Communications, Asustek Computer Inc, Garmin Ltd, Huawei
     Technologies, PacketVideo, Softbank, Sony Ericsson, Toshiba Corp, and Vodafone Group Plc.
 •   The Android Open Source Project (AOSP) is led by Google, and is tasked with the
     maintenance and development of Android.According to the project "The goal of the Android
     Open Source Project is to create a successful real-world product that improves the mobile
     experience for end users."[AOSP also maintains the Android Compatibility Program, defining
     an "Android compatible" device "as one that can run any application written by third-party
     developers using the Android SDK and NDK", to prevent incompatible Android
     implementations. The compatibility program is also optional and free of charge, with
     the Compatibility Test Suite also free and open-source.
Design
 • Android consists of a kernel based on the Linux kernel
   2.6 and Linux Kernel 3.x (Android 4.0
   onwards), with middleware, libraries and APIs written
   in C and application software running on an application
   framework which includes Java-compatible libraries based
   on Apache Harmony. Android uses the Dalvik virtual
   machine with just-in-time compilation to run Dalvik dex-
   code (Dalvik Executable), which is usually translated
   from Java bytecode.
 • The main hardware platform for Android is the ARM
   architecture. There is support for x86 from the Android
   x86 project, and Google TV uses a special x86 version of
   Android.
Features
1) Handset layouts
•     The platform is adaptable to larger, VGA, 2D graphics library, 3D graphics library based on OpenGL ES 2.0 specifications, and
      traditional smartphone layouts.
2) Storage
•     SQLite, a lightweight relational database, is used for data storage purposes.
3) Connectivity
•     Android supports connectivity technologies including GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-
      Fi, LTE, NFC and WiMAX.
4) Messaging
•     SMS and MMS are available forms of messaging, including threaded text messaging and Android Cloud To Device
      Messaging (C2DM) and now enhanced version of C2DM, Android Google Cloud Messaging (GCM) is also a part of Android Push
      Messaging service.
5)Multiple language support
•     Android supports multiple languages.
6)Web browser
•     The web browser available in Android is based on the open-source WebKit layout engine, coupled with Chrome's V8 JavaScript
      engine. The browser scores 100/100 on the Acid test on Android 4.0.
7) Java support
•     While most Android applications are written in Java, there is no Java Virtual Machine in the platform and Java byte code is not
      executed. Java classes are compiled into Dalvik executables and run on Dalvik, a specialized virtual machine designed specifically
      for Android and optimized for battery-powered mobile devices with limited memory and CPU. J2ME support can be provided via
      third-party applications.
8) Media support
•     Android supports the following audio/video/still media formats: WebM, H.263, H.264 (in 3GP or MP4 container), MPEG-4
      SP, AMR, AMR-WB (in 3GP container), AAC, HE-AAC(in MP4 or 3GP container), MP3, MIDI, Ogg
      Vorbis, FLAC, WAV, JPEG, PNG, GIF, BMP, WebP.
Features
9) Streaming media support
•     RTP/RTSP streaming (3GP PSS, ISMA), HTML progressive download (HTML5 <video> tag). Adobe Flash Streaming
      (RTMP) and HTTP Dynamic Streaming are supported by the Flash plugin. Apple HTTP Live Streaming is supported
      by RealPlayer for Android, and by the operating system in Android 3.0 (Honeycomb).
10) Additional hardware support
•     Android can use video/still cameras, touchscreens, GPS, accelerometers, gyroscopes, barometers, magnetometers, dedicated
      gaming controls, proximity and pressure sensors, thermometers, accelerated 2D bit blits (with hardware
      orientation, scaling, pixel format conversion) and accelerated 3D graphics.
11)Multi-touch
•     Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero. The feature
      was originally disabled at the kernel level (possibly to avoid infringing Apple's patents on touch-screen technology at the
      time Google has since released an update for the Nexus One and the Motorola Droid which enables multi-touch natively.
