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e-Learning:  Facilitating Learning through Technology Bob Bostrom Terry College of Business University of Georgia [email_address] Tutorial Resources available at  http://www.terry.uga.edu/people/rbostrom/  Click on “e-Learning” under Resources
HOW LEARNING IS DELIVERED The evolution of training technologies 1800’s-1980’s ,[object Object],[object Object],Mid 1980’s - mid 1990’s ,[object Object],[object Object],[object Object],[object Object],1996 to present ,[object Object],[object Object],[object Object],[object Object],[object Object]
Ford Learning Network: e-Learning Example ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Academic e-Learning Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
LEARNING IS MOVING ONLINE: Do for us? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“ The biggest growth in the Internet, and the area that will prove to be one of the biggest agents of change, will be in on-line training, or e-learning .” John Chambers, CEO, Cisco
e-Learning e-Learning  refers to the technology supporting learning activities in any of the following environments. TIME SAME (Synchronous) DIFFERENT (Asynchronous) AnyTime AnyWhere AnyOne PLACE Same Different CLASS Face To Face Interaction Ongoing Coordination Virtual Classroom (Centra, Interwise)  Instant Messaging Simultaneous interaction across distances E-Mail, LMS, LCS (Blackboard) Interaction across time and distance Distance/Distributed Learning:  learning in which the learner and learning resources are separated by time and/or space.
Can Technology Facilitate Learning? YES NO MAYBE
What technology do you use now in your classes? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Tutorial Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Blended e-Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Traditional Classroom ( Same Time & Place) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
e-Learning Aliases ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
e-Learning Content Creation Tools (Content delivered electronically) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Electronic Content is Everywhere!
University Entrepreneurs ,[object Object],[object Object]
Hot area: Simulation and Gaming ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
RoboDemo Simulation Tool ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Communication-Centric Tools ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Communication-Centric ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Instant Messenger (IM) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interwise Virtual Classroom ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
UGA Pilot (Spring 2003) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Online Anytime: Database-Centric Tools ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning Objects ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning Objects, Continued ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Standards ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning Management System/Server  (LMS) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning Content Management System/Server  (LCMS, LCS) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Integration of LMS and LCMS ,[object Object],[object Object],[object Object],[object Object]
Enterprise Learning System/Suite  (ELS) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Aspen Enterprise Architecture ( See  http://home.click2learn.com/en/aspen/index.asp ) Threaded Diss, IM, KB of Expert Interactions, Community Support Common Content Repository Transaction Logging Job, Skill profiles and plans, etc.
Course level Student-Team level Program level Course-level:  The resources and tools to teach/take a particular course.  Issues: course design, assignments, discussions, grading, etc. On-line anytime (LCMS, Course Management, email) and live (virtual classroom, Instant messaging) Student-Team level:  Tools necessary for student teams geographically spread out to meet, work on assignments and collaboratively learn together.  On-line anytime and live (e-meeting, IM) Program-level coordination:   The management and coordination of multiple courses and students taking those courses.  Issues: integrated planning, scheduling and resource allocation, student and faculty bios, program discussions, etc.  On-line anytime: LMS Personal and program news and file sharing Assignments, lectures, discussions Organizational or Interorganizational levels Learning Management tools, cross-program communication  Organizational-level :  The management of multiple programs and students (employees, suppliers, customers).  Issues: programs integration and management, student registration and tracking, etc. On-line anytime: LMS Different Levels Involved in e-Learning
[Virtual] Learning Teams  ( Cooperative/Collaborative Learning, Educational literature) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Collaboration and Technology ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Communication-Centric Tools  ( all useful for teams) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Team Tech: Database-Centric ,[object Object],[object Object],[object Object]
Team Tech: Integrated ,[object Object],[object Object],[object Object],[object Object],[object Object]
Groove Shared Spaces ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
IDC Recent Research   http://www.groove.net/extras/beyondemail/idc/?home ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Business Integration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Knowledge Pyramid e-Learning Content/Knowledge Management Business Process/Performance Management Business Intelligence Knowledge objects repositories Collaboration Technology
IS General e-Learning Research ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Asynchronous Learning Networks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Research Issues Summary ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Course level Student-Team level Program level Course-level:  The resources and tools to teach/take a particular course.  Issues: course design, assignments, discussions, grading, etc. On-line anytime (LCMS, Course Management, email) and live (virtual classroom, Instant messaging) Student-Team level:  Tools necessary for student teams geographically spread out to meet, work on assignments and collaboratively learn together.  On-line anytime and live (e-meeting, IM) Program-level coordination:   The management and coordination of multiple courses and students taking those courses.  Issues: integrated planning, scheduling and resource allocation, student and faculty bios, program discussions, etc.  On-line anytime: LMS Personal and program news and file sharing Assignments, lectures, discussions Organizational or Interorganizational levels Learning Management tools, cross-program communication  Organizational-level :  The management of multiple programs and students (employees, suppliers, customers).  Issues: programs integration and management, student registration and tracking, etc. On-line anytime: LMS Different Levels Involved in e-Learning Most Research at this level
Greater Breadth of Research ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Other Research Issues ,[object Object],[object Object],[object Object],[object Object],[object Object]
Transforming Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
A Vision of Learning Transformed Any individual can participate in online education programs regardless of geographic location, age, physical limitation, or personal schedule. Everyone can access repositories of educational materials, easily recalling past lessons, updating skills, or selecting from among different teaching methods in order to discover the most effective ways of learning. Educational programs can be customized to each individual's needs, so that the information revolution reaches everyone and personal digital libraries provide a mechanism for managing one's accumulated knowledge resources. Learning involves all our senses, to help focus each student's attention and better communicate educational material. Information Technology Research: Investing in Our Future Report to the President, February 1999 President's Information Technology Advisory Committee
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Teaching Roles: New or Expanded   ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Teaching Roles: New or Expanded ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Teaching Roles: New or Expanded
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Teaching Roles: New or Expanded
Strategies Organizational Strategies IT Learning Strategy : The pattern of IT actions for deploying resources to develop the repository of computer knowledge and skills in a company’s workforce. IT Training Strategies : The basis for selecting the best training methods for a given situation (training session, project, etc.)
