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American Hotel & Lodging Educational Institute
 Global leader in hospitality
training and hotel management
certifications
 Offers online learning and
courses with textbooks and
digital material
Gronstedt Group
 Custom-develops training games, simulations, television-style dramas,
podcasts, eLearning, and 3D immersive virtual worlds that inspire a new
generation of workers to breakthrough performance
 Clients: Google, Coldwell Banker, Dell, Microsoft, Intuit, Avaya, City of New
York, Department of Transportation, Kimberly-Clark, Eli Lilly, American
Eagle Outfitters, Deloitte, Jamba Juice, etc.
 Winners of Federal Virtual Worlds Challenge and Brandon Hall Gold Award
Game-based learning
Meta study of 65 studies and 6,476 trainees,
video game trainees have:
 11% higher factual knowledge level
 14% higher skill-based knowledge level
 9% higher retention rate
Source: "A Meta-Analytic Examination of the
Instructional Effectiveness of Computer-
Based Simulation Games” Traci Sitzman,
Personnel Psychology, January, 2010
Gaming: Boredom vs. anxiety
3-D immersive hotel game
 3-D, high fidelity, virtual hotel
 Played from the standpoint of a
hotel general manager for
college hospitality management
courses
 Learners are challenged to solve
problems related to guest
satisfaction, safety, security, and
business operations
Tutorial level
 Throw players into
the game action right
away, with a number
of help functions:
arrows pointing to
assignments and
pop-up boxes.
Hotel audit challenges
 Players walk around
to identify safety and
customer service
issues and check
pass/fail in a brand
audit
Safety and security quests
 Identifying
safety and
security risks
Guest check-in
 Branch-structured customer interactions
Business simulation
 Review the
books and
make
strategic
decisions
Level Feedback: Guest satisfaction & safety
scores and social media
Overall Feeback Score
Badges: Re-play with time-constraint
Developed in Unity Game Engine
 3rd party tools,
documentation, assets, and
libraries
 Large developer community
 Excellent multi-platform
support: Web, PC, game
consoles, and mobile
Test and iterate
 A rapid prototyping process with
usability testing allows the
development team, SME's, and
end-users to collaborate on
identifying bugs and improving the
final design.
Game analytics funnel
Oculus Rift and the promises of virtual reality
 From
immersion to
presence, the
feeling of
being in the
virtual space.
Other virtual reality headsets
 Sony Morpheus (for PS4)
 Google cardboard
 Samsung Gear VR (mobile, with Android phones)
 HTC Vive by Valve and HTC
 Microsoft HoloLens (augmented reality)
Thank you!

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SLATE 3D Game

  • 1. American Hotel & Lodging Educational Institute  Global leader in hospitality training and hotel management certifications  Offers online learning and courses with textbooks and digital material
  • 2. Gronstedt Group  Custom-develops training games, simulations, television-style dramas, podcasts, eLearning, and 3D immersive virtual worlds that inspire a new generation of workers to breakthrough performance  Clients: Google, Coldwell Banker, Dell, Microsoft, Intuit, Avaya, City of New York, Department of Transportation, Kimberly-Clark, Eli Lilly, American Eagle Outfitters, Deloitte, Jamba Juice, etc.  Winners of Federal Virtual Worlds Challenge and Brandon Hall Gold Award
  • 3. Game-based learning Meta study of 65 studies and 6,476 trainees, video game trainees have:  11% higher factual knowledge level  14% higher skill-based knowledge level  9% higher retention rate Source: "A Meta-Analytic Examination of the Instructional Effectiveness of Computer- Based Simulation Games” Traci Sitzman, Personnel Psychology, January, 2010
  • 5. 3-D immersive hotel game  3-D, high fidelity, virtual hotel  Played from the standpoint of a hotel general manager for college hospitality management courses  Learners are challenged to solve problems related to guest satisfaction, safety, security, and business operations
  • 6. Tutorial level  Throw players into the game action right away, with a number of help functions: arrows pointing to assignments and pop-up boxes.
  • 7. Hotel audit challenges  Players walk around to identify safety and customer service issues and check pass/fail in a brand audit
  • 8. Safety and security quests  Identifying safety and security risks
  • 9. Guest check-in  Branch-structured customer interactions
  • 10. Business simulation  Review the books and make strategic decisions
  • 11. Level Feedback: Guest satisfaction & safety scores and social media
  • 13. Badges: Re-play with time-constraint
  • 14. Developed in Unity Game Engine  3rd party tools, documentation, assets, and libraries  Large developer community  Excellent multi-platform support: Web, PC, game consoles, and mobile
  • 15. Test and iterate  A rapid prototyping process with usability testing allows the development team, SME's, and end-users to collaborate on identifying bugs and improving the final design.
  • 17. Oculus Rift and the promises of virtual reality  From immersion to presence, the feeling of being in the virtual space.
  • 18. Other virtual reality headsets  Sony Morpheus (for PS4)  Google cardboard  Samsung Gear VR (mobile, with Android phones)  HTC Vive by Valve and HTC  Microsoft HoloLens (augmented reality)