12)Bluetooth
•     Supports A2DP, AVRCP, sending files (OPP), accessing the phone book (PBAP), voice dialing and sending contacts between
      phones. Keyboard, mouse and joystick (HID) support is available in Android 3.1+, and in earlier versions through manufacturer
      customizations and third-party applications.
13)Video calling
•     Android does not support native video calling, but some handsets have a customized version of the operating system that
      supports it, either via the UMTS network (like the Samsung Galaxy S) or over IP. Video calling through Google Talk is available
      in Android 2.3.4 and later. Gingerbread allows Nexus S to place Internet calls with a SIP account. This allows for enhanced
      VoIP dialing to other SIP accounts and even phone numbers. Skype 2.1 offers video calling in Android 2.3, including front
      camera support.
14) Multitasking
•     Multitasking of applications, with unique handling of memory allocation, is available.
15)Voice based features
•     Google search through voice has been available since initial release.Voice actions for calling, texting, navigation, etc. are
      supported on Android 2.2 onwards.
Features
16) Tethering
• Android supports tethering, which allows a phone to be used as a wireless/wired Wi-
    Fi hotspot. Before Android 2.2 this was supported by third-party applications or
    manufacturer customizations.
17)Screen capture
• Android supports capturing a screenshot by pressing the power and volume-down
    buttons at the same time. Prior to Android 4.0, the only methods of capturing a
    screenshot were through manufacturer and third-party customizations or otherwise by
    using a PC connection (DDMS developer's tool). These alternative methods are still
    available with the latest Android.
18)External storage
• Most Android devices include microSD slot and can read microSD cards formatted
    with FAT32, Ext3 or Ext4 file system. To allow use of high-capacity storage media
    such asUSB flash drives and USB HDDs, many Android tablets also include USB 'A'
    receptacle. Storage formatted with FAT32 is handled by Linux Kernel VFAT
    driver, while 3rd party solutions are required to handle other popular file systems
    such as NTFS, HFS Plus and exFAT.
Uses
• While Android is designed primarily for smartphones and tablets, the
  open and customizable nature of the operating system allows it to be used
  on other electronics, including laptops and netbooks, smartbooks ebook
  readers, and smart TVs (Google TV). Further, the OS has seen niche
  applications on wristwatches, headphones, car CD and DVD players, smart
  glasses (Project Glass), refrigerators, vehicle satnav systems, home
  automation systems, games consoles, mirrors,cameras,portable media
  players, landlines, and treadmills.The first commercially available phone to
  run Android was the HTC Dream, released on October 22, 2008. In early
  2010 Google collaborated with HTC to launch its flagship Android
  device, the Nexus One. This was followed later in 2010 with the Samsung-
  made Nexus S and in 2011 with the Galaxy Nexus.
• iOS and Android 2.3.3 'Gingerbread' may be set up to dual boot on
  a jailbroken iPhone or iPod Touch with the help of OpeniBoot and iDroid.
What is Android Phone?
• An Android phone is a smartphone running on
  Google's open-source Android operating system. Many
  different manufacturers make Android
  phones, including HTC, Motorola, and Samsung.
  Dozens and dozens of different Android phones are
  now available, and all of the major cellular carriers in the
  U.S. offer Android phones.
• Originally derived from the Linux desktop operating
  system, Android is a customizable platform that can look
  and feel very different on very different handsets. That
  means that an HTC Android phone will look and
  operate differently than an Android phone made by
  Samsung. It also means that an HTC Android phone
  from T-Mobile won't be exactly like an HTC Android
  phone that runs on Sprint's network.
• Still, all Android phones do share some common
  features. All of them have touchscreens. Some also
  have hardware keyboards, but not all of them do.
  All come with a desktop that is made up of a
  certain number of screens (some Android phones
  have 3, others have 5, while still others have 7) that
  you can customize to your liking. You can
  populate screens with shortcuts to apps or widgets
  that display news headlines, search boxes, or more.
• All Android phones also offer access to the
  Android Market, where you can download
  Android apps. As of this writing, more than
  150,000 apps are available in the Android
  Market.