e-Learning Model Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],Learning Activities [individual, team] Assessable Outcomes Learner [individual differences] Technology ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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e-Learning: Facilitating Learning through Technology

  • 1. e-Learning: Facilitating Learning through Technology Bob Bostrom Terry College of Business University of Georgia [email_address] Tutorial Resources available at http://www.terry.uga.edu/people/rbostrom/ Click on “e-Learning” under Resources
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  • 6. “ The biggest growth in the Internet, and the area that will prove to be one of the biggest agents of change, will be in on-line training, or e-learning .” John Chambers, CEO, Cisco
  • 7. e-Learning e-Learning refers to the technology supporting learning activities in any of the following environments. TIME SAME (Synchronous) DIFFERENT (Asynchronous) AnyTime AnyWhere AnyOne PLACE Same Different CLASS Face To Face Interaction Ongoing Coordination Virtual Classroom (Centra, Interwise) Instant Messaging Simultaneous interaction across distances E-Mail, LMS, LCS (Blackboard) Interaction across time and distance Distance/Distributed Learning: learning in which the learner and learning resources are separated by time and/or space.
  • 8. Can Technology Facilitate Learning? YES NO MAYBE
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  • 33. Aspen Enterprise Architecture ( See http://home.click2learn.com/en/aspen/index.asp ) Threaded Diss, IM, KB of Expert Interactions, Community Support Common Content Repository Transaction Logging Job, Skill profiles and plans, etc.
  • 34. Course level Student-Team level Program level Course-level: The resources and tools to teach/take a particular course. Issues: course design, assignments, discussions, grading, etc. On-line anytime (LCMS, Course Management, email) and live (virtual classroom, Instant messaging) Student-Team level: Tools necessary for student teams geographically spread out to meet, work on assignments and collaboratively learn together. On-line anytime and live (e-meeting, IM) Program-level coordination: The management and coordination of multiple courses and students taking those courses. Issues: integrated planning, scheduling and resource allocation, student and faculty bios, program discussions, etc. On-line anytime: LMS Personal and program news and file sharing Assignments, lectures, discussions Organizational or Interorganizational levels Learning Management tools, cross-program communication Organizational-level : The management of multiple programs and students (employees, suppliers, customers). Issues: programs integration and management, student registration and tracking, etc. On-line anytime: LMS Different Levels Involved in e-Learning
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  • 43. The Knowledge Pyramid e-Learning Content/Knowledge Management Business Process/Performance Management Business Intelligence Knowledge objects repositories Collaboration Technology
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  • 47. Course level Student-Team level Program level Course-level: The resources and tools to teach/take a particular course. Issues: course design, assignments, discussions, grading, etc. On-line anytime (LCMS, Course Management, email) and live (virtual classroom, Instant messaging) Student-Team level: Tools necessary for student teams geographically spread out to meet, work on assignments and collaboratively learn together. On-line anytime and live (e-meeting, IM) Program-level coordination: The management and coordination of multiple courses and students taking those courses. Issues: integrated planning, scheduling and resource allocation, student and faculty bios, program discussions, etc. On-line anytime: LMS Personal and program news and file sharing Assignments, lectures, discussions Organizational or Interorganizational levels Learning Management tools, cross-program communication Organizational-level : The management of multiple programs and students (employees, suppliers, customers). Issues: programs integration and management, student registration and tracking, etc. On-line anytime: LMS Different Levels Involved in e-Learning Most Research at this level
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  • 51. A Vision of Learning Transformed Any individual can participate in online education programs regardless of geographic location, age, physical limitation, or personal schedule. Everyone can access repositories of educational materials, easily recalling past lessons, updating skills, or selecting from among different teaching methods in order to discover the most effective ways of learning. Educational programs can be customized to each individual's needs, so that the information revolution reaches everyone and personal digital libraries provide a mechanism for managing one's accumulated knowledge resources. Learning involves all our senses, to help focus each student's attention and better communicate educational material. Information Technology Research: Investing in Our Future Report to the President, February 1999 President's Information Technology Advisory Committee
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  • 57. Strategies Organizational Strategies IT Learning Strategy : The pattern of IT actions for deploying resources to develop the repository of computer knowledge and skills in a company’s workforce. IT Training Strategies : The basis for selecting the best training methods for a given situation (training session, project, etc.)
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Notas do Editor

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