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16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
•
•

Software & Tools to build apps.

•
http://www.microsoft.com/bizspark/

A free program dedicated to startups.

Technology to get in the cloud.

•

Connect to 50,000+ startups and 1,500+
startup orgs.
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
시간
현재 모바일 시장 상황
2/3

Nearly
of consumers use
their smartphones/tablets
to get information about
products, brands, or
destinations at least 3-4
days/week.

29%

of today’s global workforce
are anytime, anywhere
information workers who
use 3+ devices, work from
multiple locations and use
many apps.

81% Android
12.1% iOS
3.6% Microsoft
By

2016, tablets and

smartphones will put
power in the pockets of

1.4 billion
global consumers.
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개발코드

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개발팀

비즈니스
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
Operating System Share – Desktop (January, 2014) from NETMARKETSHARE
수익 배분

시작 시

70%

최대

80%

새로운 앱

$25,000 이상
수익을 내면
수익 배분, 외부 결제 수단 활용시

*앱 내 결제(IAP)

*외부 결제 서비스(e.g., Paypal) 별로 수수료를 지불해야 할 수
있음
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장
16회 오픈업/우리 게임은 어디에 출시할까?_MS오성미부장

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  • 2. • • Software & Tools to build apps. • http://www.microsoft.com/bizspark/ A free program dedicated to startups. Technology to get in the cloud. • Connect to 50,000+ startups and 1,500+ startup orgs.
  • 8. 현재 모바일 시장 상황 2/3 Nearly of consumers use their smartphones/tablets to get information about products, brands, or destinations at least 3-4 days/week. 29% of today’s global workforce are anytime, anywhere information workers who use 3+ devices, work from multiple locations and use many apps. 81% Android 12.1% iOS 3.6% Microsoft By 2016, tablets and smartphones will put power in the pockets of 1.4 billion global consumers.
  • 13. Operating System Share – Desktop (January, 2014) from NETMARKETSHARE
  • 14. 수익 배분 시작 시 70% 최대 80% 새로운 앱 $25,000 이상 수익을 내면
  • 15. 수익 배분, 외부 결제 수단 활용시 *앱 내 결제(IAP) *외부 결제 서비스(e.g., Paypal) 별로 수수료를 지불해야 할 수 있음