R   A
e   n
v   d
i   r
e   o
w   i
    d
O
f
• Google's Android operating system is an open-source
  platform that's currently available on a wide variety of
  smartphones. Android has its advantages -- it's highly
  customizable, for one -- but it's also somewhat geeky
  software that can seem intimidating to smartphone
  newbies.
• Android is available on a variety of
  handsets, including Google's Nexus One (which is
  manufactured by HTC) and Verizon's Motorola
  Droid. The open nature of the Android platform
  allows handset manufacturers to customize the
  software for use on their handsets. As a result, the
  Android software can look and feel very different on
  different handsets.
Customizable Interface
• All Android smartphones are touch-screen devices;
  some -- but not all -- have hardware keyboards, too. All
  come with a desktop that is made up of a certain number
  of screens (some Android phones have 3, others have
  5, while still others have 7) that you can customize to
  your liking. You can populate screens with shortcuts to
  apps or widgets that display news headlines, search
  boxes, or more. The customization is certainly a bonus;
  no other smartphone platform offers as much flexibility
  in setting up your desktop screens to your liking.
• In addition to using shortcuts on your various screens for
  accessing apps and files, Android also offers a
  comprehensive menu. You access the menu in different
  ways on different phones, but none of them make it
  difficult to find. From the menu, you can click on the
  small but neatly organized icons to access apps and
  features like the Android Market.
• The Android interface will vary slightly from phone to
  phone, but, in general, the software itself has become
  more polished looking over time. The first
  version, which I reviewed on theT-Mobile G1 more
  than a year ago, was somewhat rough around the
  edges, appearance wise. The latest version, 2.1, which
  I tested on the new Nexus One, is far sleeker looking.
• But even in its latest version, the Android interface
  lacks some of the polish and pizzazz found in two of
  its key rivals: Apple's iPhone OS and Palm's webOS.
  Both of these platforms look more elegant than
  Android. The iPhone OS, in particular, is a bit more
  intuitive to use; getting comfortable with Android can
  take more time and practice.
Application
• Android's open nature means that almost anyone can
  create an application to run on it. And you will find a
  growing selection of titles available in the Android
  Market, the platform's answer to Apple's App Store.
  Android supports multi-tasking, too, so you can run
  multiple apps at once. This means you can open a Web
  page, for example, and as it loads, check for incoming e-
  mail. It's handy.
• Android also has the benefit of being closely tied to
  Google; the company offers lots of excellent mobile
  apps. Some, like Google Maps, are available on different
  mobile platforms, but others, like the excellent Google
  Maps Navigation (beta), are only available on Android
  phones.
References
• http://cellphones.about.com/od/softwarerevi
  ews/fr/google-android-os-review.htm
• http://eglobiotraining.com
• http://en.wikipedia.org/wiki/Android_(operati
  ng_system)
Presented by:
Ortega, Abigail M.
FM12103

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Android and android phones

  • 2. What is Android? • a Linux-based operating system for mobile devices such as smartphones and tablet computers, developed by Google in conjunction with the Open Handset Alliance. Android was initially developed by Android Inc., whom Google financially backed and later purchased in 2005.The unveiling of the Android distribution in 2007 was announced with the founding of the Open Handset Alliance, a consortium of 86 hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. Google releases the Android code as open-source, under the Apache License. The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android. • Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. Developers write primarily in a customized version of Java, and apps can be downloaded from online stores such as Google Play (formerly Android Market), the app store run by Google, or third-party sites. In June 2012, there were more than 600,000 apps available for Android, and the estimated number of applications downloaded from Google Play was 20 billion. • Android became the world’s leading smartphone platform at the end of 2010.[ For the first quarter of 2012, Android had a 59% smartphone market share worldwide. At the half of 2012, there were 400 million devices activated and 1 million activations per day.
  • 4. Foundation & Google Acquisition • Android, Inc. was founded in Palo Alto, California, United States in October 2003 by Andy Rubin (co-founder of Danger), Rich Miner(co-founder of Wildfire Communications, Inc.), Nick Sears(once VP at T-Mobile), and Chris White (headed design and interface development at WebTV) to develop, in Rubin's words "...smarter mobile devices that are more aware of its owner's location and preferences". Despite the obvious past accomplishments of the founders and early employees, Android Inc. operated secretly, revealing only that it was working on software for mobile phones. That same year, Rubin ran out of money. Steve Perlman, a close friend of Rubin, brought him $10,000 in cash in an envelope and refused a stake in the company. • Google acquired Android Inc. on August 17, 2005, making Android Inc. a wholly owned subsidiary of Google. Key employees of Android Inc., including Andy Rubin, Rich Miner and Chris White, stayed at the company after the acquisition. Not much was known about Android Inc. at the time of the acquisition, but many assumed that Google was planning to enter the mobile phone market with this move.[ • At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google marketed the platform to handset makers and carriers on the promise of providing a flexible, upgradable system. Google had lined up a series of hardware component and software partners and signaled to carriers that it was open to various degrees of cooperation on their part.[Speculation about Google's intention to enter the mobile communications market continued to build through December 2006.Reports from the BBC and The Wall Street Journal noted that Google wanted its search and applications on mobile phones and it was working hard to deliver that. Print and online media outlets soon reported rumors that Google was developing a Google-branded handset. Some speculated that as Google was defining technical specifications, it was showing prototypes to cell phone manufacturers and network operators. • In September 2007, InformationWeek covered an Evalueserve study reporting that Google had filed several patent applications in the area of mobile telephony.
  • 5. Open Handset Alliance & Android Open Source Project • On November 5, 2007, the Open Handset Alliance, a consortium of several companies which include Broadcom Corporation, Google, HTC, Intel, LG, Marvell Technology Group,Motorola, Nvidia, Qualcomm, Samsung Electronics, Sprint Nextel, T-Mobile and Texas Instruments unveiled itself. The goal of the Open Handset Alliance is to develop open standards for mobile devices. On the same day, the Open Handset Alliance also unveiled its first product, Android, a mobile device platform built on the Linux kernel version 2.6. • On December 9, 2008, 14 new members joined, including ARM Holdings, Atheros Communications, Asustek Computer Inc, Garmin Ltd, Huawei Technologies, PacketVideo, Softbank, Sony Ericsson, Toshiba Corp, and Vodafone Group Plc. • The Android Open Source Project (AOSP) is led by Google, and is tasked with the maintenance and development of Android.According to the project "The goal of the Android Open Source Project is to create a successful real-world product that improves the mobile experience for end users."[AOSP also maintains the Android Compatibility Program, defining an "Android compatible" device "as one that can run any application written by third-party developers using the Android SDK and NDK", to prevent incompatible Android implementations. The compatibility program is also optional and free of charge, with the Compatibility Test Suite also free and open-source.
  • 6. Design • Android consists of a kernel based on the Linux kernel 2.6 and Linux Kernel 3.x (Android 4.0 onwards), with middleware, libraries and APIs written in C and application software running on an application framework which includes Java-compatible libraries based on Apache Harmony. Android uses the Dalvik virtual machine with just-in-time compilation to run Dalvik dex- code (Dalvik Executable), which is usually translated from Java bytecode. • The main hardware platform for Android is the ARM architecture. There is support for x86 from the Android x86 project, and Google TV uses a special x86 version of Android.
  • 7. Features 1) Handset layouts • The platform is adaptable to larger, VGA, 2D graphics library, 3D graphics library based on OpenGL ES 2.0 specifications, and traditional smartphone layouts. 2) Storage • SQLite, a lightweight relational database, is used for data storage purposes. 3) Connectivity • Android supports connectivity technologies including GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi- Fi, LTE, NFC and WiMAX. 4) Messaging • SMS and MMS are available forms of messaging, including threaded text messaging and Android Cloud To Device Messaging (C2DM) and now enhanced version of C2DM, Android Google Cloud Messaging (GCM) is also a part of Android Push Messaging service. 5)Multiple language support • Android supports multiple languages. 6)Web browser • The web browser available in Android is based on the open-source WebKit layout engine, coupled with Chrome's V8 JavaScript engine. The browser scores 100/100 on the Acid test on Android 4.0. 7) Java support • While most Android applications are written in Java, there is no Java Virtual Machine in the platform and Java byte code is not executed. Java classes are compiled into Dalvik executables and run on Dalvik, a specialized virtual machine designed specifically for Android and optimized for battery-powered mobile devices with limited memory and CPU. J2ME support can be provided via third-party applications. 8) Media support • Android supports the following audio/video/still media formats: WebM, H.263, H.264 (in 3GP or MP4 container), MPEG-4 SP, AMR, AMR-WB (in 3GP container), AAC, HE-AAC(in MP4 or 3GP container), MP3, MIDI, Ogg Vorbis, FLAC, WAV, JPEG, PNG, GIF, BMP, WebP.
  • 8. Features 9) Streaming media support • RTP/RTSP streaming (3GP PSS, ISMA), HTML progressive download (HTML5 <video> tag). Adobe Flash Streaming (RTMP) and HTTP Dynamic Streaming are supported by the Flash plugin. Apple HTTP Live Streaming is supported by RealPlayer for Android, and by the operating system in Android 3.0 (Honeycomb). 10) Additional hardware support • Android can use video/still cameras, touchscreens, GPS, accelerometers, gyroscopes, barometers, magnetometers, dedicated gaming controls, proximity and pressure sensors, thermometers, accelerated 2D bit blits (with hardware orientation, scaling, pixel format conversion) and accelerated 3D graphics. 11)Multi-touch • Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero. The feature was originally disabled at the kernel level (possibly to avoid infringing Apple's patents on touch-screen technology at the time Google has since released an update for the Nexus One and the Motorola Droid which enables multi-touch natively. 12)Bluetooth • Supports A2DP, AVRCP, sending files (OPP), accessing the phone book (PBAP), voice dialing and sending contacts between phones. Keyboard, mouse and joystick (HID) support is available in Android 3.1+, and in earlier versions through manufacturer customizations and third-party applications. 13)Video calling • Android does not support native video calling, but some handsets have a customized version of the operating system that supports it, either via the UMTS network (like the Samsung Galaxy S) or over IP. Video calling through Google Talk is available in Android 2.3.4 and later. Gingerbread allows Nexus S to place Internet calls with a SIP account. This allows for enhanced VoIP dialing to other SIP accounts and even phone numbers. Skype 2.1 offers video calling in Android 2.3, including front camera support. 14) Multitasking • Multitasking of applications, with unique handling of memory allocation, is available. 15)Voice based features • Google search through voice has been available since initial release.Voice actions for calling, texting, navigation, etc. are supported on Android 2.2 onwards.
  • 9. Features 16) Tethering • Android supports tethering, which allows a phone to be used as a wireless/wired Wi- Fi hotspot. Before Android 2.2 this was supported by third-party applications or manufacturer customizations. 17)Screen capture • Android supports capturing a screenshot by pressing the power and volume-down buttons at the same time. Prior to Android 4.0, the only methods of capturing a screenshot were through manufacturer and third-party customizations or otherwise by using a PC connection (DDMS developer's tool). These alternative methods are still available with the latest Android. 18)External storage • Most Android devices include microSD slot and can read microSD cards formatted with FAT32, Ext3 or Ext4 file system. To allow use of high-capacity storage media such asUSB flash drives and USB HDDs, many Android tablets also include USB 'A' receptacle. Storage formatted with FAT32 is handled by Linux Kernel VFAT driver, while 3rd party solutions are required to handle other popular file systems such as NTFS, HFS Plus and exFAT.
  • 10. Uses • While Android is designed primarily for smartphones and tablets, the open and customizable nature of the operating system allows it to be used on other electronics, including laptops and netbooks, smartbooks ebook readers, and smart TVs (Google TV). Further, the OS has seen niche applications on wristwatches, headphones, car CD and DVD players, smart glasses (Project Glass), refrigerators, vehicle satnav systems, home automation systems, games consoles, mirrors,cameras,portable media players, landlines, and treadmills.The first commercially available phone to run Android was the HTC Dream, released on October 22, 2008. In early 2010 Google collaborated with HTC to launch its flagship Android device, the Nexus One. This was followed later in 2010 with the Samsung- made Nexus S and in 2011 with the Galaxy Nexus. • iOS and Android 2.3.3 'Gingerbread' may be set up to dual boot on a jailbroken iPhone or iPod Touch with the help of OpeniBoot and iDroid.
  • 11. What is Android Phone?
  • 12. • An Android phone is a smartphone running on Google's open-source Android operating system. Many different manufacturers make Android phones, including HTC, Motorola, and Samsung. Dozens and dozens of different Android phones are now available, and all of the major cellular carriers in the U.S. offer Android phones. • Originally derived from the Linux desktop operating system, Android is a customizable platform that can look and feel very different on very different handsets. That means that an HTC Android phone will look and operate differently than an Android phone made by Samsung. It also means that an HTC Android phone from T-Mobile won't be exactly like an HTC Android phone that runs on Sprint's network.
  • 13. • Still, all Android phones do share some common features. All of them have touchscreens. Some also have hardware keyboards, but not all of them do. All come with a desktop that is made up of a certain number of screens (some Android phones have 3, others have 5, while still others have 7) that you can customize to your liking. You can populate screens with shortcuts to apps or widgets that display news headlines, search boxes, or more. • All Android phones also offer access to the Android Market, where you can download Android apps. As of this writing, more than 150,000 apps are available in the Android Market.
  • 14. R A e n v d i r e o w i d O f
  • 15. • Google's Android operating system is an open-source platform that's currently available on a wide variety of smartphones. Android has its advantages -- it's highly customizable, for one -- but it's also somewhat geeky software that can seem intimidating to smartphone newbies. • Android is available on a variety of handsets, including Google's Nexus One (which is manufactured by HTC) and Verizon's Motorola Droid. The open nature of the Android platform allows handset manufacturers to customize the software for use on their handsets. As a result, the Android software can look and feel very different on different handsets.
  • 17. • All Android smartphones are touch-screen devices; some -- but not all -- have hardware keyboards, too. All come with a desktop that is made up of a certain number of screens (some Android phones have 3, others have 5, while still others have 7) that you can customize to your liking. You can populate screens with shortcuts to apps or widgets that display news headlines, search boxes, or more. The customization is certainly a bonus; no other smartphone platform offers as much flexibility in setting up your desktop screens to your liking. • In addition to using shortcuts on your various screens for accessing apps and files, Android also offers a comprehensive menu. You access the menu in different ways on different phones, but none of them make it difficult to find. From the menu, you can click on the small but neatly organized icons to access apps and features like the Android Market.
  • 18. • The Android interface will vary slightly from phone to phone, but, in general, the software itself has become more polished looking over time. The first version, which I reviewed on theT-Mobile G1 more than a year ago, was somewhat rough around the edges, appearance wise. The latest version, 2.1, which I tested on the new Nexus One, is far sleeker looking. • But even in its latest version, the Android interface lacks some of the polish and pizzazz found in two of its key rivals: Apple's iPhone OS and Palm's webOS. Both of these platforms look more elegant than Android. The iPhone OS, in particular, is a bit more intuitive to use; getting comfortable with Android can take more time and practice.
  • 19. Application • Android's open nature means that almost anyone can create an application to run on it. And you will find a growing selection of titles available in the Android Market, the platform's answer to Apple's App Store. Android supports multi-tasking, too, so you can run multiple apps at once. This means you can open a Web page, for example, and as it loads, check for incoming e- mail. It's handy. • Android also has the benefit of being closely tied to Google; the company offers lots of excellent mobile apps. Some, like Google Maps, are available on different mobile platforms, but others, like the excellent Google Maps Navigation (beta), are only available on Android phones.
  • 20. References • http://cellphones.about.com/od/softwarerevi ews/fr/google-android-os-review.htm • http://eglobiotraining.com • http://en.wikipedia.org/wiki/Android_(operati ng_system)